DM Helamans Master of the Fallen Fortress (Inactive)

Game Master Helaman

This is for Game Stuff


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Scarab Sages

HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard 5/Swashbuckler 1

"Hmmm, Good job Raul, you made quick work of him." Looking into the room when he hears the Thank the Gods and sees the dirty man.

Looking over the Man to see if there are any Identifying Holy Symbols or signs of alliance.

Perception check 1d20 + 7 ⇒ (13) + 7 = 20

Grand Lodge

AC26/Touch18/Flat22/CMD28||HP80[80]|Fort:+6;Ref:+13(+16 vs traps);Will:+10|Percept+20(trapspotter)|Init+4 Human Bard(Archaeologist) 11

Flinders acknowledges the disheveled man. Greetings Sir, have no fear, we are professionals. How did come to be in such a restrained predicament?

Lantern Lodge

Female Human Druid (2) Menhir Savant

"Next time, wait for me to step back! I am going to be scraping goo of my clothes for a week. Meh! Nicely done though!" Entering the room Hadassah examines the chained man. Heal: 1d20 ⇒ 18

Liberty's Edge

Male Human Cleric 5 - HP: 44/45, - AC: 21/T: 11/FF: 20 - Perception: +4 F: +6/R: +3/W: +7 - CMB: +7 - CMD: 18, Speed: 20ft, Init: +2

"I say, what's all this about? How did you manage this, poor fellow?" Raul says, still feeling rather proud after slaying the Trog.


I am Balemar Foresend of the Pathfinder Society... normally I'd show you my wayfinder to prove it but that and my other things have been taken.

He holds out his chained arms.

You wouldn't happen to have a key or lockpick?

Grand Lodge

AC26/Touch18/Flat22/CMD28||HP80[80]|Fort:+6;Ref:+13(+16 vs traps);Will:+10|Percept+20(trapspotter)|Init+4 Human Bard(Archaeologist) 11

How did you come to be here? I thought we were the first to be sent in. Would we have heard of you?

Know. local: 1d20 + 7 ⇒ (7) + 7 = 14
Sense Motive?: 1d20 + 2 ⇒ (6) + 2 = 8

Grand Lodge

AC26/Touch18/Flat22/CMD28||HP80[80]|Fort:+6;Ref:+13(+16 vs traps);Will:+10|Percept+20(trapspotter)|Init+4 Human Bard(Archaeologist) 11

I do have lockpicks, though I've not been very handy with them today.


Lots of Pathfinders... and he is likely a junior one

Not sure if you would have hear of me - are you 'Society' too? As for being the first? I thought I'd do a quick run through this 'abandoned' tower and report back anything interesting for an extra entry in my chronicle.

He makes a face.

Not such a good idea in retrospect.

Lantern Lodge

Female Human Druid (2) Menhir Savant

Dismounting, Hadassah approaches the chained man, key in hand "I found this, perhaps it would work to free you. Ya never know! Just to be on the safe side though. . . Please describe anything special about your wayfinder."

Hadassah whispers to her companions, "I suppose you could carefully examine the thing we found, and compare it against the described item. Also, if this gear belongs to him, perhaps we should return it?"

Once the others have had their change to validate the mans identify as a Pathfinder, Hadassah will attempt the troglodytes key in the manacles.


He goes on to describe his wayfinder (and his other stuff that was in the chest) in sufficient details... including the Rapier on Flinders belt and that buckler in his hand.

but hey, he says keep it all as a reward, except for the Wayfinder - thats sort of a personal item.

You should have a climbing kit in that lot as well... how about you lower a rope, let me climb down and I'll head back to the lodge and leave you to do what every it is you do here - I take it you got them all?.

Lantern Lodge

Female Human Druid (2) Menhir Savant

"Well, we left a giant frog alone. How many did you notice when you came in?" As she asks the question, Hadassah hands the rusty key to Raul, and steps back to her dog.


Be about 5 or 6... maybe 7. Including the one with the white lizard thing. He was scary - I think he was fixing on something unpleasant for me 'cause he wouldn't the others do more than give me a good kicking every now and then.

Scarab Sages

1/2orc Magus Kensai 11, HP:69/69, AC:21, Touch:19, Flat Footed:12, F:+14, R:+11, W:+12, Init:+10, Perc:+15

Hmm... We may not have got them all then. If you're not feeling up to a fight, I'd suggest you make tracks.

Does he seem to be telling the truth?
sesne motive: 1d20 + 1 ⇒ (11) + 1 = 12


I'll stay if you want - I owe you one, but I am minus my equipment so not sure how useful I can be - can sing a rousing song or I have a few minor spells I suppose..., he looks doubtful about staying unequipped but seems prepared to stick it out.

seems sincere enough

Grand Lodge

AC26/Touch18/Flat22/CMD28||HP80[80]|Fort:+6;Ref:+13(+16 vs traps);Will:+10|Percept+20(trapspotter)|Init+4 Human Bard(Archaeologist) 11

Flinders looks a little sheepish saying, Well good sir, I will give you your equipment back if you would like, though perhaps you may want to head back to the lodge?


