Castle Caldwell and Beyond: (A 5e Campaign) - The Wrecking Crew (Inactive)

Game Master Terquem

The Wrecking Crew, a special last chance arm of the Solution Society, is about to take on the first task in a one year long probation.
Can they survive, let alone succeed? | Journal where details of the setting can be learned |

Journey to Limecracker Hovel


101 to 108 of 108 << first < prev | 1 | 2 | 3 | next > last >>

Cool. I updated my background so it is on the bottom of my character sheet. I'll work on an introduction in the Discussion thread shortly.
I don't think the "introductory role play" has to be too long. Maybe a few back-and-forths. But I'll go with the flow whatever we want to do.

Lantern Lodge

Sounds fine to me. I can have a character sheet done tonight.


...mostly done.


Looks good so far.


Ability Scores

4d6 ⇒ (6, 5, 5, 5) = 21 = 16
4d6 ⇒ (5, 1, 1, 1) = 8 = 7
4d6 ⇒ (5, 1, 2, 1) = 9 = 8
4d6 ⇒ (5, 3, 1, 5) = 14 = 13
4d6 ⇒ (4, 4, 2, 1) = 11 = 10
4d6 ⇒ (1, 6, 5, 6) = 18 = 17

re roll

3d6 ⇒ (6, 2, 3) = 11
3d6 ⇒ (2, 3, 4) = 9

The Exchange

Is it too late to join this game??


Not at all, I am currently recruiting new player characters.


I am opening this game to a new round of recruitment. I will be creating a New recruitment thread that points toward this game, but will not be attached to it. This new thread will help me track new interested players and answer questions about the game as it is now.

101 to 108 of 108 << first < prev | 1 | 2 | 3 | next > last >>
Community / Forums / Online Campaigns / Recruitment / (5e) The Wrecking Crew: A Castle Caldwell and Beyond Adventure All Messageboards

Want to post a reply? Sign in.