DM Carbide's Giantslayer

Game Master John Woodford

Giantslayer AP Part 2: The Hill Giant's Pledge

COMBAT MAP

ROUTE TO REDLAKE FORT

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Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

She's throwing at Black.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 1 (ongoing):

Svarog-acted
Orcs-acted
Kira-acted
Omast Frum
Trianne-acted
Haftor
Jarrek-acted

Kira drops the bomb on one line of orcs, incinerating the primary target and wounding the other two. Frum snatches up his heavy crossbow and pots one of the wounded ones, leaving it staggered and bleeding.

Trianne, since you act after Kira and Frum, you know that the line containing the green one is pretty well wiped out, so I'll assume you cast the spell on Red's square. Haftor, you're up!

Dice rolls:
Heavy crossbow to Green: 1d20 + 6 ⇒ (13) + 6 = 19
Crossbow damage: 1d10 ⇒ 10

Orcs: AC 13 T 10 FF 13
Red: -0 HP Blue: -0 HP Yellow: -0 HP Green: -14 HP* Black: dead Salmon: -4 HP


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 1 (ongoing):

Svarog-acted
Orcs-acted
Kira-acted
Omast Frum
Trianne-acted
Haftor
Jarrek-acted

Almost forgot! The lead orc in the other line slips and falls on Trianne's conjured lipid pool.

Dice rolls:
Reflex save for Red: 1d20 ⇒ 3


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Botting Haftor:

Heavy crossbow to Salmon, including hatred: 1d20 + 2 + 1 ⇒ (8) + 2 + 1 = 11

The dwarf fires his heavy crossbow, but narrowly misses his target.

Round 2:

Initiative order
Svarog
Orcs
Kira
Omast Frum
Trianne
Haftor
Jarrek

Svarog is up!


Svarog:
Kellid ranger 5 HPs:42/44 - AC: 19*|13*|16 *+1 dodge vs orcs, +2 dodge v giants - Fort:+5 | Ref:+7 | Will:+3 - Per:+10 (+2/4 FE orcs/giants, +2 FT) Init:+3 (+2 FT) CMD:20 +1 v orcs
Nashtil:
snow owl griffon HPs:22/22 AC: 15/15/14 - Fort:+5 | Ref:+5 | Will:+1 - Per:+10, Init:+2

Gritting his teeth, Svarog prepared for the rush, setting his polearm against a charge. His hands itched to fire arrows at the oncoming horde, but the glaive was steady in his hands.

readied attack: glaive +fe + DT: 1d20 + 5 + 2 + 1 ⇒ (7) + 5 + 2 + 1 = 15
dmg + fe: 1d10 + 3 + 2 ⇒ (9) + 3 + 2 = 14
brace dmg + fe vs charge: 1d10 + 3 + 2 ⇒ (2) + 3 + 2 = 7


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 2 (ongoing; rearranged):

Initiative order
Orcs-acted
Kira
Omast Frum
Trianne
Haftor
Jarrek
Svarog-

The badly wounded one staggers forward, bleeding, unable to reach the palisade. The other burned orc shoves past that one and reaches the barrier in time to meet Svarog's glaive attack. The ranger has the skill to put the weapon exactly where it will do the most good, and the orc falls.

Upside-down orc counters are dead bodies. Normally I would delete them, but in this particular fight they may become important.

The one in the grease spell area stands up, tries to walk out of the spell area, and nearly falls again. The other two go around the area and double-time up to the palisade, snarling angry orcish war cries. With an answering shout of "TRUNAU FOREVER!", Frum steps up to meet them while drawing his greatsword. With a mighty swing, he strikes one's head clean off its body.

Everyone can act!

