Call Forth Darkness (Inactive)

Game Master Aku Warashi

You hear in his dying breath whisper “The shining sun has seen the wickedness you hide in hearts. And thus it will be the son who brings your doom.” then he dies.

Loot; Dramatis Personae; Battle Map

Evil Lair. Modifications


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Grand Lodge

Female Halfling Rogue 4/Sorcerer3 (efreeti bloodline) | HP 7/37 AC 22 | T 17 | FF 17 | CMB +4 | CMD 20 | FORT +3 | REF +11 | WILL +4 | INIT +5 | Perception +11(+12 with traps) | Stealth +19 | Bluff +11 | Sense Motive +3 | Diplomacy +8 | Spellcraft +8
active effects:

Agreed


Female Human Oracle 7| HP 37/58 | AC 22 | T11 | FF 21| CMD 20 | Fort +3, Ref +4, Will +5 (+2 vs emotion) | Init +1 | Per +6 | SM +6 | Bluff +13 | Dipl +15 | Intim +5 | Channel (4d6) 4/6; Quicken Cure 0/1 | Spells: 1st 7/8; 2nd 5/7; 3rd 3/5
Active Effects:
Hound wrote:
After a fierce battle, the group is victorious and may continue the ritual.

??? o_0


Human Hero Killer1 / Holy Assassin1 / Deceiver2

I have one last test this Saturday then it’s over, I think.
Updates later today.


Human Hero Killer1 / Holy Assassin1 / Deceiver2

Hello guys.

I have one more test later today (they changed the date from saturday to today), and possible a special exam on Tuesday (Since I’m sure I won’t be able to score the all points I need to pass on the subject.), then I’m done and back to my normal schedule.

I apologize again for the delay and thank you for your patience.


Human Hero Killer1 / Holy Assassin1 / Deceiver2

University terms are finally over.

I’ll catch up and be back to my usual posting schedule. Thanks for the patience.


aka Alina | Female Changeling Witch 7 [HP 43/43 | Bust: 32C | AC:17 | T:15 | FF:16 | CMD:13 | Fort:+4 | Ref:+5 | Will:+8 | Init:+2 | Per:+9 | Sense Motive:+2 | Bluff:+19 (+2 sexy bonus) | Diplomacy:+12 | Intimidate:+10 | Spellcraft:+14]

No problem! Here's hoping you did well!


Female Human Oracle 7| HP 37/58 | AC 22 | T11 | FF 21| CMD 20 | Fort +3, Ref +4, Will +5 (+2 vs emotion) | Init +1 | Per +6 | SM +6 | Bluff +13 | Dipl +15 | Intim +5 | Channel (4d6) 4/6; Quicken Cure 0/1 | Spells: 1st 7/8; 2nd 5/7; 3rd 3/5
Active Effects:

Yep. Life happens. At least you are letting us know you are still alive.

-Posted with Wayfinder

Dark Archive

Come on, let´s get this going again!


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

Would it just be more expedient for us to just kill the dogs and get on with the ritual?

Dark Archive

GM down with after exams hangover?
A bit awfully quiet here last week.


Female Human Oracle 7| HP 37/58 | AC 22 | T11 | FF 21| CMD 20 | Fort +3, Ref +4, Will +5 (+2 vs emotion) | Init +1 | Per +6 | SM +6 | Bluff +13 | Dipl +15 | Intim +5 | Channel (4d6) 4/6; Quicken Cure 0/1 | Spells: 1st 7/8; 2nd 5/7; 3rd 3/5
Active Effects:

We do seem to be a bit stuck at the moment, short of going back in time to keep RPing the dinner.

-Posted with Wayfinder


Human Hero Killer1 / Holy Assassin1 / Deceiver2

Hey guys.

Sorry for missing. Due to some illness, I was stuck at the hospital until today.
I’m better, I think, and possibly moving things tomorrow.

Dark Archive

Wow take care and time to really get better!


