DM Jelani's Carrion Crown

Game Master Brian Minhinnick

Roll20


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Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

will a 18 pass any with take ten?


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

Detecting magic and...as I am now the only one that *can* do this task, looks like I will be sinking a lot more ranks into Spelcraft... :/ Yeah, B'yelka is ecstatic about hitting the books again... :p
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Potion #1 Spellcraft, GH: 1d20 + 6 + 2 ⇒ (4) + 6 + 2 = 12
Potion #2 Spellcraft, GH: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16
Wand - - Spellcraft, GH: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19
Scroll - Spellcraft, GH: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21
Crossbow Spellcraft, GH: 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23
Ring - - Spellcraft, GH: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
Amulet - Spellcraft, GH: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27
Talisman Spellcraft, GH: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16
Scroll - Spellcraft, GH: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24


Wand of Acid Arrow (38 charges), +1 light crossbow, amulet of natural armor +1

So there are two un-IDed potions remaining (E's body), a scroll (E's body), a ring (E's body), the Talisman (E4), and the scroll in the lockbox.


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

So we still need to find a way up, correct?


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

Janos moves outside the Temple, looking to see if it helps him see a way to the upper level.

How tall is it? Is there a ladder or rope on the side?


Janos wanders outside, and sees there is a staircase running up the southern side of the temple.


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

Janos returns to the room. "Outside. There's a staircase running up the side of the Temple." He turns back and runs back towards the base of the stair. He looks up to see if he can see any movement or werewolves at the top.

Perception, take 10: 10 + 15 = 25


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

"Then it looks like we dawdled long enough." Besides, it's not like I was having any success figuring out Estovion's toys. B'yelka goes with everyone else toward the stairs.


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

As we get to the top of the stairs, assuming nothing attacks us, Anton will cast Divine Favor on himself. B'yelka, do you have any idea which of your buffs are still in play? My weapon bond and Protection from Evil last a minute per level but other than that I'm not sure what I have on myself.


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

Good Hope should be up. Lasts 8 minutes.


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Awesome. That's such a great spell

Let's press the advantage then. If we can't learn anything from Estovian, perhaps Malthus will talk.

Anton bounds up the stairs and draws his bow as he reaches the top, scanning for enemies as he does so.


retired (arc completed)

Feral's words rumble as he almost purrs at the mention of Mathus, "Yes, indeed, Anton. I've just been dying for a chance to talk to Mathus. It'll be so fun when we find him."


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Anton cannot help but grimace at Feral's response and has to force himself to remember that the stoic, even-tempered Dantrian is still in there somewhere.


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

Janos grabs Anton before he heads up the stairs. "Wait. You two are going to rush in like puppies. These packs have been ambushing us because that's what they do best. Let me try something. I've been listening to the nature spirits more. I think they'll let me use them for a moment." He picks up a small dandelion puff, cupping it in his hands. Janos appears to be whispering to the dandelion, nodding several times.

After a minute, he opens his hand to show only the wispy dandelion seeds. The Ranger blows them high into the air and the seeds shoot up, flying high above him towards the top of the tower. Janos closes his eyes. "It's working. The seeds are letting me see what they see. They're climbing the air currents higher and higher above us. I told them this would help them spread far and wide afterward."

Cast Eagle Eye using his Spirit Bond ability. It creates a magical sensor high above you, but I figured this is more thematic. Hopefully it gets us some recon of what's up there.


retired (arc completed)

Feral shrugs at Janos' suggestion, "I was going for more of a brutally savage entrance, something with some shock and awe, rather than that of an excited puppy, but if you want to peer through flower petals first, be my guest, Janos."


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

"Don't be rude." B'yelka turns from Feral to Janos. "Good idea, none of us, least of all me, want to get shot again."


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Anton is halfway out the door when Janos calls him back.

You can see up there? the Paladin asks. More Wolves?


retired (arc completed)

Feral looks at B'yelka and chuckles, "You'd rather we knock?" He then shoots Anton a wide and wicked grin as he flexes one large, clawed hand, "Let's hope so, Anton. I'm rather enjoying the exercise. Haa ha ha!"


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

"No, don't be rude to Janos. And if you think Mathus and his pups don't know we're here, feel free to knock."


Back in town, no time to update right now though. I'll try to get this tomorrow morning.


