DM Papa.DRB - Wrath of the Righteous - Try 1 (Inactive)

Game Master Papa-DRB


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Male Human Cavalier L1-- AC 18-(T10-F18) | hp 13/13| F4, R0, W2 | Init+0 | Percep +0 | Status: OK

Sir Manfred will glance at the font, puzzled that water would still be here after the building was abandoned.
He will proceed to the door, wait until everyone was stacked and ready, then open it.


Male Human Ranger (Infiltrator) 1

Kart advanced on the temple with greatsword in hand, though not in a readied position. "I wonder why anyone would want a temple all the way down here." He pauses a moment in front of the doors and rotates one of his bracers until he finds a carving that looks much like the one on the door, then touches it to his forehead, kneels before the door and mutters in a strange tongue.

Hallit:
"Earth Father, God of Clan StoneBound I thank you for your comfort and shelter in your holy place. Though I am not of your clan, I respect your power and welcome your assistance. Thank you."

He then stands, greatsword still present. "Have a care... Just because someone good built this temple doesn't mean new inhabitants haven't moved in." He pauses a moment and examines the water, dipping a fingertip into it. "Does anyone know if this would still carry the properties of properly blessed water? It could be handy."

Upon noticing Sir Manfred's plan Kart will step to the other side of the door and ready himself, then nod silently to the knight to open it.


Male Human Cavalier L1-- AC 18-(T10-F18) | hp 13/13| F4, R0, W2 | Init+0 | Percep +0 | Status: OK

At the door, Sir Manfred will bow his head and Detect Evil to try to sense if there is anyone in ambush.


Male Elf Rogue (Scout) 11/Trickster 5; HP 135; AC 27/18/19; F+9/R+23/W+9(+2 vs trap, +2 vs. enchantment); Init +14; Per +22 (+6 vs. traps)

Aladir will step up next to Manfred and Kart, again preparing his bow for firing, half-drawing the string to prepare himself for a snap shot should it be required.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

Wotr-Initiative:

Aladir: 1d20 + 3 ⇒ (1) + 3 = 4
Fie: 1d20 + 10 ⇒ (15) + 10 = 25
Gianetta: 1d20 + 1 ⇒ (11) + 1 = 12
Kart: 1d20 + 2 ⇒ (17) + 2 = 19
Manfred: 1d20 + 1 ⇒ (19) + 1 = 20
Suryani: 1d20 + 0 ⇒ (7) + 0 = 7
Huecuva: 1d20 + 6 ⇒ (6) + 6 = 12
Everyone moves into position, and Sir Manfred opens the door. Inside you see, broken stone benches line this narrow room. The air is cold and stale, and thick layers of dust cover the floor, benches, and a large altar at the far end of the room. On the front bench, a hooded figure sits. Manfred and Kart move up closer to the figure. A close inspection reveals the stocky hooded figure to be a dwarf covered with an equally thick layer of dust. Closer inspection still reveals the horrible truth as the huecuva lurches to life with a shriek.

Round 1 - Fie UP
Fie: 25 (6/6, 13)
Manfred: 20 (13/13, 18)
Kart: 19 (8/12, 16)
Huecuva: 12 (HP/MAXHP, AC)
Gianetta: 12 (13/13, 17)
Suryani: 7 (10/10, 15)
Aladir: 4 (8/8, 17)

WotR - TACTICAL MAP

Who took the potions that were found earlier?
Out for the day at a pre-retirement seminar for my wife!


Male Human Cavalier L1-- AC 18-(T10-F18) | hp 13/13| F4, R0, W2 | Init+0 | Percep +0 | Status: OK

Round 1_____

Sir Manfred shouts "Undead!" as he moves up to contact with the enemy. He uses his Detect Evil at-a-glance power on the creature, just to be certain. Then he attacks with his cold iron bastard sword.
Bastard sword attack: 1d20 + 4 ⇒ (6) + 4 = 10 for a possible 1d10 + 3 ⇒ (6) + 3 = 9 slashing damage.


Female Elf Wizard 1
Spoiler:
Init +10, HP 6, AC 13, Fort +0, Ref +2, Will +2
Skills:
Know (Arcana, Local, Engineering, Dungeoneering, Nature, Planes) +9, Spellcraft +9, Perception +0

Fie winces at the small confines and takes a step backward. Ah! Kill it! What kind is it?

Oh damn she has no know:religion..

