
Sienna Vhiski |

Sienna loads a stone in her sling and throws a stone at one of the goblins that just drew a dogslicer.
Ranged attack: 1d20 + 2 ⇒ (12) + 2 = 14
If hits, damage: 1d4 - 1 ⇒ (2) - 1 = 1

Irnk, Prodigal of Old Deadeye |

Striding angrily towards the doors of the chief's hut Irnk bellows again in Goblin, slashing his Dogslicer as he does.
Goblin
Intimidate 1d20 + 2 ⇒ (2) + 2 = 4, Bother!

Celestine8 |
Kravo slices at the goblin with the sparking tube
1d20 + 5 ⇒ (19) + 5 = 24
to confirm1d20 + 5 ⇒ (8) + 5 = 13
Well, he hit, anyway
2d4 + 5 ⇒ (4, 3) + 5 = 12
The goblin is slashed nearly in two and drops the firework nervelessly. Kravo picks it up and points it straight up.
Gutwad's Initiative
1d20 + 4 ⇒ (10) + 4 = 14
The goblin with the dogslicer leaps down, rolling with the impact and dashes off towards Balthazar. The remaining goblin throws the firework over to where the burned out house is and draws his doglicer.
Sienna

Celestine8 |
Dammit. I did Kravo's turn after the goblins and forgot one should be dead. Retcon the throwing firework and dogslicer drawing.The firework also fired its last shot as Kravo held it straight up
The last remaining goblin staggers from the impact.
Hijiro moves up next to Irnk, holding his action, anticipating the Chief emerging from his flaming home.
Irnk

Irnk, Prodigal of Old Deadeye |

Intimidate 1d20 + 2 ⇒ (13) + 2 = 15, Let's see if this gets him out. Um, at this point Irnk is sufficiently aggravated that his language is going to get a bit... blue as it were. If that offends, let me know & I won't do it again.
Irnks continues to yell at the hut's inhabitants in Goblin.
Goblin
Irnk mutters to the others. "If that lump of refuse doesn't come out before I turn blue light the hut on fire, oh wait. It's already on fire."

Balthazar Andor |

Balthazar drops the nunchaku and runs towards the goblin coming in his direction; as the two combatants come closer, he tries to snatch the dogslicer out of the goblin's hands.
Free action - drop nunchaku
Full-round action - charge
Disarm (using hands) 1d20 + 7 ⇒ (6) + 7 = 13
Since he's using his hands, Balthazar wants to automatically pick up the dogslicer.

Celestine8 |
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A familiar hissing sound comes from the hut of the Chief moments before a flabby, squat goblin flings open the door. His flat face is stretched in a murderous rictus grin,he wears 'finery' crafted from bits of scrap metal, paper, and brightly coloured cloth and in his arms, he holds a foot-long wooden tube that sprays a shower of white sparks behind him. He hangs back in the doorway, daring you to step forward.
Kravo moves up to burned out house in front of the Chief's hut and takes cover upon seeing the sparking tube.
The remaining goblin stares up at Balthazar in surprise and terror for a second before fleeing the village.
Sienna

Sienna Vhiski |

Sienna looks over at the door to see if there is any possible traps or possible ambushes within. Regardless if she sees any or not she puts in another stone to her sling and throws it at the Chief.
Perception: 1d20 + 8 ⇒ (1) + 8 = 9
Ranged attack: 1d20 + 2 ⇒ (20) + 2 = 22 , I'm not sure how far I am away from the house but take the penalties as needed.
If it hits: 1d4 - 1 ⇒ (1) - 1 = 0

Irnk, Prodigal of Old Deadeye |

Hey Celes, I realize we are the same size category, but does Gutwad count as larger than Irnk? 1d20 + 5 ⇒ (20) + 5 = 25, to confirm 1d20 + 5 ⇒ (17) + 5 = 22, damage 1d4 ⇒ 4, crit damage 1d4 ⇒ 2
Still spitting invective in Goblin, Irnk astonishingly releases all his pent-up frustration & righteous rage in one strike!
Goblin