Dice rolls:
Acrobatics check: 1d20 ⇒ 8
Reflex save: 1d20 ⇒ 15

Greatsword PA: 1d20 + 8 ⇒ (17) + 8 = 25
Greatsword PA damage: 2d6 + 6 + 6 ⇒ (6, 4) + 6 + 6 = 22

Orcs: AC 13 T 10 FF 13
Red: -0 HP Blue: -0 HP Yellow: dead Green: -15 HP* Black: dead Salmon: dead


Ulfen Transmuter 6 HP=31/41 AC: 12|12|10 - Fort: +4 | Ref: +4 | Will: +6 - Per: +3 Init: +2 CMD: 15 (17 v. Trip)

Trianne circled away from the barricade, gauging the ebb and flow of the melee. The rage and stupidity of orcs never ceased to amaze her, how they so willingly ran into the meat grinder. She imagined the giant would be an altogether different matter.

She reached out an arm and sent the distorting field of energy to strike the lead orc, hopefully disorienting it with the magical pulse.

Cast Daze DC 13 on Red and Move SE, S.


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

Jarrek sets his spear against the charging orcs, baring his teeth and growling back at them. "You're not getting past us! You die here and now!"

Longspear, braced: 1d20 + 5 ⇒ (9) + 5 = 14
Dmg: 1d8 ⇒ 1 Doubled against a Charging opponent


Svarog:
Kellid ranger 5 HPs:42/44 - AC: 19*|13*|16 *+1 dodge vs orcs, +2 dodge v giants - Fort:+5 | Ref:+7 | Will:+3 - Per:+10 (+2/4 FE orcs/giants, +2 FT) Init:+3 (+2 FT) CMD:20 +1 v orcs
Nashtil:
snow owl griffon HPs:22/22 AC: 15/15/14 - Fort:+5 | Ref:+5 | Will:+1 - Per:+10, Init:+2

Svarog had seen plenty of battle, but never as the last line of defense. His dwarf-inspired inclination to hate orcs sparked a fire in him, memories of fighting in the ranks of dwarves who could only shake their heads at his impetuous attacks against their ancestral foes.

He used that knowledge now, the reach of his weapon giving him space to swing at the orcs at the barricade, slamming the butt into one to drive it back before slashing with the sharp end at the other. He fought for not just Trunau, or the memory of the dwarves who had taken him in, or for his lost tribe; he fought for the release of rage that had boiled in him since childhood at this hated foe.

Some fluffy fluff, and an attack on the red orc.

glaive attack + fe + DT: 1d20 + 5 + 2 + 1 ⇒ (12) + 5 + 2 + 1 = 20
dmg + fe: 1d10 + 3 + 2 ⇒ (5) + 3 + 2 = 10


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Trianne's spell bites on the red orc--as do both Jarrek and Svarog's weapons, leaving it bleeding and running on rage. Kira and Haftor target the most distant orc with crossbow bolts, both of which hit. The orc staggers, bleeding profusely.

Round 3 (ongoing; rearranged):

Initiative order
Orcs-acted
Kira-
Omast Frum-
Trianne-
Haftor-
Jarrek-
Svarog-

The only orc within reach of a defender is dazed, and the other two can do nothing besides press forward. Their war cries have made way for silence, punctuated only by labored breathing, but a hatred bordering on madness burns in their eyes as they near the barricade.

Everyone can act again!

Dice rolls:
DC 13 Will save for Red: 1d20 - 1 ⇒ (7) - 1 = 6

Kira crossbow to Blue: 1d20 + 4 ⇒ (13) + 4 = 17
Crossbow damage: 1d8 ⇒ 5

Haftor crossbow to Blue, including hatred: 1d20 + 2 + 1 ⇒ (11) + 2 + 1 = 14
Crossbow damage: 1d10 ⇒ 3

Orcs: AC 13 T 10 FF 13
Red: -13* HP Blue: -9* HP Yellow: dead Green: -16 HP* Black: dead Salmon: dead


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

Kira takes a few steps forward, pulls out a vial of alchemist's fire and lobs it at the red orc.

Alc. Fire: 1d20 + 6 ⇒ (18) + 6 = 24
Fire damage: 1d6 + 4 ⇒ (6) + 4 = 10 +4 to splash damage, as well

Meanwhile, Jarrek stabs at the same orc.

