Children of Wrath [RotRL]

Game Master nate lange

Language Conversion List


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Inactive

Clearly becoming rather irritated at her failure to hit anything, Josie stabs at the remaining goblin.

Attack (Dagger; Arcane Strike, Higher Ground): 1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 9
Damage: 1d3 + 3 + 1 ⇒ (3) + 3 + 1 = 7

"Grrr! What sort of vile protections do these goblins have!?"


Human Skald Resource Tracker Cleric 3 | HP 28 / 28 AC 18 12tch 16ff | +6 fort +4 ref +6* will | +4 init | Acrobatics +6 Heal +2 Kn: Religion +4 Perception +14 Sense Motive +6 |

The gigantic butterfly wasn't having quite the effect Axel had hoped for, it was time to mix it up a bit! He concentrated and had the butterfly swoop down and shatter into a million colored lights all over the goblin attacking Josi. The goblin was struck by a kaleidoscopic blast of light!

Mechanics wise, Axel cast the Daze cantrip DC 14 will on Josie's target. Doing so caused him to stop concentrating on the illusion. Normally that would end it with no effect, but this sounds way cooler ;) I note in passing that if Axel had inspired rage up, he would have been able to use Spellsong to maintain the butterfly.


HP: 8/11

"Okba d'ywom yavko um nil kreekri!" Ellen charges at the fleeing goblin with her dagger. It seems her hubris and scent for blood overwhelmed her since she fails to connect.

1d20 + 4 ⇒ (1) + 4 = 5

I should mention I've used 2/6 bloodrage rounds, I forgot to declare it last round.

Aklo:
Come back here, you cowardly vermin!


map of Sandpoint | current map

Will: 1d20 - 1 ⇒ (4) - 1 = 3

Kejak's arrow whizzes by Josie and buries itself in the goblin attacking her. It sways on it's feet as blood runs down its chest. Distracted by the sudden help, the halfling and her trusty steed both miss the now desperate goblin. When the butterfly overhead shatters the foul green creature's eyes glass over and little drool begins to pool at the corners of its mouth.

Ellen trips and nearly falls as she chases the fleeing goblin and the only thing her dagger hits is a cobblestone. Seeing that escape may not be an option, the goblin lashes out at her with its dogslicer again.
attack: 1d20 + 2 - 1 ⇒ (18) + 2 - 1 = 19, for: 1d4 ⇒ 3

Party is up again. The dazed goblin is still (barely) clinging to life, and the fleeing goblin is 40' from Josie/Inc and 50' from Kejak/Axel.


Male Human Fighter 1 | HP: 12/12 (14/14) | AC: 17 (T: 14 FF: 13) (-2 Enraged) | Fort: +4(+6), Ref: +4, Will: +2(+4) | CMB: +3(+5) CMD: 17 | Init: +4 | Perception: +7 | Bloodrage 6/6 | Hero Points: 1/1 | Ammo 28/40 | Active Conditions: None.

Seeing Ellen in danger, Kejak produces an arrow again and aims carefully.

-Come on, for Ellen. You have this before. The guy in the contest was just lucky...

Attack Roll: 1d20 + 6 ⇒ (1) + 6 = 7
Dmg if successful: 1d8 ⇒ 5

Pfff...


HP: 8/11

A little bit of Ellen reaches the surface as she's cut by the dogslicer... She screams in horror, slicing wildly in the general direction of the goblin.

Attack: 1d20 + 2 ⇒ (11) + 2 = 13
Damage: 1d4 + 2 ⇒ (3) + 2 = 5


Human Skald Resource Tracker Cleric 3 | HP 28 / 28 AC 18 12tch 16ff | +6 fort +4 ref +6* will | +4 init | Acrobatics +6 Heal +2 Kn: Religion +4 Perception +14 Sense Motive +6 |

Seeing events unfold, Axel mutters, "Oh man, that Ellen's gonna get cut up real bad." He didn't particularly like her, but he couldn't just stand there while she got cut to ribbons. Looking Shayliss in the eyes he whispers, "Stay here for a moment, I'll be right back." before hopping down and running after the goblin. As he closed towards it, he shouted at the top of his voice, "Hey, Ugly!"

