| Jonagher Witt |
Isandril, Jonagher (you may use your previously posted rolls if you choose), Origen, Bran, Torden, Yuuwa are up for their ROUND 4 actions
Yes. Apply the previous posted rolls to creature #2 as Jonagher positions himself to help Torden.
| Isandril Velahrn |
I forgot to include the -2 penalty to attack and damage rolls for being sickened. Please adjust accordingly your DMness.
Yuuwa Majid
|
Yuuwa grunts with grim satisfaction, before dodging to N9 and avoiding another attack from her pet beastie. "Thats right. Stay focused on me. HeeYa! Someone feel free to flank bugger, I need to check on the other passengers!"
4th round
Move Action: 5' step in N9
Standard attack: Another Icicle Bolt (#3 of 6)
Yuuwa's forth round action directed at Beastie#1
Ranged Touch Attack 1d20 + 1 - 2 ⇒ (18) + 1 - 2 = 17
Dmg 1d6 + 1 ⇒ (6) + 1 = 7
Shh continues to move backwards towards the unconscious people. M8 Putting herself between those unable to defend and any beasts.
5th round
Move Action: 5' step to M8
Standard attack: Another Icicle Bolt (#4 of 6)
Directed at Beastie#1 (if still alive) or #6
Attack 1d20 + 1 - 2 ⇒ (6) + 1 - 2 = 5
Dmg 1d6 + 1 ⇒ (2) + 1 = 3
| Origen Leanthris |
Round 4
"Thanks, Yuuwa!" Origen glances to the south, where Torden faces off against two of the creatures. He moves to get a better shot, then fires a bolt of acid at the nearer one. Unfortunately, it fails to connect.
OOC and Rolls
Origen will delay till after Bran's action. He'll then take a move action to move to Bran's old position at P10. His standard action will be to fire an acidic ray at Creature #2.
Acidic Ray: 1d20 + 3 - 3 ⇒ (4) + 3 - 3 = 4
Damage, if relevant: 1d6 + 2 ⇒ (3) + 2 = 5
| Torden Ironcask |
CONFOUND IT! i just changed this and already forgot about it. At first I headed to the drum in order to fascinate the things, then realized the combat would mean that is of no use.
Round 4 edit
"Form a circle! Gain your bearings! Stand your ground!" Torden yells, still trying to shake the effect of whatever put him to sleep and eventually on the beach. He worries that Jonagher might soon find himself pinched (in more ways than one), so he begins babbling loudly and waving his arms.
Cast lesser confusion on creature #2--due to its proximity to Jonagher
| DM Berwick |
Important change from 3.5: 5 ft. step NEVER provokes AoO! Sorry about that, thought I had you all in a cascading AoO o' DOOM! Hee hee!
The creature Isandril steps up to lashes out with both claws and tail as Isandril closes to attack it. His lashes out at nothing with a claw and the stinger, but connects with the other claw. Attack hits! -1 HP; 16/17 HP
Isandril thrusts twice, in rapid succession, and the creature just barely dodges out of the way. Attack misses!
As Jonagher steps up, the creature turns and strikes out with two claws and a stinger, catching nothing but shadow and wind as Jonagher dances past each attack.
Jonagher moves forward to one of the creatures menacing Torden, and strikes out with his short sword. His blade finding flesh beneath the chitin. Attack hits!
As Bran steps forward, both the creatures he was moving towards lash out with a full assault of claw and stinger. The creature on his right misses completely, but the creature on his left connects with an errant claw attack, causing a minor flesh wound. Attack hits! 1 claw, -1HP 17/18 HP
Bran steps forward, slashing at the creature his blade is rebuffed by the creature's shell. Attack misses!
As Origen moves past Yuuwa to stand where Bran had, the two creatures on either side take advantage of his distraction to stike out with stinger attacks. But he dances out of the way of both attacks. Both AoO miss!
Origen dodges past the incoming stinger attacks, and fires a bolt of acid at the creature coming at Torden. The acid misses and puddles in the sand and hisses and smokes. Attack misses!
As Torden starts casting, the creature on his left lashes out with a stinger attack to take advantage of his distraction. It misjudges the distance and fails to connect. AoO Misses!
Torden babbles and waves his arm at the creature facing Jonagher to no effect.
