DM Fflash's Shackled City Campaign

Game Master DM Fflash

Chapter 10: Thirteen Cages

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Slayer Totals


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Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Here are a few of the things I think Nemoris may get prestige points for:

1 - Rescuing the prisoner
1 - Rescuing Zenith

And a few possibles, not 100% sure what all they'll know or what they'll appreciate:

Slaying the dragon
Taking out the cult (or nearly taking out)
Rescuing the baby from the fire
Stopping the Uber Hulk (major threat to the city?)


Male Stonechild Stonechild 4 / Fighter 5/ Cleric 1/ Stalwart defender 1 (HP 156 AC 29) (Fort 19 Reflex 10 Will 11) alignment LN

Thanks we will save the mithral chain shirt until I have enough to make the plate armor need another 25 lbs


Male Stonechild Stonechild 4 / Fighter 5/ Cleric 1/ Stalwart defender 1 (HP 156 AC 29) (Fort 19 Reflex 10 Will 11) alignment LN

Armor crystal is using called. So if you look up called on the pathfinder srd that should show you what is required. Tike let me know if I am wrong


Called armor is what it is essentially.

As a standard action: 3k
As a move action: 5k
As a swift action: 8k

CL9
Prereqs: teleport, Craft Magic Arms & Armor


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6
Epik wrote:

Magma, Nemoris, how do you want to resolve the +1 mithral full plate and the belt of mighty strength? I willing to give up my bid on both items. I recommend that Magma take the belt and that Nemoris take the armor.

Magma, can you fabricate a +1 enchantment on top of Epik's current masterwork full plate?

Sam, can you fabricate a belt of Giant Strength +2 and a headband of alluring charisma (4000 gp each)?

I've got +1 spiked full plate that you can just have too Epik. You may also be able to ask Sam to create an item and get a ring of protection +2 or amulet of natural armor +2

Edit: Better go with the amulet :)

Here's my level up:

Deepwood Sniper
+1 Dex
+1 BAB
+2 Reflex Save

Keen Arrows
Ranged Increment Bonus +10 (added after all multipliers)

HP: 1d8 + 2 + 73 ⇒ (7) + 2 + 73 = 82

Skills: 4 per level +int (+1 human)
+1 Survival
+1 Intimidate
+5 Acrobatics


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

I can't make rings


Male Stonechild Stonechild 4 / Fighter 5/ Cleric 1/ Stalwart defender 1 (HP 156 AC 29) (Fort 19 Reflex 10 Will 11) alignment LN

nemoris, Epik and I did not want Triel armor that why you have it.

all i want is the +1 mithral plate. i am meat shield with the higher AC it will be tougher for our enemies to hit me when and with my higher HP i can absorb the damage up close and personal.

We have half the mithral i need to make another suit of mithral Plate. So let's go out and find some more.


Do we have a solid dividend total yet, or are we still waiting on claims?


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Just noticed that Sense Motive is a class skill, so I'd like to pull one point out of Acrobatics and take Sense Motive as well.


Male Stonechild Stonechild 4 / Fighter 5/ Cleric 1/ Stalwart defender 1 (HP 156 AC 29) (Fort 19 Reflex 10 Will 11) alignment LN
nomadicc wrote:
Do we have a solid dividend total yet, or are we still waiting on claims?

no the armor is not resolve, can anyone use the bracers of armor?

There is a potential for you to have an extra 650 gp each above the current totals on the sheet. make sure all your previous purchases are on the sheet.


@Nowzai, I had you with one PP for passing the entrance exam

+1 Mithral Plate is the last thing to be resolved, everything else has been claimed, correct?

Ensure that crafted items are all identified by the crafter in Gameplay. Before that, it's all just talk.


Nemoris wrote:

Here are a few of the things I think Nemoris may get prestige points for:

1 - Rescuing the prisoner - yes
1 - Rescuing Zenith - no, part of story award

And a few possibles, not 100% sure what all they'll know or what they'll appreciate:

Slaying the dragon - no
Taking out the cult (or nearly taking out) - part of story award
Rescuing the baby from the fire - yes
Stopping the Uber Hulk (major threat to the city?) - yes, but as a wandering beast


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

If anyone officially wants something made please post in gameplay under crafting in a discussion with Sam and I will make it.


