
Nemoris |

Ranged Disarm? I'll have to look that up
Looks like in 3.5 there is a required feat, sorry, wasn't even something I thought about, just was a kneejerk reaction! I don't really want to attack the dwarf, which was why I was thinking a hit on the orb might back him off. How about an intimidate roll (that'd be a 22)?

Nowzai al'Nazari |

Knowledge (nobility): 1d20 + 11 ⇒ (13) + 11 = 24
Nowzai stands behind Magma, watching the proceedings carefully.
I have a bad feeling about this...
Ranged shot against a held target is legit... certainly with an appropriate DC/AC.

Epik |

Epik looks at Nemoris expectantly, "He's insane or possessed. We're going to have to grapple him into submission."
Initiative:1d20 + 1 ⇒ (12) + 1 = 13

DM Fflash |

DM Fflash wrote:Ranged Disarm? I'll have to look that upLooks like in 3.5 there is a required feat, sorry, wasn't even something I thought about, just was a kneejerk reaction! I don't really want to attack the dwarf, which was why I was thinking a hit on the orb might back him off. How about an intimidate roll (that'd be a 22)?
Yeah, there are really no rules for it outside of 3.5. Using called shot variant rules, you can shoot him in the hand and if it's a critical, he'd take some effects and have to make a Reflex Save to hold the item. For this fight and this fight only ... i.e. I'm not setting precedent or making a house rule ... I'll allow the action.
@Nowzai, do you have a reference for shooting at a held object? I don't see it anywhere

DM Fflash |

I've reached the Zenith! Round 1
Init: Nowzai, Magma, Dalamus, Nemoris, Zenith, Epik, Saag
Nowzai hovers behind Magma, watching with a look of concern. Magma moves in close to the dwarf while Dalamus hides behind a column.
Nemoris takes quick aim and fires at the glass sphere, the arrow skips off the edge of the sphere knocking it from the dwarf's hands to fall to the floor ...
.. and it bounces, rolling across the room to settle behind the throne. The dwarf watches it apathetically and then points to Nemoris while he draws his axe, "Death lingers at your side waiting for you to misstep!"
Any action from Epik?
After Epik's action:
Nemoris feels a stabbing pain in his back as a jagged dagger is shoved in and twisted, then ripped out the back. He gags at the force of the blow and the blackened feeling that rolls from the wound. (2 saving throws below) Behind him a bloody dagger-armed Kuo-toa stands, complete in greenish black loose cloth outfit and slippers. Around the dagger swirls black shadowy forms.
Reflex Save to Drop: 1d20 + 5 ⇒ (13) + 5 = 18; fail
Item Saving Throw: 1d20 + 12 ⇒ (16) + 12 = 28; success
Saag Death Attack vs Nemoris: 1d20 + 10 ⇒ (19) + 10 = 29; HIT!; Crit Confirm: 1d20 + 10 ⇒ (13) + 10 = 23; CRIT!; Damage: 2d4 + 10 ⇒ (3, 4) + 10 = 17; make a DC18 Fort Save (death effect) or drop to -7 hps and dying plus make a DC17 Fort Save (poison) or take 1 point of Str Drain
Actions Round 2 ... map coming later

Epik |

Epik dives in and attempts to grapple Zenith.
Grapple check:1d20 + 7 - 4 + 3 ⇒ (13) + 7 - 4 + 3 = 19

Nowzai al'Nazari |

Round 1
hp 43 of 46
AC 17 (t 15, ff 15)
Status darkvision (7 hours), mage armor (60 min), magic circle vs evil (70 min), stoneskin (70 min/70 hp)
Spells Prepared
Cantrips: detect magic, light, open/close, sonic snap
1st: identify, benign transposition, feather fall (x2), magic weapon
2nd: baleful transposition, levitate, smn mon II
3rd: sound lance
4th: smn mon IV
Acid Dart 7 uses remaining (8/day)
Riftcutter 1 use remaining (1/day)
Pearl of Power (1st) 1 use remaining (1/day)
Slippers of Spider Climbing 9 minutes remaining (10/day)
Staff of Size Alteration 7 charges remaining
Wand of acid arrow 4 charges
Wand of detect secret doors 13 charges
Wand of mage armor 33 charges
Wand of magic missile 29 charges
Wand of unseen servant 50 charges
Crossbow bolts 17
Nowzai uses his staff to rapidly boost Epik to the size of an ogre, hoping it will help subdue the dwarf more quickly.
Enlarge person, gives Epik a +2 Str bonus, +1 size bonus to the grapple, but a -2 Dex penalty.

