DM Bloodgargler's Hell's Rebels

Game Master Camris

“The Lucky Bones was, to the public, a gambling hall and opium den.
In truth, the building was a front for a guild of thieves and abductors known as the Gray Spiders.
The full might of the Order of the Torrent came down on them, and when they were done, the Gray Spiders were no more.
But then Lictor Yehl, made the curious choice to seal the Lucky Bones. It was discovered that Yehl planned to return to the complex to loot it.
Yehl and the others were expelled, but no one ever followed up with the Lucky Bones.
Lictor Arcamo was ashamed of the entire episode and forbade any of the rest from investigating it, and in time, it all mercifully slipped from memory.
But those chambers still exist below the ruined gambling hall—chambers that were never mapped or officially reported. For all intents and purposes, they do not exist.
Sounds to me to be the perfect place for a rebellion to set up shop... provided someone first scouts the place out to ensure nothing unwanted has moved in!”

OVERVIEW COMBAT MAP


751 to 800 of 3,136 << first < prev | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | next > last >>

Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril works the scene to the best of her ability.
Perception: 1d20 + 3 ⇒ (8) + 3 = 11
Knowledge:Local: 1d20 + 6 ⇒ (4) + 6 = 10
Diplomacy (Gather Info): 1d20 + 8 ⇒ (11) + 8 = 19


Asha + Idril:
No one knows much of anything. The victim did cry out, and people came to the scene quickly after. No one was spotted leaving the scene, and no other sign of the assailant was discovered.

One tiefling tells Asha that they are afraid the residents of the Devil's Nursery are nearly riled up enough to riot if this goes much further.

When Asha and Idril return, Zea asks if you're ready to be shown the next crime scene.
"The nearest one is the one I discovered.. the most recent."

Dark Archive

Male Human (Chelaxian) Urban Ranger 5 | HP 23/52 | AC 18 T 13 FF 15 | Fort +7 Ref +8 Will+4 | Initiative +3 | Perception +12 (+14 Trapfinding) | Conditions: None

"I'm ready if you are." Erodel says.


Male Notice d8 Human AG d6, SM d10, SP d6, ST d6, VI d6 | Pace 6, Size 0, Parry 5, Tough 7(2) | Power Points: 20/20 | Wounds: 0 |

"Yes, I believe we have learned all we can here for now. A piece of the puzzle, but clearly we need more of them."


Zea leads you a couple hundred feet east then a half-block south to a the center of a narrower alley.. blood-splattered walls and cluttered with debris, random refuse.. discarded broken bits.

There are few windows facing this way on the two-story stone buildings on either side of the thirty-foot long - five foot wide alley. None of the windows are on the first floor, and there are no doors within sight.

She points to the south side of the alley to indicate where she was that night. "I was not far away when I heard the scream... and arrived to find the body... maybe fifteen seconds after the screaming stopped. I saw nothing... no one else."


Male Notice d8 Human AG d6, SM d10, SP d6, ST d6, VI d6 | Pace 6, Size 0, Parry 5, Tough 7(2) | Power Points: 20/20 | Wounds: 0 |

"Fifteen seconds..."
Indio's mind begins to tick off possibilities as he considers the very limited time-frame.
Obviously one possibility is that she is wrong on the time, or is telling a lie.
However, it is too early to draw those conclusions yet.
There was no weapon found, so even if there was an assailant far enough away that they would not have been suspected, the weapon would remain.
An invisible assailant perhaps? Or one who struck from the rooftops?
A throwing weapon that disintegrates when touching blood?
Hmmm...

Dark Archive

Male Human (Chelaxian) Urban Ranger 5 | HP 23/52 | AC 18 T 13 FF 15 | Fort +7 Ref +8 Will+4 | Initiative +3 | Perception +12 (+14 Trapfinding) | Conditions: None

Sense Motive: 1d20 + 3 ⇒ (16) + 3 = 19

"Fifteen seconds? That's awful fast."


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Again Idril works the scene to the best of her ability.
Perception: 1d20 + 3 ⇒ (16) + 3 = 19
Knowledge:Local: 1d20 + 6 ⇒ (8) + 6 = 14
Diplomacy (Gather Info): 1d20 + 8 ⇒ (2) + 8 = 10


Male Notice d8 Human AG d6, SM d10, SP d6, ST d6, VI d6 | Pace 6, Size 0, Parry 5, Tough 7(2) | Power Points: 20/20 | Wounds: 0 |

"And when you discovered the body, what did you see? Think back please..."


