Choon's Skulls and Shackles (Inactive)

Game Master Choon

On the Wormwood!


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The Man. The Myth. The Mask!

GM Dice:

1d20 + 2 ⇒ (10) + 2 = 12
1d20 + 2 ⇒ (2) + 2 = 4
1d20 + 2 ⇒ (11) + 2 = 13
1d20 + 8 ⇒ (6) + 8 = 14
1d4 ⇒ 2
1d20 + 2 ⇒ (5) + 2 = 7
1d20 + 2 ⇒ (20) + 2 = 22
1d20 + 2 ⇒ (6) + 2 = 8
1d4 ⇒ 4

Round One Results
Reck darts through the water toward his target. His teeth latch onto the beast and it's shell cracks under his jaw's power.

Durvin's song inspires everyone, but the crabs underwater are looking at him with sour expressions.

Beastie north is extremely annoyed at Reck and counter attacks with sharp pincers. However, Reck is too nimble, even in the water.

The second one makes for Durvin and his racist song. He things Isabella is no real threat until her fist comes barreling through the water. He snaps at her, grazing her arm as it comes in. (2 damage) Isabella's blow connects hard, nearly removing his left claw arm. Her blow connects exactly where the shell splits to form a joint, and it Hurts. However, he still has some fight in him. He engages Isabella, both claws snapping at her in rapid succession. The first misses, but it's a setup for the second which leaves a nasty cut on her other arm. (take 4 more damage. I also need two CD 13 fort saves or take str damage: 2d2 ⇒ (1, 1) = 2.

Round 2 start.


F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person

swim check to see if another post is needed: 1d20 + 5 ⇒ (20) + 5 = 25

Oh great wasted that nat 20....

Noro, suddenly discovering her skill (probably due to real danger now). swims to assist an injured Isabella.

upon reaching her Noro dives down to her to try and remove the creature's grip on her.

attack: 1d20 + 4 ⇒ (1) + 4 = 5

WHYYYYYYY!!!!!! Dice gods hate Noro this night


Male Emberkin Conjurer 3
Current Status:
HP 9/18 | AC 16, T 12, FF 14 | Fort +2, Ref +3, Will +4 | Init +4 | Perception +4

Erp. How does one add one's self to the map?


The Man. The Myth. The Mask!

I have hereby added you. My bad.

Linky

Youall should be able to move yourselves around, unless I've made an mistake somewhere (which is highly likely). Though I have to be at a PC for that to work. My iPhone won't do it.


Male Emberkin Conjurer 3
Current Status:
HP 9/18 | AC 16, T 12, FF 14 | Fort +2, Ref +3, Will +4 | Init +4 | Perception +4

Sarenth swims out with the rest, although doesn't have any luck with catching crabs before the creatures show up. As one attempts to attack Reck, he attempts to cast a spell to drive it off.

Perception: 1d20 + 3 ⇒ (1) + 3 = 4
Swim: 1d20 ⇒ 14
Concentration: 1d20 + 5 ⇒ (14) + 5 = 19
Acid Splash: 1d20 + 2 ⇒ (14) + 2 = 16 ranged touch
Acid: 1d3 ⇒ 2 acid damage


Half-Orc

begin complicated magus time! Swift action to spend one arcane point to enchant my claws to +1. Casting True Strike defensively, then making a full attack with spell combat.

concentration check DC 17: 1d20 + 4 ⇒ (7) + 4 = 11

claw: 1d20 + 3 + 1 + 1 - 2 ⇒ (16) + 3 + 1 + 1 - 2 = 19
damage: 1d4 + 3 + 1 + 1 ⇒ (4) + 3 + 1 + 1 = 9

claw: 1d20 + 3 + 1 + 1 - 2 ⇒ (6) + 3 + 1 + 1 - 2 = 9
damage: 1d4 + 3 + 1 + 1 ⇒ (2) + 3 + 1 + 1 = 7

bite: 1d20 + 3 + 1 - 2 ⇒ (16) + 3 + 1 - 2 = 18
damage: 1d4 + 3 + 1 ⇒ (2) + 3 + 1 = 6

Reck summons a bit of innate magic to lend strength to his blows, still inspired by Durvin's catchy tune even though the roaring surf kept him from hearing the song's continuation. Watching the monster's movements closely, Reck attempts to divine the creature's next move. Unfortunately, the rigors of casting underwater and defensively prove too much and his spell fizzles.

s##~. At least I can still fight!

