Carpy DM runs Serpent's Skull!

Game Master Wellard


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Scarab Sages

Amisi follows the example of Caithan. She then tries to climb up the ridge.

Climb check 1d20 - 1 ⇒ (7) - 1 = 6


Setebo swarms up the escarpment moving quickly but relatively quietly.

Scarab Sages

Amisi seems unable to get up the slope herself.

She looks around for someone who might be willing to help her. Her eyes follow Sethebo - if he only could help her. Or maybe someone else in the group. She looks down embarrassingly but tries again.

Take 10 on climb for a total of 9.

Sorry - but despite having a rank in climb this is not Amisi's strengths. Without rope I need someone to give me an assist.


Combat stats:
Move 40. Per . Init + AC/tou/ff. Norm / / , Rage / / , Fatig / / . Saves Fort / / , Ref / / , Will / / norm/rage/fatig
Half-Orc Totem barbarian 1
Amisi wrote:

Amisi seems unable to get up the slope herself.

She looks around for someone who might be willing to help her. Her eyes follow Sethebo - if he only could help her. Or maybe someone else in the group. She looks down embarrassingly but tries again.

Take 10 on climb for a total of 9.

Sorry - but despite having a rank in climb this is not Amisi's strengths. Without rope I need someone to give me an assist.

No troubles, hang out with Rollo and the Capt'n for a moment. Setebo will be there to lend a hand in a few minutes. Just a quick look around to be sure it's safe before we start moving in.

Setebo takes a quick look around the top of the plateu. Looking/listening for pradators, natives, evidence of paths or old campsites, kitchy island giftshops, hidden temples to alien gods, you know the usual. Perception 1d20 + 8 ⇒ (17) + 8 = 25.


Female Half-Elf Bard 2/Ranger 2

Climb: 1d20 ⇒ 14

Helga scrambles up the rough slope after Setebo, pausing to take a long look around.

Perception: 1d20 + 7 ⇒ (18) + 7 = 25


Combat stats:
Move 40. Per . Init + AC/tou/ff. Norm / / , Rage / / , Fatig / / . Saves Fort / / , Ref / / , Will / / norm/rage/fatig
Half-Orc Totem barbarian 1
Helga Evadottir Alfchild wrote:
Climb: 1d20

Apparently Setebo started a conga line. :7)

Scarab Sages

Amisi looks up at Setebo - noticing his helpful expression but also the need to wait.

She rewards it with a smile and settles down until his strong arms help her up.


Female / Female Human: Jambala Jaeg Descendent) and Deinonychus Saurian Shaman LVL 4

Atzi watched as several of the others went up the slope, she waited patiently for Natalyah's return as Quetza landed loudly behind her. He moved up close to her in his usual awkward gait and stood there huffing in annoyance. He was impatient and not wanting to stand still, espcially after being confined so long. Atzi merely scratched his head ridges as she waited for Natalyah. I do not trust this trail...


AC13 HP 12/12 Init + 2 Pass Percept + 3 Pass Insight + 1 Saves:*Str:+5 *Dex:+4 Con:+2 Int:+0 Wis:+1 Cha:-1

Caithan waits at the bottom of the ridge not wanting to risk himself being seen by something unwelcoming.


Setebo/Helga..

Spoiler:
You both spot a humanoid figure standing some distance away . It isn't making any threatening moves towards you.It seems to be a woman in a ragged dress.

Atzi/Caithen/Amisi/Cutlass

Spoiler:
There's a hissing sound and a large lizard slithers out onto the trail.it makes menacing hisses towards you

Natalyah

Spoiler:
You move off along the path and as you round a bend you hear the sound of someone approaching. You slip into the ferns at the paths side as two of the degenerates hove into view.


Female / Female Human: Jambala Jaeg Descendent) and Deinonychus Saurian Shaman LVL 4

Initiative 1d20 + 1 ⇒ (10) + 1 = 11

Wild Empathy 1d20 + 4 ⇒ (16) + 4 = 20

Atzi tries to react quickly in an attempt to calm the large lizard before things turned bloody. She made soft cooing noises at it while maintaining a dominant stance, the last thing she wanted to do was show weakness in the face of what was obviously a predator.