Dalamus Othreleth wrote:

Is this an accurate listing of what Skie has for sale?

https://docs.google.com/a/e-walsh.net/viewer?a=v&pid=sites&srcid=ZG VmYXVsdGRvbWFpbnxzaGFja2xlZHNpdGV8Z3g6MjFkYTBiNWFhYTAzMDM1OQ

Skie's Chapter 4 doc here plus the items listed earlier in these posts


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6
Magma Iron Clan wrote:

nemoris, Epik and I did not want Triel armor that why you have it.

all i want is the +1 mithral plate. i am meat shield with the higher AC it will be tougher for our enemies to hit me when and with my higher HP i can absorb the damage up close and personal.

We have half the mithral i need to make another suit of mithral Plate. So let's go out and find some more.

The armor is all I want as well Magma, and the only item I've asked for in quite some time. It's literally the best item I can have in that slot, with mithril plate I gain +4 AC from dex, have a lower skill check penalty (-2), and can still move at 30 feet a round instead of 20.

From my current armor my AC changes from 18 to 25, and if I recall the stat block that we were looking at earlier you gain 1-2 ac from it.

If we want it to come down to a roll that's fine, but I wouldn't be asking for it if I didn't feel like I had a need.


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Tike, anyone in town that can do +3 weapons? How would that work with my +2 bow (or because the weapon cost and masterwork cost area already worked in, will the total bow cost be too high and break the 16000 limit)?


Gurzenon can do plus 3 steel weapons, easily. He can try to upgrade your bow ... Not really his area of expertise but he can give it a shot if you're willing to take the risk.


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

I got lots of faction stuff to rp when you got the time tike


Yeah, I need to sit down and write some stuff. Been spending too much of my time doing behind the scenes prep. Will seed the faction discussions and start the bridge to the next chapter shortly.


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

well and having a child....little time consumers those things are.


Ah, I forgot. The Lathenmire smithies and weapon shops can make +3 bows as well, but they are 25% markup and substandard quality. Rolling a 1 will gain the weapon the broken condition. A subsequent 1 will destroy it.


Nowzai al'Nazari wrote:

+1 Level Wizard

+2 hp (roll, favored class)
+1 Int

+1 Appraise, Craft (books), Knowledge (arcana, dungeoneering, geography, nature, planes), Spellcraft

+ black tentacles, secure shelter

Awaiting cash split... looking to purchase mwk bookbinding tools and materials to craft some tomes. Intent is to make a few high quality blank spellbooks that I can sell to the Academy for a good price.

I show Nowzai needing to select a language and 8 more skill points for the Int increase.

Relevant quote making Pathfinder different than 3.5:
Permanent From CRB: Bonuses: Ability bonuses with a duration greater than 1 day actually increase the relevant ability score after 24 hours. Modify all skills and statistics as appropriate. This might cause you to gain skill points, hit points, and other bonuses. These bonuses should be noted separately in case they are removed.

In specific reference to this being a change from 3.5, James Jacobs notes on the Paizo boards that

All bonuses are retroactive when an ability score increases, be they bonuses to damage, to skill ranks, to hit points, to saves, to skill checks... all of them. Skill ranks not being retroactive are a 3.5 convention we specifically removed from the game because it was a weird exception to the rule, and since now there are no exceptions to this rule, there's no need to specifically state that skill ranks are retroactively granted if your Intelligence goes up.

The spoiler above should answer Sam's question as well. Note, headbands of vast intelligence are specifically an exception to this rule


Sama'el Val'varen wrote:

Level Up

HD - d8+2+73

Stat Increase Int +1

BAB +1 = +6/+1 Second attack Woo Hoo!

Fort Save +1
Will Save +1

Improved Spell Combat - +2 on Concentration Checks when using Spell Combat

Skills (Tike can you double check what you have for my skills? I think when I get an additional Int point I can go back and spend those extra skills points but I am not sure what you have for me on my sheet I am at 64 skills)

+1 Disable Device
+1 Fly
+3 Know Arcane
+2 Perception
+1 Spell Craft
+1 UMD

Still working on spells. Will update when I have that picked

64 should be the total, but I'm not showing that on my chart. And I show 2 ranks of perception sends you over 8 ranks. Can you give me a run down of all your skill ranks?

Need another language as well

Need to know memorized spells

Can you send me a copy of your spellbook (once you determine the level up additions)


Epik wrote:

[dice=Level 8 HP]74+1d10+1+2

+3 skill points to perception
+1 Chr

Note: Epik's power attack is now -3/+6 (+9 2-handed) since BAB is +8

Also note that the divine weapon bond is at +2 and allows special abilities ... of note, holy is a +2 modifier, and since your weapon is already +1 ...

You gain the dimensional anchor abilities associated with your aura and smites from your archetype.