E5

Broken columns line the perimeter of the flat roof of the low, trapezoidal building adjoining the observatory tower. Exposed to the elements, the floor has suffered from years of weathering, and wide cracks now run across the surface, but a faded mosaic of a giant butterfly can still be made out in the shadow of the observatory tower.

Across the roof a set of spiral stairs rise steeply, coiling around the tower’s exterior. A scant three feet wide, in many places the stairs have been left worn and dangerously crumbling from weathering.


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

No werewolves in sight? No sign of Mathus?


No, the archers were originally where you are now. You can keep going up if you want.


retired (arc completed)

Scout as much as you're able, Janos! Knowing is half the battle!


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

Yep, sending it higher

Janos whispers to the air and plant spirits to send the seeds hugher into the air, giving his a greater view of the temple from above.

-Posted with Wayfinder


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Anything more, Janos?


The stairs emerge onto a wide, circular platform at the top of the tower, standing almost one hundred and fifty feet above the forest floor. An arrangement of large menhirs and megaliths encircles the perimeter of the open-air observatory. Two werewolves stand there talking in their hybrid forms.


There is another chamber under the roof platform, but you can't see into it very well from below or through the spell.


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Let's make our way up. Anton says.

Any better plan than just taking the stairs?


Male Fetchling (World Walker) Swashbuckler (Inspired Blade) 8 [ HP 65/76 | AC 29/18T/22FF | Fort +6, Ref +13, Will +3 | Init +7 (+2 with panache) | Perception +10 | Panache: 4/4 ]

No better plans here...

Drosil begins making his way up the stairs, keeping his eyes peeled for signs of danger.

Perception (Take 10): 10 + 10 = 20


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

Yes, cast Fly, then Invisibility on Feral and have him and Drosil fly up to make our entrance for us... wait - we don't have Fly... :p

"Let us hurry, then." B'yelka follows up the stairs, dreading each step. You know you're safe girl, just don't look down!


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

"Two above us near the top of the platform. There's a roof up there, so I can't see everything." The Ranger quickly casts two more spells and then he nods at the others. "Ok, let's go." He moves quickly up the steps.

Cast Lead Blades and Versatile Weapon

Spells Active:
Barkskin: +2 AC
Longstrider: 30 foot move
Lead Blades: 2d6 longsword damage
Versatile Weapon: Bypass DR/Silver


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

[Ooc]Good Hope should still be in effect, let me know if not :)[ooc]


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Anton follows behind the ranger


The spiral stairs begin 50 feet above the ground, and climb another 90 feet before ending at the chamber above. The stairs are precarious and have no rails to prevent a fall. Any creature ascending the stairs must make a DC 15 Climb check to avoid falling to the ground below.

Once Climb Checks Are Made:
Just beneath the observatory at the top of the tower, a series of 10-foot-high arches breaks the perimeter of the column, forming a crude monopteron. As in the temple below, the floor is inlaid with a butterfly mosaic, more protected from the ravages of time by the roof above it. To the north, a flight of stone stairs leads up to an opening in the ceiling. Three Silverhide werewolves in hybrid
form guard this area, they spring to attack as soon as one of the Six enter the room.


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Climb: 1d20 + 0 + 2 ⇒ (17) + 0 + 2 = 19

Anton gingerly makes his way up the steps. Everything is telling him to rush to the top but he fights the instinct, knowing that any misstep will lead to him plummeting to the ground, and after what happened at the top of the Schloss that’s the last thing he needs.


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

Climb, take 10: 10 + 7 = 17

Janos easily finds his footing on the precarious stairs. He tries to help the others up the steps to avoid anyone falling. "Careful, try to stay away from the edge."

Is there anything he can do to aid the others?


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

B'yelka gathers her courage and takes a first step. This isn't so bad! She takes another and the ancient step instantly crumbles under her foot and she stumbles. "Ahhh!"

Chagrined at her slip, she bites her lip before admiting, "I think I will need some help if I want to get up safely... "

even w/ good hope and take 10, I only have a 14. And I know the dicebot well enough to not tempt it...


retired (arc completed)

Using one use of mutate ability to refresh mutagenic state, dropping scent for 30ft climb speed

Feral looks at the narrow stairs for a long moment before turning to regard B'yelka. With out a word of warning he strides up beside her then scoops her up in one arm. "Hold on." His voice is gravelly and harsh, but his hold is surprisingly gentle. The large wolfish figure then bounds up the stairs without sparing the diva a glance as he focuses on his grip and footing. As he nears the top, he waits out of view for the others to make the climb before releasing B'yelka and springing into the chamber.