My bad I failed to notice Amisi has gone with Setebo..flighty wench that she is


Female Half-Elf Bard 2/Ranger 2

Helga approaches the woman very slowly and cautiously, raising her empty hand.

"Well met, stranger," she calls softly to the woman, trying to make out more features as she edges closer.

Diplomacy: 1d20 + 7 ⇒ (14) + 7 = 21

Linguistics: 1d20 + 7 ⇒ (4) + 7 = 11

Scarab Sages

DM Wellard wrote:
My bad I failed to notice Amisi has gone with Setebo..flighty wench that she is

No - Amisi only tried but needed help to get up. So right now - without Setebo back to give her a helping hand - she will only be a meter or so up the ridge - waiting for help but likely to be busy otherwise.


Helga/Setebo

Spoiler:
The Wwoamn turns towards you at the sound of Helga's voice.Her eyes are blank and now you can see tendrils of some sort of greenery seem to sprout from her skin giving her the appearance of some strange ambulatory plant.She lurches towards you.


AC13 HP 12/12 Init + 2 Pass Percept + 3 Pass Insight + 1 Saves:*Str:+5 *Dex:+4 Con:+2 Int:+0 Wis:+1 Cha:-1

Caithan mutters softly to himself as Rollo let's out a low warning growl.


Female Half-Elf Bard 2/Ranger 2

Knowledge (nature): 1d20 + 7 ⇒ (20) + 7 = 27 Does Helga recognise this thing?

Helga's eyes widen as she backs off as far as she can, drawing her bow and notching an arrow as she does so. When she reaches the edge of the drop next to Setebo she draws a bead and looses the shaft at the oncoming thing.

Initiative: 1d20 + 3 ⇒ (3) + 3 = 6
Attack: 1d20 + 5 ⇒ (7) + 5 = 12 Damage: 1d6 ⇒ 1

Scarab Sages

Knowledge Nature 1d20 + 9 ⇒ (13) + 9 = 22

Amisi looks at the beast - trying to figure out the best way to progress and if this is a wild animal or maybe it is a tamed creature and a master is close by.


DM:

Natalyah watches the two savages as she contemplates her next move. She would be able to take on one without a problem, but she wouldn't be able to kill them both at once. With the time to deliver the necessary cuts one could sound an alarm. It was to risky.

The ranger keeps an eye on the natives and let's them pass, ready to draw her blades should they spot her. Once they pass Natalyah makes sure there's not more of them coming then begins to follow.


Combat stats:
Move 40. Per . Init + AC/tou/ff. Norm / / , Rage / / , Fatig / / . Saves Fort / / , Ref / / , Will / / norm/rage/fatig
Half-Orc Totem barbarian 1

Mary Mary, quite contrary:
Iinitiative 1d20 + 4 ⇒ (14) + 4 = 18.
Move action, draw long spear. "Stay back!" Growls Setebo.
Standard action, ready attack if it comes within reach. Spear attack, 1d20 + 6 ⇒ (10) + 6 = 16. Damage 1d8 + 6 + 1 ⇒ (5) + 6 + 1 = 12.

If it gets inside my reach, draw club instead, same attack roll. Damage 1d6 + 4 ⇒ (1) + 4 = 5.


AC13 HP 12/12 Init + 2 Pass Percept + 3 Pass Insight + 1 Saves:*Str:+5 *Dex:+4 Con:+2 Int:+0 Wis:+1 Cha:-1

Rolling initiative in case its called for.

1d20 + 1 ⇒ (7) + 1 = 8


Natalyah leaves you alone for one minute and you get into a fight?! :)


Combat stats:
Move 40. Per . Init + AC/tou/ff. Norm / / , Rage / / , Fatig / / . Saves Fort / / , Ref / / , Will / / norm/rage/fatig
Half-Orc Totem barbarian 1
Natalyah Melethiell wrote:
Natalyah leaves you alone for one minute and you get into a fight?! :)

We clearly need your calm and comforting presence.