Angrily, Reck lays into the monster with tooth and claw.


The Man. The Myth. The Mask!

GM dice:

1d20 + 2 ⇒ (3) + 2 = 5
1d20 + 2 ⇒ (11) + 2 = 13
1d4 ⇒ 4

The northern monster bears a devastating assault. First it gets acid in the eye, then a monster born of the hells descends on it and starts ripping it to shreads. As it dies, it lashes out once more, trying to harm its killers. One strike misses, but the other finds vengeful contact as the monster passes to the afterlife.
Reck take 4 damage and make a DC13 Fort save or Str damage: 1d2 ⇒ 2


Half-Orc

fort save dc 13: 1d20 + 3 ⇒ (5) + 3 = 8

That's what I get for not wearing my armor!


The Man. The Myth. The Mask!

Reck:

Because you failed, I need you to make 4 more DC 13 saves. Once you save, the poison is done. I'll list the str damages you'll take if you fail all the saves. The damage occurs 1/rd.
1d2 ⇒ 1
1d2 ⇒ 2
1d2 ⇒ 2
1d2 ⇒ 2


Male Halfling Sea-Singer Bard 4 (AC: 17 [T: 14 /F: 14]; HP: 26/26; F+1, R+7, W+4; Init: +3; Perc: +9)

As Durvin's crabbing song continues, he swims a little closer to the larger part of the group as a whole, and tries to help any of the other swimmers as needed. He glides through the water to a spot where he can offer the most support, but sadly the weight of the one he helps is a little more than he had expected

Lingering Performance, song lasts this round and next
Swim check 1d20 + 5 ⇒ (20) + 5 = 25
Assuming Noro swam beside Isabella, Durvin swims to be adjacent to them both and Sarenth. Assist any poor swimmers 1d20 + 5 ⇒ (3) + 5 = 8

GM Choon, for maps you can put the link in the profile where you have gender/race/class. This way the link is always there when you post. For an example see my profile 'Aardvark DM'. It is really quite convenient for player and GM alike to reference while making a post.


The Man. The Myth. The Mask!

Now there's an idea! Thanks!


F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person

i can see the map at work but cannot update. I work night shift so most of my posting is from work


The Man. The Myth. The Mask!

If you can't edit the map for whatever reason, just let me know how you move as best you can and I will edit it at the end of the round


Half-Orc

GM:
fort save dc 13: 1d20 + 3 ⇒ (20) + 3 = 23 second save is successful


Male Emberkin Conjurer 3
Current Status:
HP 9/18 | AC 16, T 12, FF 14 | Fort +2, Ref +3, Will +4 | Init +4 | Perception +4

Sarenth will continue to swim, aiming another gob of acid at the second creature.

Swim: 1d20 ⇒ 9
Acid Splash: 1d20 + 2 + 1 ⇒ (18) + 2 + 1 = 21
Concentration: 1d20 + 5 ⇒ (14) + 5 = 19
Acid Damage: 1d3 + 1 ⇒ (3) + 1 = 4


The Man. The Myth. The Mask!

Ill apply that at the beginning of next round, sarenth. We're waiting for Isabella.


Female human fighter/3 HP 26/26 AC: 12 F:3 R:3 W:-1 init:+2 perc:-2

Sorry, sorry. Combination of procrastination and endless aggravations had my homework piled up on me. Not gonna end like I planned, but oh well.

fort save: 1d20 + 2 ⇒ (10) + 2 = 12
fort save: 1d20 + 2 ⇒ (18) + 2 = 20
damn. so close. glad I took a 17 there.

Isabella grimaces as the first claw blow stings more than it should.

"Nasty snapper. Hafta make sure they boil you slow."