Female Human Oracle 7| HP 37/58 | AC 22 | T11 | FF 21| CMD 20 | Fort +3, Ref +4, Will +5 (+2 vs emotion) | Init +1 | Per +6 | SM +6 | Bluff +13 | Dipl +15 | Intim +5 | Channel (4d6) 4/6; Quicken Cure 0/1 | Spells: 1st 7/8; 2nd 5/7; 3rd 3/5
Active Effects:

Yikes. Hope you are feeling better and that it wasn't anything too serious.


aka Alina | Female Changeling Witch 7 [HP 43/43 | Bust: 32C | AC:17 | T:15 | FF:16 | CMD:13 | Fort:+4 | Ref:+5 | Will:+8 | Init:+2 | Per:+9 | Sense Motive:+2 | Bluff:+19 (+2 sexy bonus) | Diplomacy:+12 | Intimidate:+10 | Spellcraft:+14]

Hey Aku, I'm wishing well for your health and sorry to hear about your hospital stay!


Human Hero Killer1 / Holy Assassin1 / Deceiver2

Cecelia, I moved your token on the map for you.


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

I think Hound needs to find a feat that allows ground fighting.


aka Alina | Female Changeling Witch 7 [HP 43/43 | Bust: 32C | AC:17 | T:15 | FF:16 | CMD:13 | Fort:+4 | Ref:+5 | Will:+8 | Init:+2 | Per:+9 | Sense Motive:+2 | Bluff:+19 (+2 sexy bonus) | Diplomacy:+12 | Intimidate:+10 | Spellcraft:+14]
DM Aku wrote:
Nahia, you can only precisely determine where the enemy is when you are whitin 5ft of the enemy. Please check the link for precise information.

Interesting, because that is in direct conflict with the Core Rulebook.

Core Rulebook - Glossary - Invisibility wrote:
A creature with the scent ability can detect an invisible creature as it would a visible one.

I think since the Monster Rules both came later and are more specific, they are probably correct though. It would have been nice to know that before suggesting a party action based on it. But Nahia doesn't have scent and never has, so let's chalk it up to that.

Thinking about it, it makes sense in a lot of ways. Though the side effect of making blind sense better in nearly every situation is a little disappointing. Though I do wonder if that is supposed to mean that making a perception check to spot something in the distance is a move action. Hmm, something to think about...


Female Human Oracle 7| HP 37/58 | AC 22 | T11 | FF 21| CMD 20 | Fort +3, Ref +4, Will +5 (+2 vs emotion) | Init +1 | Per +6 | SM +6 | Bluff +13 | Dipl +15 | Intim +5 | Channel (4d6) 4/6; Quicken Cure 0/1 | Spells: 1st 7/8; 2nd 5/7; 3rd 3/5
Active Effects:
DM Aku wrote:
Cecelia, I moved your token on the map for you.

Thanks and apologies in advance. Seems like a lot of the action in this game happens while I am at work, so not moving my token may be a recurring offense. As for this situation, I am greatly fighting the urge to make visibility worse, just to level the playing field. But I am holding out for now, since I don't want to scupper anyone who has area targeting options...We'll have to see how the Create Water plan works.

-Posted with Wayfinder

Dark Archive

Ah i didn´t get updates on the gameplay thread!

Some questions:
If Bizan had hit one or more of those dogs and they failed their saves and therefore would be burning, would that be visible?


Human Hero Killer1 / Holy Assassin1 / Deceiver2

@Burning:

Well, if the person is invisible and pick up something, that something also turn invisible.
So I gets the burning would also be invisible. :D


Human Hero Killer1 / Holy Assassin1 / Deceiver2

So,

Mysty having funz? Link


Human Hero Killer1 / Holy Assassin1 / Deceiver2

@Hound

Check the following link: Concealment.

You can't really AoO an invisible target.


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

It is drenched in my blood!


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

We need to start carrying flour bombs and tossing them around. Maybe have the minions start chucking them from the side lines.