Male Gnome Investigator/5

Sorry guys. Things got hectic but I'm back. Where do u want me?

Perception:1d20 + 8 ⇒ (10) + 8 = 18
Knowledge:Local:1d20 + 4 ⇒ (4) + 4 = 8
Sense Motive:1d20 + 6 ⇒ (2) + 6 = 8

The gnome tea merchant,who had been uncharacteristically quiet in almost trance like contemplation,jerked to life upon seeing the crime scene.

He did fancy himself an urban sleuth,after all...


There are no discernible tracks... nothing stands out at first.
Amongst the clutter of debris in the alleyway, Idril and Bastargrae happen to discover a bloody tooth... healthy and whole.

"I'm sorry.. I truly saw nothing." She then arches an eyebrow noting the discovery. "Odd...."

Erodel:
You don't get the impression she is withholding any information. There is nothing suspicious in her behavior or speech.

Dark Archive

Male Human (Chelaxian) Urban Ranger 5 | HP 23/52 | AC 18 T 13 FF 15 | Fort +7 Ref +8 Will+4 | Initiative +3 | Perception +12 (+14 Trapfinding) | Conditions: None

Noting the discovery of the tooth, Erodel begins to search the area for further signs of a struggle or any tracks that lead to the assailant or the victim.

Perception: 1d20 + 7 ⇒ (6) + 7 = 13


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

"Ew." Idril said closely examining the tooth.
Can I tell if it's human?
Int check: 1d20 + 1 ⇒ (19) + 1 = 20


Male Notice d8 Human AG d6, SM d10, SP d6, ST d6, VI d6 | Pace 6, Size 0, Parry 5, Tough 7(2) | Power Points: 20/20 | Wounds: 0 |

"Ah well, now we may be making progress..."


"Allow me to show you the other location... I have a few things to do before nightfall, and like most others here... I'd rather not be out after dark."
Zea leads you to another alley a few hundred feet to the south and one block west. "This is where the first victim was found"
After searching the area as you have the others, you find no other signs or clues.

Zea sighs... "I wish there was more to go on... I hope the lack of clues will not lead you to give up on the matter."

Idril:
Humanoid.. very likely could be tiefling


Male Notice d8 Human AG d6, SM d10, SP d6, ST d6, VI d6 | Pace 6, Size 0, Parry 5, Tough 7(2) | Power Points: 20/20 | Wounds: 0 |

Indio waves Zea's fears away with one hand.
"Perish the thought, the very LACK of clues just makes the mystery more interesting.
And we always rise to a challenge."


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Looking at the tooth, Idril frowned.
"Well, humanoid anyway. Human-ish? Maybe Tiefling?" She mused aloud.


Male Gnome Investigator/5

Bastargrae plucked thoughtfully at his chin as he contemplated as to why a tooth of all things would have been left behind at the scene of the murder.

.... Curious. Perhaps the killer attempted to take the tooth as a trophy and dropped it.Like a goblin or other savage humanoid. Then again,an individual with a tooth fetish like a demented dentist?

Then again,did Kintargo even have goblinoids in it?

1d20 + 7 ⇒ (13) + 7 = 20Know:Local
1d6 ⇒ 1Use inspiration 2/3 remaining


Female Half-Elf (Wildborn) Oracle (spirit guide) 3 - HP: 13/23 | AC 15 T 11 FF 14 | Fort. +2 Ref. +2 Will +3 | Perception +8, Initiative +1

Asha nods vigorously to reinforce Indio's words and reassure Zea of their commitment. It was quite obvious that Indio knew what he was doing and perhaps Idril as well had some experience with investigative matters. She tried to stay out of their way as she looked around, the meagre clues they had collected so far jumbled in her mind.

Perception: 1d20 + 7 ⇒ (2) + 7 = 9
Intelligence: 1d20 + 2 ⇒ (7) + 2 = 9

Perhaps there was something she could do... Turning to Zea, she asks: "Do you know where the bodies might be now? Perhaps if we examine them we may learn more."


Zea shakes her head in response to Bastargrae's thoughts...
"Not impossible I suppose. I know of no such thing having been sighted in the Devil's Nursery... and with our.. distrust of outsiders, I'm fairly sure word of a goblins or the like would have gotten to me."