Status:

HP: 56/67 // 0 non-lethal
AC: 26 (12 T / 25 FF) (18 vs incorporeal touch attacks)
CMD: 22
F/R/W: +10/+10/+6
Mutate used: 1/2
Spontaneous Healing used: 15/35hp
Enhanced Potions used: 1/3
Hero Points used: 1/3
Prepared 1st Level Extracts (3+1): cure light wounds [ ], shield [X] [X], open [ ] [ ]
Prepared 2nd Level Extracts (3+1): ablative barrier [X], alchemical allocation [X], barkskin [X], false life [X]
Prepared 3rd Level Extracts (1+1): displacement [X], thorn body [ ]

-Ongoing Effects-
false life (7 hrs)
ablative barrier (7 hrs): 10/40 hp converted, +2 armor (force)
barkskin (70 minutes): +4 natural armor
heroism (70 minutes): +2 morale bonus on attack rolls, saves, and skill checks
shield: 7 minutes


Male Fetchling (World Walker) Swashbuckler (Inspired Blade) 8 [ HP 65/76 | AC 29/18T/22FF | Fort +6, Ref +13, Will +3 | Init +7 (+2 with panache) | Perception +10 | Panache: 4/4 ]

Climb (Take 10, Good Hope, ACP): 10 + 5 + 2 - 1 = 16

Drosil, too, climbs the stairs; he takes his time, but arrives safely at the top. Warned about the werewolves guarding the area, he stays out of sight as best he can and waits until he is given the nod to charge in and lay waste to the creatures.


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

Feral scoops up the diva in his strong fur covered arm and she gasps. When lunges up and starts his ascent she cringes, Too high, too fast! Halfway up she realizes she has dug her fingers into his shoulders, looking for purchase. Suddenly she understands, He's enjoying this! But is it carrying me, or the pursuit itself? Once at the top and Feral's grip is realised, Was he really that gentle? Dantrian would have, excuse me Dantrian has, just collared me to get me where he wanted! and B'yelka is on her own two feet, she breathes "Thank you..."


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Are we all up?


I am up I suppose. Quite a busy week, I need to set up tokens and stuff so it might be a couple days. Sorry for being so slow lately guys, but this is the new normal for me probably. RL is much busier these days.


Male Fetchling (World Walker) Swashbuckler (Inspired Blade) 8 [ HP 65/76 | AC 29/18T/22FF | Fort +6, Ref +13, Will +3 | Init +7 (+2 with panache) | Perception +10 | Panache: 4/4 ]

No worries here; RL has become significantly more challenging for me lately, as well.


Initiative:

Anton:1d20 + 3 ⇒ (11) + 3 = 14
Drosil:1d20 + 4 ⇒ (12) + 4 = 16
B'Yelka:1d20 + 4 ⇒ (14) + 4 = 18
Dantrian:1d20 + 5 ⇒ (11) + 5 = 16
Janos:1d20 + 2 ⇒ (18) + 2 = 20 (+2 in forest)
Monster:3d20 + 21 ⇒ (4, 7, 15) + 21 = 47

Party 17.2
Wolves 15.6

Begin Round 1

You all are up.


Female Human (Chelaxian) Bard (Diva) 8 | HP 51 | AC 19 FF 17 T13 | Saves +3/+8/+6 | Init + 8 | Percep +11

And the curtain rises on the final scene of this act!

As the werewolves turn to face the party B'yelka takes a step forward and shouts, [bigger]"Do not think your actions were unnoticed. Your war has killed too many innocents, and you end tonight!" Magical energy flows from her voice and into the gathered hybrid-men, scorching them and forcing understanding. Once her spell is complete, she raises her voice into song, How long since Desna heard song here? What an odd thought!

5'Step forward; Cast Blistering Invective and begin Inspire Courage. Blistering Invective's Intimidate, GH: 1d20 + 16 + 2 ⇒ (5) + 16 + 2 = 23 Anyone that is demoralized (Shaken) takes Fire Damage: 1d10 ⇒ 1 must make a DC 17 REF save or catch on fire! We are all back to +4 to hit; +4 to damage; +2 to Saves, +2 to Skills


Male Fetchling (World Walker) Swashbuckler (Inspired Blade) 8 [ HP 65/76 | AC 29/18T/22FF | Fort +6, Ref +13, Will +3 | Init +7 (+2 with panache) | Perception +10 | Panache: 4/4 ]

Drosil rushes onto the platform and attempts to bring down the nearest werewolf.