Yuuwa's icicle bolt pins another creature to the ground. Killing it instantly.
For reference: AC is 14, touch AC is 12 on these creatures.
Some of the dice rolls don't match up, I forgot that creature #1 had already taken its turn, so disregard all the rolls, the results posted above and the status of the attacks (i.e. Hits, Misses) in the rolling section are still valid.
| DM Berwick |
Round 5
Creature #2:
The creature fighting Jonagher lashes out with its claw attacks. Snapping at nothing with both. Attacks miss!
Creature #4:
The creature in front of Bran moves quickly and snaps at Bran's shins. It's claws snap shut on Bran's armor. Attack misses!
Creature #5:
Waving it's claws menacingly, the creature between Bran and Isandril moves and snaps at both. Both of it's attack miss as the creature tries to focus on too many targets. Attacks miss!
Creature #6:
The creature back near Torden, rushes towards the gear pile that Torden is next to, and lashes out with both claws. It's claws catch on the gear next to Torden. Attacks miss!
Creature #7:
The creature in front of Isandril, circles to his left, and strikes out with both claws. It also misses with all attacks! Attacks miss!
Isandril, Jonagher (you may still use your previously posted roll if you choose), Origen, Bran, Torden, Yuuwa are up for round 5 actions
| Isandril Velahrn |
Blaming his waking up from unconcsiousness only moments ago for his lack of aim, the elven warrior once again attacks with both swords.
Round 5
Like before, both attacks aimed at 7 (S12). If dead after the first one, then the second attack goes to 5 (Q12).
Main hand:
Melee attack (masterwork short sword) 1d20 + 4 - 2 ⇒ (6) + 4 - 2 = 8
Damage (piercing) 1d6 + 2 - 2 ⇒ (4) + 2 - 2 = 4
Off-hand:
Melee attack (masterwork short sword) 1d20 + 4 - 2 ⇒ (12) + 4 - 2 = 14
Damage (piercing) 1d6 + 1 - 2 ⇒ (6) + 1 - 2 = 5
Yuuwa Majid
|
Copy and pasted from Yuuwa's previous post:Her 5th round action of total uselessness but good intentions.;-)
Yuuwa continues to move backwards towards the unconscious people. M8 Putting herself between those unable to defend and any beasts.
5th round
Move Action: 5' step to M8
Standard attack: Another Icicle Bolt (#4 of 6)
Directed at Beastie#6
Attack 1d20 + 1 - 2 ⇒ (6) + 1 - 2 = 5
Dmg 1d6 + 1 ⇒ (2) + 1 = 3
Realizing she is no longer directly threatened, she examines the gear pile in preparation for her 6th round actions.
| Jonagher Witt |
Yes. Go ahead and use Jonagher's final pre-roll against the nearest crustacean. Seeing that Torden still appears to be unarmed, Jonagher is doing his best to protect the dwarf from getting hit.
| Origen Leanthris |
Wary of the creatures' long stingers, Origen steps back toward Yuuwa. Then he casts a familiar-sounding spell. Suddenly, the creatures fighting Torden and Jonagher must scrabble for their footing as the sand is covered with slippery grease.
Origen takes a 5' step to O9. His standard action is to cast grease on R7, R8, S7, S8. Because of his delay last round, he's now after Bran in the order.
| DM Berwick |
Round 5
Isandril swings with both swords, missing with his first attack, but connecting with his second. He skewers the creature to the ground, its green blood running out upon the sand. 2nd Attack Hits! Creature #7 is dead!
Jonagher lashes out with his blade, and buries it into the creature in-front of him. It shudders once, and goes limp. Attack hits! Creature #2 is dead!
Bran brings his blade down in a vicious chop, and cuts a creature in half. Attack hits! Creature #5 is dead!
Origen steps back and casts a familiar and effective spell. The sand is suddenly darker, coated with a slippery surface. The creatures eight legs dance suddenly, but it maintains its footing. Creature makes save!
And, retrieving any item from the pile is just a standard action. Though I do believe that it provokes an attack of opportunity.
Also, I need a round 5 action from you. The check I called for was a free action, so I still need a standard and a move equivalent.
Yuuwa steps back, placing herself between the unconscious folks and the creatures, and fires off another icicle. It flies wide and thuds into the sand. Attack misses!
