Broken Towers (Inactive)

Game Master JonGarrett

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Underground Fortress


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A HP: 69/69 | Mythic Points: 9/9pd | Ki Pool: 4/4 || R HP: HP: 42/42 Persona time left: 9 mins, Ext Persona 1/1
Aiday:
AC: 20 + 4 Deflection Bonus when moving, T: 16, FF: 14, SR: 11| Fort: +4/6, Ref: +14/16, Will: +8/12 | CMB: +7, CMD: 23 | Init: +8, Perception: +11
Rinat:
AC: 18 Human, 20 Hybrid & Wolf | T: 11, FF: 12 Human/13 | Fort: +7, Ref: +4, Will +6 | CMB: +4; CMD: +15 (19 vs trip as wolf) | Init +2, Perc: +6. Personas may differ.

Aibek followed the others in and began looking around when prompted by Mihara, though nodded along to Azri's spoken thoughts.

Perception: 1d20 + 8 ⇒ (8) + 8 = 16


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

Selena bites her lip at Kira's answer. Stretching her arm, she tries to put her hand on the invisible girl's shoulder "Hang in there, it's almost over. We'll make sure nothing like this happens ever again.".

_/\_/\_/\_/\_/\_

Selena joins the other in the search of the captain's room, focusing on the scorch marks. "The people that sent this redemption here are the same that poisoned grampa Zhen" Selena says to the Lich "It doesn't surprise me that they managed to do this: but I, too, would like to know the how and why. If this Redemption isn't on fire, I could be able to bind him, and Ginger there could persuade him to cough up something useful."

_/\_/\_/\_/\_/\_

When everyone is ready, Selena makes for the great doors to the north and open them.
Perception: 1d20 + 9 ⇒ (8) + 9 = 17


GM of all he Surveys - Still sick, but in a different way

The officer's quarters reveal the minutiae of his life - training reports, medical reports for wounded troops, supply reports and the like. Only two things of note stand out - a thick silver ring with a large blue stone set it it, and a scimitar of apparently solid silver inscribed in the floing Garundi script.

------

As Serena opens the heavy double doors another courtyard, similar to the others, appears. This one, however, is oddly bare. The only notable features are the doubles doors covered in a shimmering field...and the figure in the corner.

Tall, metal glinting in the light of lit torches, stands what appears to be a armoured figure covered in red markings, a badly singed robe over the top. As they turn towards the party you see a collection of holy symbols - Sarenrae, Iomadae, Pharasma and a half dozen others hang on a long silver chain. Floating by one shoulder is a long Elven Curve Blade, suspended by spectral hands. The other arm is grotesque, shining metal rusted and ruined with weeping saws, swollen and engorged to twice the size of it's counter part.

"It has taken you some time to arrive. My welcome. I presume you would like some questions answered before we begin, to sate your curiosity?" The voice belies the figures movies, erratic and twitchy bar the strange, over sized arm.


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

He looked him over carefully. Finally it seemed someone worthy had presented themselves. He would not ruin it for the others to ask their questions so he kept his simple for the moment.

"Are you the one called Redemption? Are you a swordsman?"


GM of all he Surveys - Still sick, but in a different way

"Redemption? Oh yes, the Ironborn." The figures spasming head twitched to one side, considering. "Is ONE the clothes ONE wears? I suppose it's close enough for our purposes here. I won't object to being called that name. As for swords..." He glances at the floating blade. "When it is needed. I can wield a blade."


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

"What are you, and what do you want with this temple?" Mihara sternly demands. "What gives you the right to harm and kill these priests and guards?"


GM of all he Surveys - Still sick, but in a different way

"Right? I have no right to do so. They were simply too weak to stop me. Call it survival of the fittest, if you wish. Not that I needed to do this to survive, of course. It was simply a job, but one must honour one's contract when one walks the circles I do."

The voice laughed at his apparent wit, the body shaking with the creature's mirth. "As to what...let us call me a facilitator. I, personally, would have killed everything here in an orgy of fire and been gone days ago, but one of my emplyers goals was...are you ready? To delay the Halfblood's thrust! Hah. Instead of being on your way to the City of Seven Towers to stare longingly at the broken stumps that remain, you're here, dealing with this. If not for me, the item you seek would be long gone with some Sarenrae cleric to your master, and you would like as not be boarding a ship or be gone already. I have, among my other tasks here, bought time."