Axel is trying to use Daze again (DC 14 will) this time on the fleeing Goblin. It's a close range spell so he needs to move 25' towards it to do so - hopefully he has enough movement to hop down and do that.


Inactive

Josie hears the scream of pain from close by and turns, spotting Ellen squaring off against another goblin. "That's Ellen! Hold on Ellen, we're coming!"

She takes one last swing at the now-drooling goblin standing before them...

Attack (Dagger; Arcane Strike, Higher Ground): 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Damage: 1d3 + 3 + 1 ⇒ (1) + 3 + 1 = 5

...then begins flailing and thrashing around, trying to get Inc to change her course. "Come on, we gotta go help Ellen!"

Silver Crusade

HP: 49/54 l AC: 25 (34), T 13 (14), FF 22 (30) l CMD 23 l F +7, R +8 (+9), W +4; +4 vs. enchantments l Immune: Fire, Paralysis, Sleep l Resistance: Electricity 10 I Init +7 l Senses: Darkvision, Perception +10
Skills:
Acrobatics +11, Diplomacy +4, Fly +13, Intimidate +10, Kn. Planes +2, Sense Motive +6, Stealth +7
Female Elemental Unchained Eidolon 9 | Active Conditions: Extended Barkskin, Endure Elements, Haste, Mage Armor

Hearing Ellen's scream and Josie's cries to turn around, Inc makes one more attempt to end the goblin standing in front of her...

Attack (Bite): 1d20 + 3 ⇒ (8) + 3 = 11
Damage: 1d6 + 3 ⇒ (4) + 3 = 7

...and misses yet again. "You are a very lucky goblin!" she snarls before turning and racing off to try and catch up with Ellen and the other goblin.
___________

Inc has a 40' move speed so she should be able to close the distance this round so she and Josie can actually attack next round.


map of Sandpoint | current map

Kejak's arrow sails over the goblin's head. After both missing their dazed opponent, Josie and Inc join Axel in moving to assist Ellen. Before they reach the young woman, however, she plunges her dagger into the creature again and it collapses.

The goblin they left behind shakes itself free of its stupor and begins to run screaming towards Josie and her mount; when it arrives it falls unconscious to the street. A fearful quiet settles on the square once more.

actions?


Male Human Fighter 1 | HP: 12/12 (14/14) | AC: 17 (T: 14 FF: 13) (-2 Enraged) | Fort: +4(+6), Ref: +4, Will: +2(+4) | CMB: +3(+5) CMD: 17 | Init: +4 | Perception: +7 | Bloodrage 6/6 | Hero Points: 1/1 | Ammo 28/40 | Active Conditions: None.

Kejak refuses to believe it. Goblins inside? How did they got through?

-We need to check how did they managed to get in. Let's go check the exits? They may have killed the guards!

While saying this, he tries to discern where could Sheriff Hemlock be.

Perception: 1d20 + 7 ⇒ (5) + 7 = 12

I guess somewhere in the future I'll manage a good roll, lol.


HP: 8/11

Ellen spends a good minute looking at the blood-stained dagger in her hand before promptly falling to her knees.

"Oh gods... Why did I do that?" She's clearly in distress, though oddly more from confusion than fear. The injury does not seem to be bothering her all that much.


Human Skald Resource Tracker Cleric 3 | HP 28 / 28 AC 18 12tch 16ff | +6 fort +4 ref +6* will | +4 init | Acrobatics +6 Heal +2 Kn: Religion +4 Perception +14 Sense Motive +6 |

Axel stares at Ellen, before saying reasonably, "You did what you had to, the real question is what was it doing here?" Noting that both Ellen and Josie are hurt, Axel had to decide who to aid. Ellen's wound looked messy but he felt she'd pull through. When he checked on Josie, she seemed to be hurt pretty bad.

Gently he told her, "Hey, uh let me see if I can do something about that..." He concentrated and whispered a strange phrase and a soft bluish radiance gathered on his hands. He held them over Josie's wound and the radiance spread to her, and flared briefly as her wound suddenly closed. "Good as new!" he grinned.
CLW: 1d8 + 1 ⇒ (4) + 1 = 5

He then went back to Shayliss and helped her down from the wagon before saying, "Seems we're safe. Maybe we'd better go find your folks and make sure they're OK? I'll walk you there if you like." Don't split the party Axel! But making that offer is what he'd do...