Helga only

Spoiler:
You have heard tales of plants which propogate through seeding themselves in humanoid bodies..This woman whoever she was has been dead for some time as the charnel reek tells you

Helga/Setebo

Spoiler:
Helga backs off faster than she approached and lets fly with an arrow at the shambling monstrosity before you.her arrow seems to have no effect merely sticking in the womans flesh. As it approaches Setebo stabs at it with his longspear scoring what you both believe was a solid hit.. greenish sap runs from the wound where there should have been blood.The thing continues to close on you

On the trail
Lizard Initiative 1d20 + 2 ⇒ (9) + 2 = 11

[spoiler]Amisi believes it to be a species of Giant Monitor Lizard.It suddenly slithers away into the undergrowth as voices are raised behind you and two javelins fly into your midst.Atzi and Cutlass are targeted

Atzi 1d20 + 3 ⇒ (9) + 3 = 12

Cutlass 1d20 + 3 ⇒ (15) + 3 = 18


Female Half-Elf Bard 2/Ranger 2

Helga darts sideways away from the plant-woman along the edge of the cliff, notching another arrow as she does so. Instead of letting fly, though, she begins to sing.

Bardic song, inspire courage to give everyone +1 to attacks, damage and saves.


Combat stats:
Move 40. Per . Init + AC/tou/ff. Norm / / , Rage / / , Fatig / / . Saves Fort / / , Ref / / , Will / / norm/rage/fatig
Half-Orc Totem barbarian 1

How does your garden grow:

Round 2
Free action drop long spear
Move. Step to block access to Helga. Draw belaying pin. [b]"You will not harm Helga Evadottir Alfchild!"
Standard action, attack with club. Attack 1d20 + 6 ⇒ (3) + 6 = 9, Damage 1d6 + 4 ⇒ (1) + 4 = 5.


Up above

Spoiler:
Setebo draws his club and aims a blow at the woman that misses by a good bit.then Helga darts away and her clear voice fills the stillness..it only effects Herself and Setebo though.The Plant-thing lashes out at Setebo but misses in it's turn.
Slam1d20 + 4 ⇒ (6) + 4 = 10

Down Below

Spoiler:

Damage on Cutlass 1d6 + 3 ⇒ (1) + 3 = 4

The Bard grunts as the javelin sinks into his thigh

Initiative

Cutlass 13
Atzi 11
Bad guys 8+
Caithen/Rollo 8
Amisi 4

Cutlass begins a chant that fills the rest off you with courage.
+1 to attack , damage and saves

Natalyah

Spoiler:
you get a surprise round action as the degenerates were unaware off you presence..you saw them launch javelins at your ..well for want of a better word comerades.Please dice your own initiative


Combat stats:
Move 40. Per . Init + AC/tou/ff. Norm / / , Rage / / , Fatig / / . Saves Fort / / , Ref / / , Will / / norm/rage/fatig
Half-Orc Totem barbarian 1

I live with a brat:

Round 3

Move action. Remain between Helga and the plant-woman. Draw dagger.

Standard action. Club attack, song included 1d20 + 6 + 1 ⇒ (4) + 6 + 1 = 11. Damage 1d6 + 4 + 1 ⇒ (1) + 4 + 1 = 6.


Female / Female Human: Jambala Jaeg Descendent) and Deinonychus Saurian Shaman LVL 4

Down Below, A druids rage.:

Atzi turns as the Javelin bores into the ground at her feet. Quetza gives a low saurian hiss as he turns to see what dared to attack his companion. Atzi scans the jungle and upon finding her attackers begins slowly chanting and gathering a ball of flame to dance between her hands.

"Wewe chafu ardhi kwa kila hatua ya kuchukua na kwa kuwa unastahili kwa kuchoma..." She spits the words out venomously, and even those who don't understand the polyglot language can tell by the look on her face that she is plainly disgusted by her attackers. She follows her words by lobbing the dancing ball of flame at the closest creature and watches as it lights up her attacker like a torch.

SA: Cast Produce flame and lob it at her attacker. Ranged Touch Attack 1d20 + 1 + 1 ⇒ (19) + 1 + 1 = 21

Damage 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5

Perception check if needed to spot the enemies. ;D
1d20 + 8 ⇒ (16) + 8 = 24

Up to you DM if Quetza is nearby or not, I can use it more or less as post flavor either way =)

Polyglot:

"You dirty the land with every step you take and for that you deserve to burn..."