DM Fflash |

Round 1 cont
Epik moves into to tangle up the dwarf and while the paladin is able to dodge a quick blow from his axe, the implacable son of Davkhed Splintershield doesn't move a micron and Epik is easily rebuffed.
I've reached the Zenith! Round 2
Init: Nowzai, Magma, Dalamus, Nemoris, Zenith, Epik, Saag
Nowzai causes Epik to grow to massive proportions, while Magma steps away for a strike that the dwarf knocks aside lazily with his shield. (I assume Magma is using his longhammer, so as before, he can't be right next to his opponent unless he is using another weapon)
Dalamus moves to aid Nemoris, but the kuo-toa dodges his strike.
At Nemoris for action. Will need Epik's Round 2 as well
AoO vs Epik: 1d20 + 16 ⇒ (1) + 16 = 17; miss

Nemoris |

Round 2 || Initiative 18 || 56/73 hp || AC 18
5 foot step north, full attack on the KT:
Attack: 1d20 + 10 ⇒ (20) + 10 = 30 Damage: 1d8 + 13 ⇒ (4) + 13 = 17 Miss:1d100 ⇒ 61 Crit: 1d20 + 10 ⇒ (8) + 10 = 18
Attack: 1d20 + 10 ⇒ (10) + 10 = 20 Damage: 1d8 + 13 ⇒ (7) + 13 = 20 Miss:1d100 ⇒ 91 Crit: 1d20 + 10 ⇒ (20) + 10 = 30
Attack: 1d20 + 5 ⇒ (12) + 5 = 17 Damage: 1d8 + 13 ⇒ (2) + 13 = 15 Miss:1d100 ⇒ 61 Crit: 1d20 + 5 ⇒ (16) + 5 = 21
Edit: Just in case that crit hits, 2d8 + 26 + 17 ⇒ (4, 6) + 26 + 17 = 53

Epik |

"Zenith, we're here to help you. We don't want to hurt you. Tell us you'll leave and we can stop this nonsense."
Epik attempts to grapple him again again.
Grapple:1d20 + 7 - 4 + 3 + 1 ⇒ (19) + 7 - 4 + 3 + 1 = 26

DM Fflash |

I've reached the Zenith! Round 2 cont
Init: Nowzai, Magma, Dalamus, Nemoris, Zenith, Epik, Saag
Nemoris steps away and fires into the doorway at the kuo-toa. He strikes it once in the arm tearing through the natural armored exterior of the creature.
Inside Zenith takes a powerful swing at Epik, fighting to not provide an opening more so that looking for a weak spot. The dwarf buries his axe in the weakened paladin's chest and the human falls to his knees and then pitches face forward onto the stone.
The kuo-toa engages Dalamus swinging with its dagger and then kicking out with its feet, scratching the rogue once with his shadow-shrouded dagger. (Save below)
Zenith vs Epik: 1d20 + 12 ⇒ (20) + 12 = 32; HIT! Crit Confirm: 1d20 + 12 ⇒ (19) + 12 = 31; CRIT!; Damage: 3d10 + 30 ⇒ (10, 10, 8) + 30 = 58
Saag vs Dalamus Dagger: 1d20 + 11 ⇒ (17) + 11 = 28; HIT!; Damage: 1d4 + 3 ⇒ (4) + 3 = 7 + make a DC17 Fort Save or take 1 point of Str Drain
Saag vs Dalamus Stunning Blow: 1d20 + 6 ⇒ (13) + 6 = 19; miss
Saag vs Dalamus Kick: 1d20 + 6 ⇒ (7) + 6 = 13; miss

