
Eleri Warlow |

I considered summoning something on to the other side of the chasm when we first came up to it, but CD, being the clever scamp that he is, made the chasm five feet too wide for that.
True to her word, Eleri remains seated on her horse. She is comfortable letting the men do the work, but godsdamn her if she's going to let them do all the thinking. She raises her voice, the better to be audible to Pygrado on the other side.
"If you can get a rope attached to the bridge, things will be easier. Run the other end of the rope around a tree over there, then bring it back over here. I'm sure the horses will be strong enough to pull it."

Gareth Aldridge |

Gareth says to the rest of the party, "You know, you're probably right Jamros. Now that you mention it, I can sort of see what you're talking about. For now, I will be perfectly clear that the horses are not to be eaten tonight. If one of you wishes to stay behind to protect them, you are welcome to do so."
He then turns to the goblins and says, "Ezek a lovak nem szabad enni ma este. Várjuk ma este, és mi lakoma holnap több ló. Ha eszünk ezek a lovak ma este, nem lesz több ló holnap. Elmagyarázom, a nagy főnök."
"These horses are not to be eaten tonight. There is no time, must prepare for tomorrow. We wait for tonight, and we feast tomorrow on more horses. If we eat these horses tonight, there won't be more horses tomorrow. I'll explain to big boss."
Let me know if you want a diplomacy.

Pygrado |


DM CD |


DM CD |


Pygrado |

Vista Group:The rope is not long enough to reach across the chasm twice, so the end holding the rock simply jerks and falls to dangle in the chasm as the rope extends to its full length. I'm sorry Pygrado, but you only have 50' of rope with you, and the chasm is 35' across. You would need at least 70' rope to make it reach. The trees are a little further back from the cusp of the chasm as well, so to reach around the trunk of one you will need a total of 80' of rope. I'm assuming this is the same rope you walked over on and that you have subsequently disconnected it from the posts? And no, a rock light enough for you to throw would not be heavy enough to act as a weight to bring the bridge up.

Gareth Aldridge |

Gareth responds to the goblin, "Köszönöm. Türelmét több lesz, mint jutalmazzák."
He explains to the others. "Alright. They just agreed to not feast on the horses tonight, but we have to tie them up for now. We're about to meet with their bigboss, so hurry up and tie up the horses so we can explain the situation and get out of here."
Gareth pulls out a bunch of silk rope from his pack and ties Petey to a nearby tree. "Hang in there Petes, we'll get you out of this in no time," he says softly. Petey looks dejectedly at Gareth and whimpers a bit.
Gareth looks impatiently at the others, "You all are coming, right?"
"Thanks. Your patience will be more than rewarded."

Martin Stillwaters |

looking up to the sun, Martin notes the relative time of day and says "If I haven't heard back from you in two hours, I'll make a bolt for the vista, telling our friends that the plan has failed. Good luck down there"

DM CD |

The room's most immediate feature is the large ballista pointed at you by a pair of grinning goblins. They seem disappointed when your guide motions for them to not shoot at you. Behind the ballista is a large pile of dirt with a rusty metal cage lying broken upon it. The room features a purple stone floor unlike any you have seen elsewhere, and in its center is the icon of a flame. This room is also notably warmer than the exterior or the hallway you entered through. Throughout the room goblins pause in their activities of jabbering back and forth, sleeping, and eating to stare at the tall intruder and his fair-skinned pet. One goblin pauses, caught in the act of picking his nose before guiltily wiping his finger on one of the triangular hide tables standing in the center of the room. Bright lights flash from the southwest corner of the room as a goblin fumbles the spell she was casting. Around the periphery are broken barrels, broken weapons and armor, and other pieces of manufactured detritus. A sparse layer of mold and dirt are scattered throughout this room, and it is only by the former's phosphorescent light that you are able to see the beast on the raised dais in the room's southeast corner.
It sits upon a throne made from the bones of assorted creatures, and around it are scattered more bones and bloodstains. As your guide leads you towards the center of the room the creature growls "Akha-gum-ishi?" His words rumble around the room, and to your great surprise you find their meaning easy to understand - "Who comes before me - and why?"
EDIT: Jamros can read the Knowledge: The Planes check because he passed an earlier one that contained the same information.