- Creature #6: Ref save vs Grease (DC 14): 1d20 + 1 ⇒ (13) + 1 = 14
[list]
You guys are making headway! And...I just realized that I have been doing poisons wrong, however since the mistake is in your favor, it stands as it was with no retcon. I shall be more attentive in the future.
Just need a round 5 action from Torden, and then we shall continue.
EDIT: MAP
| Torden Ironcask |
Distraught at the lack of effect from his spell, Torden takes a step back from the creature P7 . Then he turns and searches for his warhammer in the pile of items.
"Guess I'll have to smash the brain out of ya," he mutters. His heart races as he fears the beast might sting him whilst he searches.
| DM Berwick |
Tail end of Round 5
As Torden jumps back to put distance between him and the creature, it lashes out with its stinger as his gaze searches the pile quickly for his hammer. The stinger thumps in the sand where Torden's feet just where. Attack of Opportunity misses!
Torden finds his hammer, and holds it comfortably as he drops into a more martial stance.
Round 6
Creature #4
The creature in front of Bran lashes out with its tail again, and hits the sand between his feet. Attack misses!
Creature #6
The creature near Torden moves towards him, claws raised up for the attack. It dances for a moment on the sand, legs working furiously to maintain footing, and it inches its way through the area to stand before Torden and lash out with both its claws. Missing with both. Both attacks miss!
Okay, Round 6 actions from the crew.
As a minor note, feel free to read through the Rolls & Actions section when and wherever I post them. It's kinda dry reading, but you are more than welcome too it if you choose.
| Isandril Velahrn |
Having dealt with the creature menacing him, Isandril looks around to see if there are any more left and sees one of them in combat with the human warrior. The elf quickly makes his way there, intending to flank it and end the fight.
Round 6
Moving to O13 and attacking 4 (O12). Unless I am mistaken, Isandril and Bran are now effectively flanking the creature so I am including a +2 bonus to attack. If I am wrong, please adjust accordingly.
Main hand:
Melee attack (masterwork short sword) 1d20 + 4 + 2 - 2 ⇒ (6) + 4 + 2 - 2 = 10
Damage (piercing) 1d6 + 2 - 2 ⇒ (6) + 2 - 2 = 6
| Isandril Velahrn |
"Ha! It would seem it has happened the other way around, friend," Isandril quips as, while his own strike misses the creature, Bran manages a telling blow against it.
| Jonagher Witt |
Jonagher gingerly picks his way through the greasy sand, past the recently slain creature and then behind the other one threatening Torden.
Moving half speed through the grease area of effect to R7. Acrobtics check vs. DC 10... 1d20 + 7 ⇒ (13) + 7 = 20
"Never fear," the half-elf quips to the dwarf, "Help has arrived!" He thrusts forward with his blade to catch their opponent by surprise.
Flanking bonus of +2 should offset the sickened condition of -2.
Melee sneak attack from flanked position... 1d20 + 4 ⇒ (19) + 4 = 23
Damage with sneak attack bonus and sickened penalty, if applicable... 2d6 - 2 ⇒ (4, 2) - 2 = 4
EDIT: Confirm critical threat... 1d20 + 4 ⇒ (19) + 4 = 23
Additional critical damage, if applicable... 1d6 ⇒ 2
Yuuwa Majid
|
Yuuwa picks out her shield and trident from the loosely stacked pile. Donning the shield and holding the trident, she will move as her next action (round 7) to O6 to shield the unconcious passenger from the battle between Torden, Jonagher and the giant scorpion.
Round 6 actions
Standard action: Picking up and arming herself with Trident
Move Action: Donning Shield.
AC increased by 1. Now to AC 15 (+4 Chainshirt, +1 Shield)
| Origen Leanthris |
Origen looks around the battlefield, ready to send a bolt of acid toward any of the scorpion-like creatures that still stand.
DM Berwick, please use his rolls from Wednesday night's post in the OOC thread. But given the way that everyone else rolled, I doubt he'll need to cast.
| DM Berwick |
I will update a little later this morning...after some sleep...but I just wanted to pop in and say...GREAT JOB! I am going to have to increase their hardiness and their individual CR's next time, rather than just increase the numbers. Thank you guys for this. See you soon,
Me
| DM Berwick |
Isandril circle's around the creature, and with it's attention divided, it gets skewered by Bran's slashing attack with his longsword.