Male Human Fighter 1 | HP: 12/12 (14/14) | AC: 17 (T: 14 FF: 13) (-2 Enraged) | Fort: +4(+6), Ref: +4, Will: +2(+4) | CMB: +3(+5) CMD: 17 | Init: +4 | Perception: +7 | Bloodrage 6/6 | Hero Points: 1/1 | Ammo 28/40 | Active Conditions: None.

Kejak is really torn between helping his friends and trying to manage the situation. Deep inside, though, he knows there are no goblins around to threat Josie and Ellen while, on the other hand, there could be people in peril in any other part of the town.

He directs himself to the scenary, where he last saw the sheriff and father Zantus, to check if they have more intel on the situation.


Inactive

"Ellen, what do you mean? That was amazing! I didn't know you were so good with a dagger!" Josie gushes as Axel mends her friend's wounds. "Maybe I'll have to get pointers from you later!"

She looks around. "Was that all of them? Do you guys see any others?"

Perception: 1d20 + 1 ⇒ (16) + 1 = 17

Silver Crusade

HP: 49/54 l AC: 25 (34), T 13 (14), FF 22 (30) l CMD 23 l F +7, R +8 (+9), W +4; +4 vs. enchantments l Immune: Fire, Paralysis, Sleep l Resistance: Electricity 10 I Init +7 l Senses: Darkvision, Perception +10
Skills:
Acrobatics +11, Diplomacy +4, Fly +13, Intimidate +10, Kn. Planes +2, Sense Motive +6, Stealth +7
Female Elemental Unchained Eidolon 9 | Active Conditions: Extended Barkskin, Endure Elements, Haste, Mage Armor

"I hope there aren't any others...pretty sure we largely got lucky there..." Inc mutters as she too scans the crowd.

Perception: 1d20 + 4 ⇒ (7) + 4 = 11


map of Sandpoint | current map

Kejak looks around but can't figure out where Sheriff Hemlock has gotten off to. He must have gone somewhere to manage the situation, perhaps to the Barracks, but in all the commotion he left without a trace.

While Josie and Inc check out Axel's handiwork in healing the halfling, and look around the square the handsome young man returns to the wagon and its beautiful passenger. "That was amazing, Axel," the redhead gushes as he reaches up to help her down, "I had no idea you could do magic like th..."

<Boom!>

Before Shayliss can finish her sentence, much less climb down, an explosion rocks one of the abandoned stalls on the north side of the square. Flames lick up from the small wood and canvass structure as a pair of goblins jump and laugh next to it. The sight snaps Ellen from her stupor and Shayliss instinctively ducks down in the back of the wagon while several people still in the square start screaming.

Everyone may act. This is about 3, maybe 4 rounds after the last of the first goblins fell. There are currently 2 goblins visible next to the fire. They're about 30' north of Kejak (who currently has a clear line of fire) and of Alex (although it'll take him 35' to get there and he can't charge because he has to go around the edge of the wagon); Ellen, Josie, and Inc are 50' southwest of the fire/goblins (but do have a clear charging lane).


Human Skald Resource Tracker Cleric 3 | HP 28 / 28 AC 18 12tch 16ff | +6 fort +4 ref +6* will | +4 init | Acrobatics +6 Heal +2 Kn: Religion +4 Perception +14 Sense Motive +6 |

Axle smiles easily, "Been studying." He was about to say more when the explosion happened. He flinched and instinctively moved to shield Shayliss before crying, "Woah! What the heck?! This ain't over. Best if you stay put for now, I'll deal with that goblin."

He turns on his heal and sprints towards the northern goblin, and stopping just short he points at it and shouts accusingly, "Hey! Stop that!" He moves 30' towards the goblin and then casts Daze. DC 14 will save as before. Good hunting Kejak!


Male Human Fighter 1 | HP: 12/12 (14/14) | AC: 17 (T: 14 FF: 13) (-2 Enraged) | Fort: +4(+6), Ref: +4, Will: +2(+4) | CMB: +3(+5) CMD: 17 | Init: +4 | Perception: +7 | Bloodrage 6/6 | Hero Points: 1/1 | Ammo 28/40 | Active Conditions: None.

-G@~++#mit...