Female human fighter/3 HP 26/26 AC: 12 F:3 R:3 W:-1 init:+2 perc:-2

unarmed attack: 1d20 + 4 ⇒ (3) + 4 = 7
Aaaaand we're back to this again. Fan-friggin-tastic.
Not excited at the prospect of bringing back more scars than crabs, Isabella attempts to finish crushing the creature's defenses, but the slight drain of her strength and the water's resistance slow her next punch too much to leave much effect.


F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person

hey Isabella I would say welcome to my world but I guess its more like were in that world together


Female human fighter/3 HP 26/26 AC: 12 F:3 R:3 W:-1 init:+2 perc:-2

misery loves company, they say...


The Man. The Myth. The Mask!

GM dice:

1d20 + 2 ⇒ (17) + 2 = 19
1d20 + 2 ⇒ (10) + 2 = 12
1d20 + 2 ⇒ (15) + 2 = 17
1d20 + 2 ⇒ (10) + 2 = 12
1d20 + 2 ⇒ (15) + 2 = 17
1d4 ⇒ 4
1d4 ⇒ 2
1d4 ⇒ 4
1d4 ⇒ 3
1d4 ⇒ 1

The crab thing snaps at Isabella's hand as it leisurely floats by him, but the arm he uses is perilously wounded, so his strike goes wide as well. The counter-attack is better controlled, however, and Isabella takes yet another gash. for 4 more. If I'm not mistaken that leaves you at exactly 0hp. :(
Just then, and just in time, Sarenth's acid streaks by Isabella's chin and impacts all up in the crabs face. It twitches and gurgles, then tries desperately to get the burning magic off his face before floating over into his back. Not dead, but very down for the count.


The Man. The Myth. The Mask!

Round-based combat is over at this point. One Reefclaw will fill a bucket, if you take them back.


Male Emberkin Conjurer 3
Current Status:
HP 9/18 | AC 16, T 12, FF 14 | Fort +2, Ref +3, Will +4 | Init +4 | Perception +4

"Wait. Get back from it. We saw the other one thrash when it died. This one may do the same." Once people have moved off from it, Sarenth will lob gobbets of acid at it until it does it dies.

Taking 10 for a 13 to hit?


The Man. The Myth. The Mask!

I'm not sure you can take 10 for attack rolls, but we'll just assume you do the job as you have infinite uses of the spell.


Male Emberkin Conjurer 3
Current Status:
HP 9/18 | AC 16, T 12, FF 14 | Fort +2, Ref +3, Will +4 | Init +4 | Perception +4

That was the reason for the question mark. Attack roll against an unmoving target. Don't know if you can do a coup de grace at range, but that's essentially the effect I was going for.


Female human fighter/3 HP 26/26 AC: 12 F:3 R:3 W:-1 init:+2 perc:-2

Ow. little bastard. Make sure he gets chopped up REAL fine. 1 HP. Favored class bonus for the WIN.

fort save: 1d20 + 2 ⇒ (11) + 2 = 13
woo! no STR penalty! Sittin' pretty at 16!

Belle gasps at the deep pinch and the resulting chunk of missing flesh, grimacing and clutching at her oozing wound even as the streak of acid flies by and finishes the job. "Bloody--bugger--bastard--tear those claws off meselfrrghhh!"


F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person

Noro continues to flail in the water.

swim again?: 1d20 + 5 ⇒ (4) + 5 = 9

Arrrggg isabella this is your fault somehow...

Noro seems adamant to catch the required crabs even if it takes all blasted day. She even refuses to accept a reefclaw as her catch.


Male Halfling Sea-Singer Bard 4 (AC: 17 [T: 14 /F: 14]; HP: 26/26; F+1, R+7, W+4; Init: +3; Perc: +9)

Durvin casually swims over to Isabella to check on how she's doing after the things attacked. He looks over her injuries, "Are you okay, let me see those. Oh, that was intense, I'll see what I can do about these cuts."

CLW on her 1d8 + 2 ⇒ (7) + 2 = 9


Half-Orc

Having finished off his opponent, Reck whirls around to confront the other critter. He scowls at the gravely wounded Isabella, but his fears are dismissed when Durvin produces healing magic.

I didn't know he could do that. Useful little guy.