Creature #4 DEAD!
Torden turns, and bashes apart the creature's head! Creature #6 DEAD!
END OF COMBAT ROUNDS
Soon after Torden's hammer decidedly ended the battle, the waves of nausea pass, and you hear the other people on the shore begin to stir. All of them seem in a similar state to you when you woke up, and a few start vomiting on the sand.
The Sickened condition passes, Origen no longer feels the sting of the poison or its effects, and the other passengers are waking up.
| Origen Leanthris |
"Is everyone all right?"
"Does anyone know how we got here? My last memory is eating Cookie's glop in the captain's cabin. After that, it's all a blank."
As he talks with his friends, Origen walks to the equipment pile and reclaims his hat. After donning it, he looks around to see if the noise of fighting has attracted any more of the creatures.
Perception: 1d20 + 6 ⇒ (18) + 6 = 24
Then he helps check that all the other passengers are only unconscious, not dead.
| Isandril Velahrn |
Sheathing his swords, Isandril moves to the pile of equipment and reclaims his daggers, as well as the rest of his gear.
"What has happened?" The elf moves from one person to another, helping anyone who seems in need of aid to stand up. "I remember standing guard on the ship's deck and I think I remember eating one of the cook's concoctions. And... that is about it, I think."
"What about the rest of you?" As he talks, he looks at the various people gathered, especially the humans, half-elf and dwarf who had boarded the ship as a group. "And what about the Captain?"
'At least my head seems to have cleared up,' he thinks to himself as he looks around, taking in his surroundings.
| Jonagher Witt |
"Perhaps the Captain has gone inland?" Jonagher surmises as he stands over the pile of equipment, "After all, someone had the foresight to gather our things here. And, given our lack of collective memories, I'd say someone likely pulled us ashore as well. The only question remaining is...where did they go? And why did we wind up here?"
| Isandril Velahrn |
"Well, if we are talking about a shipwreck, this is as good a place as any, I suppose," Isandril jokes. "But I do not recall any details if that is indeed the case. Was the ship attacked? Or was it simply a matter of bad weather or hitting a reef?"
"Although," the warrior thinks for a moment before continuing, "how is it that we seem to remember only as far as dinner and then nothing? Surely if there was trouble, someone should remember as much?"
"I believe we should do a headcount and see who is present and accounted for. It should be a good place to start, yes?"
| Origen Leanthris |
"Yes, let's do a headcount." Origen gestures at the pile of equipment. "And then an inventory of what we have, especially weapons, food, and water."
"If the ship wrecked, I don't see why we wouldn't remember it. Perhaps we were drugged, then abandoned here. But why would anyone do such a thing?"
Yuuwa Majid
|
Yuuwa looks at the gear haphazardly put into one pile, the passengers and selected crew ashore, uninjured and recovering with same symptoms, the lack of flotsam and jetsam from the ship and draws only one conclusion. "We were marooned. Those scurvinous dawgs put something in the glop. We aren't in a slaver's hold nor feeding the fish, so besides at a loss for the why, there was some mercy shown. We need an inventory of Food, Water and gear. While I may be the ranking person here, I will soon be out of my element and will pass the mantle of leadership to someone more suited for land exploration."
Yuuwa takes a long 360 degree scan of the horizon and landmarks trying to identify their location or any ships out at sea.
Knowledge Geo 1d20 + 8 ⇒ (18) + 8 = 26
Perception 1d20 + 4 ⇒ (20) + 4 = 24
Edited for shock. Holy Molee! Darn good rolls!
| DM Berwick |
As you scan the battlefield, it is easy to see that there are in fact tracks in the sand, but without skill in reading them, everything seems a mess from the recent battle with the house cat sized crustaceans.
If you have made the previous check K(geo) or Prof(sailor) then, and ONLY then, please make the next one.
Thank you for jumping to some rolls, everyone go ahead and make what checks you can, and Origen and Yuuwa can use those rolls for the info above.
Yuuwa for the win on those dice rolls!