Longspear: 1d20 + 5 ⇒ (9) + 5 = 14
Damag: 1d8 + 3 ⇒ (3) + 3 = 6


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

This is a little metagamey, but given the possibility of additional waves of orcs, you may want to conserve resources at a time when all three of the remaining orcs are bleeding out.


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

I thought from the silence this might be it for this encounter. With that in mind, then, Kira will just shoot her crossbow.


Svarog:
Kellid ranger 5 HPs:42/44 - AC: 19*|13*|16 *+1 dodge vs orcs, +2 dodge v giants - Fort:+5 | Ref:+7 | Will:+3 - Per:+10 (+2/4 FE orcs/giants, +2 FT) Init:+3 (+2 FT) CMD:20 +1 v orcs
Nashtil:
snow owl griffon HPs:22/22 AC: 15/15/14 - Fort:+5 | Ref:+5 | Will:+1 - Per:+10, Init:+2

I'm waiting to see if there are any orcs still standing within range once the others in the party have attacked, since Svarog goes last.


Ulfen Transmuter 6 HP=31/41 AC: 12|12|10 - Fort: +4 | Ref: +4 | Will: +6 - Per: +3 Init: +2 CMD: 15 (17 v. Trip)

Trianne saw the others in the way, but she moved toward the boulder just the same in case the line gave and they needed to release the rolling fireball. As she moved, her voice and hand lashed out, the words of power coalescing with a crackle to singe at one of the raiders.

In the flow of the melee, the discharge of energy fell just short of its mark. Her jaw clenched in distaste, and she turned her attention to the trap and the waiting torch.

Jolt ranged touch attack vs. Green AC 10: 1d20 + 3 ⇒ (6) + 3 = 9
Jolt damage: 1d3 ⇒ 3

Move SW 15' and Jolt on Green without success. Should we use the boulder? They're pretty well lined up!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Jarrek, there's still plenty of shouting nearby. This particular group of orcs, though, doesn't have the breath to spare.

Kira crossbow damage: 1d8 + 1 ⇒ (5) + 1 = 6

The red orc goes down with Kira's crossbow bolt in one eye. Jarrek retargets to Green as it ducks to avoid Trianne's spell, and lands a lethal stab.

Only a single orc now remains standing in the Inner Quarter. Svarog, though, hears shouted commands in the guttural tongue of the orcs from beyond the shattered gates, and suspects that another wave may be forming up.


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

Jarrek bellies up to the rampart and stabs his spear at the remaining orc while Kira racks and fires another bolt at it.

J longspear: 1d20 + 5 ⇒ (9) + 5 = 14
Spear dmg: 1d8 + 3 ⇒ (7) + 3 = 10

K crossbow: 1d20 + 5 ⇒ (9) + 5 = 14
Xbow dmg: 1d8 + 1 ⇒ (8) + 1 = 9


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Jarrek, you and Kira have already acted this round. Svarog and Haftor still have to act.


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

Oh, sorry, I thought it was next round. My mistake!


Svarog:
Kellid ranger 5 HPs:42/44 - AC: 19*|13*|16 *+1 dodge vs orcs, +2 dodge v giants - Fort:+5 | Ref:+7 | Will:+3 - Per:+10 (+2/4 FE orcs/giants, +2 FT) Init:+3 (+2 FT) CMD:20 +1 v orcs
Nashtil:
snow owl griffon HPs:22/22 AC: 15/15/14 - Fort:+5 | Ref:+5 | Will:+1 - Per:+10, Init:+2

Is the blue orc within reach at all?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

No, but you have enough captured javelins on hand to throw one at it.