Move action: As indicated on map
Standard action: Attack werewolf
Attack (+1 Mithral Rapier, Good Hope, Inspire Courage, Power Attack): 1d20 + 16 + 2 + 2 - 3 ⇒ (7) + 16 + 2 + 2 - 3 = 24
Damage (+1 Mithral Rapier, Good Hope, Inspire Courage, Power Attack, Precise Strike): 1d6 + 8 + 2 + 2 + 6 + 8 ⇒ (2) + 8 + 2 + 2 + 6 + 8 = 28


Half-Elf Spirit Ranger 8 (HP 33/68; F+8, R+8, W+4 (+1 vs. Arcane); AC 25/12/23; Perception +18, Sense Motive +2, Initiative +2)

The Ranger moves in, suddenly seeing a werewolf near B'yelka. He moves quickly to intercept it, lashing out with his magically enhanced sword.

Attack (PA, FF, FE, Bard, GH): 1d20 + 14 + 4 ⇒ (4) + 14 + 4 = 22
Damage (LB, PA, FE, Bard, GH): 2d6 + 16 + 4 ⇒ (5, 1) + 16 + 4 = 26

Versatile Weapon allows his sword to bypass DR/Silver


retired (arc completed)

Feral looses a throaty laugh as the battle is joined, his hulking frame bounding through the press of bodies before the other wolves have a chance to react. Spinning around opposite the one nearest to B'yelka and Janos, Feral's borrowed dagger flashes hungrily for the smaller wolf's chest.
shapechanger bane dagger: 1d20 + 19 ⇒ (12) + 19 = 31
for: 1d4 + 17 + 4d6 ⇒ (2) + 17 + (3, 1, 1, 5) = 29

move action: move into flank with Janos (should avoid AoOs unless the other wolves have combat reflexes)
standard action: eviscerate the flanked wolf!

Status:

HP: 56/67 // 0 non-lethal
AC: 26 (12 T / 25 FF) (18 vs incorporeal touch attacks)
CMD: 22
F/R/W: +10/+10/+6
Mutate used: 1/2
Spontaneous Healing used: 15/35hp
Enhanced Potions used: 1/3
Hero Points used: 1/3
Prepared 1st Level Extracts (3+1): cure light wounds [ ], shield [X] [X], open [ ] [ ]
Prepared 2nd Level Extracts (3+1): ablative barrier [X], alchemical allocation [X], barkskin [X], false life [X]
Prepared 3rd Level Extracts (1+1): displacement [X], thorn body [ ]

-Ongoing Effects-
false life (7 hrs)
ablative barrier (7 hrs): 10/40 hp converted, +2 armor (force)
barkskin (70 minutes): +4 natural armor
heroism (70 minutes): +2 morale bonus on attack rolls, saves, and skill checks
shield: 7 minutes
inspire courage: +2 hit, +2 damage
flanking: +2 to hit, +4d6 sneak attack


Male Human Paladin 8 | HP 36/53 (68)| AC 18 FF 15 T13 | Saves +11/+10/+10 | Init + 4 | Percep + 2 | Dip +14 | SM +10 | KR +6 | Heal +3 | HA +7 | HePo =0

Anton looses a volley of glittering silver arrows at the advancing werewolves, hoping to finish them quickly and push on to Mathus – he is the one they need to talk to, the one who understands the Whispering Way’s involvement here.

Attack 1: 1d20 + 14 ⇒ (2) + 14 = 16
Damage: 1d8 + 11 ⇒ (3) + 11 = 14 and Holy: 2d6 ⇒ (5, 6) = 11

Attack 2: 1d20 + 14 ⇒ (2) + 14 = 16
Damage: 1d8 + 11 ⇒ (1) + 11 = 12 and Holy: 2d6 ⇒ (5, 1) = 6

Attack 3: 1d20 + 10 ⇒ (9) + 10 = 19
Damage: 1d8 + 11 ⇒ (5) + 11 = 16 and Holy: 2d6 ⇒ (3, 3) = 6

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