Seeing the danger over, Reck examines his wound.

painful, but not too deep. It'll heal soon enough. Feel kind of weak, not enough blood loss to cause that. Probably venomous. Not getting worse, it's probably ok.

Satisfied, Reck treads water and addresses the group:

"I killed this, so th' right o' th' kill belongs t'me. I'm gonna cook it up and eat it. If'n you want t'give th' other t'Arrigan, that's your choice. I'm going t'fill these pots up and 'ead back. "

Reck then resumes diving for crabs.


F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person

Noro continues to flail around in the water either every crab she goes after manages to get away or she flails about like a fish out of water.

You can tell she is getting more and more aggrevated with each attempt.

swim: 1d20 + 5 ⇒ (13) + 5 = 18
percep: 1d20 + 2 ⇒ (20) + 2 = 22

Finally after numerous attempts she surfaces triumphantly with a single crab.

As she goes to put it into her bucket it manages to bite her and in a fit of rage she rips it apart and tosses in back into the water.

just adding to the hilarity of the situation

She continues to shrug off any help seemingly determined to do this task.


Male Emberkin Conjurer 3
Current Status:
HP 9/18 | AC 16, T 12, FF 14 | Fort +2, Ref +3, Will +4 | Init +4 | Perception +4

Sarenth will cast touch of the sea on himself, then starts hunting for crabs on the bottom. After a few dives, he manages to bring back 3. "How many more do we need?"

Swim: 10 + 8 = 18 On all my Swim checks for the duration of the spell.
Perception: 1d20 + 3 ⇒ (10) + 3 = 13
Perception: 1d20 + 3 ⇒ (7) + 3 = 10
Perception: 1d20 + 3 ⇒ (5) + 3 = 8
Perception: 1d20 + 3 ⇒ (17) + 3 = 20
Perception: 1d20 + 3 ⇒ (3) + 3 = 6


Female human fighter/3 HP 26/26 AC: 12 F:3 R:3 W:-1 init:+2 perc:-2

Belle takes a deep breath as the gashes close and the pain subsides; as the blood washes away, a quick check of the wounded flesh reveals barely a scratch remaining.

"Think I owe you and Sarenth both a drink. Let's finish here and get command off our backs for the day...hopefully."

perception: 1d20 - 2 ⇒ (15) - 2 = 13
swim: 1d20 + 7 ⇒ (12) + 7 = 19

After her encounter, Isabella decides she's not going anywhere without having caught at least one crab herself.

perception: 1d20 - 2 ⇒ (17) - 2 = 15
swim: 1d20 + 7 ⇒ (3) + 7 = 10

"Think the cap'n will take one o' these...lobster...eel...things in place of a few crabs? Might fill a pot with just one of these..."

Wait a tick...four pots of crabs? That's enough to feed a few men at least...


Half-Orc

Reck will keep diving for crabs until all 4 pots are full. I'll make rolls if you wish.


The Man. The Myth. The Mask!

Nah, I'm satisfied

It takes youall a while, but you do manage to fill the pots. When you get them back and haul them up on deck, Plugg is waiting with an impatient look.
Enjoyed ourselves, eh? Took ya long enough! He spots the Reefclaw almost immidiately and sighs into a scowl. Cap'n loves them things...

Apparently dismissed to your evening activities, youall begin to leave, but Plugg calls after you, Cap'n says to report to Grock for all yer crap back. He also said to give ya this if he found anythin special
He tosses a vial filled with a light golden liquid at youall which you are just barely able to catch.

Spellcraft DC 17:
Potion of Cure Moderate Wounds


F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person

Noro seems rather upset. she grabs a pot of crabs and heads below decks, not even looking back concerning the vial thing.

She grabs her rum ration and takes the crabs down to Owlbear.

got ya a gift she dumps the crabs in his barrel, then drinks her rum.


The Man. The Myth. The Mask!

Pugg is busy hauling Reefclaw at the time and fails to notice Noro taking a pot

Below decks, Owlbear is extatic. He claps his great, muscular hands together in an irregular rhythm and grins from ear to ear before snatching a poor unfortunate crab-soul and devouring it live. Apparently Noro has officially made a BFF.