Svarog:
Kellid ranger 5 HPs:42/44 - AC: 19*|13*|16 *+1 dodge vs orcs, +2 dodge v giants - Fort:+5 | Ref:+7 | Will:+3 - Per:+10 (+2/4 FE orcs/giants, +2 FT) Init:+3 (+2 FT) CMD:20 +1 v orcs
Nashtil:
snow owl griffon HPs:22/22 AC: 15/15/14 - Fort:+5 | Ref:+5 | Will:+1 - Per:+10, Init:+2

"Beware. I hear more coming," Svarog warned as he lobbed a javelin at the last orc standing.

javelin + FE + DT + PBS: 1d20 + 6 + 2 + 1 + 1 ⇒ (13) + 6 + 2 + 1 + 1 = 23
dmg + FE + PBS: 1d6 + 2 + 2 + 1 ⇒ (1) + 2 + 2 + 1 = 6


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The javelin doesn't quite do the dying orc in.

Haftor heavy crossbow, including hatred and PBS: 1d20 + 2 + 1 + 1 ⇒ (3) + 2 + 1 + 1 = 7

Haftor's crossbow bolt sails past the orc when it staggers, but Omast hurls one of the captured javelins into it. As it tries to move forward, the effort is too much for it, and it finally collapses.

The party gains no respite, however, as another quartet of orcs appears at the gate! The party can see that while three are in the crude leather armor favored by most orcs, the fourth is dressed in hide armor.

Round 4 (ongoing; rearranged):

Initiative order
Orcs-acted
Kira-
Omast Frum-
Trianne-
Haftor-
Jarrek-
Svarog-

One of the orcs in leather hits the grease spell effect and barely manages to keep its footing at the expense of its speed. The one in hide shouts orders, and the orcs (perhaps because the uneven footing offered by the corpses of their fellows won't allow them to charge the barricade) advance and send a flight of javelins at the party, followed by an arrow from the apparent leader. One javelin goes over Omast's head, while the other one and the arrow thud into the barricade in front of Jarrek.

Party up!

Dice rolls:
Omast javelin: 1d20 + 5 ⇒ (11) + 5 = 16
Javelin damage: 1d6 + 2 ⇒ (1) + 2 = 3

Reflex save: 1d20 ⇒ 15
Javelin to Jarrek: 1d20 + 1 ⇒ (17) + 1 = 18
Javelin to Omast: 1d20 + 1 ⇒ (11) + 1 = 12

Arrow to Jarrek: 1d20 + 4 ⇒ (13) + 4 = 17

Orcs: AC 13 T 10 FF 13
Red: -0 HP Blue: -0 HP Orange: -0 HP
Leader: AC ? T ? FF ? -0 HP


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

The boulder seems like a last ditch effort, so it's probably too early to use, but 3 of them are in a nice line right now.

Kira racked another bolt and fired at the closest of the new orcs (orange).

Xbow: 1d20 + 5 ⇒ (4) + 5 = 9
Dmg: 1d8 + 1 ⇒ (5) + 1 = 6

Jarrek rattles his spear at the orcs and bares his teeth, making an impressive display of strength and martial might. He points directly at the hide armored orc and launches a string of inventive curses at it in orcish, questioning the raider's parentage, fighting ability, virility, and any number of other things.

Jarrek will use the Fascinate ability on the leader orc. DC 14.


Male Dwarf Warpriest 6, Orc Hewer (AC: 22 [26 against monsters of the giant subtype], HP: 56/60) Giants Slain: Cave Giant x1, Hill Giant x3, Hill Giant Skeleton x1, Marsh Giant x1

Haftor was not proud of the effect that he'd been having with his crossbow, but he was convinced that his luck would change soon. His actions were tactically sound, after all! He took careful aim and fired again.

crossbow att on orange 1d20 + 3 ⇒ (19) + 3 = 22 damage 1d10 ⇒ 4

confirming critical with ruthless trait 1d20 + 4 ⇒ (15) + 4 = 19 damage 1d10 ⇒ 6


Svarog:
Kellid ranger 5 HPs:42/44 - AC: 19*|13*|16 *+1 dodge vs orcs, +2 dodge v giants - Fort:+5 | Ref:+7 | Will:+3 - Per:+10 (+2/4 FE orcs/giants, +2 FT) Init:+3 (+2 FT) CMD:20 +1 v orcs
Nashtil:
snow owl griffon HPs:22/22 AC: 15/15/14 - Fort:+5 | Ref:+5 | Will:+1 - Per:+10, Init:+2