She responds to Asha...
"Cremated.. as is our custom. We have a had horrible experiences with vengeful spirits in the past."

She directs her words primarily to Indio - likely due to his statement...
"I am not giving up either.. Should I hear of something relevant, where might I find you?"


Male Gnome Investigator/5

Miss Longroad's coffeehouse or my Blue Tea Brews,said Bastargrae,offering a billpost advertising his business from beneath his tophat.


"Very well... good day to you all."

what's next? It is around 3pm


Male Gnome Investigator/5

1d20 + 7 ⇒ (16) + 7 = 23 Gather Info
1d20 + 8 ⇒ (4) + 8 = 12 Perception

At the pretense of selling his wares, Bastargrae returned to the tiefling dominated Nursery pushing his cart and serving tea at a discounted price to gather any information pertaining to anything relevant to the mystery at hand.

Tea! Candies! Hot or cold! Chat and sip awhile,Blue Tea Brewery style!he called over the squeak of his cart's wheels.

1d10 ⇒ 9 Earnings

As he went,he made a note to observe his surroundings to pick up anything he could piece together to these ritualistic murders.

To himself he mused,A repressed minority preyed upon due to being barely a step above slaves. Acceptable targets for predators not to draw much concern due to being dregs of the city's citizens.Yet the taking of teeth is a curious element to consider...


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

"Hm." Idril mused aloud. "Arent we just assuming the victims were chosen at random? Maybe they were connected somehow."


Male Notice d8 Human AG d6, SM d10, SP d6, ST d6, VI d6 | Pace 6, Size 0, Parry 5, Tough 7(2) | Power Points: 20/20 | Wounds: 0 |

"Naturally, however, the first thing that will come up when looking at similarities is that they were all thieflings.
A race well known for suffering persecution beyond what is normal for other "outcast" races.
Moreover, they are found more common here in Cheliax than any other part of the world, and despite this fact, and despite the fact that their...ah...conception is something of an honour in our society, the result is seen with even less kind eyes here.
One could almost say that the disappearance of as many of them as possible would be well in line with the plans our new lord and master has for our city.
Not only would getting rid of them increase this city's stature, it would allow the demolition and restructuring of the area they now occupy."

Dark Archive

Male Human (Chelaxian) Urban Ranger 5 | HP 23/52 | AC 18 T 13 FF 15 | Fort +7 Ref +8 Will+4 | Initiative +3 | Perception +12 (+14 Trapfinding) | Conditions: None

"That's an interesting, and certainly logical, theory, Indio." Erodel admits as he tries to follow the thought process.

"So what's the next course of action?" the ranger asks the others, Indio in particular. "I'm pretty decent in a fight, but this whole planning thing isn't a strong suit for me."


Male Notice d8 Human AG d6, SM d10, SP d6, ST d6, VI d6 | Pace 6, Size 0, Parry 5, Tough 7(2) | Power Points: 20/20 | Wounds: 0 |

"The first thing we do is to find out more about our currently only physical lead, the tooth.
Besides that, what we require more than anything is further information.
One possible lead we can research for example is the previous spree of this killer.
If it is somehow the same killer, we may be able to glean some information, and even if it is merely someone using that alias as a cover, they may still follow the modus operandi enough to give us some insight."

"While I do understand that we should not work slowly, since it might cost lives, we can only save as many lives as possible by stopping not only the killer, but also the reason why the killings happen.
And for that, we need to not only gather information, but also to verify and discard any false information which might be out there."


Female Half-Elf (Wildborn) Oracle (spirit guide) 3 - HP: 13/23 | AC 15 T 11 FF 14 | Fort. +2 Ref. +2 Will +3 | Perception +8, Initiative +1

Heal: 1d20 + 6 ⇒ (11) + 6 = 17 Can Asha tell anything more about the tooth?

Asha follows the conversation between Erodel and Indio with interest, but does not interfere, criminal investigation being something she is quite unfamiliar with. At the mention of information, she perks up slightly. "I know a few people around here, I can ask around. Only... I don't know what to ask."


Male Notice d8 Human AG d6, SM d10, SP d6, ST d6, VI d6 | Pace 6, Size 0, Parry 5, Tough 7(2) | Power Points: 20/20 | Wounds: 0 |

Indio begins to slowly stroke his moustache as he considers.
"Yes...what exactly should we inquire about..."