This time, Kejak hopes, his aim mustn't falter.

Arrow Attack, Point Blank: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12
Dmg if successful: 1d8 ⇒ 7


HP: 8/11

"Voi dl'hea oru kistro..." Ellen mutters, ignoring Josie and moving towards the goblins, dark energy coalescing in her left hand.

Casting Inflict Light Wounds and holding the charge, moving 30' towards the goblins.

Aklo:
We still have work to do...


Inactive

"More goblins!? Come on Inc, let's get 'em! CHAAARGE!" Josie cries, urging Inc onward. The eidolon bounds across the open space, making a beeline for one of the two goblins. As she closes the distance, Josie brings her dagger down in an attempted strike!

Attack (Dagger; Arcane Strike, Charge, Higher Ground): 1d20 + 4 + 2 + 1 ⇒ (1) + 4 + 2 + 1 = 8
Damage: 1d3 + 3 ⇒ (2) + 3 = 5
__________

(╯°□°)╯︵ ┻━┻

Silver Crusade

HP: 49/54 l AC: 25 (34), T 13 (14), FF 22 (30) l CMD 23 l F +7, R +8 (+9), W +4; +4 vs. enchantments l Immune: Fire, Paralysis, Sleep l Resistance: Electricity 10 I Init +7 l Senses: Darkvision, Perception +10
Skills:
Acrobatics +11, Diplomacy +4, Fly +13, Intimidate +10, Kn. Planes +2, Sense Motive +6, Stealth +7
Female Elemental Unchained Eidolon 9 | Active Conditions: Extended Barkskin, Endure Elements, Haste, Mage Armor

This isn't a good idea, but whatever she wants...!

At Josie's urging, Inc races towards the first goblin that she has a clear line of sight to. Her teeth open wide as she draws near, and...

Attack (Bite; Charge): 1d20 + 3 + 2 ⇒ (4) + 3 + 2 = 9
Damage: 1d6 + 3 ⇒ (2) + 3 = 5
______________

Inc and Josie charge towards whichever of the two goblins they have a clear charge lane to, giving them both a +2 on their attack rolls when they attack and a -2 penalty to AC for charging.


Human Skald Resource Tracker Cleric 3 | HP 28 / 28 AC 18 12tch 16ff | +6 fort +4 ref +6* will | +4 init | Acrobatics +6 Heal +2 Kn: Religion +4 Perception +14 Sense Motive +6 |

BTW Josie you're on full HP. Axel healed you.


map of Sandpoint | current map

1d20 - 1 ⇒ (3) - 1 = 2

The goblins are so engrossed in their celebration that they seem unaware of Kejak's arrow until it embeds itself into one of them, causing it to slump limply to the ground. The other goblin spins to face their attacker but before it even finishes the turn Axel's magic freezes it in its tracks. Josie gets jostled by the ride across the cobblestones and neither she nor Inc can connect with their attacks.

party is up again


HP: 8/11

Ellen moves swiftly towards one of the remaining goblins and whispers a harsh word as she plants her left hand squarely on his face: "I'ed."

Delivering the ILW charge.

1d20 + 2 ⇒ (16) + 2 = 18
1d8 + 1 ⇒ (2) + 1 = 3


Inactive

Josie blinks as Ellen races up to the remaining goblin and gives it what appears to be a vicious slap across the face. "Huh...never knew you'd trained in unarmed combat, Ellen!" Then she grins as she attempts to strike yet again with her dagger. "That was a nice one though!"

Attack (Dagger; Arcane Strike, Higher Ground): 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16
Damage: 1d3 + 3 + 1 ⇒ (1) + 3 + 1 = 5

Silver Crusade

HP: 49/54 l AC: 25 (34), T 13 (14), FF 22 (30) l CMD 23 l F +7, R +8 (+9), W +4; +4 vs. enchantments l Immune: Fire, Paralysis, Sleep l Resistance: Electricity 10 I Init +7 l Senses: Darkvision, Perception +10
Skills:
Acrobatics +11, Diplomacy +4, Fly +13, Intimidate +10, Kn. Planes +2, Sense Motive +6, Stealth +7
Female Elemental Unchained Eidolon 9 | Active Conditions: Extended Barkskin, Endure Elements, Haste, Mage Armor

"Maybe she should give you some fighting pointers," Inc responds pointedly as she too attempts to finish the goblin off.