Wishing he could eschew the javelins for his bow, but aware that the orcs would be in melee shortly, Svarog lobbed a javelin through the gap Haftor had so conveniently cleared, aiming for what he believed was the leader orc - the one Jarrek was enfuriating.

javelin + FE + DT + PBS: 1d20 + 6 + 2 + 1 + 1 ⇒ (7) + 6 + 2 + 1 + 1 = 17
dmg + FE + PBS: 1d6 + 2 + 2 + 1 ⇒ (4) + 2 + 2 + 1 = 9

"Tell him gurapt mek beshu," he told Jarrek, offering the worst orcish insult he knew, after years of fighting them.


Ulfen Transmuter 6 HP=31/41 AC: 12|12|10 - Fort: +4 | Ref: +4 | Will: +6 - Per: +3 Init: +2 CMD: 15 (17 v. Trip)

Trianne moved along the battle line, grunting displeasure as the next wave of orcs flooded through the gate. Pulling up next to Omast, she shouted and punched the air, sending a blast of power toward the nearest orc.

Misjudging the approaching orc's speed, a chunk of earth plumed up before the charging creature without causing any harm.

Telekinetic Fist ranged touch attack vs. AC 10: 1d20 + 3 ⇒ (5) + 3 = 8
TF damage: 1d4 + 1 ⇒ (1) + 1 = 2

Moving SWesterly and lobbing warning shots at the enemy. -_-


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Jarrek, you know that you can't use your fascinate ability in a combat.

Round 4 (ongoing; rearranged):

Initiative order
Orcs-acted
Kira-acted
Omast Frum-
Trianne-acted
Haftor-acted
Jarrek-
Svarog-acted

Haftor's crossbow bolt finds some major artery in the orc's body, but the party is by now all too aware of the feral creatures' ability to defy death. It still blocks Svarog's line of sight to the leader, so the Kellid puts a javelin into its head, dropping it. Kira and Trianne can't manage to tag their respective foes.

Jarrek, you can choose another action.

Orcs: AC 13 T 10 FF 13
Red: -0 HP Blue: -0 HP Orange: dead
Leader: AC ? T ? FF ? -0 HP


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

I missed that. Oh, well. Intimidate, then.

Intimidate to Demoralize: 1d20 + 17 ⇒ (7) + 17 = 24


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Jarrek's torrent of invective leaves the orc leader shaken. Omast wings the red orc with a heavy crossbow bolt.

Round 5 (ongoing; rearranged):

Initiative order
Orcs-acted
Kira-
Omast Frum-
Trianne-
Haftor-
Jarrek-
Svarog-

The orc leader draws a rough clay spherical object from its belt and pinches a short strand of some sort of fiber protruding from the center of a set of red concentric circles painted on one end. The end of the strand begins to burn, throwing sparks in all directions, and the orc tosses it towards the party. Despite the terror-induced weakness in its arm, the object veers in mid-air and lands in front of Jarrek before exploding. Everyone but Haftor, take 8 HP bludgeoning damage and 6 points fire damage, with a DC 16 Reflex save for half damage. The detonation also damaged the palisade, but didn't completely destroy it.

Then the other two orcs rush the palisade and attack! One hits Jarrek solidly for 11 HP, while the other tags Omast for 10 HP.

Party up!

Dice rolls:
Omast heavy crossbow to Red: 1d20 + 6 ⇒ (12) + 6 = 18
Crossbow damage: 1d10 ⇒ 2

Grenade damage: 2d6 + 1d6 + 1 ⇒ (6, 1) + (6) + 1 = 14

Falchion to Jarrek: 1d20 + 5 ⇒ (17) + 5 = 22
Falchion to Frum: 1d20 + 5 ⇒ (19) + 5 = 24
Confirm vs. Frum: 1d20 + 5 ⇒ (9) + 5 = 14