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

"Oh, good, that makes this easier." Azri said cheerfully. She'd examined the ring with Detect Magic when they'd first gone into the room, picking it up if it seemed useful and leaving it be otherwise...

Spellcraft: 1d20 + 9 ⇒ (19) + 9 = 28

...and now faced the cause of their frustrations. "Then you have no complaints if we're more fit to survive than you, right?" Not that survive was the right word for her... "I've found that I quite like my new friends, you see, and I'm actually quite upset at what you've put us through. Shall we get on with it?"


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

"Very well then," Mihara announces, drawing her short sword. "Let us see where this survival of the fittest leaves you."

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

Ayreth stands as tall as she can and demands, "Tell us who holds the other end of your leash, cur!"


A HP: 69/69 | Mythic Points: 9/9pd | Ki Pool: 4/4 || R HP: HP: 42/42 Persona time left: 9 mins, Ext Persona 1/1
Aiday:
AC: 20 + 4 Deflection Bonus when moving, T: 16, FF: 14, SR: 11| Fort: +4/6, Ref: +14/16, Will: +8/12 | CMB: +7, CMD: 23 | Init: +8, Perception: +11
Rinat:
AC: 18 Human, 20 Hybrid & Wolf | T: 11, FF: 12 Human/13 | Fort: +7, Ref: +4, Will +6 | CMB: +4; CMD: +15 (19 vs trip as wolf) | Init +2, Perc: +6. Personas may differ.

Aibek growled, "Survival of the fittest is not about brute strength and slaughter, you did this for pleasure, that it was a job only made your horrid fun possible. You controlled and warped these people, that Ironborn, for fun and to delay us. I'd ask why delaying us was so very important for the one who wants you to 'facilitate', but I think it is time we got past this."

Aibek stepped into a shadow, melding into it while preparing to attack...


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

Selena just stares as the others ask questions, adjusting her dress. "My friends here are sharpest than me, so I guess that everything that had to be asked was asked." the half-succubus says flatly, examining her nails. "Now could you do a pretty girl a favor?" she then adds, taking a combat stance "When I'm snapping the joints of your limbs and bashing your skull, could you try not to catch fire? Thanks, honey."


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

Nigrum catches the attention of the others.

"Would you give me a chance to duel him. It may sound selfish but I would like to test myself if only for a few moments. I am not foolish enough to think I could take such a being alone. But I would like to know the extent I have walked on my path."

He had not been defeated in such a one sided manner sense Master Halfblood. If this was an agent of his enemies, he wanted to see where he stood.

Asking for 3 rounds, unless he is whipping me then by all means save my honorable butt! xD

P.S. In case it was missed he studied him already. ;)


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

"No." Mihara interjects sternly, looking Nigrum directly in the eye despite the near two-foot difference in their heights. "There is too much at hand here for such ego stroking. I'll gladly duel you myself when we have some time on our hands, if you wish to gauge your newfound skills, but this is no time for such matters."


GM of all he Surveys - Still sick, but in a different way

"Oh no, please, let him come dual me! It will be no end of entertainment." The figure laughed again.

"But for the other questions...alas, my employer I will not tell you. Beat me and there is a clue on this body, however. There! You can all win a prize. And no, I'm fine with you winning. My job has been done, and once this body is done I shall go and spend my hard won reward. And while your shadowry didn't ask before so rudely vanishing, I don't know why I was hired. I care not for why. It is to do with Khalharum, that much I know, but that is all."

"However," he added, "I do object to being called 'cur' when fighting a nogitsune spawned fox pup and a werewolf's failed get. If you're going to call someone a dog, you should really look for the people who will smell like damp fur after a shower..."

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

Emmitt hisses at 'Redemption' from over Ayreth's shoulder. She nods at the little black cat. "Well said."

"His stated intention is to delay us. Perhaps now is not the time for a duel, ot that I'm morally opposed." That, and I'm out of healing mojo if it goes poorly.


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

Nigrum draws his sword.

"You will find ego has nothing to do with it."

He said that both to his allies and enemy. His killing intent rising.

Intimidate (Demoralize): 1d20 + 14 ⇒ (12) + 14 = 26


GM of all he Surveys - Still sick, but in a different way

Redemption is Shaken for two rounds

The creature's head tilted. "Oh, I see. That's why you kept yelling at the poor puppets. It is quite quailing, isn't it? Well, that's fine - this body can respond how it will. I have better methods of killing you all. And since that's how you wish to do this..."