Grand Lodge

Female Halfling Rogue 4/Sorcerer3 (efreeti bloodline) | HP 7/37 AC 22 | T 17 | FF 17 | CMB +4 | CMD 20 | FORT +3 | REF +11 | WILL +4 | INIT +5 | Perception +11(+12 with traps) | Stealth +19 | Bluff +11 | Sense Motive +3 | Diplomacy +8 | Spellcraft +8
active effects:

Apologies, but the flu has been very distracting, plus starting a new job 
(Horrible timing). Hopefully starting to improve. Pls bot me if needed


Human Hero Killer1 / Holy Assassin1 / Deceiver2
Hound wrote:
Hound eventually arrives and looks on the carnage. At this point, I say it is a waste of time hiring any more minions since they keep dying. We'd be better off layering the area with magic alarms and learning to sleep in armor or even get magic that eliminates the need.

At this point, I know it's just RP, but it's worth to mention that I'm not putting any con/pros of having minions. However they are what keeps the place running, leaving you free to, just play your character.

If you decide to dump the minions, you'll have to start rping for the lack of them, meaning: No one to clean, no sentries, hollow corridors, lack of life and so on.


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

Well I guess screaming in agony as they die can be effective as alarms.


Human Hero Killer1 / Holy Assassin1 / Deceiver2

I'll assume that's RP, but let me clear something:

Moondogs: Good outsiders that hunt evil. They have no affiliation with Mitra or whatever.

The Baron: Baron Arkov Vandermir, the half-elf you guys met with Tiadora when you arrived at farhold. He is not part of the Knot of Thorns, however fear of the cardinal makes him willing to help your cause.

The Cardinal: High Priest of Asmodeus, your master and patron.

Mitrans: Zealot fanatics that wish to make the world bow to their own god.

--

Altho not all updated, you can see a list of NPC’s you met on the game here, on the tab: Act Two: The Horn.


Female Human Oracle 7| HP 37/58 | AC 22 | T11 | FF 21| CMD 20 | Fort +3, Ref +4, Will +5 (+2 vs emotion) | Init +1 | Per +6 | SM +6 | Bluff +13 | Dipl +15 | Intim +5 | Channel (4d6) 4/6; Quicken Cure 0/1 | Spells: 1st 7/8; 2nd 5/7; 3rd 3/5
Active Effects:

On my end, I can honestly say its just RP. As I admitted in recruitment, I have GMed through this entire book and I'm actually about a third of the way through GMing the last book at this point.

However, I am trying to go with the flow because:
a) I don't want to use meta information (ie. Assuming the moondogs are allied with the Mitrans is a fair assumption, so it would feel like cheating to correct them, since I don't know what they have been told.)
b) I figure there may be some things you changed or the party handled differently (ie. I was wondering about the Baron thing, but thought they might have some kind of special arrangement with him).


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

I put Baron instead of Cardinal


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

Ok, seems are actions are to.
1.Clean up the tower
2.Get Piazadora summoned so our new members take the oath
3.Keep watch and keep doing the ritual.


Female Human Oracle 7| HP 37/58 | AC 22 | T11 | FF 21| CMD 20 | Fort +3, Ref +4, Will +5 (+2 vs emotion) | Init +1 | Per +6 | SM +6 | Bluff +13 | Dipl +15 | Intim +5 | Channel (4d6) 4/6; Quicken Cure 0/1 | Spells: 1st 7/8; 2nd 5/7; 3rd 3/5
Active Effects:

I believe Cecelia is already signed and ready to go with the contract, so you just need to get Bizan signed up.

Other than that, I would agree with Hound's plan. I might also ask what the shopping arrangements are in Farholde, since I was only slightly kidding about the scroll of Invisibility Purge. If that thing decides to come back, I don't really want to spend another month and half bringing the other one down ;p

Also, @Aku: Is it fair to assume that Cecelia can just heal everyone up at this point or do you want me to roll out every cast?