Attack (Bite): 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d6 + 3 ⇒ (2) + 3 = 5


Male Human Fighter 1 | HP: 12/12 (14/14) | AC: 17 (T: 14 FF: 13) (-2 Enraged) | Fort: +4(+6), Ref: +4, Will: +2(+4) | CMB: +3(+5) CMD: 17 | Init: +4 | Perception: +7 | Bloodrage 6/6 | Hero Points: 1/1 | Ammo 28/40 | Active Conditions: None.

-I must remember I just got lucky. Overconfidence is the beginning of the end.

With these thoughts, and seeing that the other goblin is taken care of, Kejak checks if the flames present any risk of spreading or if there is any other sign of menace near by.

Perception: 1d20 + 7 ⇒ (4) + 7 = 11


map of Sandpoint | current map

The remaining goblin quickly falls to the friends' attacks. There is, however no time to celebrate as another booming blast can be heard somewhere to the south...


HP: 8/11

"How many can there possibly be?!?" Ellen's visage changes from grim seriousness to that of fear and exhaustion; her body was not meant for this much running around and slapping goblins in the face, and yet it was undeterred, moving into the fray despite any protests Ellen may bring to the table.

Her wound finally catches up to her in the short respite and she winces, holding her bleeding arm. From the point of view of a daring and grizzled adventurer, it is a simple nick not even worth discussing. Ellen, however, is no adventurer. "Something really wants me to be, though..." she mutters to herself.


Male Human Fighter 1 | HP: 12/12 (14/14) | AC: 17 (T: 14 FF: 13) (-2 Enraged) | Fort: +4(+6), Ref: +4, Will: +2(+4) | CMB: +3(+5) CMD: 17 | Init: +4 | Perception: +7 | Bloodrage 6/6 | Hero Points: 1/1 | Ammo 28/40 | Active Conditions: None.

-D@mn!

Kejaks looks in the direction of the explosion and quickly runs there to see what kind of mischief have the goblins perpetrated in this occasion. It seems as though he has forgotten about his friends.

-They're strong and have demonstrated they can take care of themselves... but the rest of the people... there are literally babies in here!


Human Skald Resource Tracker Cleric 3 | HP 28 / 28 AC 18 12tch 16ff | +6 fort +4 ref +6* will | +4 init | Acrobatics +6 Heal +2 Kn: Religion +4 Perception +14 Sense Motive +6 |

Axel's heart lurches when yet another explosion goes off somewhere to the south. His first thought is Shayliss! He sprint's over to the wagon to make sure she's ok.

Assuming she is OK
Only then does the rational part of his mind surface. Shaking slightly he whispers urgently, "Shayliss this feels planned, like it might be the beginning of more. I think we should find Kejak and the others. Safety in numbers."

Figuring the others would investigate the latest blast, Axel rapidly scans the area to the south looking for them.
Perception: 1d20 + 3 ⇒ (17) + 3 = 20

If he sees them, he'll head directly towards Kejak with Shayliss. If not he'll move cautiously south.


map of Sandpoint | current map

I hate to railroad anyone but I want to keep things moving so I'm going to do it anyways...

Axel spots Kejak on the south side of the square, headed for High Street. He grabs Shayliss' soft, warm hand and leads her towards his old friend. Turning and seeing their friends from the Academy heading towards the new blast, Josie and Inc and Ellen give chase. Inc is able to close the distance quickly but Ellen struggles to catch up until the boys are halfway down High Street and have to start pushing their way through more fleeing, scattering crowds.

They are all together by the time they turn south on Festival Street and find one vendor's stall engulfed in flames and the game of strength that Josie and Axel played beginning to burn as well. There are two dead goblins in the street by the fire but, more alarmingly, there are also two live goblins mounted on mangy, beady eyed goblin dogs riding towards the band of orphans. Behind the dogs trail a pair of ropes connected to a net; inside the net there appears to be a well-dressed gentleman who is shouting, "This will not stand! Do you hear me, you foul little beasts? This offense will not stand!"

the party may act. the goblins are 30' away and moving towards you. the fire is 40' away. the road is 10' wide (with the goblin dogs completely blocking it at their spot), but there is 5' on either side of the road you could try to move through. the extra 5' on each side is where most of the stands and games are so it's difficult terrain and provides partial cover. the road itself is clear enough of people at this point that it is not difficult terrain and does not provide any cover.