Initiative:

Mihara Initiative: 1d20 + 5 ⇒ (7) + 5 = 12
Aibek Initiative: 1d20 + 3 ⇒ (17) + 3 = 20
Nigrum Initiative: 1d20 + 5 ⇒ (14) + 5 = 19
Azri Initiative: 1d20 + 8 ⇒ (17) + 8 = 25
Selena Initiative: 1d20 + 4 ⇒ (5) + 4 = 9
Ayreth Initiative: 1d20 + 2 ⇒ (13) + 2 = 15

Redemption: 1d20 + 8 ⇒ (19) + 8 = 27

Redemption first, you guys second

The Oracle's mutated arm rose, a small ball of frost appearing between his fingers. In an instant it was melted, turned to steam and ignited before being hurled at Nigrum.

Ranged Touch Attack: 1d20 + 2 ⇒ (14) + 2 = 16
Damage: 4d6 ⇒ (3, 6, 4, 1) = 14

As the small ball of flame hits Nigrum, it ignites.

Nigrum, you suffer 1 additional point of fire damage at the start of your turn for 1d4 ⇒ 2 turns unless you spend a move action for a DC 15 reflex save to put it out.

The other, more normal hand made a gesture. each of you suddenly feels fear and doubt as to whether this strange, terrifying creature can even be beaten. He'd subdued a temple, defeated it's priests and guards, what hope did you all have...

Everyone please take a DC 15 will save or suffer a -1 to attack and against fear effects please.

Perception DC 20:
You notice that as Redemption cast, the two hands made separate movements, and two voices spoke. One the voice that had been bragging, the other a monotone whisper.


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

I hope you took into account my spell resistance. Will roll regardless. What type of damage is the ranged touch attack? Defenses too please.

Perception vs DC 20: 1d20 + 9 ⇒ (4) + 9 = 13
Will vs DC 15: 1d20 + 3 ⇒ (18) + 3 = 21

Nigrum closes and places himself in position to have a wall to his back. Swinging Tsui at the thing.

Tsui vs Redemption: 1d20 + 12 ⇒ (11) + 12 = 231d10 + 11 ⇒ (9) + 11 = 20

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

Will: 1d20 + 5 ⇒ (15) + 5 = 20
Perception: 1d20 + 10 ⇒ (3) + 10 = 13


A HP: 69/69 | Mythic Points: 9/9pd | Ki Pool: 4/4 || R HP: HP: 42/42 Persona time left: 9 mins, Ext Persona 1/1
Aiday:
AC: 20 + 4 Deflection Bonus when moving, T: 16, FF: 14, SR: 11| Fort: +4/6, Ref: +14/16, Will: +8/12 | CMB: +7, CMD: 23 | Init: +8, Perception: +11
Rinat:
AC: 18 Human, 20 Hybrid & Wolf | T: 11, FF: 12 Human/13 | Fort: +7, Ref: +4, Will +6 | CMB: +4; CMD: +15 (19 vs trip as wolf) | Init +2, Perc: +6. Personas may differ.

In the shadows, Aibek raised eyebrows at Nigrum, not understanding why such a thing would seem a good idea right now, but refrained from raising voice while shadowed when Mihara and Ayreth had already spoken.

Shaking off the comments about being a failed get, Aibek moved focus to Redemption, watching their every move. As fear began to try to pull at Aibek, the witchwolf's mind's natural tendency to anxiety and doubt crept forth and Aibek felt only barely able to shake the feelings off.

Aibek rolled footsteps, silently shifting a few steps silently in the shadows, focusing on Redemption. Aibek knew that everything was needed for this, that for all those people...everything must be used. Aibek kept eyes on Redemption while pulling together all focus. Standing in shadow, with claws and mouth already shadow encased from the previous fight, Aibek held back to ensure everything could go into this as those people deserved that, and Aibek didn't want to hang round this controlled ironborn long...

Will: 1d20 + 5 ⇒ (10) + 5 = 15
Perception: 1d20 + 8 ⇒ (4) + 8 = 12
Using: Deadly Focus, Shadowmeld (20% concealment bonus), Shadowblade: bite, claws, and I've SR 9


GM of all he Surveys - Still sick, but in a different way

I didn't see you had Spell Resistance. No SR on the fire spell, anyway, which is entirely fire damage.