Martin Stillwaters |

Sense Motive:1d20 ⇒ 11
Do I think that the goblin wants to get in an honor duel for the horse?
Martin eyes the little creature up and down, and says half to the creature and half to himself.
"You can't understand anything I am saying can you? No,I guess not. What a strange little village you live in. Your pals are cutting my friends throats as we speak, aren't they? Well, I hope their quick about it at least."

DM CD |

Realizing that he has an audience, the goblin says, "Ön magas népség. Nem lehet még jobb beszélni. Kétség itt lehet küzdeni, sem. Megpróbálja?" The creature then spits at you.
Attack roll to spit on you (ranged touch attack): 1d20 + 4 ⇒ (9) + 4 = 13
The spit strikes your boot, and the goblin grins at you expectantly.
Yeah, he wants to duel you. He's in N7 - the other goblins are all looking on with interest, but are keeping their distance from you.

Martin Stillwaters |

Knowledge Nature:1d20 + 2 ⇒ (3) + 2 = 5
Knowledge Local:1d20 + 2 ⇒ (1) + 2 = 3
Sense Motive:1d20 ⇒ 1
Do I think that it would improve our standing with the tribe if we won a show of force? Or would the other goblins be likely to attack us?
With the super low rolls I'm assuming no

Jamros Milltell |

** spoiler omitted **...
Also, I'll have my backstory updated after lunch today. This has given me some ideas about some goals for poor Jamros...

DM CD |

As for your question, it could be all, any, or none of the above.
Also, could you enter your stats into your profile like the others have? It will just make life much easier for me to be able to check your profile to see your defenses, skill points, hp, etc. Look at Martin or Gareth's profiles for an idea on how to format them.

Gareth Aldridge |

Welp, I guess we're both in the dark about these religious matters.
Gareth nods at Jamros then turns to the barghest and gives a slight bow in respect.
"Üdvözlet. A nevem Gareth Aldridge és ez a társam Jamros Miltell. Köszönjük, hogy találkozott velünk ezen rövid idő alatt. Én átadni egy üzenetet, nagyon fontos vonatkozó ellenségei egyaránt Zarongel és a goblinok a Bloodshard. Az emberek a Sárgafejű királyka már mozgósított egy hadsereg, hogy lesz halad, nem messze Bloodshard területén. Ez a hadsereg áll sok kutya és a ló, és nagyon ellenséges szándékai.
Azért jöttem, hogy ezt az intelligenciát, hogy a nagy Bloodshards és kérje segítségüket ebben a kérdésben. Látod, érdemes mozgósítani a csapatok időben, amikor ez a hadsereg halad közel a terület, akkor van egy egyedülálló lehetőség, hogy tőrbe csalni és megölik ezeket a hitetlenek gyorsan. Miután győztesen, van már elegendő lovak és kutyák, hogy képes lesz tartani ünnepre tartó nap.
Diplomacy:1d20 + 8 ⇒ (10) + 8 = 18
Greetings. My name is Gareth Aldridge and this my companion Jamros Miltell. Thank you for meeting with us on this short notice. I deliver a message of great importance concerning the enemies of both Zarongel and the goblins of Bloodshard. The humans of Goldcrest have mobilized an army that will be passing not far from Bloodshard territory. This army consists of a great many dogs and horses and has very hostile intentions.
I have come to provide this intelligence to the great Bloodshards and to request their assistance in this matter. You see, should you mobilize your forces in time, when this army passes close by to your territory, you will have a unique opportunity to ambush and slay these infidels quickly. Once you emerge victorious, there should have enough horses and dogs that you will be able to hold a feast lasting for days.

DM CD |

You think the beast knows more than he's letting on, and wants to hear more from you before making a decision. You don't think he cares much about the goblins' religious beliefs, either.