After a few moments of silence, Indio smiles slowly.
"Ah, naturally.
If we cannot determine what we need to know, let us focus on what we do know for now.
As already state, we know that the victims all relate in as much as they share a common racial connection, but it strikes me that they do have one more thing in common worth considering.
Namely the area where they were killed."

"We must not discount the idea that the first one may be a result of the second.
Or vice versa.
What else do we already know?"


Asha inspects the tooth, but discovers nothing new... just a healthy and whole humanoid tooth.

Bastargrae will be off for a couple hours.. anything else you care to do.. or anywhere else you care to go? I can think of one slim lead, and one spot to possibly investigate - though I'd be pretty impressed if you came up with either... not much to go on at the moment. Calling it a day might be the best option for now.


Male Gnome Investigator/5

Re-reads Player's Guide for clues..... Ah-HA.

DM:
What caused Professor Mangvhune of the Alabaster Academy to become the city’s most infamous serial killer?

1d20 + 8 ⇒ (14) + 8 = 22

As Bastargrae trundled along Kintargo's backstreets and alleyways of the area dubbed the Nursery,chatting with its suspicious tiefling denizens and Hawking his wares,he found himself pondering throughout.

If I were a betting gnome, I'd wager we have ourselves a serial killer of sorts that preyed upon tiefling victims. A common occurrence amongst an urbanscape,even Kintargo's...At this realization,another obscure bit of lore emerged.

Bastargrae nearly dropped the mug of tea he'd been handing to a tiefling girl with a forked tongue, bowing sheepishly before turning away to retrieve his obsession log from beneath his poncho.

Ah,I see!

Perhaps the culprit was a copycat of sorts? Trying to to emulate another? Like the infamous Professor Mangvhune, Kintargo's worst perpetrator of serial slayings since it's foundation. Despite there being evidence and undeniable proof of his guilt,the most puzzling and perhaps the most daunting fact was no one knew the motives. Only speculations.

As a sleuth himself, Bastargrae fully intended to discover exactly why one of Alabaster Academy's esteemed faculty would become such a bloodthirsty fiend.

And he believed he knew just what their killer could be!


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril rubbed her eyes.
"Well, I'm out of ideas. Maybe we should head back to base and start thinking of ways to raise money..."


Male Notice d8 Human AG d6, SM d10, SP d6, ST d6, VI d6 | Pace 6, Size 0, Parry 5, Tough 7(2) | Power Points: 20/20 | Wounds: 0 |

"Perhaps, it may indeed be time to slip into sweet Morpheus's arms. Most good work is indeed done with a solid plan, and it is true that a rested mind is better for making such."


Bastargrae:
What you uncover with gather information is that the tieflings on the verge of rioting if the killers are not caught - because of the total lack of response by the authorities. There had been a few tirflings earlier that day riling up citizens to do such a thing outside the charnel house where the victims were cremated.

(you don't have knowledge local, so treating your roll as an Intelligence check)
You can't be sure why Prof Mangvhune is considered the most notorious. His crimes may have been particularly vicious and without comprehended reason.

You reconnect with Bastargrae before making your way back to the Wasp Nest. More locals are in the streets now.. on their way to grimy and odorous food stalls, or the tenements and hovels within the slums.

Dark Archive

Male Human (Chelaxian) Urban Ranger 5 | HP 23/52 | AC 18 T 13 FF 15 | Fort +7 Ref +8 Will+4 | Initiative +3 | Perception +12 (+14 Trapfinding) | Conditions: None

"Find anything interesting, Bast?" Erodel asks as the group makes their way back to the Wasp's Nest.


Female Half-Elf (Wildborn) Oracle (spirit guide) 3 - HP: 13/23 | AC 15 T 11 FF 14 | Fort. +2 Ref. +2 Will +3 | Perception +8, Initiative +1

Asha is quite dejected about the scarcity of the information they have managed to turn up. She follows the rest towards the Wasp's Nest, stopping here and there to exchange a few words with the locals in the streets, trying to reassure them that something is being done.

Diplomacy to try and defuse the situation somewhat: 1d20 + 10 ⇒ (12) + 10 = 22


Male Gnome Investigator/5

Bastargrae stirred several lumps of sugar into his tea with a silver spoon plucked from the brim of his top hat.He sat on the edge of a table with his legs crossed,the few earnings he'd made from his peddling sitting beside him in a teacup to be added to the rebellion's coffers.