Up to you guys... happy to stay, as I said, I owe you one. If you don't need me then I'll scamper out. You can keep the stuff but if you want me helping with any fighting that may be left, I'll need that equipment.

Scarab Sages

1/2orc Magus Kensai 11, HP:69/69, AC:21, Touch:19, Flat Footed:12, F:+14, R:+11, W:+12, Init:+10, Perc:+15

I think we can handle what is left. I would say your mistake was coming here alone.


He smiles gratefully.

Luck to you then... just lower me a rope.

Grand Lodge

AC26/Touch18/Flat22/CMD28||HP80[80]|Fort:+6;Ref:+13(+16 vs traps);Will:+10|Percept+20(trapspotter)|Init+4 Human Bard(Archaeologist) 11

Flinders nods his agreement, fingering the pommel of the found rapier.


Is that party consensus?

Scarab Sages

1/2orc Magus Kensai 11, HP:69/69, AC:21, Touch:19, Flat Footed:12, F:+14, R:+11, W:+12, Init:+10, Perc:+15

Yes.

Grand Lodge

AC26/Touch18/Flat22/CMD28||HP80[80]|Fort:+6;Ref:+13(+16 vs traps);Will:+10|Percept+20(trapspotter)|Init+4 Human Bard(Archaeologist) 11

Yep

Scarab Sages

HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard 5/Swashbuckler 1

yup


Thanks fella's, he says as he shimmy's down the rope... Now be careful. Never know if that guy with the Big Lizard is still around

Scarab Sages

1/2orc Magus Kensai 11, HP:69/69, AC:21, Touch:19, Flat Footed:12, F:+14, R:+11, W:+12, Init:+10, Perc:+15

1) Map question. I can't tell if the wall is supposed to be completely solid or not. Can we see through any gaps in the north wall of the prison cell into the other small room?

2) PFS type question. If there was treasure in the frog room, but we don't engage and defeat the frog, will it still be on our chronicle sheet?

Grand Lodge

AC26/Touch18/Flat22/CMD28||HP80[80]|Fort:+6;Ref:+13(+16 vs traps);Will:+10|Percept+20(trapspotter)|Init+4 Human Bard(Archaeologist) 11

Let's just go get it, I'm hungry for frog legs.

Lantern Lodge

Female Human Druid (2) Menhir Savant

Ditto


No you don't get treasure if you skip the encounter normally

You go down to level 3 and let him out the hole in the wall

Liberty's Edge

Male Human Cleric 5 - HP: 44/45, - AC: 21/T: 11/FF: 20 - Perception: +4 F: +6/R: +3/W: +7 - CMB: +7 - CMD: 18, Speed: 20ft, Init: +2

We can take a frog. Just make sure you tiny characters (you know who you are) have slashing weapons in case you get eaten.

Lantern Lodge

Female Human Druid (2) Menhir Savant

Hadassah pulls out her dagger and says, "I still have one spell left, lets kill that thing.

"You all have yet to taste my misfortune! We need a plan.. If you need me, say Eep!"

Since it appears this is the last fight, we have cleared the rest, yes? Hadassah will force rerolls on any party member who says "Eep!" so, if you roll less than you would like on anything, say Eep, and reroll. I am putting you in charge as individuals. First come first serve.. Can only do 2 in one round, then one per round thereafter unless I get a break for 1 round, in which cast the 2 then 1 restarts.

Liberty's Edge

Male Human Cleric 5 - HP: 44/45, - AC: 21/T: 11/FF: 20 - Perception: +4 F: +6/R: +3/W: +7 - CMB: +7 - CMD: 18, Speed: 20ft, Init: +2

Looks like misfortune can only be used once per creature per day, too.
GM Note: Before opening the frog door, Raul will cast Shield of faith. Also, I only have one use of my damage buffers left, by my count.

Grand Lodge

AC26/Touch18/Flat22/CMD28||HP80[80]|Fort:+6;Ref:+13(+16 vs traps);Will:+10|Percept+20(trapspotter)|Init+4 Human Bard(Archaeologist) 11

I don't think the frog is the last, we still have another floor and the pathfinder mentioned a guy on a lizard.


Sooooooo... next move?

Lantern Lodge

Female Human Druid (2) Menhir Savant

up up and away. To the lizard rider!