Also, don't feel shy about throwing out a Knowledge roll concerning anything, including things you are fighting. Knowledge is power!
| Isandril Velahrn |
Distracted by his predicament, Isandril notices the various tracks in the sand but is unable to get any information from them, especially the mess the fight with the creatures has caused.
"I seem to remember a jumble of images after having dinner on the ship. Sensations mostly... Nausea, panic and a feeling of drowning," he says as he tries hard to think back on his last few moments on the Jenivere.
Survival 1d20 + 6 ⇒ (3) + 6 = 9
Perception 1d20 + 5 ⇒ (4) + 5 = 9
Survival 1d20 + 6 ⇒ (6) + 6 = 12
You know, I am beginning to think electronically-rolled dice hate me almost as much as real ones... :-P
| Origen Leanthris |
"I remember roughly the same thing as you, Isandril. Nausea and jumbled, dreamlike images, but nothing solid. But for shipwreck survivors, our clothes are remarkably dry. No, Yuuwa's right. We were left here."
Origen points to the north. "See that? The Jenivere may have abandoned us, but her voyage has ended here too. I would suggest checking the wreck as soon as we can manage. It may have clues as to what happened--and more supplies."
Survival 1d20 - 1 ⇒ (17) - 1 = 16
Survival 1d20 - 1 ⇒ (20) - 1 = 19
Heal 1d20 - 1 ⇒ (12) - 1 = 11
I'll say that Origen knows Isandril's name (like Yuuwa's) from our months together aboard the ship.
| Origen Leanthris |
Origen slaps at an insect. "These things will eat us alive if we don't have a campsite up soon. We need to have shelter."
As he begins to search for his pavilion tent in the pile of gear, he notices something on the ground. "Say, does that look like a drag mark to you, Bran?" Despite the many footprints from the combat, it does seem as if something was dragged to the pile from the water.
Origen conveys the information spoilered for the Survival and Perception checks, so take a look.
| Isandril Velahrn |
Isandril listens carefully to Origen's observations before adding, "Furthermore, this was not simple unconsciousness or sea sickness we experienced. Although hitting our heads is not exactly unusual during a shipwreck and might account for our condition, our collective loss of memory indicates something else."
The elf pauses for a moment to let his words sink in before continuing, "We were most likely poisoned. And not with a simple sleep-inducing substance, since both... Jonagher, is it?... and myself would be unaffected by something like that."
Heal 1d20 + 1 ⇒ (20) + 1 = 21
| Torden Ironcask |
Bardic Knowledge
1d20 + 3 ⇒ (8) + 3 = 11
If successful
1d20 + 3 ⇒ (15) + 3 = 18
If successful
1d20 + 3 ⇒ (20) + 3 = 23
If successful
1d20 + 3 ⇒ (5) + 3 = 8
To this point in the aftermath, Torden has quietly studied their surroundings.
"We ain't wet. And I doubt I'd have been able to swim over here from the ship anyway. Someone brought us here."
Torden stares out at the wreckage of the [i]Jenivere[\i].
"Our sea voyage has ended on Smuggler's Shiv. I read about it on our journey down. I didn't think much of it at the time, thinking we'd do our blasted best to avoid it. Nonetheless the lay of the land indicates that's where we are. This place is haunted. Pirates are likely to be the best sort we'll find on these shores.
Oh, and another thing," he adds, scouting around for his knives and other belongings. "Them things are sea scorpions. I read about them too, but it wasn't until my attempt to confuse the thing failed that I recalled. There's likely to be plenty more o' them about."
Yuuwa Majid
|
Short and brief today, and the postmonster was hungry for my first attempt. Sorry for lack of roleplaying/flavortext.
Survival 1d20 + 3 ⇒ (19) + 3 = 22
Perception 1d20 + 3 ⇒ (9) + 3 = 12
Heal 1d20 + 7 ⇒ (17) + 7 = 24
K Geo or Prof 1d20 + 8 ⇒ (11) + 8 = 19
K Geo or Prof 1d20 + 8 ⇒ (17) + 8 = 25
Last Survival 1d20 + 3 ⇒ (6) + 3 = 9
Concur with the others:
Yuuwa reveals her knowldge along with Torden. She gathers what gear she has, hopes it is all her possessions (not that it was much). Distributes the rest among the passengers and indicates that a scavenging trip to the wreck is in order for additional supplies and possibly survivors. Once she is packed and things are organized, she'll head along shore to the Jeniever without further ado.
| Origen Leanthris |
". . .I doubt I'd have been able to swim over here from the ship anyway. Someone brought us here."