Spell Resistance - Nigrum: 1d20 + 6 ⇒ (12) + 6 = 18

DC 16 Will Save - Nigrum: 1d20 + 3 ⇒ (7) + 3 = 10

Before Nigrum can take more than a couple of steps, he freezes in place - a spell on the ground activating him and holding him tight.

"Yes," the caster laughed, "Most people stand around in an open courtyard waiting for six people to show up and attack them without doing anything to defend themselves or prepare."

Nigrum, you are affected as if by Hold Person for 4 rounds.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

Does the fear effect comes from a spell? I have SR, too.
I'll post my rolls in the meantime, position myself, and wait for further instructions! PS: Bad dice roller, bad!

Mechanics:
Will Save: 1d20 + 6 ⇒ (1) + 6 = 7
Perception: 1d20 + 9 ⇒ (17) + 9 = 26
Grapple Check: 1d20 + 11 - 1 ⇒ (1) + 11 - 1 = 11
Grapple Check(Snapping Turtle Clutch): 1d20 + 11 - 1 ⇒ (16) + 11 - 1 = 26


Male. Mostly. Human. Mostly. Archaeologist

Yes, it's Bane.

Spell Remittance: 1d20 + 6 ⇒ (14) + 6 = 20


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

Got it! Also, added the -1 to my previous rolls.
Before she can say to Nigrum that it isn't the time to play at "Who has the longest sword?", the possessed Ironborn casts his spell. While she can't avoid to be filled with dread, the half-succubus manages to note the strange movements Redemption did. "G-guys? He made two completely different movements with each hand, and the voice was different!".
Fearing that the enemy set other traps, the haf-fiend opens her wings and flies barely above the ground, landing close to Redemption. Still shaken, she tries to restrain the caster, but barely manages to touch him.

Mechanics:
Swift Action: Snapping Turtle Style
Move Action: Flying Succubus! My movements were S4(start)-R3-Q3-P3-O3-N3, in case he set other traps (I hope flying helps!).
Standard Action: Attempt Grapple (with no results, I guess :P)
Also, disregard the second grapple check in my previous post: I don't hve Immediate Actions to clutch. <.<


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

Unlike some undead, Azri wasn't totally immune to the powers of mind-affecting things... probably because she still had a mind. On the other hand, she was harder to affect with such powers than normal, and the force of her will broke through the spell.

Will Save: 1d20 + 5 + 4 ⇒ (10) + 5 + 4 = 19

A moment later, Azri hurled her first hex through the air, aiming to rip down the opponent's ability to protect himself from the curses that were about to start flying his way.

Hex: Evil Eye: -2 to Saves (Will DC 18 reduces to 1 round, 8 rounds otherwise.)
Hex: Cackle: Extend duration by one round.

When she was finished laughing, Azri just glared at the man. "I must say, I'm going to enjoy this." she growled. "I'll focus on doing what I can to limit his options."


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

Will Save: 1d20 + 5 ⇒ (11) + 5 = 16 Bonus vs. Mind-Affecting saves my little foxy butt. Whee!

Perception: 1d20 + 7 ⇒ (6) + 7 = 13

Mihara refuses to acknowledge any more of Redemption's taunting, and instead leaps into action. She puts her Kitsune talent through good use, appearing from behind Redemption, short-sword raised and striking down from the air.

Many thanks for providing a convenient distraction, Selena.

She takes aim at what she figures is a crucial joint in Redemption's iron body.

Short Sword sneak attack + flank + high ground advantage: 1d20 + 11 ⇒ (8) + 11 = 19Damage: 3d6 ⇒ (1, 5, 2) = 8

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

Round 1
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Ayreth gathers her cloak and holds it tightly to herself. "לרוץ כמו הרוח" she says. As she does so, Emmitt jumps down out of her cloak. And then they both run out the door.
-------------------------------------------------------------------

DM:
As soon as Emmitt is in the next room and out of sight, he jumps into the nearest shadows. Ayreth continues down the hall, whispering over and over, "It isn't greed, but necessity that guides my actions, Sarenrae. I wish to save my friends and your temple."