Damage to Jarrek: 2d4 + 4 ⇒ (4, 3) + 4 = 11
Damage to Frum: 2d4 + 4 ⇒ (2, 4) + 4 = 10

Orcs: AC 13 T 10 FF 13
Red: -2 HP Blue: -0 HP Orange: dead
Leader: AC ? T ? FF ? -0 HP


Ulfen Transmuter 6 HP=31/41 AC: 12|12|10 - Fort: +4 | Ref: +4 | Will: +6 - Per: +3 Init: +2 CMD: 15 (17 v. Trip)

Trianne’s eyes widened as she caught sight of what the orc was planning. She was already moving when the bomb hurtled through the air. Instinct would have driven most away from such a threat, but the bloodline the transmuter hailed from was a salty one.

It was hard to tell if she was trying to catch it and throw it back, or to fall on it to absorb the brunt. Because as fleet as she was, she wasn't fast enough.

"GET BA--" was all the farther her cry got before the weapon detonated.

Trianne took the blast full on and went sailing backward where she landed in a crumpled heap. For several long heartbeats she didn’t move. Then she crawled onto her hands and knees and rose, already raising a thin vial of liquid to her mouth.

The potion seemed to reverse the worst of the damage, one bloodied eye becoming clear and crystalline again, but it did little for the blackened ash on her skin or the smoldering of her hair.

Reflex save vs. DC 16: 1d20 + 3 ⇒ (1) + 3 = 4
CLW potion: 1d8 + 1 ⇒ (8) + 1 = 9

Well, that save was the bomb. <===see what I did there? At least I can make that monstrosity somewhat entertaining. So just a flashy Move action and CLW potion consumption.
Not to worry! I'm sure I'll crit my next scroll identification!


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

Ref save, DC 16: 1d20 + 5 ⇒ (18) + 5 = 23

Jarrek ducks behind the palisade and takes the worst of the explosion on his back armor but still comes up with blood streaming down his neck as the orcs charge. He throws a wild, two handed backhand with his newly liberated greataxe at the orc that nearly speared him through the gut, pale magic flames dancing on its edge. "Nobody's killing me today!" In spite of his bravado, he looks pretty bad.

Greataxe PA: 1d20 + 5 ⇒ (13) + 5 = 18
Dmg+Arcane Strike: 1d12 + 6 + 1 ⇒ (9) + 6 + 1 = 16

Ouch, he's down by 18hp after that.


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

(Kira), 6/20 HP

Ref save, DC 16: 1d20 + 5 ⇒ (3) + 5 = 8

In spite of her intimate familiarity with bombs, Kira wasn't nearly quick enough to avoid the blast. One second she's on her feet and the next she finds herself pushing her way desperately off the ground with ringing in her ears and blurry vision. She gropes around to pick up her dropped crossbow and shoots at the dangerous grenadier.

Xbow: 1d20 + 5 ⇒ (4) + 5 = 9
Dmg: 1d8 + 1 ⇒ (4) + 1 = 5

But her blurry vision and still-shaky arm make her miss by a mile.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 5 (ongoing; rearranged):

Initiative order
Orcs-acted
Kira-acted
Omast Frum-acted
Trianne-acted
Haftor-
Jarrek-acted
Svarog-

Jarrek nearly kills the already-wounded orc facing him, and Omast does likewise for the one on him.

Haftor and Svarog to go!

Dice rolls:
Greatsword attack: 1d20 + 10 ⇒ (11) + 10 = 21
Greatsword damage: 2d6 + 6 ⇒ (5, 4) + 6 = 15

Orcs: AC 13 T 10 FF 13
Red: -17* HP Blue: -16* HP Orange: dead
Leader: AC ? T ? FF ? -0 HP


Svarog:
Kellid ranger 5 HPs:42/44 - AC: 19*|13*|16 *+1 dodge vs orcs, +2 dodge v giants - Fort:+5 | Ref:+7 | Will:+3 - Per:+10 (+2/4 FE orcs/giants, +2 FT) Init:+3 (+2 FT) CMD:20 +1 v orcs
Nashtil:
snow owl griffon HPs:22/22 AC: 15/15/14 - Fort:+5 | Ref:+5 | Will:+1 - Per:+10, Init:+2

Ref DC16: 1d20 + 6 ⇒ (14) + 6 = 20

Svarog took cover behind the barricade from the worst of the blast, grimacing as his ears throbbed and splinters flew through the air. The entire world seemed to reverberate; what in the hells was that thing?!