Down below

Spoiler:

The Cannibal howls as his shaggy hair and beard are set alight.

Cant post their actions from work will do so later

Scarab Sages

down below:

Unless something else happens below - like a direct attack.

Amisi hopes she hasn't been spotted it and that not only the gods but also the cannibals assume she went up the ridge.

Stealth check - 1d20 + 1 ⇒ (18) + 1 = 19

She starts chanting a spell - sleep - will take a full round.


Combat stats:
Move 40. Per . Init + AC/tou/ff. Norm / / , Rage / / , Fatig / / . Saves Fort / / , Ref / / , Will / / norm/rage/fatig
Half-Orc Totem barbarian 1

In a high rise flat:

May be away from comp today so posting ahead.

Assuming Helga does not drop it in round 3

"what is this that bleeds green?
knowledge nature 1d20 + 6d6 - 1d6d6d1d20 + 6 + 1 ⇒ (13) + (1, 4, 2, 2, 4, 3) - (11, 2, 20, 3, 19, 11, 10, 19, 17, 6, 18, 8, 18, 9, 9, 5, 12, 17) + 6 + 1 = -178. Damage [dice]1d6+4[/b]


DM:

Initiative roll: 1d20 + 6 ⇒ (11) + 6 = 17

Stalking the savages Natalyah moves behind them and prepares to bury her short sword in their backs.

[ooc]Move action to follow and to draw my short sword and dagger. Will try and move so i can take a move action and attack on the next round (or charge next round).


Combat stats:
Move 40. Per . Init + AC/tou/ff. Norm / / , Rage / / , Fatig / / . Saves Fort / / , Ref / / , Will / / norm/rage/fatig
Half-Orc Totem barbarian 1
Setebo wrote:
** spoiler omitted **

Ok that didn't work. Please ignore previous post.

In a high rise flat:

Assuming Helga does not drop it in round 3

Round 4
Move action Stay between the plant-woman and Helga if I can. If it wants Helga it will have to eat an aoo. That is my goal at least.

"What is this that bleeds green? Knowledge nature, worth a shot anyway 1d20 + 6 ⇒ (15) + 6 = 21.

Standard action. Club or dagger attack if the knowledge check reveals slashing or blunt bypass DR. Club otherwise.
Attack, song included 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12. Damage club song included 1d6 + 1 + 4 ⇒ (2) + 1 + 4 = 7. Damage dagger, song included 1d4 + 1 + 4 ⇒ (2) + 1 + 4 = 7


Female Half-Elf Bard 2/Ranger 2

Round 3, Helga let's fly again as she keeps singing.

Attack: 1d20 + 3 ⇒ (10) + 3 = 13 Damage: 1d6 + 2 ⇒ (3) + 2 = 5

(Including bardic song and Point Blank Shot)

"Setebo ... back this way ..." she manages to squeeze into her song, a plan forming.


AC13 HP 12/12 Init + 2 Pass Percept + 3 Pass Insight + 1 Saves:*Str:+5 *Dex:+4 Con:+2 Int:+0 Wis:+1 Cha:-1

Will wait on their non surprise actions to go. Granted this will most likely involve me charging headlong into combat lopping off heads so it's not exactly unpredictable.


Combat stats:
Move 40. Per . Init + AC/tou/ff. Norm / / , Rage / / , Fatig / / . Saves Fort / / , Ref / / , Will / / norm/rage/fatig
Half-Orc Totem barbarian 1
Caithan Kalson wrote:
Will wait on their non surprise actions to go. Granted this will most likely involve me charging headlong into combat lopping off heads so it's not exactly unpredictable.

CHARRRRRRGE!


Up above

Spoiler:
Setebo manages to dredge up the knowledge that some plants use humans as incubators for their seedlings. Slashing will work best so he draws his dagger and slices across the things throat..It flops lifelessly to the ground

Down Below(including Natalyah)

Spoiler:
The cannibals draw their splintered and broken sawtooth scimitars and prepare to charge at Caithen and Cutlass. They do not seem to have noticed Amisi upon the hillside.As they start their charge Natalyah erupts from the bush behind them. The Ranger rams her short sword into the back of the burnt degenerate and he screams turns to deliver a wild blow that whistles over her head.Caithen easily avoids the clumsy blow at him.