Celestine8 |
I wouldn't say so, no. He's a bit bigger, probably, but I wouldn't let it count for any sort of bonus. But you still land your crit, with or without that +1. To clarify, are you standing directly in front of him now? I have the map up, the second link works, but has a space in it for some reason. Copy it to the address bar, fix the error and it should work. Don't do the 'go to' think when you highlight the link
Nice hit, Irnk! Balthazar's up

Celestine8 |
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The Chieftan screeches out string of obscenities before the tube bursts and a colourful, blinding conflagration leaps out, impacting against Irnk and exploding in a beautifully lethal floral pattern.
Reflex saves for Hijiro, Balthazar, Irnk and Gutwad!
Gutwad tries to get out of the way
1d20 + 7 ⇒ (11) + 7 = 18
Saves, but takes 1/2 of
2d6 ⇒ (5, 2) = 7
and is either blinded or deafened. First 50% is blinded, the last half is deafened
1d100 ⇒ 57
Rendwattle Gutwad just barely dodges the worst of the flames, but his ears ring painfully and is body bears a deep cut and burns. He snarls and steps back, drawing his spear. Miraculously, the building is merely singed, with a few small flames dancing along the floors, ceilings and walls.
Kravo moves up and slashes at the goblin and misses.
1d20 + 3 ⇒ (8) + 3 = 11
Sienna!

Irnk, Prodigal of Old Deadeye |
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Grrr, Chrome ate my post. Here I go again...
Reflex 1d20 + 3 ⇒ (4) + 3 = 7, for 2d6 ⇒ (2, 5) = 7 damage, 1d100 ⇒ 8.
The blast of burning metal powder catches Irnk full in the face & torso, scorching him & blinding him in the flare. Bellowing a single word in goblin, he swings his Dogslicer wildly as he backs away from the corpulent goblin chief.
Goblin
Irnk takes a 5ft step back & assumes a full defense.

Balthazar Andor |

Reflex 1d20 + 4 ⇒ (11) + 4 = 15 - 1d100 ⇒ 71
Balthazar feels his ears bursting from Gutwad's strike, and as the goblin pulls out a spear, he tries to steal it from him.
Movement - Goes past Kravo
Acrobatics to avoid AoO 1d20 + 6 ⇒ (15) + 6 = 21
Attack - disarm 1d20 + 5 ⇒ (10) + 5 = 15 (tries to grab spear if successful)

Celestine8 |
so, 1d6 ⇒ 5 divided in half for Balthazar and the goblin's CMD is higher than fifteen. No spear for you.
The fat little goblin dances back and jabs his spear into Balthazar's chest, causing him to lose consciousness. A smarmy, self-assured smile breaks across the wretches face.
1d20 + 7 ⇒ (15) + 7 = 22
1d6 + 3 ⇒ (4) + 3 = 7
Favoured enemy: Human accounts for the extra to hit and damage
Kravo moves forward, hefting his falchion and swings it in an ineffective arc.
1d20 + 3 ⇒ (6) + 3 = 9
Sienna

Irnk, Prodigal of Old Deadeye |

I realize it is not Irnk's turn yet, but does he hear Balthazar drop & what does Irnk need to roll when my turn comes up? Actually if it will speed things along, when my turn comes, if Balthazar is still lying unconscious, Irnk will act to drag him away from Gutwad, while screaming an obscenity in goblin at Gutwad.

Sienna Vhiski |

Sienna fires off her last storm bursts.
Ranged touch attack: 1d20 + 2 ⇒ (12) + 2 = 14
If it hits: 1d6 ⇒ 2 and -2 to hit for the next round.
0 Storm burst left, also I know it would have hit anyway but did Gutwad's to hit include my -2?

Celestine8 |
Sienna misses. Irnk can definitely see and hear Balthazar drop
Hijiro stays out of combat, finding a place to hide.
Irnk!

Irnk, Prodigal of Old Deadeye |

Dropping his Dogslicer, Irnk steps forward, grabbing & dragging Balthazar's unconscious form as he scuttles away from the melee. Irnk badgers Gutwad in goblin as he goes. Irnk moves 5ft forward, grabs Balthazar, moves back 25ft.
Goblin
Sienna, Balthazar should be directly behind you now, if you have healing magics, you might want to use them.