Gareth Aldridge |

Gareth maintains a calm facial expression and responds to the barghest, "Talán Hadregash nem úgy a verseny, mint az ellenség. És talán meg tudná ünnepe ránk. De mielőtt szórakoztatják az ötleteket, szeretném kérni, hogy Ön szerint az ajánlatomat. Akkora, mint a Bloodshard törzs, azt gondolom, hogy Hadregash támogatná megszerzését több földet. Azt gondolom, hogy Hadregash támogatná a rabszolgasorba más emberek. És én minden bizonnyal benne, hogy Hadregash lenne nagyszerű lakomát után ömlött a vér a győztes harcban.
Tehát mielõtt fenyegetést, hogy megöli, vagy rabszolgává minket, kérdezd meg magadtól, melyik a jobb. Ahhoz, hogy az utat a három nem orkok, vagy velük együtt dolgozni, hogy biztosítsa a megsemmisítés egy nagy több ember együtt a lovakat és a kutyákat. Ahogy én látom, ott sokkal több tisztelettel kapcsolatos egyik eredménye, mint a másik. A választás a tiéd.".
Diplomacy:1d20 + 8 ⇒ (10) + 8 = 18
Wow, so many 10's
Perhaps Hadregash does consider my race as an enemy. And perhaps you could feast on us. But before you entertain such ideas, I would ask that you consider my offer. As great as the Bloodshard tribe is, I would think that Hadregash would support the acquisition of more land. I would think that Hadregash would support the enslavement of other humans. And I would certainly hope that Hadregash would enjoy a great feast after spilling blood in victorious combat.
So before you make threats to kill or enslave us, ask yourself which is better. To have your way with three non goblins or to work with them to ensure the destruction of a great many more humans along with their horses and dogs? As I see it, there much more honor associated in one outcome than the other. The choice is yours.

DM CD |


DM CD |

** spoiler omitted **
** spoiler omitted **
He seemed to adopt a slight smirk when Jamros recounted the stories about him. Based on that, you think he does know the common tongue.

Gareth Aldridge |

"If it is alright with you, I will speak common to you. Jamros isn't practiced in Goblin and I feel it would be beneficial to include him in these negotiations.
If this is not alright, then feel free to stop me here and assume that the rest is in Goblin.
You bring up a good point about capturing new lands. I assure you that even during moments of weakness it would be difficult to capture the stronghold of Silverkeep as they would control the tactical advantage in defending it. But I digress.
I'm going to be honest. I like what you've done with controlling this gaggle of goblins here. It is by no means an easy task. And I understand that you want to protect what you have accomplished here, hence you are hesitant to send them out to battle. But think about what you could accomplish if you could instill some discipline in them?
Your goblins grow strong and establish themselves in this society through fighting each other, which is admirable. But on my way into this encampment, I witnessed two very formidable opponents fight each other at the blink of an eye, leading to the death of one. I do not wish to impose upon the Bloodshard traditions, but the first thing that came to mind was what both warriors could have accomplished in battle side by side. Perhaps sending them out to battle against a common enemy would help them to use their training for a clear end? I am sure that their victories would allow for frequent feasts, which will keep morale high. And if they are content under your rule, they will listen to you and respect you more. What say you to that?"
Diplomacy(I'm assuming I'll just keep on rolling these guys whenever I talk):1d20 + 8 ⇒ (11) + 8 = 19

DM CD |

Touched a nerve there, Gareth!

Gareth Aldridge |

BAHAHAHAHAHAHAHAHAHAHAHA
Welp, followed the sense motive tip a little too hard. Sorry gang.
Gareth gives a nervous laugh and says, "Right. Jamros, that's our cue."
Assuming that the Goblins will not attack us on the way out (which may very well be a false assumption), I will make my way towards the entrance with a hand on my sword in case these goblins will not honor the "one hour rule".

DM CD |

That, and you never passed the diplomacy check to improve his attitude toward you from unfriendly to indifferent.
As Gareth and Jamros reach Martin and the horses, the goblin who guided you here emerges into the evening light and approaches you with another goblin, this one wearing garish talismans and fetishes around its neck, following him closely. "Állítsuk le őket!" He yells, "A becsapta minket! Nem követeket minden! MEGÖLNI őket minden mi megvendégel azok húsát!"
Hearing this, the other goblins draw weapons and prepare to attack. All of them have dogslicers, except for your former guide, who wields his sword, and the new one, who carries a staff.
Roll initiative!
You have time to retcon conversation between yourselves before the goblins emerge. I'm just trying to move things along. The vista group is dithering around, so you might get an extra encounter or three while we wait for them to get their act together.
EDIT: Combined DM posts for simplicity's sake.