Charge at Caithen 1d20 + 5 ⇒ (1) + 5 = 6

Natalyah attack1d20 + 10 ⇒ (9) + 10 = 19Damage 1d6 + 2 ⇒ (3) + 2 = 5

Attack on Natalyah1d20 + 3 ⇒ (13) + 3 = 16


Don't know if it's a new round yet but i'll post my next action anyway since i don't know when i'll be able to do it next.

Down below:

@DM: If they're human it should be another two damage for my favored enemy thingie

Round 1, initiative 17
As Natalyah ducks under the savages blow she brings up the hilt of her short sword into her opponents gut, but except for a brief grunt her attack seems to have no effect. Her other attack is more successfull as she draws her dagger across the man's thigh, opening a wound (Full round action to attack twice).

Main hand: 1d20 + 7 + 2 - 2 ⇒ (6) + 7 + 2 - 2 = 13 (+2 favored enemy, -2 two weapon fighting
Main hand damage: 1d6 + 2 + 2 ⇒ (4) + 2 + 2 = 8
Off hand: 1d20 + 7 + 2 - 2 - 1 ⇒ (13) + 7 + 2 - 2 - 1 = 19 (+2 favored enemy, -2 two weapon fighting, -1 buckler)
Off hand damage: 1d4 + 2 + 2 ⇒ (3) + 2 + 2 = 7

AC now 17


Female / Female Human: Jambala Jaeg Descendent) and Deinonychus Saurian Shaman LVL 4

Down below, Saurian rage! Round two actions~:

Atzi waves her hand as she gestures for Quetza to attack and the large saurian does so with gusto. His usually awkward gait was more fluid as he moved around and attacked the savage engaging Cutlass. With a hiss he brought his large teeth to bare on savage...

Bite attack 1d20 + 1 ⇒ (12) + 1 = 13 15 if he gets flanking but I doubt that lol xD

Bite Damage 2d6 ⇒ (6, 5) = 11

Atzi in the mean time turns to look for the large lizard she saw before, she hoped it was nearby. As she fully intended on using her natural magic to earn its aid and command it to destroy there foes.

If the large lizard is nearby she will cast Charm Animal on it.


AC13 HP 12/12 Init + 2 Pass Percept + 3 Pass Insight + 1 Saves:*Str:+5 *Dex:+4 Con:+2 Int:+0 Wis:+1 Cha:-1

down below, round 1:
Caithan roars as he dodges the degenerates weapon and draws his bkade into a wide sweeping blow at head height. "To arms! To arms!"

Rollo doesn't even bother growling as he ducks underneath the sword and rips off something sensitive.

Caithan
1d20 + 6 ⇒ (3) + 6 = 9
damage: 2d6 + 4 ⇒ (6, 2) + 4 = 12

Rollo
1d20 + 3 ⇒ (15) + 3 = 18
Damage
1d6 + 1 ⇒ (3) + 1 = 4

CMB for trip:
1d20 + 3 ⇒ (9) + 3 = 12


down Below

Spoiler:

Round one roundup

Caithens blow whistles over the head of his target but Rollo makes contacct his teeth snapping onto the mans thigh..

Round two

Natalyahs opponent goes down spurting bright blood from a severed femoral artery

Cutlass steps back his stance one of guarded preparedness..full defence prepared action to strike the cannibal if he closes.

Quetza barrels into the wildman and leaves him reeling though still active.

Atzi can see no sign of the Lizard


Combat stats:
Move 40. Per . Init + AC/tou/ff. Norm / / , Rage / / , Fatig / / . Saves Fort / / , Ref / / , Will / / norm/rage/fatig
Half-Orc Totem barbarian 1

So how in the world would I know?:

DM. Is time out of joint? Can we above hear those down below.

Setebo turns from the falling plant-woman. "What is your plan Helga Evadittor Alfchild?"

If there is time Setebo reseathes the Pin and knife while retrieving his spear.

NOTE. I think I am a round ahead of Helga but I am not sure.