Celestine8 |
Gutwad bears his teeth and howls
The Chief goblin blindly lashes out at Kravo, impaling the air and missing the half-orc cleanly.
1d20 + 5 ⇒ (3) + 5 = 8
Kravo attacks and can't seem to hit the goblin.
1d20 + 3 ⇒ (12) + 3 = 15
Sienna

Sienna Vhiski |

Sienna looks down at Balthazar, then her own hands. "...Dammit, I have no spells. I'm sorry Balthazar, I know you don't like people touching you but I'd rather have you alive and pissed off at me than dead." Sienna goes for her supplies and tries to stabilise him.
Stabilise check: 1d20 + 10 ⇒ (14) + 10 = 24
Also this is a bit meta, but correct me if I'm wrong, this doesn't actually break your vow as you aren't knowingly and willingly letting me touch you? If that's wrong I might have to rethink my action, as the penalties are fairly painful.

Hijiro |

No longer blind, Hijiro moves closer to the action, but with caution, seeing as he is injured.

Sienna Vhiski |

Kravo might want to CLW himself, I think he has it.
"Hey, pintsize, I'll try to stop him from moving. Pummel him with arrows or throw your dagger at him if you can. He is looking really quite nasty with that spear of his."
Sienna then casts her last spell for the day, entangle, hoping to stop the advancing goblin attacking her companions.
Reflex save (DC 15) or be entangled (-2 to attacks, -4 Dex and can't move). The area around the goblin is now difficult terrain. Entering the area forces a DC 15 Reflex save.

Irnk, Prodigal of Old Deadeye |

I think Hijiro comes before me in initiative order. That said, the only thing that will change is if he manages to take Gutwad down before my turn, therefore!
Irnk glares briefly at Sienna before staring intently at Gutwad. Move action to Detect Evil, I realize he will only detect as 'faint evil' at best & that only if he is at least sixth level, unless he has Cleric levels. If Gutwad detects as Evil, then Irnk will Smite. Scratch that, Irnk considers Gutwad Evil, the (expletive deleted) was willing to sacrifice his whole village after all. Irnk is gonna Smite him, well, try anyway.
Goblin
Loosing an arrow, 1d20 + 5 ⇒ (6) + 5 = 11, +2 if Evil. Damage 1d6 ⇒ 1, again +1 if Evil. Note: if Gutwad is Evil, Irnk's AC against Gutwad's attacks goes up by 2.

Sienna Vhiski |

So does Irnk hit after adding +2 and me reducing his Dex by 4? Also on the first successful attack Irnk you get a further +2 damage per paladin level, so it would be 4 damage if that attack hits.

Hijiro |

Hijiro moves so he can target the goblin and throws a dagger at him.
1d20 + 4 - 4 ⇒ (5) + 4 - 4 = 5 dmg if it hits 1d4 + 1 ⇒ (4) + 1 = 5

Celestine8 |
Balthazar is stable. Gutwad also took one point of damage last round from entangle and is now 'bloodied'
Gutwad snarls wordlessly and tries to wrench himself from the grip of the spiny foliage.
Escape Artist to try to escape, DC 15
1d20 + 4 ⇒ (8) + 4 = 12
He fails, remains stuck and takes one more point of damage
Sienna

Sienna Vhiski |

Sienna places another stone and releases it at the goblin.
And now it's down to throwing rocks at the thing, come on rocks!
Ranged attack: 1d20 + 2 ⇒ (13) + 2 = 15
If it hits: 1d4 - 1 ⇒ (4) - 1 = 3

Irnk, Prodigal of Old Deadeye |

On his initiative, Irnk looses another arrow. 1d20 + 7 ⇒ (9) + 7 = 16, for 1d6 + 1 ⇒ (6) + 1 = 7 piercing damage (Yay!).
Sienna, the double damage on first attack is if the target is a Dragon, Undead, or Outsider with the Evil Subtype. If Gutwad is any of those, the good news is we have lasted this long. Hey Hijiro/Celes , Gutwad is denied his Dex to AC, that means Hijiro gets to add sneak attack damage yes?