Jamros Milltell |

While Gareth gives his foolhardy speech about the goblin duels, Jamros tries to int interrupt him but he will have none of it. At the end of the speech, he shouts "YOU FOOL!". As he does so, the small pebbles on the ground begin to circle around him, moving by themselves along the ground. Jamros jumps, relaxes again, and then glances back to the flame icon. "Leave me!" he crys, and the stones speed up slightly before rolling to a stop. I assume this is where the barghest tells us to gtfo. As he turns to rush out with Gareth, a gentle breeze blows over them, then stops.
The duo climbs out of the trapdoor to find...
EDIT:
As Gareth and Jamros reach Martin and the horses, the goblin who guided you here emerges into the evening light and approaches you with another goblin, this one wearing garish talismans and fetishes around its neck, following him closely. "Állítsuk le őket!" He yells, "A becsapta minket! Nem követeket minden! MEGÖLNI őket minden mi megvendégel azok húsát!"
Hearing this, the other goblins draw weapons and prepare to attack. All of them have dogslicers, except for your former guide, who wields his sword, and the new one, who carries a staff.
Initiative: 1d20 + 3 ⇒ (13) + 3 = 16
Where is the trapdoor?On his turn, unless the goblins are within melee range or either Gareth or Martin go before him and make some sort of retreating action, he will take his cross bow out as a standard action and load it as a move action action.

Gareth Aldridge |

The sense motive I got was "The barghest seems more interested in increasing and retaining his control over the goblins than in land or politics. You might be able to use this to manipulate him." Yes the honor duel approach may not have been the best but the barghest was not interested in land or politics. That was Gareth's honest commentary based on the sense motive. I wasn't trying to antagonize him about the honor duels, notice I was talking about a way to help increase his power over the goblins.
Also, the other problem was that I kept on failing my diplomacy checks by a total of 2, 2, and 1 every check. Sometimes you get unlucky.
But no matter. We'll talk this out in character I'm sure if we can make it to safety.
I suppose the last thing I could say is when in doubt, wisdom 7.
Gareth runs out and says to Martin without surveying the situation, "Martin! We gotta get out of here. Now. And don't you dare say anything Jamros. I did way better than you would have."
At some point the Goblins turn on the party and Gareth prepares himself.
1d20 + 3 ⇒ (6) + 3 = 9

Pygrado |

I really don't want to further split the party, but this is what Pygrado would suggest, and we need to friggin' move on.

DM CD |

With great pomposity, Caladrius reaches into his pack, saying "You should have prepared better for this situation. Happily, I have some more lengths of rope. I will want them back, of course." He removes two 50-ft lengths of silk rope and ties them off on the bridge posts standing on his side before tossing the free ends to Pygrado. "Secure them on your end and I'll untie them over here. That way you should have adequate rope to work with."
Normally I don't like to NPC characters, but Caladrius hasn't posted for a week, has the necessary gear to solve this puzzle, and you guys need to get a move on. The goblin group is nearly done with their adventure. This seems a reasonable interpretation of Caladrius's personality to me, although of course Caladrius has veto power over his character's actions.

DM CD |

Goblins' Initiative: 1d20 + 7 ⇒ (1) + 7 = 8
And here we have the world's slowest bunch of goblins!

Martin Stillwaters |

Initiative: 1d20 + 3 ⇒ (15) + 3 = 18
Martin turns from the goblin who was accosting him to face Gareth, "What in the seven hells happened down there!? Get to the horses!"
Moving to the first horse [P7], Martin draws his sword. Once there Martin attempts a quick mount (1d20 + 4 ⇒ (17) + 4 = 21). (DC 20) Succeeding, he takes a swing from atop the horse at the nearest creature [O9].
Attack: 1d8 + 9 ⇒ (7) + 9 = 16
if this is a hit, DMG=1d8 + 4 ⇒ (5) + 4 = 9
"Let's get out of here boys"

DM CD |

There are more horse tracks leading towards the ridge. They were skillfully hidden, but they appear to have been left within the last day.

Gareth Aldridge |

Gareth says, "Martin, the horses are tied down pretty good. We're gonna have to fight our way out of this one."
Move action: Gareth runs to L1, drawing his longbow.
Swift Action: As he runs he eyes the goblin with the talismans on his neck, and calls out "Hey Cayden, you wanna help me out with this little sh*t?" (This is me smiting evil)
Standard Action: He fires one shot at the talisman-clad goblin, but on its way, the arrow seems to come to life, as if it is determined to hit its target.
To hit:1d20 + 7 + 3 ⇒ (16) + 7 + 3 = 26
Damage:1d8 + 2 + 3 ⇒ (8) + 2 + 3 = 13
(If the caster is not evil aligned, take off 3 damage and 3 attack from each roll.)