Dark Archive

What ritual was that again?
Bizan is on board though.


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

Summon a daemon and get a disease made by it and give it to the cardinal.

Dark Archive

Too bad we don´t have an antipaladin.
Perhaps i should multiclass :D

Making a new disease could be an entertaining orgy then^^


aka Alina | Female Changeling Witch 7 [HP 43/43 | Bust: 32C | AC:17 | T:15 | FF:16 | CMD:13 | Fort:+4 | Ref:+5 | Will:+8 | Init:+2 | Per:+9 | Sense Motive:+2 | Bluff:+19 (+2 sexy bonus) | Diplomacy:+12 | Intimidate:+10 | Spellcraft:+14]

This is supposed to be free RP time. Have a dinner, make plans, reveal a secret, play a prank. : )

From a story perspective, we should probably hold off on summoning Tiadora. She got kind of mad the last time.

- - - - -

Hey, DM Aku, just a heads up, I'm going to be scribing some scrolls.Also, I'm going to be using Blood Transcription on that Snake Lady.


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

Hound will just be stomping around cleaning up the corpses. Socializing is left to others.


Female Aasimar (Angel-Blooded) Oracle 6 | HP 46/46 | AC 20 | T 10 | FF 20 | CMB+6 | CMD 16 | Fort +6(+10 vs. Disease) | Ref +3 | Will +5 | Init +0 | Perc +4 | SM +4 | Bluff +10
Abilties:
8/8 1st level; 7/7 2nd level; 4/4 3rd level; 9/9 Death's Touch

Random Check in (only been like exactly a year after Nahia messaged me last)! Just want to say that I'm super happy that this campaign still looks like it going on and fairly active, and that I still recognize some of the players. Seren will always have a special place for me, she's still far and away my favourite character I've ever played (In either RL or PbP).

Update for those who know me: Job has finally stabilized, and have access back to boards so yay, ability to PbP again! Couple of promotions later, and life is pretty good. Also new baby girl Caroline at home!

Hope everyone is doing great, and I'll likely be creeping the thread/campaign for the foresee-able future.


Human Hero Killer1 / Holy Assassin1 / Deceiver2

Hey, Seren.

Welcome back.

If I'm not mistaken, Nahia kept your char in hope you would eventually come back, Seren is Nahia's cohort.

Also, congratz on the baby Caroline! (That's an amazing name btw)


Human Hero Killer1 / Holy Assassin1 / Deceiver2

@Cecelia:

Outside combat, usually RP time there's no need for rolls on most of the cases. Other than that, I don't kinda like 'discussion assumptions' and I really like (with many detail as possible) those little acts in gameplay as role play, it makes the game rich and enjoyable.


Human Hero Killer1 / Holy Assassin1 / Deceiver2

Guys, a head’s up.

I’ve been having some issues in the place I live for some time now.
My stuff keep ‘disappearing’ without apparent reason and the landlord isn’t really trying to help me with this.

I might be moving in the next couple of days, therefore no internet access at home for some days.

I’ll try to keep you guys updated and post a notice if/when I move out.


Human Hero Killer1 / Holy Assassin1 / Deceiver2

@Bizan

For you, that is completely like a fish out of water with the current things happening in the game:

1 – Summon a Daemon Prince, bind/coerce him onto delivering the disease.
2 – The ritual will last 222 days.
3 – The knot subjugated a tribe of boggards, Hound being the new chieftain (He even has three boggard wife).
4 – The Baron is a middleman that can facilitate your life in acquiring out of ordinary items while helping you keep a low profile.
5 – There’s a place called: Drownington, and it has a manor and chief. Drownington is located in the middle of farhold. (check campaign tab)
6 – There’s a black market in Drownington.
7 – There’s an orphanage managed by an old wizard, sustained by the baron. It’s from there most of the minions are recruited.
8 – There’s a giant dread wraith on the third floor, the knot has an somewhat fragile alliance with him.
9 – Hexor and Vexor are friendly outsiders keen into helping you achieve your life’s dream!
10 – There’s a second group of villains in the town. They are responsible to keep you guys informed of what’s happening and delete threats when possible.


