DM Nex's Dead Suns

Game Master NeoEvaX

Game Website

Sunrise Maiden stats:

Speed 10
Maneuverability good (turn 1)
AC: 13, TL: 13
HP: 55, DT: - CT: 11
Shields: Light 60 (forward 15, Port 15, Starboard 15, Aft 15)
Attack (forward) Gyrolaser (1d8) (Range Short 5 hexes, Board Arc Can fire into adjacent arcs with a -2 penalty)
Attack (Port) Light laser Cannon (2d4) (Range Short 5 hexes)
Attack Starboard) Light laser Cannon (2d4) (Range Short 5 hexes)
Attack (Aft) Flack Thrower (3d4) (Range Short 5 hexes, Point (+8)
Attack (Turret) Light Partical Bean (3d6) (Range Medium 10 hexes)

Modifiers +1 to any 2 checks per round, +2 Computers, +1 Piloting

Power Core: Pulse Green (150 PCU); Drift Engine: Signal Basic; Systems: Basic mid-range sensors, crew quarters (good), extra light weapon mount (aft) mk 3 armor, mk3 defenses, mk 1 duonode computer (tier 1, artificial personality upgrade); Expansion Bays: cargo hold(2), escape pods, recreation suite (HAC/Gym)

Complement 1-6

Crew Stations:
Captain: Zam
Engineer: Yon
Gunner 1: Tylur
Gunner 2: Clara (temporary)
Pilot: Sybil
Science Officer: DeeV8

-2 penalty for each range increment after the first. All weapons can be fired up to 10 range increments away.

Weapon Point attribute: A weapon with this special property is always short range and can’t be fired against targets that are outside the first range increment. If a tracking weapon would hit a ship in an arc that contains a weapon with the point special property, the gunner of the targeted starships can attempt an immediate gunnery check with the point weapon against the incoming tracking projectile using the bonus listed in parentheses in the weapon’s Special entry (instead of her usual bonus to gunnery checks). The DC for this gunnery check is equal to 10 + the tracking weapon’s speed. If the attack hits, the tracking weapon is destroyed before it can damage the ship. A point weapon can be used to attempt only one such free gunnery check each round, but this usage potentially allows a point weapon to be fired twice in a single round.


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Website with game info

Just wanted to check in.. Ship combat is over. Everyone still there?


Female Lashunta (Damaya)
Ongoing Conditions:
none
Ammo:
pistol (17) battery 1 (20) battery 2 (20)
Envoy 3 | Stam: 8/15 | HP: 16/22 | Resolve: 4/5 | KAC: 14 EAC: 13 | Fort: +0, Ref: +5, Will: +3 | Melee: +2 | Ranged: +4 | Init: +6, Perception: +6 | Loot | Padlet

Yep! I think we just might not be sure of our options when you ask "Where to?" To the station? Somewhere else in the system? Into the Drift? Is the ship fit for travel? Reporting back to the station and Starfinder HQ seems the logical choice.


Website with game info

Yeah. I guess I assumed you would all head back to the station. I was just giving you all a choice.. when the choice really should just be to head back.. Also wanted to give you all a chance to RP after the fight before throwing you al back into a "cut scene" going back to the station.

Next time I have a bit of time I will just throw you into it again. Just wanted to make sure I didn't lose everyone!

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

I'm here. We still need to drop off Clara first, right? Wasn't the plan to rendezvous with some ship before we head back to Absalom?


Ongoing Conditions:
n/a
Daily Uses:
Spells: 1st: 4/4: 1/1 day Healing Touch: 1/1 day
Mystic 3 | Stam: 18/18 | HP: 20/20 | Resolve: 4/4 | KAC: 14 EAC:13 | Fort: +2, Ref: +4, Will: +7 (9 vs Fear)| Melee: +1 | Init: +2, Perception: +12 (Infrared Sensors)

Still here... limp too the station

Could Sybil push? She has a 15 ft fly speed... Joking of curse. That would take forever.

Yon/Dee fix the engines enough to limp us home.... See how things play out when we get home maybe someone will offer to fix the ship up.


Ongoing Conditions:
n/a
Daily Uses:
Spells: 1st: 4/4: 1/1 day Healing Touch: 1/1 day
Mystic 3 | Stam: 18/18 | HP: 20/20 | Resolve: 4/4 | KAC: 14 EAC:13 | Fort: +2, Ref: +4, Will: +7 (9 vs Fear)| Melee: +1 | Init: +2, Perception: +12 (Infrared Sensors)

Re Clara... we can "drop" her off pretty much anywhere close to the ring of other ships about the station... since she is an android.


Website with game info

And she has jump jets. Should would be fine.. I am going to just write it up.

ALso thanks for reminding me, I have NPC blindness sometimes


Male Android Mechanic 3
Ongoing Conditions:
Void Death () 1/2 saves, 1 Str Damage
Ammo:
Rifle(1) battery 1 (0) battery 2 (6)
Vitals:
Stam: 21/21 | HP: 22/22 | Resolve: 3/5 | KAC: 17 EAC:15 | Fort: 4, Ref: +5, Will: +1 (+2 Spells/Spell Like Abilities, +2 vs Disease/Mind-affecting/Poison/Sleep)| Init: +2, Perception: +6 (Low-Light&Darkvision 60)

All sounds good to me. Apologies for lack of posting, will work to get back into regularity.

Will get to it tonight.


Website with game info

No worries. Starship combat is fun, but it does slow down the RP and the push to keep going I think. I have mixed feelings about it in PbP games.

We are back in the mix though :)


Female Lashunta (Damaya)
Ongoing Conditions:
none
Ammo:
pistol (17) battery 1 (20) battery 2 (20)
Envoy 3 | Stam: 8/15 | HP: 16/22 | Resolve: 4/5 | KAC: 14 EAC: 13 | Fort: +0, Ref: +5, Will: +3 | Melee: +2 | Ranged: +4 | Init: +6, Perception: +6 | Loot | Padlet

This week is extremely busy for me. Please bot me as needed, thanks!


Female Lashunta (Damaya)
Ongoing Conditions:
none
Ammo:
pistol (17) battery 1 (20) battery 2 (20)
Envoy 3 | Stam: 8/15 | HP: 16/22 | Resolve: 4/5 | KAC: 14 EAC: 13 | Fort: +0, Ref: +5, Will: +3 | Melee: +2 | Ranged: +4 | Init: +6, Perception: +6 | Loot | Padlet

Apologies, I am slammed at work and have house guests. Please bot me as needed this week.


Website with game info

No worries. I have been a bit slammed too. Sorry you will miss some RP. I hope to move everyone forward soon!


Female Android
Ongoing Conditions:
none
Daily Uses:
Spells: 1st: Magic Missile x2*, Jolting Surge x1
Technomancer 3 | Stam: 15/15 | HP: 19/19 | Resolve: 4/4 | KAC: 14 EAC:15 | Fort: +1, Ref: +4, Will: +3 (+2 disease, mind-affecting, poison, sleep)| Melee: +0 | Init: +3, Perception: +1 (Darkvision 60ft)

Sorry I've been short in my replies, I've been super sick these past couple of days.

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