Male Human Fighter 1 | HP: 12/12 (14/14) | AC: 17 (T: 14 FF: 13) (-2 Enraged) | Fort: +4(+6), Ref: +4, Will: +2(+4) | CMB: +3(+5) CMD: 17 | Init: +4 | Perception: +7 | Bloodrage 6/6 | Hero Points: 1/1 | Ammo 28/40 | Active Conditions: None.

Knowing the goblins will probably not understand common, Kejak puts to use his persistence in learning Goblin.

-Vaba et kodanik ning loovutama nüüd!

Goblin:
Free that citizen and surrender now!

With that, he readies an action to shoot if they try anything other than leaving their weapons and surrender.

Readied Action:

Longbow, Point Blank: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8
Dmg if successful: 1d8 + 1 ⇒ (8) + 1 = 9


Human Skald Resource Tracker Cleric 3 | HP 28 / 28 AC 18 12tch 16ff | +6 fort +4 ref +6* will | +4 init | Acrobatics +6 Heal +2 Kn: Religion +4 Perception +14 Sense Motive +6 |

Does Axel recognize the trapped man?

Axel glanced in surprise at Kejak who seemed to be talking nonsense! A little sheepishly he whispered, "Er Kejak? Oh..." Suddenly realizing what Kejak has in mind, Axel whispers to Shayliss, "Stay with Kejak." Then he tries to move in closer but the flames force him to clamber over the ruins of a stall, which thanks to all the fallen bunting proves awkward to do in a hurry! Having disentangled himself Axel has a clear view of the goblins and waits to see if they do anything violent.

Readied Action: They do react violently:
Axel finds his face flushing and he points at the closest one and shouts angrily , "Oi! You. STOP. THAT!" He's casting Daze again. DC 14 Will


HP: 8/11

Ellen runs into the fray, hands on her knees as she pants out her exhaustion from trying to keep up with Inc.

Readied Action if they react violently:
"Tut... Tut ghn tystrai. Opovo." She makes some gestures that amount to little more than flailing her right arm around, but it seems to do something. Probably.

Casting bane on the goblins. DC 15 will and all that.

Aklo:
You... you stop that. Right now.


Inactive

As Josie readies to give Inc the signal to charge, she realizes that the rest of her companions seem to be holding their ground...and shouting what sounds like nonsense at the two approaching goblins. "Hold on Inc! I think...Ellen and Kejak are calling down some sort of curse on them...?" she says in a puzzled tone.

She grips her dagger tightly in her hand, ready and willing to use it should they try anything funny.

Readied Action:

Attack (Dagger; Arcane Strike, Higher Ground): 1d20 + 4 + 1 ⇒ (5) + 4 + 1 = 10
Damage: 1d3 + 3 + 1 ⇒ (3) + 3 + 1 = 7

Silver Crusade

HP: 49/54 l AC: 25 (34), T 13 (14), FF 22 (30) l CMD 23 l F +7, R +8 (+9), W +4; +4 vs. enchantments l Immune: Fire, Paralysis, Sleep l Resistance: Electricity 10 I Init +7 l Senses: Darkvision, Perception +10
Skills:
Acrobatics +11, Diplomacy +4, Fly +13, Intimidate +10, Kn. Planes +2, Sense Motive +6, Stealth +7
Female Elemental Unchained Eidolon 9 | Active Conditions: Extended Barkskin, Endure Elements, Haste, Mage Armor

"Sounds more like they're talking, but either one works for me..." Inc hisses softly. She bares her fangs as the goblins approach and snarls in a threatening manner.

Intimidate: 1d20 ⇒ 3


map of Sandpoint | current map

saves: 1d20 + 2d20 + 2d20 ⇒ (18) + (6, 5) + (17, 9) = 55

The goblins are not swayed by Kejak's words but continue to charge up the road. Kejak lets his arrow fly but with all the distractions he misses his mark. Axel attempts to cloud the mind of the goblin rider closer to him but the snarling green menace shakes it off. A darker power once again eminates from Ellen and it seems to unsettle both of the goblins and one of their mounts. And then the goblins are upon them.