-------------------------------------------------------------------
Emmitt Stealth: 1d20 + 19 ⇒ (15) + 19 = 34
So, I know this is probably bat$#!* crazy, but Ayreth is going for the bow. I figured that I'd give you the heads up, so you can figure out how poorly that goes.


-------------------------------------------------------------------
Cast Longstrider from cloak. +10 base speed.

Celestial:
לרוץ כמו הרוח
= Run like the wind.

HP=17 | Spells: 1st:0/7 | Speed: 40'


GM of all he Surveys - Still sick, but in a different way

Round 2

Will Save: 1d20 + 7 ⇒ (17) + 7 = 24

Redemption slipped out of the way of Selena's grab but the blow from Mihara landed hard. Azri's hex landed as well, although Redemption only staggered for a moment.

Grunting, the creature moved to one side and grabbed the Curve Blade with that mutant hand. Apparently not really looking the blade swung, one handed, in an arc at Selena.

Attack: 1d20 + 7 ⇒ (17) + 7 = 24
Damage: 1d10 + 4 ⇒ (9) + 4 = 13

At the same time the normal hand came up and pulled down part of redemption's metallic face. A blast of flame roared at Mihara. With no gesture or incantation, you guess it is an ability, not a spell.

Fire Breath: 4d4 ⇒ (2, 2, 1, 2) = 7

DC 14 Reflex Save to half damage, please.


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

Oof. That was close. So glad we haven't lost Selena just now (by one point, whew.) If I missed something and I don't have a flank anymore because Selena's down, Mihara will delay after Aibek and Nigrum, to give either of them a chance to step into flank with her. The following post assumes I still have flanking:

Reflex Save: 1d20 + 8 ⇒ (11) + 8 = 19

"Whoa!" Mihara gasps, kicking off her foe's metallic shoulder and pirouetting out of the fire's way.

Evasion makes that no damage.

"A foolish attempt at best," the Kitsune taunts, before springing back at her foe.

"Hyaah!"

Short Sword, flank, TWF, high ground advantage: 1d20 + 9 ⇒ (16) + 9 = 25 Damage: 3d6 ⇒ (6, 6, 6) = 18 Max Damage Jackpot!
Short Sword, flank, TWF, high ground advantage: 1d20 + 9 ⇒ (8) + 9 = 17
Damage: 3d6 ⇒ (2, 3, 2) = 7

Then, feinting as though those were her only two attacks, Mihara flashes a canine grin full of shiny fangs, and goes in for a third.

Bite, flank, TWF, high ground advantage: 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 1d4 + 2d6 ⇒ (4) + (3, 1) = 8

We'll get that tin can yet!


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

Ack, she'd have to keep cackling to keep the Evil Eye curse going. Well, she could manage that. Keeping back and out of the way, Azri focused her powers and send a more powerful curse towards their foe. She just had to try and time these right, get through his guard... and there!

"Let your luck be gone!"

Hex: Misfortune (Roll twice for d20's, take low, Will DC 16 negates)
Hex: Cackle: Extend duration of hexes by 1 round.
Current Effects on Enemy: Evil Eye: -2 to Saves (1 round left).

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

Round 2
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DM:
Gaining momentum, Ayreth sprints down the hall, still whispering over and over, "It isn't greed, but necessity that guides my actions, Sarenrae. I wish to save my friends and your temple." When she gets to the dais, she grinds to a halt, closes her eyes, and reaches out and takes hold of the bow, holding her breath. All-out running, 4x speed.

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HP=17 | Spells: 1st:0/7 | Speed: 40'


A HP: 69/69 | Mythic Points: 9/9pd | Ki Pool: 4/4 || R HP: HP: 42/42 Persona time left: 9 mins, Ext Persona 1/1
Aiday:
AC: 20 + 4 Deflection Bonus when moving, T: 16, FF: 14, SR: 11| Fort: +4/6, Ref: +14/16, Will: +8/12 | CMB: +7, CMD: 23 | Init: +8, Perception: +11
Rinat:
AC: 18 Human, 20 Hybrid & Wolf | T: 11, FF: 12 Human/13 | Fort: +7, Ref: +4, Will +6 | CMB: +4; CMD: +15 (19 vs trip as wolf) | Init +2, Perc: +6. Personas may differ.

Aibek winced at the damage caused to the others, gritting teeth in muzzle while focusing on the one they needed to stop. Aibek pushed thoughts aside that a this or that family member would be better suited, and just did what this Aibek could go best.

