Blood Will Tell (GM-jkbc)

Game Master ajkkjjk52


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Male Human Fighter 6

I'm assuming that Quinn and Harris' actions will kill the big boy. In that case Duglan will reach into his pack and pull out a stone similar to Harris' and allow it to orbit around his head, providing light. He will then move to N15 to give chase.


Male Human Rogue 3/ Alchemist-vivisectionist 2/ Shadow Dancer 1

it should also be noted that the ankheg has soft cover from harris' attacks as provided by velinari and duglan.


Male Human Bard (Sound Striker) 6

*Rechecks cover rules* Ah crap, you're right. Why is it that I always think that only enemies grant cover to each other?


Male Human Rogue 3/ Alchemist-vivisectionist 2/ Shadow Dancer 1

Cover, one of those things that so few people do right (me included most times), yet really brings some balance to ranged champs.


Male Half-Orc 6th Inquisitor

According to Paizo, you can attack from the same square as an ally using spring attack, as long as you don't end your total movement in their square. link. Gromtheb moves 7 squares per time until he reaches the combat, maybe 2 or 3 turns?


Champs? I beleive the term is characters. :-p

Cover or no cover, saves or no saves, Ser Harris shreds the f&!~ out of the big ankheg.
Gromtheb moves back towards the group. Any reason you're not double-moving?
Quinn stands very still.
Duglan gives chase.
Captain Teemo, I mean Velinari, disappears into the shadows.

Duglan rounds the corner to see the smaller ankheg from before turn a corner in the tunnel it's digging and head right for Quinn. He also sees, further down the tunnel, another smaller ankheg. Ignore the fact that its background is black... stupid MSPaint.

Duglan Sense Motive DC 14:
The new ankheg is not moving in a threatening manner. In fact, it seems to be cowering. [ooc]Though it's still completely up to you whether or not Duglan would act on this insight, if he has it.

The smaller ankheg bursts from the wall and lunges at Quinn, but he hears it coming and is able to sidestep it's assault.

GM Rolladex:
Attack 1d20 + 3 ⇒ (9) + 3 = 12
Damage 2d4 + 1 + 1d4 ⇒ (1, 3) + 1 + (4) = 9
Grab 1d20 + 9 ⇒ (8) + 9 = 17
Quinn Perception 1d20 + 10 ⇒ (11) + 10 = 21

I pray that you might find this visual representation of the state following the described events to be a somewhat enlightening one.


Male Human Fighter 6

Sense Motive!1d20 + 7 ⇒ (14) + 7 = 21

Duglan stares blankly at the cowering ankheg. He approaches it slowly (move to N11), "Oh! Whatsa matta?" His face bears a smirk, but he chooses not to attack yet.


Male Human Bard (Sound Striker) 6

That makes 3 for me.

If the ankheg in K17 is still alive on Harris's initiative, he will expend another dose of bardic blending on it.

Weird Words Attack 1: 1d20 + 5 ⇒ (2) + 5 = 7
Damage: 1d8 + 7 ⇒ (1) + 7 = 8
Weird Words Attack 2: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d8 + 7 ⇒ (4) + 7 = 11
Weird Words Attack 3: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d8 + 7 ⇒ (7) + 7 = 14
Weird Words Attack 4: 1d20 + 5 ⇒ (2) + 5 = 7
Damage: 1d8 + 7 ⇒ (4) + 7 = 11
Weird Words Attack 5: 1d20 + 5 ⇒ (20) + 5 = 25
Critical Confirmation: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d8 + 7 ⇒ (4) + 7 = 11
Additional Critical Damage: 1d8 + 7 ⇒ (6) + 7 = 13
Weird Words Attack 6: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d8 + 7 ⇒ (4) + 7 = 11

Slashing damage, targets touch, cover & firing into melee accounted for, DC 16 Fort halves each hit, etc. If Quinn gets out of Harris's way, however, the cover penalty is negated, so each attack roll would be treated as though it were 4 points higher.

12 rounds of bardic whoop ass remaining.


Male Half-Orc 6th Inquisitor

With a move speed of 4 squares, he is double moving, just slightly slower than normal to take only -5 to stealth. He learned his lesson from running (quadruple move) into battle from last time.


Male Human Rogue 3/ Alchemist-vivisectionist 2/ Shadow Dancer 1

Did somebody say sneak attack?
Velinari appears once more in the corridor, sliding his blade into the back of the anhkeg.
atk:1d20 + 9 ⇒ (4) + 9 = 13 (Hopefully against FF)
Dmg:1d4 + 1 + 1d6 ⇒ (2) + 1 + (6) = 9
if SA also, 3d6 ⇒ (6, 6, 3) = 15+3 bleed

If not dead, Velinari will attempt to tumble to 17,K
Acrobatics: 1d20 + 13 ⇒ (7) + 13 = 20

otherwise, move to 12,N.


Male Human Rogue 3/ Alchemist-vivisectionist 2/ Shadow Dancer 1

As a side note, I realized I had taken a lvl to high of formulas, and have changed my list as a result. Considering I have yet to cast any spells, I do not forsee this being a problem.


Male Human Beguiler 6

"You should have ran, you stupid bug." If the beast is still alive, Quinn 5' steps to L20 and fires another magic missile. "Are we going to finish cleaning them up any time soon? Dulgan? This is getting irritating."