Need to know memorized spells


Magma ... need your memorized spells.

Nowzai ... need your memorized spells.

Dalamus ... need your Hero Lab file (we may have to rework prereq feats, BTW)

Nemoris ... bear with me, I'm nearly done with updating your classes in Hero Lab. Couple snags are holding me up.


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

Walking around spells prepped most days while in town

Sama'el:

Spells Prepared
Cantrips - Dancing Lights, Detect Magic, Read Magic, Mage Hand, Touch of Fatigue

Level 1- 6 Total

Level 2- 6 Total

Level 3 - 3 Total

Arcane Pool
Arcane Pool Power Points – 10.64

Arcane Pool Power(s)

  • Wand Wielder

Wands


  • Shield - 44Charges
  • True Strike - 45 Charges
  • Obscuring Mist - 48 Charges
  • Weapon Wand - 48 Charges

Darkness - 1/Day (1 left)
Pearl of Power 1/day (1 left)


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

Anyone know Celestial and Giant?

I would like to learn both of those languages. I may be able to use to the academy for that though


Male Fetchling Slayer 7/ Red Mantis 5

Dalamus knows Celestial, but not Giant


Male Fetchling Slayer 7/ Red Mantis 5

Is Sam capable of creating boots? I was looking at Boots of Speed


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

Yup, anything that is pretty much not a ring, rod, wand or weapons and armor I got covered.

They will be 6k to you for me to make and will take 6 days if you trust me to make them fast.

DC 15 to do in 6 days, I am at a 17 spellcraft, no chance to fail

Post in the Gameplay tab is that is for sure what you want me to make and I will move you to the end of the line since I have already made you one thing. Should have plenty of time but I want to make sure Nowzai and Magma have a chance for me to make them something


Male Stonechild Stonechild 4 / Fighter 5/ Cleric 1/ Stalwart defender 1 (HP 156 AC 29) (Fort 19 Reflex 10 Will 11) alignment LN

mamga knows Celestial


Male Stonechild Stonechild 4 / Fighter 5/ Cleric 1/ Stalwart defender 1 (HP 156 AC 29) (Fort 19 Reflex 10 Will 11) alignment LN

Spells
0
Guidance
Resistance
Read Magic

1
Bless
Divine Favor
Domain
Sanctuary


Before we start the next chapter, I need to know the list of weapons, armor, and magic items each of you have post crafting, so I can keep accurate track of your stats etc.

Not worried about normal items and consumables (although you still need to keep track of these plus associated encumbrance).

Do I owe anyone else answers for anything either here or in Gameplay?


Male Stonechild Stonechild 4 / Fighter 5/ Cleric 1/ Stalwart defender 1 (HP 156 AC 29) (Fort 19 Reflex 10 Will 11) alignment LN

need to roll for the Mithral armor


Alright, Magma and Nemoris each roll a d100 in your next discussion post. High score wins, if you post without rolling, you automatically forfeit due to preview feature abuse.


Female Human Priestess of Iomedae 10

Jenya stats have been updated in this profile. If you wish her to have increased equipment, armor, weapons ... you'll have to provide them to her.


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

1d100 ⇒ 98


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

Level Up Cont.

Going to take Stinking Cloud as my 2nd spell

and learn Giant and Celestial


In a week and a half, my wife is gonna be out of town for about 4 days. What do you guys think about doing a virtual tabletop session fir a few hours one night?


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

I would be completely down


Male Stonechild Stonechild 4 / Fighter 5/ Cleric 1/ Stalwart defender 1 (HP 156 AC 29) (Fort 19 Reflex 10 Will 11) alignment LN
Nemoris wrote:
1d100

1d100 ⇒ 84


Male Fetchling Slayer 7/ Red Mantis 5

Sounds good. What night of the week were you thinking, and what are the time zones that we are dealing with?


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

Nemoris and I are both Mountain time.

Thursday night we already have a PC game night with a few friends but the last couple of weeks it's been slow, some people aren't getting on and so we do a bit of sitting around waiting so I know that would be the best night for Nemoris to try and play, well I am assuming Iw ill let him answer for certain.

I am more flexible on a night I could play, anytime after 7pm MST I am almost always available before that I am hanging out with the fam, dinner and what not.


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6
Jenya Urikas *NPC* wrote:
Jenya stats have been updated in this profile. If you wish her to have increased equipment, armor, weapons ... you'll have to provide them to her.