Female Half-Elf Bard 2/Ranger 2

"Well, I was hoping to use my slippery ice spell to slide her off the edge of the cliff, but it seems you had the matter well in hand," she grins at the strange being. "Just call me Helga, please."

Perception: 1d20 + 7 ⇒ (18) + 7 = 25 Can we hear the sound of battle below?


Combat stats:
Move 40. Per . Init + AC/tou/ff. Norm / / , Rage / / , Fatig / / . Saves Fort / / , Ref / / , Will / / norm/rage/fatig
Half-Orc Totem barbarian 1
Helga Evadottir Alfchild wrote:

"Well, I was hoping to use my slippery ice spell to slide her off the edge of the cliff, but it seems you had the matter well in hand," she grins at the strange being. "Just call me Helga, please."

Perception: 1d20+7 Can we hear the sound of battle below?

Pssst. Remember to check to see if any of the arrows you shot can be recovered.

Oooo good idea. Have to remember that for later. Setebo can bull rush with the best of them so this could come in very handy.

"Alright Helga Please." Setebo smiles at the joke. "Do you suppose there more of those strange plant-people about? Arrow, spear and, club were less than useful. If we see them again try something with an edge."


Female / Female Human: Jambala Jaeg Descendent) and Deinonychus Saurian Shaman LVL 4

Did we lose Cutlass? ;-;

Taking out the trash, Down Below:

Atzi sighed when she didn't see the large lizard, tsking with a click of her teeth. She turned back and watched Quetza teach the savage a lesson in Quetzacoutal savagry. She smiles as she conserved her strength for now, besides Quetza didn't need her help.

Bite Attack 1d20 + 1 ⇒ (15) + 1 = 16
Bite Damage 2d6 ⇒ (3, 3) = 6

Quetza continues to push forward, savagely snapping at the savage with his massive rows of sharp short teeth. He was trying to catch the savage in a weak spot but he was minding the sharp stick the savage was wielding.


Combat stats:
Move 40. Per . Init + AC/tou/ff. Norm / / , Rage / / , Fatig / / . Saves Fort / / , Ref / / , Will / / norm/rage/fatig
Half-Orc Totem barbarian 1
Atzi wrote:

Did we lose Cutlass? ;-;

** spoiler omitted **

Cutlass mentioned earlier that with kids home for summer posting would be a tad erratic.


Down below:

Round 3, initiative 17
I'm abit unsure of the initiative order so here follows a few different actions

a)
Natalyah pushes away the dying man and looks up to locate the other savage caught in battle with her companions. With an icy stare and cold determination the ranger closes the gap between her and her pray and drives the short sword into his back (full action to charge the remaining savage: 1d20 + 7 + 2 + 2 ⇒ (12) + 7 + 2 + 2 = 23 (+2 charge, +2 favored enemy), damage 1d6 + 2 + 2 ⇒ (4) + 2 + 2 = 8).

b)
When Natalyah looks up to see the last savage slain she kneels to grap her opponent by the hair and ends his life with a clean cut across his throat with her dagger. She throws the body back to the ground and moves back to the group.

If Caithan's initiative is before the savage, then i'd like to delay until after his turn. If the savage is still standing use option a). otherwise use option b)

Assuming the last savage is dead
"Where's the rest?", Natalyah demands as she approaches the group. "Where's Amisi, Helga and the freak?"

Gogo, 1500 posts!


Waiting for Caithen who has to go for round 2 yet.

Up above

]spoiler]You can hear faint yells from down the slope[/spoiler]


AC13 HP 12/12 Init + 2 Pass Percept + 3 Pass Insight + 1 Saves:*Str:+5 *Dex:+4 Con:+2 Int:+0 Wis:+1 Cha:-1

Thought they went before me. Oh well, off with the head then.

Caithan comes in with the backswing mercilessly trying to cleave the thing. Rollo continues to simply savage the man.

1d20 + 6 ⇒ (9) + 6 = 15 Attack
2d6 + 4 ⇒ (1, 5) + 4 = 10

1d20 + 3 ⇒ (1) + 3 = 4
1d6 + 1 ⇒ (2) + 1 = 3
Trip: 1d20 + 3 ⇒ (7) + 3 = 10

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