Springing up, he stabbed his glaive at the nearest orc, hoping to take it down before it could do any more damage, and to allow someone, anyone, to deal with the leader before it pulled another trick like that.

Attacking the blue orc.

glaive + FE + DT: 1d20 + 5 + 2 + 1 ⇒ (10) + 5 + 2 + 1 = 18
dmg + FE: 1d10 + 3 + 2 ⇒ (4) + 3 + 2 = 9


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The blue orc falls before Svarog's fury.

IIRC, Haftor is traveling. I'll give him a bit more time to post before botting him, though.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Botting Haftor:

Crossbow to Black: 1d20 + 1 ⇒ (3) + 1 = 4

The dwarf looses a crossbow bolt at the leader, but it goes well wide of the mark.

Round 6 (ongoing; rearranged):

Initiative order
Orc-acted
Kira-
Omast Frum-
Trianne-
Haftor-
Jarrek-
Svarog-

The last orc up at the barricade turns an ashy pale green from blood loss and collapses before it can act. The commander draws a flask from its belt and hurls it at Jarrek, striking the half-orc and bursting into flame. Take 4 HP, Jarrek. Svarog, take 1 HP splash damage.

Party up!

Dice rolls:
Alchemist's fire to Jarrek: 1d20 + 4 - 2 ⇒ (18) + 4 - 2 = 20
Alchemist's fire damage: 1d6 ⇒ 4

Orcs: AC 13 T 10 FF 13
Red: dead HP Blue:dead HP Orange: dead
Leader: AC 16 T 12 FF 14 -0 HP


Male Dwarf Warpriest 6, Orc Hewer (AC: 22 [26 against monsters of the giant subtype], HP: 56/60) Giants Slain: Cave Giant x1, Hill Giant x3, Hill Giant Skeleton x1, Marsh Giant x1

Haftor winces in empathy watching his companions take the punishing attacks. Cursing under his breath, he takes aim at the comander with his crossbow and fires.

crossbow att 1d20 + 3 ⇒ (19) + 3 = 22 damage 1d10 + 1 ⇒ (3) + 1 = 4
confirm crit 1d20 + 4 ⇒ (11) + 4 = 15 damage 1d10 + 1 ⇒ (2) + 1 = 3


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 6 (ongoing; rearranged):

Initiative order
Orc-acted
Kira-
Omast Frum-
Trianne-
Haftor-acted
Jarrek-
Svarog-

Haftor's crossbow bolt takes first blood on the leader.

Leader: AC 16 T 12 FF 14 -4 HP


Ulfen Transmuter 6 HP=31/41 AC: 12|12|10 - Fort: +4 | Ref: +4 | Will: +6 - Per: +3 Init: +2 CMD: 15 (17 v. Trip)

Trianne coughed and winced, patting out a few incidental flames on her gear. Then her eyes snapped up, and she began incanting as she strode toward the barricade. Her voice rose in pitch as she stepped up onto a jutting leg of the wooden structure to sight the offending raider. No, she didn’t want this one getting away.

As the power coalesced, she thrust her clawed fingers out to the orc and yanked them back, pulling at the very shape of him. At first there was no visible effect in the haze, but then black tendrils of his own shadow could be seen bleeding up his legs, winding and wrapping and seeking purchase on the flesh of their master.

Move, cast Shadow Trap, Will save at DC14.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 6 (ongoing; rearranged):

Initiative order
Orc-acted
Kira-
Omast Frum-
Trianne-acted
Haftor-acted
Jarrek-
Svarog-

Trianne's spell bites on the orc leader, pinning it in place!