I was hoping Epik or Magma could use this +1 spiked plate, but if they're not going to snag it we can certainly loan that out. I think we have/had a holy mace too at one point, might have sold that though.

Per the schedule I for sure can only attend 100% on Thursdays after 7:30-8pm MST, but most nights after 10pm MST I'd be available 75%+ (if the baby wakes up I'd have to go change diapers, etc.)

Weekends are pretty up in the air, but I'm a bit more flexible then as long as it's later at night.


Male Stonechild Stonechild 4 / Fighter 5/ Cleric 1/ Stalwart defender 1 (HP 156 AC 29) (Fort 19 Reflex 10 Will 11) alignment LN
Nemoris wrote:
Jenya Urikas *NPC* wrote:
Jenya stats have been updated in this profile. If you wish her to have increased equipment, armor, weapons ... you'll have to provide them to her.

I was hoping Epik or Magma could use this +1 spiked plate, but if they're not going to snag it we can certainly loan that out. I think we have/had a holy mace too at one point, might have sold that though.

Per the schedule I for sure can only attend 100% on Thursdays after 7:30-8pm MST, but most nights after 10pm MST I'd be available 75%+ (if the baby wakes up I'd have to go change diapers, etc.)

Weekends are pretty up in the air, but I'm a bit more flexible then as long as it's later at night.

armor is being sold if Epik does not want it


Male Stonechild Stonechild 4 / Fighter 5/ Cleric 1/ Stalwart defender 1 (HP 156 AC 29) (Fort 19 Reflex 10 Will 11) alignment LN

Could I have the stats on crossbow of frost in Skie's shop
T


DM Fflash wrote:
In a week and a half, my wife is gonna be out of town for about 4 days. What do you guys think about doing a virtual tabletop session fir a few hours one night?

I'm TDY from the 12th on for about two weeks. I'm definitely interested, but I can't say for sure what internet I'll have there.


Magma Iron Clan wrote:

Could I have the stats on crossbow of frost in Skie's shop

T

Yup sorry:

Heavy crossbow:

Description: An intricately carved bone crossbow with a crossbar blanketed in tiny overlapping silver scales. Its string is deep blue colour and is blanketed in an array of icicles. The underside grips have thick mammoth fur to protect the hands. When a bolt is placed in the crossbow it instantly freezes.

Story: An adventuring group that once frequented this very store many years past, claimed this great bow from the great Frost Giant Jarl known as Khurok. After battling a myriad of monsters, not the least of them being the tribe of frost giants and their stone and hill giant allies, the Greenswords faced the great Jarl ridding his ancient white dragon.

From the aftermath of the battle the giant threat to the region was averted anf this mighty bow was claimed. The amazing ability of this bow does not just lie in its firepower but also in its size manipulation. The bow attunes to the wielder, no matter what the size, and grows or shrinks to fit their hand accordingly.

Standard +1 heavy crossbow stats with frost damage (1d6 cold damage on every shot). The crossbow will change to small or large if the person holding it is small or large, along with corresponding changes in damage dice


Options for virtual tabletop game:

15 May from 9 - midnight eastern
Nemoris: Yes
Sam: Yes
Nowzai: Maybe

Alternative (or if it runs well the first time, we'll do both)
5 June at 9 - midnight eastern

My goal is to use something like Map Tools or Roll 20 as a virtual table top. Anyone recommend a voice chat application?


Male Human Wizard (Conjuror) 10 / Loremaster 4

Was there a faction point award somewhere buried in the last couple weeks' posts? As of now, I only have the 1 entry point for Nowzai.

In addition to the crafted items, Nowzai would like to buy scrolls of tongues, arcane eye and dimensional anchor from the academy, and then transcribe these to his spellbook.

Spellcraft (tongues): 1d20 + 19 ⇒ (16) + 19 = 35
Spellcraft (arcane eye): 1d20 + 19 ⇒ (14) + 19 = 33
Spellcraft (dimensional anchor): 1d20 + 19 ⇒ (14) + 19 = 33

Prepared list subject to change based on the next mission...

Wizard Spells Prepared (CL 8th; concentration +16):
4th—arcane eye, black tentacles, stoneskin, summon monster iv [S], summon monster iv
3rd—hydraulic torrent, magic circle against evil, sound lance (2), summon monster iii [S], wind wall
2nd—baleful transposition [S], create pit, darkvision, greater slide, levitate, summon monster ii
1st—benign transposition [S], feather fall (2, DC 19), identify, lesser orb of sound (2), shield
0 (at will)—detect magic, light, open/close (DC 18), sonic snap

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