Quietly racing forward in the shadow, Aibek leapt to attack, striking through felt the second claws not going through and risked the mouth - in for it all at the moment - before jumping back, crouching in the shadows, to aim the next attack and watch what the ironborn and the facilitator using them would do next.

Claw 1 Attack: 1d20 + 8 ⇒ (12) + 8 = 20
Claw 1 Damage: 1d4 + 4 ⇒ (4) + 4 = 8
Claw 2 Attack: 1d20 + 8 ⇒ (1) + 8 = 9
Claw 2 Damage: 1d4 + 4 ⇒ (2) + 4 = 6
Bite Attack: 1d20 + 8 ⇒ (13) + 8 = 21
Bite Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Perception: 1d20 + 8 ⇒ (7) + 8 = 15
Using: Deadly Focus, Shadowmeld (20% concealment bonus), Shadowblade: bite, claws.


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

Um DM you do know hold person does not work on Nigrum. He is an outsider and so Hold Monster would need to be used. Hold person only effects humanoids.


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

1 HP! Woohoo, I'm not dead! And I'm last on the initiative order, so you'll get the flank this turn, Mihara.
"Ayreth! Ayreth! Where are you going!" Selena turns, giving her back to Redemption. A second after, she feels something warm dripping from her side. "What?...aaah" she staggers, as her hands cover in blood when she passes them on her side. "AAAH!" with a shriek, she takes a step back, frantically searching the folds of her dress for the healing potion, drinking it avidly. When the wound starts to heal, Selena looks back to Redemption with eyes filled with hate "You. Will. Regret. That."

Mechanics:
Free Action: 5ft. step back
Move Action: Retrieve potion of CSW
Standard Action: Drink potion
Immediate Action: Snapping turtle clutch

CSW: 3d8 + 5 ⇒ (1, 3, 8) + 5 = 17
Clutch Grapple check: 1d20 + 11 - 1 ⇒ (2) + 11 - 1 = 12


GM of all he Surveys - Still sick, but in a different way

Nigrum - it's not Hold Person, but a trap that functions mostly like it for ease. It will still affect you. If you prefer, read it as Hold Monster. You do still get a Will Save each round to break free.

Round 3

Will Save: 1d20 + 5 ⇒ (1) + 5 = 6

Mihara's blade and bite chewed through the thick metallic skin. Aibek's shadow-infused claw and bite also punched through the Oracle. Redemption grunted in pain. The wounds on his torso leaked blood where the damage had found the Ironborn's flesh beneath. A gash on the arm, however, leaked a gruesome black ichor.

Azri's Hex slammed home, staggering the creature back as the magic took hold. He created another small ball of fire and hurled it at Azri. "You have a very annoying laugh!"

Ranged Touch Attack: 1d20 + 2 ⇒ (1) + 2 = 3
Ranged Touch Attack: 1d20 + 2 ⇒ (16) + 2 = 18

The other hand gestured at Mihara. "And you! Drop the stabby thing!"

Mihara, Burning Disarm. You take 4d4 ⇒ (4, 3, 1, 2) = 10 damage OR you can make a DC 15 reflex save to drop a shortsword.


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

Reflex Save: 1d20 + 8 ⇒ (5) + 8 = 13

Mihara gasps in pain as her shortsword becomes burning hot, hurting her hand. She drops the offending object, but not before significant is done.

Mihara delays until she has a flanker. (Considering she delayed to after Selena earlier, this may very well mean she doesn't delay at all. At any rate, I'm going to wait for one.

"I'll see this temple freed from your influence even if it kills me!" She snarls through her burns.


Witch 8/Arch. 3 | HP: 75/75 | Melee: +5, Ranged: +7 | AC: 26, T: 13, FF: 23, DR: 8 (Blu/Mag) | Fort: +6, Ref: +5, Will: +8 (+4 vs Chan. Ener.) | CMB: +5, CMD: 18 | Init: +12, Perception: +23 |

Azri smoothly dodged the fire as her next hex took effect, and she simply laughed again as she continued to fling curses his way. "Is this not what you expected? Is it not why you are here?" she asked as she focused her Evil Eye again. She wasn't some great sorceress (yet). She couldn't carve through enemies with ease, nor heal those who were wounded. What she could do was weaken foes to help others take them out, and she'd gleefully fling as many curses as she could at those who stood in their way. Simple, practical, reliable - that was the hallmark of a useful ability.