Jarrek and Svarog to go!

Dice rolls:
DC 14 Will save: 1d20 - 1 ⇒ (8) - 1 = 7


Svarog:
Kellid ranger 5 HPs:42/44 - AC: 19*|13*|16 *+1 dodge vs orcs, +2 dodge v giants - Fort:+5 | Ref:+7 | Will:+3 - Per:+10 (+2/4 FE orcs/giants, +2 FT) Init:+3 (+2 FT) CMD:20 +1 v orcs
Nashtil:
snow owl griffon HPs:22/22 AC: 15/15/14 - Fort:+5 | Ref:+5 | Will:+1 - Per:+10, Init:+2


Does it sound like there are more orcs on the way? If so, how close are they?

Svarog hurled a javelin at the orcs' leader, determined to stop him from loosing any more fire than he already had. Trianne's shadows held it fast; now it was time to kill.

Javelin + PBS + FE + DT: 1d20 + 6 + 1 + 2 + 1 ⇒ (9) + 6 + 1 + 2 + 1 = 19
dmg + PBS + FE: 1d6 + 2 + 1 + 2 ⇒ (4) + 2 + 1 + 2 = 9


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Svarog's hurled javelin is on target, wounding the orc leader still further. The orc remains standing, though. Worse, the ranger can hear more orcs approaching the gate, though he can't see them yet.

Jarrek?


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

Nearly done in, Jarrek drops to one knee behind the barricade and pulls a potion vial out of one of his bandoliers, chugging it right down.

CLW pot: 1d8 + 1 ⇒ (8) + 1 = 9 Down to 3hp, then +9

Kira stands, slaps in another bolt and fires at the bomb thrower again.

Xbow: 1d20 + 5 ⇒ (2) + 5 = 7
Dmg: 1d8 ⇒ 8


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Omast barely misses the leader with a crossbow shot.

Round 7 (ongoing; rearranged):

Initiative order
Orc-acted
Kira-
Omast Frum-
Trianne-
Haftor-acted
Jarrek-
Svarog-

The alchemist's fire still clinging to Jarrek burns out after damaging him further. Take another 4 HP. The leader drops another flask of the stuff onto Svarog. Svarog, take 2 HP. Jarrek and Kira, take 1 HP each.

Everyone can act!

Dice rolls:
Heavy crossbow to leader: 1d20 + 6 ⇒ (9) + 6 = 15
Alchemist's fire damage to Jarrek: 1d6 ⇒ 4

Leader's alchemist's fire on Svarog: 1d20 + 4 - 2 ⇒ (17) + 4 - 2 = 19
Damage to Svarog: 1d6 ⇒ 2


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

Do we need a Climb check or something to jump over the barricade or can it just be part of a move?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

It's difficult terrain to move across, and any foe in reach can take an AoO when you cross.


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

OK, so looking at the map I think I can move over the barricade (5' of difficult terrain = 10' of mvmt), then Charge 20' and hit the leader. Is that right?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

No part of a charge action move can cross difficult terrain without an applicable special ability.


Male Half-Orc Bard (Arcane Duelist)/Oracle (Lore) 5/1 HEROISM ACTIVE [HP: 47/47 | AC:22 | T:13 | FF:19 | CMB:+8 | CMD:21 | Fort:+5+2 | Ref:+9+2 | Will:+6+2 | Init:+0 | Perc:+0+2 (Darkvision) | Spd 20]

Bleh. Fair enough.

Jarrek roared as he was burned again and he jumped over the barricade to rush the bomb thrower, greataxe waving as he ran. He roared in Orc "Gonna cut off those hands and wear them as a necklace!"

Greataxe PA: 1d20 + 5 ⇒ (15) + 5 = 20
Dmg + Arcane Strike: 1d12 + 7 ⇒ (12) + 7 = 19

Kira racked another bolt and fired at the leader again.

Xbow: 1d20 + 5 ⇒ (3) + 5 = 8
Dmg: 1d8 + 1 ⇒ (4) + 1 = 5

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