aka Alina | Female Changeling Witch 7 [HP 43/43 | Bust: 32C | AC:17 | T:15 | FF:16 | CMD:13 | Fort:+4 | Ref:+5 | Will:+8 | Init:+2 | Per:+9 | Sense Motive:+2 | Bluff:+19 (+2 sexy bonus) | Diplomacy:+12 | Intimidate:+10 | Spellcraft:+14]

@Seren, Congratulations! I'm so glad to hear that you are doing well!


Female Human Oracle 7| HP 37/58 | AC 22 | T11 | FF 21| CMD 20 | Fort +3, Ref +4, Will +5 (+2 vs emotion) | Init +1 | Per +6 | SM +6 | Bluff +13 | Dipl +15 | Intim +5 | Channel (4d6) 4/6; Quicken Cure 0/1 | Spells: 1st 7/8; 2nd 5/7; 3rd 3/5
Active Effects:
"Nahia wrote:

Nahia yells to be heard down the hall "And this is exactly what I mean by needing to loosen up!"

Cecelia right now...

Don't worry, I'm sure she'll loosen up eventually...and I'll probably have her come awkwardly back as soon as one of the others show up. Hopefully she is at least fun to tease in the meantime. :p

Grand Lodge

Female Halfling Rogue 4/Sorcerer3 (efreeti bloodline) | HP 7/37 AC 22 | T 17 | FF 17 | CMB +4 | CMD 20 | FORT +3 | REF +11 | WILL +4 | INIT +5 | Perception +11(+12 with traps) | Stealth +19 | Bluff +11 | Sense Motive +3 | Diplomacy +8 | Spellcraft +8
active effects:

Guys it has been an insanely crazy time for me. I have started a new job and had a not fun dose of flu, and I have to hang on to my prior job as well. Well I'm (touch wood) over the flu. So I'm back now. Sorry for the absence and hassles. I'll start posting tomorrow once I'm up to date with what's going on.


aka Alina | Female Changeling Witch 7 [HP 43/43 | Bust: 32C | AC:17 | T:15 | FF:16 | CMD:13 | Fort:+4 | Ref:+5 | Will:+8 | Init:+2 | Per:+9 | Sense Motive:+2 | Bluff:+19 (+2 sexy bonus) | Diplomacy:+12 | Intimidate:+10 | Spellcraft:+14]

@Mysty, Sorry to hear about the flu and how crazy things are getting! I hope things get better for you soon!

- - - - -

Cecelia Wentworth wrote:
"Nahia wrote:

Nahia yells to be heard down the hall "And this is exactly what I mean by needing to loosen up!"

Cecelia right now...

Don't worry, I'm sure she'll loosen up eventually...and I'll probably have her come awkwardly back as soon as one of the others show up. Hopefully she is at least fun to tease in the meantime. :p

Yeah, I expected a freak out. Nahia's just having a bit of fun with the fresh meat (pun intended) and setting the stage for your emotional weakening and inevitable downfall.

... Uh, did I type that last part out loud? Cause that was totally a joke... Right, a joke... ¬_¬

Dark Archive

Just as a heads up, next week is my wedding and i´ll be superbusy probably. Will try to get some posts in though.

I also have to install a new OS last minute...


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

Congrats


M Human Male Human Barbarian 7 |HP97/97 (109/109 when raging) | Bust 40B|AC:18(17) | T:12(11) | FF:18(17) | CMD:20 | Fort:+10 | Ref:+5/7 | Will:+5 | Init:+2 | Per:+12 | Acrobatics:+9 | Climb:+10 | Stealth:+6 | Ride:+9]

Anyone getting their plans put through? Our Dm will probably punt this along next time he arrives.

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