Hex: Evil Eye: -2 AC. (Will DC 18 reduces to 1 round, 8 rounds otherwise.)
Hex: Cackle: Extend hexes by 1 round.
Current Effects on Enemy: Evil Eye: -2 to Saves (1 round left), Misfortune: Take lower of d20 rolls (1 round left).


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

Where is Redemption? Still moved myself anyway.
With a silent movement, Selena closes in on the ironborn and tries to restrain his movements, hoping to prevent him from casting other spells.

Mechanics:
Move Action: Move
Standard Action: Grapple Redemption

Grapple Check: 1d20 + 11 - 1 + 1 ⇒ (12) + 11 - 1 + 1 = 23+1 comes from flank

Dark Archive

CG Changeling Heavens Oracle(8) | HP: 87 | AC: 19 T:13 FF:17 | DR: 5/cold iron | CMD:20 | F:+5 R:+4 W:+9* | Init:+5 | Perc:+14 | Darkvision: 60' | Low-light Vision | Speed: 30' | Mythic Power: 7 | True Lore: 2 | Vision: 2 | Cleric Channel(1d6): 11 | Oracle Channel(4d6): 11 | Spells: 1st: 9 | 2nd: 9 | 3rd: 7 | 4th: 5 |

Round 3
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Emmitt sneaks back into the room, keeping an eye on the situation for Ayreth. He conveys his worry for Selena's well-being and then some relief when she is healed by the potion.

Overlord:
Ayreth grabs hold of the bow, hoping her prayers have been heard. She turns and begins heading back up the hall.

Obviously, this is intent, not necessarily what happens.


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HP=17 | Spells: 1st:0/7 | Speed: 40'


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

Apparently, he moved, he's two spaces east of Mihara.

Forgot this roll when I Long Stepped two turns ago: Next Long Step: 1d4 ⇒ 2 Oh goody, I can do it again.

"You're not getting away so easily!" Mihara declares. She quickly dashes between two air currents and resurfaces behind redemption, timing her attack as Selena approaches.

Readying attack: When Mihara has a flanker, she strikes.
Sneak attack, flank, high ground, short sword: 1d20 + 11 ⇒ (14) + 11 = 25Damage: 3d6 ⇒ (5, 4, 5) = 14


Selena Halfblood Half Succubus Monk (Qinggong Tetori) 5/ Champion 1
Stats:
HP:53/53|AC:20 T:18 FF:16| DR 5/Magic |Init:+6| Fire,Acid,Cold, Electricity Resistance 10 | Spell Resistance 16 | Fort:+7 Ref:+8 Will:+7(+2 vs Enchantements)|CMB:+13(+15 Grapple,+17 Dan Bong) CMD:26(30 vs. Grapple)
Powers/skills:
Darkness 3/3 Detect Thought 1/1Alter Self 1/1 Kiss 0/1 Level Drain 5/5; Mythic Pool 3/7 Ki Pool 5/5 Stunning Fist 5/5 Smite Law 1/1; Perception+11 Acrobatics+12 Diplomacy+13(14 to gather information)

Ok. Changed previous action to a move action to move into flank.


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

You only need a 5-foot step to flank him.


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

Sorry I take things litral, if you say like hold person I take it like the spell but without spellcasting per se. Plus their is a power difference between them so while I can't roll knowledge I can still guess at what I am dealing with. Will post shortly with actions before I fall more behind. ;P


A HP: 69/69 | Mythic Points: 9/9pd | Ki Pool: 4/4 || R HP: HP: 42/42 Persona time left: 9 mins, Ext Persona 1/1
Aiday:
AC: 20 + 4 Deflection Bonus when moving, T: 16, FF: 14, SR: 11| Fort: +4/6, Ref: +14/16, Will: +8/12 | CMB: +7, CMD: 23 | Init: +8, Perception: +11
Rinat:
AC: 18 Human, 20 Hybrid & Wolf | T: 11, FF: 12 Human/13 | Fort: +7, Ref: +4, Will +6 | CMB: +4; CMD: +15 (19 vs trip as wolf) | Init +2, Perc: +6. Personas may differ.

