
Kart Vorlesh |

Kart advanced on the temple with greatsword in hand, though not in a readied position. "I wonder why anyone would want a temple all the way down here." He pauses a moment in front of the doors and rotates one of his bracers until he finds a carving that looks much like the one on the door, then touches it to his forehead, kneels before the door and mutters in a strange tongue.
He then stands, greatsword still present. "Have a care... Just because someone good built this temple doesn't mean new inhabitants haven't moved in." He pauses a moment and examines the water, dipping a fingertip into it. "Does anyone know if this would still carry the properties of properly blessed water? It could be handy."
Upon noticing Sir Manfred's plan Kart will step to the other side of the door and ready himself, then nod silently to the knight to open it.

Aladir Cyruthion |

Aladir will step up next to Manfred and Kart, again preparing his bow for firing, half-drawing the string to prepare himself for a snap shot should it be required.

DM Papa.DRB |

Aladir: 1d20 + 3 ⇒ (1) + 3 = 4
Fie: 1d20 + 10 ⇒ (15) + 10 = 25
Gianetta: 1d20 + 1 ⇒ (11) + 1 = 12
Kart: 1d20 + 2 ⇒ (17) + 2 = 19
Manfred: 1d20 + 1 ⇒ (19) + 1 = 20
Suryani: 1d20 + 0 ⇒ (7) + 0 = 7
Huecuva: 1d20 + 6 ⇒ (6) + 6 = 12
Round 1 - Fie UP
Fie: 25 (6/6, 13)
Manfred: 20 (13/13, 18)
Kart: 19 (8/12, 16)
Huecuva: 12 (HP/MAXHP, AC)
Gianetta: 12 (13/13, 17)
Suryani: 7 (10/10, 15)
Aladir: 4 (8/8, 17)
WotR - TACTICAL MAP
Who took the potions that were found earlier?
Out for the day at a pre-retirement seminar for my wife!

Sir Manfred VonFalkenburg |

Round 1_____
Sir Manfred shouts "Undead!" as he moves up to contact with the enemy. He uses his Detect Evil at-a-glance power on the creature, just to be certain. Then he attacks with his cold iron bastard sword.
Bastard sword attack: 1d20 + 4 ⇒ (6) + 4 = 10 for a possible 1d10 + 3 ⇒ (6) + 3 = 9 slashing damage.

Fie Gemblossom |

Fie winces at the small confines and takes a step backward. Ah! Kill it! What kind is it?
Oh damn she has no know:religion..
The elf lifts her loaded crossbow and fires a bolt at it.
1d20 - 2 ⇒ (13) - 2 = 11 for 1d8 ⇒ 1 damage. Her aim is terrible due to the close quarters and melee combat. I should have prepared better spells today..
Just so I don't forget to post it later, after this battle Fie prepares her empty slot as a color spray. Kept meaning to do it and kept forgetting.

Kart Vorlesh |

Kart notices Manfred charges forward and with a moments hesitation decides against doing so himself. He drops his greatsword with a mighty clang, his bow off his back before the blade hits the ground. Kart sidestepped as he drew, hoping to get an angle at which no one was in the way and at the end, pulled to full draw and fired.
Sidestepping as much as I can to try to get a clear shot that's not having Manfred as soft cover and firing.
Bow Attack:1d20 - 1 ⇒ (20) - 1 = 19 or 15 if Manfred is cover, for 1d8 ⇒ 3

DM Papa.DRB |

H;M;a+4each;d+1each: 2d20 ⇒ (4, 6) = 102d4 ⇒ (2, 2) = 4
As Manfred is the only living person next to it, the huecuva attacks him with both claws, but misses the paladin.
Round 1-2 - Gianetta UP
Fie: 25 (6/6, 13)
Manfred: 20 (13/13, 18)
Kart: 19 (8/12, 16)
Huecuva: 12 (HP/MAXHP, AC)
Gianetta: 12 (13/13, 17)
Suryani: 7 (10/10, 15)
Aladir: 4 (8/8, 17)
WotR - TACTICAL MAP <- click here for map and your positions on it
You can post out of order, just don't *assume* anyone else behavior, and I'll make some kind of sense of it.

Fie Gemblossom |

Round 1
Mumbling half to herself, Fie fumbles with her crossbow. I'm not very good with this thing..sorry. Ugh, great impression I'm making on you all. The young elf sighs and grumbles. I should have prepared a flashy spell that would actually affect undead.

Suryani Chaitanya |

Suryani draws her scimitar as she steps next to Sir Manfred touching him on the back. "Have faith in yourself, Lord of Light."
5-foot step next to Manfred, move action to draw scimitar, standard action for Touch of Good (+1 on attack rolls, skill checks, ability checks, and saving throws for 1 round).

Aladir Cyruthion |

Aladir will first drop his bow again, drawing his longsword before expertly moving between the other members of the party, skirting past Manfred, Suryani, and Fie. He attempts to move past the huecuva without drawing it's attention enough for an attack, maneuvering around behind the undead beast to take advantage of the distraction Sir Manfred causes it.
Free action to drop bow, move action to draw longsword, then move to square E-8 to flank with Manfred.
Acrobatics to avoid AOO in square F-7: 1d20 + 6 ⇒ (9) + 6 = 15
Acrobatics to avoid AOO in square E-8: 1d20 + 6 ⇒ (4) + 6 = 10

DM Papa.DRB |

H;A;a;d: 1d20 + 4 ⇒ (8) + 4 = 121d4 + 1 ⇒ (2) + 1 = 3
K;H;a;d: 1d20 + 4 ⇒ (1) + 4 = 52d6 + 9 ⇒ (2, 5) + 9 = 16
H;M;a;d: 1d20 + 4 ⇒ (15) + 4 = 191d20 + 4 ⇒ (16) + 4 = 201d4 + 1 ⇒ (1) + 1 = 21d4 + 1 ⇒ (1) + 1 = 2
The Huecuva turns and claws at Manfred, wounding him twice.
Round 3 - Gianetta UP
Fie: 25 (6/6, 13)
Manfred: 20 (9/13, 18)
Kart: 19 (8/12, 16)
Huecuva: 12 (HP/MAXHP, AC)
Gianetta: 12 (13/13, 17)
Suryani: 7 (10/10, 15)
Aladir: 4 (8/8, 17)
WotR - TACTICAL MAP

DM Papa.DRB |


Gianetta Hessex |

Gianetta vaults onto the altar and fires a sling bullet at the diseased evil carcass.
Move to F6
Sling(Arcane Strike): 1d20 - 3 ⇒ (12) - 3 = 91d4 + 4 ⇒ (1) + 4 = 5
oops, maintaining Inspire Courage as free action, so the attack and damage are one higher
"It can't abide arcane energy or silver!"

Kart Vorlesh |

Sorry, busy few days.
Kart grunts in frustration as he hefts his blade again. High block into low thrust, he makes the transition smoothly and slices forward into the ugly dead thing as his mind races through his training for anything to help against this creature.
Attack:1d20 + 4 ⇒ (16) + 4 = 20 For 2d6 + 9 ⇒ (1, 4) + 9 = 14
Knowledge (Religion)1d20 + 5 ⇒ (19) + 5 = 24