"Well, if we want to salvage goods from the ship, we'll need to find a boat or to have a couple of strong swimmers retrieve one, preferably soon. Perhaps we should scout the nearby area? We may find something that can float. And a campsite."
". . .This place is haunted. Pirates are likely to be the best sort we'll find on these shores.
Origen says, "Haunted? Do you know by whom--or what?"
"Them things are sea scorpions. I read about them too . . . ."
Origen somewhat gingerly pokes at a dead sea scorpion with his foot. "Are they edible? I think that my store of wandermeal is in the pile, but it won't last long divided up among so many people. We should try to live off the land if we can."
Origen continues to inventory his gear as he talks. With a sigh, he contributes his tent, provisions, and other expedition gear to the group store. Another obstacle. But we won't let it stop us.
Origen also mentally tallies the other passengers, as he is curious if anyone were missing from the group on the beach, especially Ieana.
| Origen Leanthris |
The elf pauses for a moment to let his words sink in before continuing, "We were most likely poisoned. And not with a simple sleep-inducing substance, since both... Jonagher, is it?... and myself would be unaffected by something like that."
"Hmm, that's an excellent point. Isandril and Yuuwa, do you think that this could have been part of a mutiny? Some of your crewmates seemed upset about our bearings. But it's hard to believe that a sailor just happened to have a sleep poison that would affect elves."
| Isandril Velahrn |
"Well, not that I know that much about poisons, but, although we may be immune to magical sleep and the like, a simple concoction that robs one of consciousness would affect us as easily as it would affect humans or even dwarves," the elf replies after a little consideration. "I am fairly certain there are a number of poisons that can do that."
"I suppose mutiny is a possibility," he continues, "which makes what has been suggested so far even more of a valid idea. We should indeed scout the area, as well as make our way to the ship. Certainly, clues are bound to present themselves once we start looking for them."
"Besides," Isandril adds in the end, "it will provide a good opportunity to get better acquainted with each other, especially if we are to be stuck here and depend on one another. After all, I have been on this voyage a few times now and this is the first time this has happened. Perhaps someone is after you or some other passenger?" This last question is asked in a friendly, honestly curious way, no accusations hidden behind the words.
| Torden Ironcask |
"Can't say I know if their edible," Torden says, also poking the thing with his boot. "I'd be more inclined to try a hand at fishing. Not sure I want to get on any sort of watercraft at the moment--though I'd certainly assist in the effort."
"As to your other question Mr. Leanthris," Torden turns his attention to the interior of the island, his face sours and his tone deepens. "Shipwrecked sailors are said to haunt this place. It wasn't merely the harsh environment that turned the Chelixians away from their effort to colonize--it was the undead and tales of . . . cannibalism." Torden uses his best oratory skills to punctuate the mystery and horror.
Turning suddenly bright. "But I got some o' me trail rations here, so hopefully I won't be pickin' at yer bones anytime soon."
| DM Berwick |
Well that took longer than expected...moving on
Responding in the order that you posted questions and such...
As you begin to gather everything piled in the sand, the others seem to get over their sickness also. They grab their gear, and sullenly follow you all along the northern beach, keeping to the relative coolness of the shadows along the edge of the tree-line. They seem quiet and depressed.
| Origen Leanthris |
Origen looks out at the wreck again, squinting to see better over the reflected sun. He points between the ship and the shore.
"I think that I see some rocks over there. We may be able to cross to the ship without having to swim."
"Perhaps we should scout for a camp close by? If we can recover something from the ship, it'd be more efficient to move it only a short distance. Also, we could better see if someone else tried to approach the ship."
For DM Berwick
I didn't realize that Aerys drank a lot. Did she smell of alcohol all the time, or did Origen just see her drunk frequently?
By the way, are Origen's notes from his father missing? If they are, the poisoner--who at the moment seems to be Iseana--is in trouble with a capital T.
Origen turns back to his companions. "By the way, have any of you seen Iseana? All the rest of us passengers are here, but not her." He mutters, "Very convenient for her."