DM CD |

The next morning, if I recall correctly.
Jamros spends too long drawing and loading his crossbow to attack the goblins.
Gareth moves away from the main fight to fire at the goblin shaman, but a bush obscures his foe.
20% miss chance from concealment: 1d100 ⇒ 86
His aim is true, and his arrow strikes the goblin between the eyes, killing it instantly.
Seeing Gareth's deadly accuracy, two goblins charge in from the north and move to attack him, although only one can reach him this round.
Goblin attack: 1d20 + 4 ⇒ (6) + 4 = 10
His attack falls far short of connecting, however.
One goblin, seeing Jamros's vulnerability charges him, swinging a dogslicer at the halfling.
Goblin attack: 1d20 + 6 ⇒ (1) + 6 = 7
Rolling to confirm the fumble: 1d20 + 6 ⇒ (18) + 6 = 24
But in his rush his swing is well off target (fumble not confirmed).
The remaining goblins attempt to swarm Martin and his horse.
The goblin in R9 attempts to sneak behind Martin to Q6.
Acrobatics to tumble: 1d20 + 7 ⇒ (11) + 7 = 18
He manages to deny Martin and his mount the opportunity to strike him as he tumbles around, and swings his blade at the horse.
Dogslicer Swing: 1d20 + 4 ⇒ (3) + 4 = 7
His swing also falls shy of its target.
The goblins who moved to Q9 and P9 also strike at the horse.
P9 Attack: 1d20 + 4 ⇒ (18) + 4 = 22
P9 Damage: 1d4 ⇒ 2
Q9 Attack: 1d20 + 6 ⇒ (20) + 6 = 26
Q9 Confirmation Roll: 1d20 + 6 ⇒ (2) + 6 = 8
Q9 Damage: 1d4 + 1d6 ⇒ (2) + (5) = 7
One goblin scores a shallow graze on the horse's front leg, while the other inflicts a deep cut to the horse's chest.
The lead goblin swings hard at Martin's horse, hoping to force the warrior to fight on foot.
Two-handed power attack: 1d20 + 5 ⇒ (11) + 5 = 16
Damage roll: 1d8 + 7 ⇒ (3) + 7 = 10
Following the goblin's mighty blow, Martin's horse goes down headless, and the goblin cleaves through to strike at Martin.
Cleave attack on Martin: 1d20 + 6 ⇒ (6) + 6 = 12
But his blow goes wide as Martin tumbles off his fallen mount.
Round 2, fight!

Martin Stillwaters |

"Damn, that was my horse. You'll pay for that you little rodents."
Martin Takes a full round attack,
Sword @ Goblin in O9: 1d20 + 6 ⇒ (20) + 6 = 26
Dmg: 1d8 + 4 ⇒ (7) + 4 = 11
Shield @ Goblin in Q9: 1d20 + 6 ⇒ (5) + 6 = 11
DMG: 1d6 + 4 ⇒ (3) + 4 = 7
Plus BullRush: 1d20 + 7 ⇒ (2) + 7 = 9
5ft step back to O7

Gareth Aldridge |

On his turn, barring anything that would drastically change the situation.
Gareth chuckles at his shot on the fallen shaman and says in Goblin, "Hogy mi ebben a megtiszteltetés párbaj, te szánalmas kis vakarcs? Rendben, aki a következő lépés?"
He turns his attention to the next two goblins that have seemed to charge him. He takes a step back into L0 and rapidly fires off two shots at the goblin who swung at him the previous round(K2).
Rapidshot:
First attack:1d20 + 6 ⇒ (2) + 6 = 8
If hit, damage:1d8 + 3 ⇒ (4) + 3 = 7
Second attack:1d20 + 6 ⇒ (11) + 6 = 17
If hit, damage:1d8 + 3 ⇒ (3) + 3 = 6
"How's that for an honor duel, you pathetic little runt? Alright, who's next?"
ALSO, JOHNNY CONFIRM YOUR CRITICAL!!