Nowzai al'Nazari |

Round 3
hp 43 of 46
AC 17 (t 15, ff 15)
Status darkvision (7 hours), mage armor (60 min), magic circle vs evil (70
min), stoneskin (70 min/70 hp)
Spells Prepared
Cantrips: detect magic, light, open/close, sonic snap
1st: identify, benign transposition, feather fall (x2), magic weapon
2nd: baleful transposition, levitate, smn mon II
3rd: sound lance
4th: smn mon IV
Acid Dart 7 uses remaining (8/day)
Riftcutter 1 use remaining (1/day)
Pearl of Power (1st) 1 use remaining (1/day)
Slippers of Spider Climbing 9 minutes remaining (10/day)
Staff of Size Alteration 6 charges remaining
Wand of acid arrow 4 charges
Wand of detect secret doors 13 charges
Wand of mage armor 33 charges
Wand of magic missile 29 charges
Wand of unseen servant 50 charges
Crossbow bolts 17
Nowzai frowns as Epik falls, taking a cautious step back. Thinking rapidly through a dozen courses of action, he takes a wand out from the depths of his pouch and activates it.
Bring me the orb, he mentally commands his new unseen servant.
Knowledge (arcana): 1d20 + 15 ⇒ (7) + 15 = 22

Nemoris |

Round 3 || Initiative 18 || 56/73 hp || AC 18
If no one replies, I'll try to figure out more about the circle and environment:
Knowledge Dungeoneering: 1d20 + 6 ⇒ (3) + 6 = 9
Knowledge Religion: 1d20 + 4 ⇒ (20) + 4 = 24
If nothing useful is found from there, I'll attack the KT again:
Attack: 1d20 + 10 ⇒ (11) + 10 = 21 Damage: 1d8 + 13 ⇒ (5) + 13 = 18 Miss:1d100 ⇒ 67 Crit: 1d20 + 10 ⇒ (1) + 10 = 11
Attack: 1d20 + 10 ⇒ (20) + 10 = 30 Damage: 1d8 + 13 ⇒ (6) + 13 = 19 Miss:1d100 ⇒ 26 Crit: 1d20 + 10 ⇒ (18) + 10 = 28
Attack: 1d20 + 5 ⇒ (17) + 5 = 22 Damage: 1d8 + 13 ⇒ (3) + 13 = 16 Miss:1d100 ⇒ 81 Crit: 1d20 + 5 ⇒ (19) + 5 = 24
Edit: Please crit! Damage if so, 19 + 2d8 + 26 ⇒ 19 + (8, 5) + 26 = 58

Epik |

Con check: 1d20 + 2 ⇒ (10) + 2 = 12
Epik stabilizes.

DM Fflash |

I've reached the Zenith! Round 3
Init: Nowzai, Magma, Dalamus, Nemoris, Zenith, Epik, Saag
Nowzai whips out a wand and shortly thereafter the sphere floats over toward him, which he reaches out and takes
Magma flails out with his longhammer but the dwarf turns his body and takes the blow on his massive plated armor. Dalamus, drained of a bit of his strength, stabs out but the kuo-toa dodges it.
Nemoris fires three arrows, two of which miss just barely, but the third sticks right in the side of the kuo-toa's head, dropping it soundly.
The dwarf stands his ground as Epik bleeds on the ground near him, holding his shield up defensively and twirling his axe in a defensive arc.
Next Round?

Nemoris |

Should we take down the dwarf? I don't have a way to subdue him, and I'm concerned at what more could be coming our way.
What is this circle Nowazi? What about that sphere?
Nothing back on that knowledge religion roll? Not sure if everything in here is arcane or not, but wanted to be sure...

DM Fflash |

I don't have my character with me, I will have to look up my stealth roll when I get home
By the way, Hero Lab can output a format that works with the paizo boards. It's under File, export I believe. Then click the BBcode tab and press copy. Paste it under your profile and bam, all info there on the boards for you.

Dalamus Othreleth |

I know...I did that in HeroLab, I just need to update it on Paizo when/if I ever get all my issues sorted....of course, like I eluded to, you like to keep adding tot he collection. Still very cool though, will make life a lot easier! BTW, it is file > Output hero statblock in case anyone else wants to do that as well.