Scarab Sages

HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard 5/Swashbuckler 1

Were we going to get finish off the Frog or Just head up Stairs

Liberty's Edge

Male Human Cleric 5 - HP: 44/45, - AC: 21/T: 11/FF: 20 - Perception: +4 F: +6/R: +3/W: +7 - CMB: +7 - CMD: 18, Speed: 20ft, Init: +2

we can come back for the frog

Scarab Sages

HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard 5/Swashbuckler 1

I would think so we have to work our way downstairs after the floors are done.

Scarab Sages

1/2orc Magus Kensai 11, HP:69/69, AC:21, Touch:19, Flat Footed:12, F:+14, R:+11, W:+12, Init:+10, Perc:+15

Agreed, let's go up stairs first. If we are still feeling strong after that. we can come back for the ginormous frog.

Grand Lodge

AC26/Touch18/Flat22/CMD28||HP80[80]|Fort:+6;Ref:+13(+16 vs traps);Will:+10|Percept+20(trapspotter)|Init+4 Human Bard(Archaeologist) 11

Agreed, let us move ever upwards, the frog will await.

Scarab Sages

1/2orc Magus Kensai 11, HP:69/69, AC:21, Touch:19, Flat Footed:12, F:+14, R:+11, W:+12, Init:+10, Perc:+15

Since you've been taking a beating Raul, I'll take point.

Jorin heads over to proceed up the spiral stairs.

Lantern Lodge

Female Human Druid (2) Menhir Savant

Hadassah follows between Raul and Jorin, per usual. "My offer still stands, even though it isn't a frog, just yell 'eep'"

Grand Lodge

AC26/Touch18/Flat22/CMD28||HP80[80]|Fort:+6;Ref:+13(+16 vs traps);Will:+10|Percept+20(trapspotter)|Init+4 Human Bard(Archaeologist) 11

Before we go much further, let us remember what potentially beneficial items we have picked up along the way. I have a dagger, rapier, and armor. Jorin you have that shield. We have the two scrolls we picked up, and do we still have the healing potion? Is there anything I'm forgetting?


Sounds about it

Liberty's Edge

Male Human Cleric 5 - HP: 44/45, - AC: 21/T: 11/FF: 20 - Perception: +4 F: +6/R: +3/W: +7 - CMB: +7 - CMD: 18, Speed: 20ft, Init: +2

"Good man, Jorin. I'll clean up your mess if you leave any for me." Raul declares confidently.


You head up the stairs...

The four wings of the tower are completely open on this level, forming one great, cross-shaped chamber with arched ceilings. The decayed remnants of a carpet run from the doorways at the end of each wing, meeting in the center, where a spiral staircase drops out of sight below. A large, throne-like chair stands in the middle of the eastern wing next to a big chest.

The ceiling is 20 feet high in this room; it is dimly lit by the daylight shining through the archways.

A large troglodyte is standing at the eastern archway, gazing longingly at the city in the distance, near him is a long pale lizard like creature, which stands not far from the floor on stubby legs

Map going up soon. Nature check DC15 for the 'lizard'

Spoiler:

1 1d20 + 8 ⇒ (2) + 8 = 10
2 1d20 + 8 ⇒ (1) + 8 = 9

So far they seem unaware of you. Put yourselves within 2 squares of the stairs - if you make a lot of noise the 'unaware' status is likely to change. Time is also a factor unless you all pull back into the stairwell so any In Character planning will need to be quick.

Map link

http://sdrv.ms/10OeYMO

Scarab Sages

1/2orc Magus Kensai 11, HP:69/69, AC:21, Touch:19, Flat Footed:12, F:+14, R:+11, W:+12, Init:+10, Perc:+15

No grid coords, so two squares to the right of the stairs.

Jorin quietly positions himself to rush or receive a charge. The horse chopper is ready.

Grand Lodge

AC26/Touch18/Flat22/CMD28||HP80[80]|Fort:+6;Ref:+13(+16 vs traps);Will:+10|Percept+20(trapspotter)|Init+4 Human Bard(Archaeologist) 11

K. Nature: 1d20 + 3 ⇒ (6) + 3 = 9

Flin has no idea what the lizard creature is.

Flin draws his bow and readies an arrow.


crap - forgot co-ordinates... One min. Its messy but ABC is left to right and 123 is up to down

Grand Lodge

AC26/Touch18/Flat22/CMD28||HP80[80]|Fort:+6;Ref:+13(+16 vs traps);Will:+10|Percept+20(trapspotter)|Init+4 Human Bard(Archaeologist) 11

Flin is at H7

Flin scans the room looking for a something amiss. Surely this one heard the commotion below. What's he playing at?

Perception: 1d20 + 7 ⇒ (11) + 7 = 18
Sense Motive: 1d20 + 2 ⇒ (10) + 2 = 12


You have NO idea what it is thinking

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