Josie swings at the goblin before her as it comes into reach but she misjudges it speed and swings too earlier. The goblin responds by attacking back while it's mount bites at Inc.
goblin (charge) v Josie: 1d20 + 2 + 2 - 1 ⇒ (1) + 2 + 2 - 1 = 4, for: 1d4 ⇒ 2
goblin dog (charge) v Inc: 1d20 + 2 + 2 - 1 ⇒ (9) + 2 + 2 - 1 = 12, for: 1d6 ⇒ 4

The other dog charges Ellen and its rider swings at Axel standing nearby on the side of the road.
goblin dog (charge) v Ellen: 1d20 + 2 + 2 ⇒ (11) + 2 + 2 = 15, for: 1d6 ⇒ 4
goblin (charge) v Axel: 1d20 + 2 + 2 - 1 ⇒ (16) + 2 + 2 - 1 = 19, for: 1d4 ⇒ 4

party is up. Josie, Inc, Ellen, and Axel are all in melee range. The goblins are also mounted so no higher ground bonus against them, Josie (although you do get it against the dogs iirc). Kejak is safely behind Josie and Ellen where he can keep shooting- all 4 enemies are engaged in melee and the two dogs have cover from him because of the girls. Shayliss is currently safely behind the Josie and Ellen as well.


Male Human Fighter 1 | HP: 12/12 (14/14) | AC: 17 (T: 14 FF: 13) (-2 Enraged) | Fort: +4(+6), Ref: +4, Will: +2(+4) | CMB: +3(+5) CMD: 17 | Init: +4 | Perception: +7 | Bloodrage 6/6 | Hero Points: 1/1 | Ammo 28/40 | Active Conditions: None.

Hiding behind the girls, omg. My reputation is finished xD

Kejak was too distracted to hit properly. This has happened quite many times recently, and has costed him losing the contests. Quietly, Kejak murmurs something about not costing him his own life, grinds his teeth and shoots again.

Longbow attack vs the goblin attacking Ellen, Point Blank 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12
Dmg if successful 1d8 + 1 ⇒ (8) + 1 = 9

Maybe some day I can roll a bit higher tha that, guys, be patient :P


Inactive

"Hah! Two can play at that game," Josie laughs as she ducks under the goblin's blade and then offers a return strike of her own.

Attack vs. Goblin (Dagger, Arcane Strike): 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d3 + 3 + 1 ⇒ (3) + 3 + 1 = 7


Inactive

Hoping that Josie could keep the goblin distracted for the moment Inc bites at the mangy thing it rides, hoping to take them both down in one fell swoop.

Attack vs. Goblin Dog (Bite): 1d20 + 3 ⇒ (6) + 3 = 9
Damage: 1d6 + 3 ⇒ (3) + 3 = 6


Human Skald Resource Tracker Cleric 3 | HP 28 / 28 AC 18 12tch 16ff | +6 fort +4 ref +6* will | +4 init | Acrobatics +6 Heal +2 Kn: Religion +4 Perception +14 Sense Motive +6 |

Axel feels the cold bite of the dirty metal blade followed by the red hot heat of the wound. His reaction was one of cold rage, and he bellowed, "Filthy Goblins! Prancing round like you own the place... Your type ain't welcome round her. Time for dark work my friends! Get em."

Axel is using Inspired Rage, 1/7 rounds used. Note he gains Fast Healing 2 while that is up. I presume that kicks in this round. That would put him at 9/11 HP.


HP: 8/11

Wishing I had taken Divine Favor with all the melee fighting I'm doing this level. xp

The goblin dog bites at nothing, fooled by the shadows enveloping Ellen. She fights back, swiping her dagger across its nose.

Attack: 1d20 + 2 ⇒ (13) + 2 = 15
Damage: 1d4 + 2 ⇒ (3) + 2 = 5


Human Skald Resource Tracker Cleric 3 | HP 28 / 28 AC 18 12tch 16ff | +6 fort +4 ref +6* will | +4 init | Acrobatics +6 Heal +2 Kn: Religion +4 Perception +14 Sense Motive +6 |

Incidentally folks you can choose to accept the rage or not - might help you do a little more damage.


map of Sandpoint | current map

Even with the goblin off balance from its charge Kejak's shot isn't clean enough to penetrate its crude leather armor. Josie has more success as she thrusts her dagger into the other goblin's neck sending it slumping over in its saddle, though Inc is unsuccessful with her attack. Bolstered by Axel's performance, Ellen stabs the goblin dog attacking her sending a stream of blood rolling down one foreleg.