Aibek watched Redemption shift and the others follow. Focusing on target, Aibek tried to see what else the one who controlled the Ironborn had planned for them. Aibek raced in the shadows once again behind Selena and Mihara and struck Redemption from the nearside with everything before jumping back again.

Claws 1 Attack: 1d20 + 8 ⇒ (6) + 8 = 14
Claws 1 Damage: 1d4 + 4 ⇒ (4) + 4 = 8
Claws 2 Attack: 1d20 + 8 ⇒ (10) + 8 = 18
Claws 2 Damage: 1d4 + 4 ⇒ (3) + 4 = 7
Bite Attack: 1d20 + 8 ⇒ (4) + 8 = 12
Bite Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Perception: 1d20 + 8 ⇒ (11) + 8 = 19
Using: Deadly Focus, Shadowmeld (20% concealment bonus), Shadowblade: bite, claws.


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

Round 2

Will vs DC 16: 1d20 + 3 ⇒ (6) + 3 = 9

Round 3

Will vs DC 16: 1d20 + 3 ⇒ (14) + 3 = 17

Nigrum breaks free of the magic as it weakens.

"Honorless Scum!"

For the first time sense entering the temple Nigrum shows anger.

HP 25/40 He is going to get it next round.


GM of all he Surveys - Still sick, but in a different way

Ayreth:
As you grab the bow a loud sound shrieks from the pedestal. It would certainly have been enough to bring any defenders down on the location. But otherwise there doesn't seem to be any negative effects and you are free to return to the fight.

Selena grabs hold of the Ironborn and Mihara and Aibek's blows strike true. With Azri's magic weakening the construct he sinks. "NO! This body will obey a while longer yet!"

Despite Selena's hold Redemption's twisted arm whips around. There is the sickening sound of breaking steel and shattering bronze as the tortured limb warps unnaturally to try and reach Selena.

Touch Attack Attempt 1: 1d20 + 4 ⇒ (3) + 4 = 7
Touch Attack Attempt 2: 1d20 + 4 ⇒ (13) + 4 = 17

The unatural flailing fails to find it's target, however, and the creature howls in rage.

Perception Check 18 Anyone, Aibek:
You notice something odd as Selena stretches the Ironborn out. The religious icons he wears are all good or true neutral Gods except one - a symbol of Asmodeus. That symbol, once you notice it, is more orntate than the others...and the area around it is coated in frost as it sucks in heat.


Female Fey Kitsune Kitsune Rogue 7 / Trickster Tier 2 | HP: 60/60 - M: 6/7 | AC: 22 T: 18 FF: 14 | F: +4 R: +13 W: +2 (+5 vs. Mind Affecting)| Init: +10 Perc: +10

Perception: 1d20 + 7 ⇒ (14) + 7 = 21

"Aha!" Mihara exclaims, spotting the offending unholy symbol. She lunges for the item and attempts to snatch it off.

Steal Combat Maneuver, flank, high ground bonus: 1d20 + 5 ⇒ (9) + 5 = 14

If successful, she tosses the item to the newly freed Nigrum. "Sunder it!" She calls out.

If unsuccessful, she instead shouts. "The symbol there! Break it!"


GM of all he Surveys - Still sick, but in a different way

The voice that had once taunted you all snarled in rage as the symbol flew across the courtyard. At the same time the second, more mechanical voice growled. The Ironborn's eyes flashed for a moment. "Get. Out. Of. MY. BODY!"

A second, petulant cry from the first voice responded, "Fat chance Rusty! It's mine now!" The freakish arm lashed out at Mihara in response to her stealing the holy symbol.

Touch Attack Attempt 1: 1d20 + 4 ⇒ (10) + 4 = 14
Touch Attack Attempt 2: 1d20 + 4 ⇒ (8) + 4 = 12

But once again the flailing limb doesn't come close. "HEAT! GIVE ME YOUR HEAT, DOG!"


Male Cisor Slayer 6 / Champion 2 l HP 86 l AC: 29, T: 15, FF: 24 l F: +11, R: +11, W: +7 (+4 vs Poison) l Init +7 l Perception +12

Nigrum dearly wanted to cut the metal man in half for his shameful trick. Still he would not dishonor his comrades who bleed with him, he was better then that. He brings down Tsui on the symbol.

Tsui (Sunder): 1d20 + 11 ⇒ (9) + 11 = 201d10 + 10 ⇒ (5) + 10 = 15

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