F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person

Noro updates her facebook status


Male Emberkin Conjurer 3
Current Status:
HP 9/18 | AC 16, T 12, FF 14 | Fort +2, Ref +3, Will +4 | Init +4 | Perception +4

Sarenth snags the vial out of the air and holds it up to the light. "Not my forte. Either of you know?" He tosses the vial to either Reck or Durvin, whichever responds first. He then heads below to retrieve their gear from Grok, moving it belowdecks to where their hammocks are. He'll hand it out as people drop by.

Spellcraft: 1d20 + 11 ⇒ (2) + 11 = 13


Female human fighter/3 HP 26/26 AC: 12 F:3 R:3 W:-1 init:+2 perc:-2

Isabella's eyes light up at Plugg's newest instruction. Our possessions...they held onto them? Surprised they didn't divvy them out or hoard them for the command crew...not that I'll be the one to balk.

She then follows Sarenth below, eager to feel the proper weight of her weapons again.

"Imagine that, eh Sarenth? All the sweet-talk and deck-swabbing and all we had to do was catch a few crabs. Imagine what they'll give us if we catch something bigger, eh?"

As the equipment is retrieved, Belle checks her cutlass for nicks and grime, ensuring it's been carefully cleaned, and she then takes a moment to savor her reunion with her twin lashes. She tests each one, smiling with pure satisfaction at the healthy snap they produce before looping them back to her belt.

"Welcome home, boys."


Half-Orc

Reck doesn't care about the potion and heads off to the galley with his kill slung over his shoulder. Helping himself to a pot, knives, and a generous ladle of grease from the stove. Thinking cheerful thoughts of brutality and dismemberment, Reck cracks the reefclaw meat out and roasts it. Sucking a greasy claw, Reck flavors the critter to perfection with Presdigitation and portions it out three ways.

His first stop is the Quartermaster's shop, where he shoulders the door open and swaggers in. Reck slides a bowl of reefclaw au jus across the counter at Grok and cocks an eyebrow at her.

Orc:
"Spoils of the hunt, for a miserable maiden locked up with her dusty account books instead of spilling blood on the battlefield! Plugg said we get our gear back, I'm here to settle up. One thing more - I need a spear or axe, something to throw. I'll swap you this leather armor I found."

After concluding his business, Reck heads to the crew quarters with the other two bowls, drawing his rum ration along the way. He settles down at a mess table, setting the bowls down, kicking a chair against the bulkhead, and lounges in it. Reck sips his rum and picks bits of reefclaw shell out of his teeth and waits for Noro to show up, whereupon he nods her over. Anybody else who looks too hard at the food gets a hard stare full of violent promises.


F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person

After delivering her gift to Owlbear Noro smiles at the big lug and heads back up to the crew area.

she takes a seat to have her dinner.


Half-Orc

"Yer awful moody for a warrior that tasted battle today," muses Reck. "Breaks th' monotony o' scrubbing th' deck and pumping th' bilge, yeah? Cheer up! That fish-thing there would 'ave done th' same t' you. Nothing sweeter than th' flesh o' something that's tried t' eat you."

Reck crunches a leg between his molars, sucks the meat out, and spits the remaining carapace at the next table over with a guffaw.


F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person

Noro glares at Reck. You tashted battle, I tashted saltwater. Gods be damned, You would think I've never sheen the water before!

Noro is rather upset at her lack of ability in the water. leaving everyone else to handle things.

You wouldn't undershtand anyway she tells him as she grabs some crab and goes topside for some fresh air.

if there are any of scourge or Plugg's boys between the mess hall and the main deck let me know, Noro needs to release some tension


The Man. The Myth. The Mask!

Unfortunately, no thugs.
Let me know when youall are done for the evening.


Male Halfling Sea-Singer Bard 4 (AC: 17 [T: 14 /F: 14]; HP: 26/26; F+1, R+7, W+4; Init: +3; Perc: +9)

Sorry, honey-do list has been extensive the last couple days.

Durvin wouldn't consider the potion, he has no spellcraft or detect magic, since he is a spontaneous caster, I'm not treating him as a student of magic. The fact that he casts is more a happy circumstance.