The elf lifts her loaded crossbow and fires a bolt at it.
1d20 - 2 ⇒ (13) - 2 = 11 for 1d8 ⇒ 1 damage. Her aim is terrible due to the close quarters and melee combat. I should have prepared better spells today..

Spoiler:

Just so I don't forget to post it later, after this battle Fie prepares her empty slot as a color spray. Kept meaning to do it and kept forgetting.


Male Elf Rogue (Scout) 11/Trickster 5; HP 135; AC 27/18/19; F+9/R+23/W+9(+2 vs trap, +2 vs. enchantment); Init +14; Per +22 (+6 vs. traps)

Waiting to see the huecuva's action before posting my own.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

Assume that it is going to hit the closest person to it. If it has a choice, the "knight in shining armor" would be first.


Male Human Ranger (Infiltrator) 1

Kart notices Manfred charges forward and with a moments hesitation decides against doing so himself. He drops his greatsword with a mighty clang, his bow off his back before the blade hits the ground. Kart sidestepped as he drew, hoping to get an angle at which no one was in the way and at the end, pulled to full draw and fired.

Sidestepping as much as I can to try to get a clear shot that's not having Manfred as soft cover and firing.
Bow Attack:1d20 - 1 ⇒ (20) - 1 = 19 or 15 if Manfred is cover, for 1d8 ⇒ 3


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

DM:

H;M;a+4each;d+1each: 2d20 ⇒ (4, 6) = 102d4 ⇒ (2, 2) = 4
Fie lifts her crossbow and fires at the creature, but misses. Manfred, ensures that the creature is evil, and swings with his sword but also misses. Kart moves around the back so he is free to shoot the creature without the creature having cover and hits the creature, but it takes no damage from the arrow.

As Manfred is the only living person next to it, the huecuva attacks him with both claws, but misses the paladin.

Round 1-2 - Gianetta UP
Fie: 25 (6/6, 13)
Manfred: 20 (13/13, 18)
Kart: 19 (8/12, 16)
Huecuva: 12 (HP/MAXHP, AC)
Gianetta: 12 (13/13, 17)
Suryani: 7 (10/10, 15)
Aladir: 4 (8/8, 17)

WotR - TACTICAL MAP <- click here for map and your positions on it

You can post out of order, just don't *assume* anyone else behavior, and I'll make some kind of sense of it.


Male Human Cavalier L1-- AC 18-(T10-F18) | hp 13/13| F4, R0, W2 | Init+0 | Percep +0 | Status: OK

Round 2_____
Manfred maintains contact with the creature and swings again.
Cold Iron Bastard sword attack: 1d20 + 4 ⇒ (13) + 4 = 17 for a possible 1d10 + 3 ⇒ (10) + 3 = 13 slashing damage.


Female Elf Wizard 1
Spoiler:
Init +10, HP 6, AC 13, Fort +0, Ref +2, Will +2
Skills:
Know (Arcana, Local, Engineering, Dungeoneering, Nature, Planes) +9, Spellcraft +9, Perception +0

Round 1
Mumbling half to herself, Fie fumbles with her crossbow. I'm not very good with this thing..sorry. Ugh, great impression I'm making on you all. The young elf sighs and grumbles. I should have prepared a flashy spell that would actually affect undead.


Female Human Bard (Arcane Duelist)

Knowledge:Religion: 1d20 + 5 ⇒ (19) + 5 = 24 Hmmm, dusty shrieking dwarf, Gianetta tries to identify the undead horror.

"Hold fast brave compatriots, this horror shall not prevail against our assembled valor!" Gianetta inspires courage.


Female human (Keleshite) cleric of Sarenrae 2 | HP 18/18| AC 15, touch 10, flatfooted 15 | Perception +4, Sense Motive +7 | Fort +4, Ref +0, Will +7 | CMB +2, CMD 12 | Init +0

Suryani draws her scimitar as she steps next to Sir Manfred touching him on the back. "Have faith in yourself, Lord of Light."

5-foot step next to Manfred, move action to draw scimitar, standard action for Touch of Good (+1 on attack rolls, skill checks, ability checks, and saving throws for 1 round).


Male Elf Rogue (Scout) 11/Trickster 5; HP 135; AC 27/18/19; F+9/R+23/W+9(+2 vs trap, +2 vs. enchantment); Init +14; Per +22 (+6 vs. traps)

Aladir will first drop his bow again, drawing his longsword before expertly moving between the other members of the party, skirting past Manfred, Suryani, and Fie. He attempts to move past the huecuva without drawing it's attention enough for an attack, maneuvering around behind the undead beast to take advantage of the distraction Sir Manfred causes it.

