
Hascya |

In JZ's defense, Hascya would say that a sleeping person is merely a corpse that dreams. Of course, if you ask him 10 minutes later, he'd say that's ridiculous, because all corpses dream.

DM CD |

Martin finishes tying up the giant and manages to lift the man, although it is difficult (heavy load). The door to the tavern opens, and a heavyset, robed man emerges. "Excuse me, but is there any way I could help? I'm a healer. I would have come out sooner, but I had to retrieve my holy symbol and spell component pouch from my room," he announces to the street as a whole, looking for whoever seems to be in charge.
Alaric reaches the crowd, and his familiar flies up to the temple roof and looks around. The responses from the crowd vary, from "I just heard the noise," to "I heard someone running. East, maybe" to "Someone jumped off the roof of those apartments, I didn't see where they went."
Knowledge (Geography): 1d20 + 20 ⇒ (16) + 20 = 36

Martin Stillwaters |

Martin Surveying the scene, looks to organize the remaining troops.
"We need to get out of here now. Let's keep moving to the keep."
Does martin still have his horse? If so, he will move the man onto the horse back, and then try and get the prisoners to start moving towards the keep.
additionally, If Martin sees a guard/ a youngboy/girl, he will tell them to go run and find a guard to come to them, and tell them to bring reinforcements.

DM CD |

You know the Sapress Kurostan tribe as one of the major ashlander tribes. They are aggressive and don't play nicely with minor tribes, including your own, but they are honorable. Last you heard, they control a wide swath of territory surrounding an old temple. They have many powerful witch doctors, possibly due to the number of planar rifts reputed to be within their territory.
CL check auto-succeeds

DM CD |

The guards clear the wreckage and your convoy gets underway. Two of the injured silver guards remain behind to watch over the bodies and to direct Alaric and Hascya to the keep upon their return. A couple of minutes later, the giant shrinks to the normal human size. He is still asleep when this happens (though he will awaken 4 minutes later).
The trek to the keep takes another ten minutes. The guards at the gate call out, "What happened? You're all covered in blood!"
I can make a map if you really want one, but you're out of the woods for the moment.
Should you glance back into the garden and look up, you'll see Alaric's floating crown zigzagging above the buildings and alleyways, before stopping above the garden.

Martin Stillwaters |


DM CD |


DM CD |

The office revealed within is well-appointed. Its most striking feature is the markedly different stonework on the floor. While the floor in most of the keep has been flat-cut and smoothed grey stone, in here the brown stone floor is tiled. A waist-high bookcase stands against the far wall, its surface littered with books, scrolls, notes, tomes, and other various documents. A satchel lies unceremoniously on the floor next to the bookcase, and a large cabinet stands against the left wall of the room. In the center of the room, three chairs sit facing a large wooden desk.
Seated at the large desk is a blonde elven woman. She wears the mithral breastplate, crimson cloak, and badge of the mithral guards. A golden crown emblazoned at the top of the breastplate indicates her rank as commander of the mithral guards. You recognize her as having been the princess's other bodyguard the night of the siege (mentioned here and here, and Martin may remember her being present when he was unfrozen). The woman looks up from her papers as you enter and, smiling, exclaims, "Dergan! I'm glad you're back! And Sir Martin - it's good to see you again. My name is Viviana Aribasti, and I am the commander of the mithral guards. Make your report."

DM CD |


Alaric Zimmel |

Alaric looks confused. "Yes, I believe Martin is sorting all that out." Alaric says distractedly, "Helped us? Why?" Considering as he says this how Hascya came to know this woman's name and how many ways could she kill him before he cast a spell. In response to this thought he realized that thanks to the remarkable amount of healing he had performed today he had hardly any spells left to cast anyway.

Alaric Zimmel |

Alaric looks over suspiciously at Carla before slowly making his way to sit on the other side of the table from her. "Yes, he calls Martin that due to the marks on his shield." Alaric studies the young woman intently "Now. Could you direct me to the man who shot that soldier with the boom stick? Or whatever that was?"

Alaric Zimmel |

"It went boom. A guy got a hole in his head like an arrow went through it without the arrow. I've never seen that before. But as I said, where is the man who did it?"
At this Castiel, blazing as bright as anything, chimes in, "Alaric, I'm fairly certain that she is the one who blew the hole in the man's head."
Alaric looks back baffled "Of course this lovely young woman isn't! Can't you see that she is a woman? I know you don't have eyes but it has never stopped you before."
"Sorry" Alaric says turning back to the young woman "Where were we? Oh yes! So where is that man and you wouldn't happen to know what kind of weapon he used would you?"

DM CD |


Hascya |


Alaric Zimmel |

"Someone from the building we cleared out. Twohey has been tracking him. We must catch him before he slips away from our collective grasp." With that Alaric quickly heads toward Martin's location, turning as he does so to speak to Castiel "Thank you for the light Castiel. Could you please turn it off now?" Castiel's light disappears in an instant.
Castiel mumbles "Killjoy. Get rid of all my fun....Does he know how much fun it is to fly around glowing?...." The grumbling continues on for a bit like this before Castiel focuses on their task at hand.

Martin Stillwaters |

Know. Nob. 1d20 + 3 ⇒ (3) + 3 = 6
"Additionally commander, Hascya, a ashlander that has been accompanying me is tracking the man who got away at the warehouse with a trained bird. Also, he is scouting for the person who fired on us in the streets. "
Looking sheepish, Martin adds, "The guards at the warehouse were no common fighters, but we're very well trained. If I could get some medical attention, it might be for the best."

DM CD |

The woman's eyes narrow as you and the dwarf recount the evening's events. After the dwarf's mention of consuming ashes, she blinks and mutters something, and her eyes begin to glow with a bright blue light. "Dergan, I'm taking you off of active duty until we know what those ashes were. Right now, I want you to show Sir Martin to the healers' quarters. Stay there until further notice." She turns to you and says, "Good work. Gather your companions, get healed up, and follow up on the man who got away. Stop him and recover those ashes. We need to know what they are. I can't send any more of my men to aid you right now, unfortunately." She pauses to consider for a moment, and then says, "Be sure your companions are trustworthy, and that they know to keep quiet about this event. The situation in the city is delicate, and I don't want people to know how vulnerable we are at the moment. Take care of this situation quickly and quietly, and then report back to me. Good luck," she says, smiling.
The woman has some other reason for wanting this situation resolved quickly and quietly. She also seems very interested in those ashes, which may be related to why she just benched Dergan.

Hascya |


DM CD |

She's acting somewhat confused in an attempt get information out of you.

DM CD |

As Carla offers tactical advice, you sense a growing feeling of disgust via your link with Twohey - something he senses is revolting.

DM CD |

You rush through the alleyways, catching up with Alaric as he asks a guard for directions. Martin, most of the guards, and the prisoners have left for the keep, according to the remaining two guards. These two silver guards remained behind to guard the bodies of the fallen so that they could be retrieved later.
You and Alaric are now reunited.
Not urgency per se, just revulsion, as though Twohey saw, heard, or smelled something deeply unpleasant.
Carla slips a small, metallic object into your belt pouch as you leave.
You and Hascya are now reunited.

Alaric Zimmel |

"Hascya! Glad you followed along. Martin left to go the keep and take the prisoners along. I think we should head to the keep, collect Martin and then go off to find our glowing man." If there are no objections Alaric does exactly this. As they walk Alaric asks "Where did that lovely young woman go? Did she decide not to join us?"

DM CD |

The priests look inquiringly at the newcomers, and the man who carries the symbol of Pharasma asks, "Do you seek healing as well?"
We're off spoilers (unless anyone wants to retcon in conversation)!