Durvin throws his hands up in frustration as Reck decides to invite himself into the galley and just grab at things, "Hey, you had your chance to be the cook's mate, and the job was given to me. If you want something cooked, you can ask, and I would gladly do it for you."

I think it's the second time someone just walked into the galley and started cooking. I don't remember who did it last time.


Half-Orc

That was Reck last time as well

Durvin:
Reck doesn't look up from his cooking. "Got used t'doing stuff myself out in th' wild. Wouldn't mind one o' your tunes though."

Noro:
Reck's eyes linger on Noro as she storms off. "If it's a fight you're wanting, I can oblige ya. Been meaning t' ask you t' show me 'ow you throw a punch like that."


F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person

Noro stops in her tracks looks back at Reck.

On deck, 5 minutes! she orders Reck and heads topside.

Once up there she finishes her crab, tossing the shells overboard.

waiting for Reck.

when Reck is on deck:

Once he's there. before he can even speak Noro decks him across the jaw with an elbow smash. Noro "decked" Reck

No damage just sparring, still hurt though

The shecret ish in here she points to her stomach area. All of your energy ish shtored here. with concentration and practishe you can learn to focush that energy to varioush partsh of the body. allowing you to deliver powerful blows.


Half-Orc

ouch. Wasn't expecting her to get right to it.

Reck shakes his head to clear the stars away and grins evilly at Noro. He drops into a fighting stance and starts sparring with Noro.

"Never 'ad much faith in my belly," Reck comments. "Your belly will cry from 'unger long before your 'ead knows you do. Your belly will knot with fear when facing a beast your 'ead knows 'ow t'kill. "

Reck's punches are well-aimed, and decently powerful, but every time he swings Noro can see an opening - an opportunity for a counterstrike. Reck fakes a left jab and commits to a sudden uppercut, only to be rocked back on his heels by Noro's swift stop-punch.

"Gozreh's balls, " Reck swears. "You fight like an orc!"


Male Emberkin Conjurer 3
Current Status:
HP 9/18 | AC 16, T 12, FF 14 | Fort +2, Ref +3, Will +4 | Init +4 | Perception +4

Is this a bad time to point out there's no mess hall, and no table to sit at and eat?

After handing out gear to those who come to grab it, Sarenth returns to the main deck to contemplate the potion. When Noro and Reck come up and begin to fight, Sarenth turns to the nearest crew member they haven't yet befriended and says, "A silver on the Iron Maiden to outfight the Orc." He pulls out a coin and starts to dance it across his fingers.

From what I can see, that's either Conchobhar, Maheem, Tate, Medlar, or Chumlett. Whichever seems most receptive, I suppose.

Diplomacy: 1d20 + 2 ⇒ (20) + 2 = 22
Dex: 1d20 + 2 ⇒ (16) + 2 = 18 for the coin


F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person
Reck'Avok wrote:

ouch. Wasn't expecting her to get right to it.

Reck shakes his head to clear the stars away and grins evilly at Noro. He drops into a fighting stance and starts sparring with Noro.

"Never 'ad much faith in my belly," Reck comments. "Your belly will cry from 'unger long before your 'ead knows you do. Your belly will knot with fear when facing a beast your 'ead knows 'ow t'kill. "

Reck's punches are well-aimed, and decently powerful, but every time he swings Noro can see an opening - an opportunity for a counterstrike. Reck fakes a left jab and commits to a sudden uppercut, only to be rocked back on his heels by Noro's swift stop-punch.

"Gozreh's balls, " Reck swears. "You fight like an orc!"

describing the lack of improved unarmed strike feat I see.. also Reck needs to level up.

Noro manages to keep the upper hand for several rounds but her timing is off and Reck nails her in the kidney knocking her to the deck.

Lying there in what looks like serious pain she rolls onto her back holding her side.

She, You already learned to channel shome of that energy. she says with a little chuckle.

As Reck goes to help her up Noro suprises him with leg sweep sending Reck to the deck and Noro jumps on top to pin him down.

noro leans in close

fight like an orc? she takes a wiff well at least I don't smell like one she laughs as she get up. and offering a hand to help Reck back up.

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