Free action to drop bow, move action to draw longsword, then move to square E-8 to flank with Manfred.

Acrobatics to avoid AOO in square F-7: 1d20 + 6 ⇒ (9) + 6 = 15
Acrobatics to avoid AOO in square E-8: 1d20 + 6 ⇒ (4) + 6 = 10


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

DM:

H;A;a;d: 1d20 + 4 ⇒ (8) + 4 = 121d4 + 1 ⇒ (2) + 1 = 3
K;H;a;d: 1d20 + 4 ⇒ (1) + 4 = 52d6 + 9 ⇒ (2, 5) + 9 = 16
H;M;a;d: 1d20 + 4 ⇒ (15) + 4 = 191d20 + 4 ⇒ (16) + 4 = 201d4 + 1 ⇒ (1) + 1 = 21d4 + 1 ⇒ (1) + 1 = 2
Gianetta identifies the horror as a Huecuva, and inspires courage in her companions. Suryani steps next to Manfred, and infuses a portion of Sarenrae power into the Paladin. Aladir moves to get behind the creature, however he comes to close and the Huecuva tries to claw him but misses. Fie gets out her crossbow, and starts to load it. Manfred swings at the creature and hits it, but does not do as much damage as he thinks he should have. Kart steps up, and swings but misses.

The Huecuva turns and claws at Manfred, wounding him twice.

Manfred:
Two Fort saves please

Round 3 - Gianetta UP
Fie: 25 (6/6, 13)
Manfred: 20 (9/13, 18)
Kart: 19 (8/12, 16)
Huecuva: 12 (HP/MAXHP, AC)
Gianetta: 12 (13/13, 17)
Suryani: 7 (10/10, 15)
Aladir: 4 (8/8, 17)

WotR - TACTICAL MAP


Female Human Bard (Arcane Duelist)

Would Gianetta be able to climb on the altar and make a ranged attack? Do I learn any weaknesses for the Huecuva?


Male Human Cavalier L1-- AC 18-(T10-F18) | hp 13/13| F4, R0, W2 | Init+0 | Percep +0 | Status: OK

fort save 1: 1d20 + 5 ⇒ (1) + 5 = 6
fort save 2: 1d20 + 5 ⇒ (20) + 5 = 25

So... good news, bad news?


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

Gianetta:
It has a minor amount of DR unless the weapon is magical or silver, and it's claws can cause disease if they hit. edit - Yes, you can climb on the altar for a ranged attack.

Manfred:
Yup. Other than feeling a little sick, nothing mechanically happens now, so you can smack away.


Female Human Bard (Arcane Duelist)

Gianetta vaults onto the altar and fires a sling bullet at the diseased evil carcass.
Move to F6
Sling(Arcane Strike): 1d20 - 3 ⇒ (12) - 3 = 91d4 + 4 ⇒ (1) + 4 = 5
oops, maintaining Inspire Courage as free action, so the attack and damage are one higher
"It can't abide arcane energy or silver!"


Male Human Ranger (Infiltrator) 1

Sorry, busy few days.

Kart grunts in frustration as he hefts his blade again. High block into low thrust, he makes the transition smoothly and slices forward into the ugly dead thing as his mind races through his training for anything to help against this creature.

Attack:1d20 + 4 ⇒ (16) + 4 = 20 For 2d6 + 9 ⇒ (1, 4) + 9 = 14
Knowledge (Religion)1d20 + 5 ⇒ (19) + 5 = 24


Male Human Cavalier L1-- AC 18-(T10-F18) | hp 13/13| F4, R0, W2 | Init+0 | Percep +0 | Status: OK

Round 3_____

Manfred maintains contact with the creature and swings again.
Cold Iron Bastard sword attack: 1d20 + 4 ⇒ (13) + 4 = 17 for a possible 1d10 + 3 ⇒ (3) + 3 = 6 slashing damage.


Female Elf Wizard 1
Spoiler:
Init +10, HP 6, AC 13, Fort +0, Ref +2, Will +2
Skills:
Know (Arcana, Local, Engineering, Dungeoneering, Nature, Planes) +9, Spellcraft +9, Perception +0

Round 3

Fie lets loose a bolt at the creature and then withdraws to the door. 1d20 - 2 ⇒ (14) - 2 = 12 for 1d8 ⇒ 5.

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