The now riderless dog bites at Inc again.
bite: 1d20 + 2 - 1 ⇒ (20) + 2 - 1 = 21, for: 1d6 ⇒ 6
comfirmation: 1d20 + 2 - 1 ⇒ (15) + 2 - 1 = 16, for: 1d6 ⇒ 1

The dog and rider press their attacks as well.
goblin v Axel: 1d20 + 2 - 1 ⇒ (5) + 2 - 1 = 6, for: 1d4 ⇒ 2
goblin dog v Ellen: 1d20 + 2 ⇒ (5) + 2 = 7, for: 1d6 ⇒ 4

party's up again. Axel, fast healing takes a full round of performing to be effective, so functionally you gain the hp at the beginning of your turn starting round 2 (technically, you gain them right before your next turn starts)- you'll start this turn up to 9hp and if you don't get hit again you'll be back to 11 for the following turn.


Male Human Fighter 1 | HP: 12/12 (14/14) | AC: 17 (T: 14 FF: 13) (-2 Enraged) | Fort: +4(+6), Ref: +4, Will: +2(+4) | CMB: +3(+5) CMD: 17 | Init: +4 | Perception: +7 | Bloodrage 6/6 | Hero Points: 1/1 | Ammo 28/40 | Active Conditions: None.

Reaching this point, Kejak's thoughts stop flowing. He no longer thinks about the pressure of having goblins in his town, or the danger they're facing, or how he is completely failing. He thinks about absolutely anything, unable to move, unable to react. He can see the goblin biting Josie's cat, he can see the other one being stabbed by Ellen...

Suddenly, he wakes up. A spout of blood just hit his face. Goblin blood.

-What the...

He quickly grabs another arrow and shoots. He just shoots...

Arrow vs Goblin, Point Blank 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
Dmg if successful 1d8 + 1 ⇒ (6) + 1 = 7


Human Skald Resource Tracker Cleric 3 | HP 28 / 28 AC 18 12tch 16ff | +6 fort +4 ref +6* will | +4 init | Acrobatics +6 Heal +2 Kn: Religion +4 Perception +14 Sense Motive +6 |

The goblin was so close Axel could smell it's rancid breath and see the blackheads pockmarking it's ugly hide. A cold rage had gripped him, and impassively he waits for an opening. The goblin clumsily swings it's weapon, Axel side steps and whirls round, plunging his dagger up to the hilt into it's chest.

Dagger: 1d20 + 4 ⇒ (19) + 4 = 23Damage: 1d4 + 4 ⇒ (4) + 4 = 8
Crit?: 1d20 + 4 ⇒ (6) + 4 = 10Crit Damage: 1d4 + 4 ⇒ (4) + 4 = 8


map of Sandpoint | current map

As Axel draws back his hand to stab at the goblin, Kejak's arrow sails over Ellen's head and sinks deep into its grimy green neck. The goblin falls from its saddle and Axel redirects his strike at the mount; he finds his mark and the already injured goblin dog collapses on its former rider.

The ropes to the net go slack when the dog falls and the gentleman caught in it stands up and steps out of it, angrily drawing a rapier.

Ellen, Josie, and Inc are still up. The goblin dog biting at Inc is the only remaining enemy.


Inactive

As Axel begins bellowing encouragement fire begins to blaze in Josie's eyes, her friend's anger and indignation becoming her own. Inc's yowl of pain as the goblin dog sinks its teeth into her leg only fans the flames.

"You'll pay for that, you ugly, miserable thing!" she shrieks as she lunges forward and stabs her dagger downward at the dog, very nearly falling out of the saddle in the process.

Attack vs. Goblin Dog (Dagger; Higher Ground, Inspired Rage): 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13
Damage: 1d3 + 4 ⇒ (3) + 4 = 7
___________

Josie accepts the Inspired Rage, bumping her HP to 10 and dropping her AC to 14.

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