Sipping delicately,the gnome sighed,Not much,I fear. What little I could gather was that the tiefling occupants of the Nursery are on the very verge of rioting if those responsible aren't dealt with. Understandable considering Cheliaxians views on tieflings in general and the total disregard from the authority--those appointed by House Thrune, unfortunately. I been witnessed a few of the more vocal ones loitering outside the charnel house trying to incite their fellows.


Male Gnome Investigator/5

Setting his drained cup aside, Bastargrae frowned at the conclusion that could see forming. I'm afraid if we don't solve this soon, we'll have another Night of Ashes in the Devil's Nursery and who knows what else the Thrunies will throw at us,he fretted.


Male Notice d8 Human AG d6, SM d10, SP d6, ST d6, VI d6 | Pace 6, Size 0, Parry 5, Tough 7(2) | Power Points: 20/20 | Wounds: 0 |

"Ah..."
Indio taps his cane against the floor.
"Of course, if they are not driven out by the killer, they will riot, and when they do riot, the lord and master of our town has a perfectly justifiable reason to use force to subjugate and expel them...or worse.
It fits well with my previous conjecture, but it does unfortunately not bring us closer to an answer."


Male Gnome Investigator/5

I propose...That we stake out the Devil's Nursery. Lay a trap for the killer and engage them.

Dark Archive

Male Human (Chelaxian) Urban Ranger 5 | HP 23/52 | AC 18 T 13 FF 15 | Fort +7 Ref +8 Will+4 | Initiative +3 | Perception +12 (+14 Trapfinding) | Conditions: None

"I like that idea." Erodel says with a grin. "Certainly beats sitting around here and waiting."


Male Notice d8 Human AG d6, SM d10, SP d6, ST d6, VI d6 | Pace 6, Size 0, Parry 5, Tough 7(2) | Power Points: 20/20 | Wounds: 0 |

"Hmmm...
Indeed, there is nothing to stop us from taking an active part while our auxiliary members continue to probe the underbelly of the city for more clues."


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

"Sounds good to me! Otherwise we'd have to start thinking about... ugh... fund raising." Idril said with a shudder.


Male Gnome Investigator/5

Then we're in agreement. But who to go and who to stay on standby?mused Bastargrae. I,for one,am not much use in combat but I will still go regardless.


Female Half-Elf (Wildborn) Oracle (spirit guide) 3 - HP: 13/23 | AC 15 T 11 FF 14 | Fort. +2 Ref. +2 Will +3 | Perception +8, Initiative +1

Asha is bustling about, serving tea and other refreshments to the rest of the group, too anxious to sit still. At the gnome's proposal she perks up, glancing hopefully at the others. "I'll go, too. I... I can't fight, but I can be of use in other ways." She gives Erodel a concerned look, afraid he might veto her tagging along. The man clearly knew his thing when it came to fighting and he might not appreciate her being underfoot in a potentially violent situation.


1d100 ⇒ 2
1d100 ⇒ 86

You see fewer and fewer residents about as curfew comes along.
A little after 9 o'clock, you hear yelling.. seconds later four tieflings run past the alley where you are. You hear the sound of armored individuals giving chase.

stealth to hide from what is likely a dottari patrol, intervene, or... ?

Dark Archive

Male Human (Chelaxian) Urban Ranger 5 | HP 23/52 | AC 18 T 13 FF 15 | Fort +7 Ref +8 Will+4 | Initiative +3 | Perception +12 (+14 Trapfinding) | Conditions: None

Erodel's first instinct is to go to help the tieflings, but looks to the others, Indio in particular before doing so.

Stealth (if that is route chosen): 1d20 + 8 ⇒ (13) + 8 = 21


Male Gnome Investigator/5

Dang. Perfect opportunity to use caltrops!


Male Notice d8 Human AG d6, SM d10, SP d6, ST d6, VI d6 | Pace 6, Size 0, Parry 5, Tough 7(2) | Power Points: 20/20 | Wounds: 0 |

Stealth: 1d20 + 2 ⇒ (13) + 2 = 15
"Do we have a way to slow them down? We cannot risk involving ourselves in combat, but if we could buy them a few moments of extra time..."

751 to 800 of 3,136 << first < prev | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / DM Bloodgargler's Hell's Rebels All Messageboards

Want to post a reply? Sign in.