Goblin

Bregnac Pawbreaker's page

30 posts. Alias of Songdragon.


About Bregnac Pawbreaker

Bregnac

Goblin, Cleric of Zarongel 1
Neutral Evil Small Humanoid (goblinoid)
Init +3; Senses darkvision 60ft, Perception +3

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DEFENSE
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AC 21 (+5 armor +2 shield +3 dex +1 size), touch 14 (+3 dex +1 size), flat-footed 18 (+5 armor +2 shield +1 size)
HP 9 (1d8 class +1 con)
Fort +3, Ref +3, Will +5

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OFFENSE
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Speed 30 ft (40 ft base, medium load)

Melee
Dogslicer +2 (1d4/19-20)
or Dagger +2 (1d4+2/19-20)

Ranged
Light Crossbow (of good make) +4 (1d6/19-20)
(11 bolts)
or Dagger +4 (1d3/19-20)

Channel Negative Energy (1d6)

Domain Spell-Like Abilities
Fire bolt +4 ranged touch attack (1d6) (5/day)
Agile Feet (ignore all difficult terrain for 1 round) (5/day)

Spells (Fire and Travel Domains)
0-level (3; DC 12): create water, detect magic, guidance
1st-level (2+1; DC 13): burning hands (d), command, cure light wounds

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STATISTICS
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Str 10 (2 pt), Dex 16 (2 pt), Con 12 (2 pt), Int 12 (2 pt), Wis 15 (7 pt), Cha 12 (5 pt)

Base Attack +0; CMB -1; CMD 12

Feats:

Lead from the Back:
You allies depend far too much on your leadership and encouraging words for you to actually put yourself in harms’ way.
Prerequisite: Goblin, Intimidate 1 rank.
Benefit: During any round in which you gain the benefit of cover or concealment against at least one opponent, and you are not threatened by any opponent, you can bark
orders and encouragement to your allies as a standard action. Doing so grants all allies within 30 feet a +1 bonus on all weapon damage rolls for 1 round.

Traits:

Goblin Foolhardiness:
You have a tendency toward gross overconfidence in combat. When facing an enemy that’s larger than you are, if you have no allies in any
adjacent squares, your posturing, bravado, and cussing grant you a +1 trait bonus on attack rolls with non-reach melee weapons.

Bully:
You grew up in an environment where the meek were ignored and you often had to resort to threats or violence to be heard. You gain a +1 trait bonus on Intimidate
checks, and Intimidate is always a class skill for you.

Skills: (2 +1 int +1 favored) (Armor Check Penalty -6): Diplomacy +5, Heal +7, Intimidate +6 (+2 vs medium size) Knowledge (arcana) +5, Perception +3, Ride +1, Sense Motive +3, Stealth +5

Languages: Common, Goblin

((Gold 4d6=14 x10 = 140gp ))
Combat Gear: Dogslicer (x2), Dagger, Scale Armor, Heavy Shield, Sling (9 bullets), Light Crossbow (of good make), 11 bolts.
Other Gear: backpack, rations (4 days), spell component pouch, belt pouch, healer's kit, wooden holy symbol, waterskin, flint and steel, torch (x3), flask of oil (3). (2gp 5sp 7 cp)
(total weight 33.875 - medium load)

Bregnac is a wicked little goblin, with some smarts to back up the normal low brow brutality of her kin. She also uses her skill, be it a honeyed tongue or blatant threat, to convince others to carry out the mission of her god, Zarongel, in any and every way possible. She is quite the devout follower. That said... this goblin loves her fire, sometimes just a little too much. She likes to see how something will burn and can be memorized by the flames as they burn.

Bregnac is known to many of her kin an able healer to seek out when one becomes wounded. She is one who won't take too much joy in the agony of the hurt party. Of course, many also know that they better bring something to curry her favor, or she just may walk away while your guts are hanging out.

Bregnac most notable feature would her her long, but crooked nose. She wears a well rusted set of scale armor over the grey felt outfit. Her shield is the salvaged remains of a human sized shield that had been battered to bits. She wears the the skull of a hound as a helmet. It is her a prized possession that she gained for her healing skills. The weapons she keep are equally bad condition, but kept to a standard of usability.