Magic Missile: 3d4 + 3 ⇒ (2, 2, 4) + 3 = 11


Harris shreds another ankheg.
Gromtheb continues trying to regroup with the party. Ah, I hadn't realized you were medium-armored.
Quinn taunts the dead bug.
Duglan taunts the live one.
Velinari doesn't miss his sneak attack.

And we're off initiative. I'll assume you all go into the other room, where the ankheg in the corner lies half on it's back and wheezes pitifully.

Perception DC 10:
This ankheg is covered with reddish lesions at the chinks in it's armor.

Heal DC 28 if you made the perception:
You think the ankheg might be infested with a form of Red Drip.

Map, if you want.

Dicebag:
Save vs attack2 1d20 + 8 ⇒ (18) + 8 = 26
Save vs attack3 1d20 + 8 ⇒ (15) + 8 = 23
Save vs attack5 1d20 + 8 ⇒ (7) + 8 = 15
Save vs attack6 1d20 + 8 ⇒ (6) + 8 = 14
Damage = 5 + 7 + 24 + 11 = 47


Male Human Fighter 6

Perception:1d20 + 8 ⇒ (5) + 8 = 13

Duglan looks like he's holding back the impulse to put the ankheg out of its misery. Quinn's comment almost pushes him over the edge, but he maintains composure. "Take eh look a' this one."


Male Human Bard (Sound Striker) 6

"One less ankheg now," Ser Harris says in satisfaction. Hearing Duglan's comment, he turns and examines the cowering creature.

Perception: 1d20 + 8 ⇒ (11) + 8 = 19

"That's odd. He's suffering from some sort of affliction." Harris pauses, before saying "I'm no healer. Can one of you tell me what causes this sort of lesions?"

Taking 10 on Knowledge: Nature - result is 21 (26 if these lesions are caused by some other creature or ability). Does Harris have any idea what sort of afflictions affect Ankhegs?


Male Half-Orc 6th Inquisitor

Gromtheb is going to go up and get his bow. Also, lets say he is no longer invisible. If he gets back before something interesting happens, then automatic success on perception and Heal: 1d20 + 9 ⇒ (19) + 9 = 28 SPOT ON. Gromtheb takes a step back. Whoa, I wouldn't get to close to that bug. That looks to me like a from of the Red Drip, a nasty fungus that can kill you at worst and take your hand at best. Best to kill this thing from a distance and be careful not to touch any part of it. I'm outta here. This thing can't live long anyway. Gromtheb books it out of there.


Male Human Rogue 3/ Alchemist-vivisectionist 2/ Shadow Dancer 1

DM:

Does Velinari think that the could somehow turn the disease into a poison?
Craft Alchemy:1d20 + 12 ⇒ (1) + 12 = 13


Velinari:
Well, you think if some of the pus from the ankheg got on someone, they might get sick, but you're not sure how to handle it safely or how to preserve it.

We're off initiative again, bee-tee-dub.

Gromtheb, whither bookest thou?


Male Human Fighter 6

Duglan emits a slight grunt and backs away from the diseased ankheg. "Well, we did wha we came here fer. Yeh all wanna get outta tha cave?"


Male Half-Orc 6th Inquisitor

Over hill, over dale,
Thorough bush, thorough brier,
Over park, over pale,
Thorough flood, thorough fire,
I do wander everywhere,
Swifter than the moon's sphere... oh wait, that isn't right. Out of the cave. When the other characters mention something about the other passages he might consider going down, but as much as he likes battle, he isn't really into losing his hands to a flesh-eating fungus.


And the rest of you?


Male Human Fighter 6

Duglan will shrug and start leaving the cave too.


Male Human Bard (Sound Striker) 6

"Brave Sir Robin ran away.
Bravely ran away, away!
When danger reared its ugly head,
He bravely turned his tail and fled.
Yes, brave Sir Robin turned about
And gallantly he chickened out.
Bravely taking to his feet
He beat a very brave retreat,
Bravest of the brave, Sir Robin!"

In sum, we bugger off.

"Let's get away from that thing," Ser Harris says of the Ankheg. "I'd rather not risk amputation or worse as a result of being around these diseased wretches any longer."


Male Half-Orc 6th Inquisitor

You mean NO ONE can cast fireball on that thing?!


Male Human Beguiler 6

"Hm, so either the beast never brought anything of value down here, or we simply haven't found it. Oh well." Quinn begins walking away.


So you're all just exiting?


Male Human Bard (Sound Striker) 6

Unless anything happens that would prevent us from doing so/we see something shiny, it sure looks that way.


Male Half-Orc 6th Inquisitor

I mean, if Gromtheb hadn't made that roll, he would have been way more likely to stick around. But a fungus that you catch on contact and can kill you without too much trouble? Who knows if he'll catch it?! He is way too fond of his limbs for that. Anyone have a good reason to stick around? I'm talking just any old reason, like being really curious or excited about potions or wanting to check out the rest of the cave to see what's up...?


Okay, sounds good. You return to the surface without incident. What's the plan now, then?


Male Human Fighter 6

The same thing we do every night Pinky... try to take over the world!

Duglan grumbles something about collecting the reward and getting a drink.


Male Human Rogue 3/ Alchemist-vivisectionist 2/ Shadow Dancer 1

"Well, that was not to difficult of a job, Yes. Maybe we go and collect our reward. Although maybe we should a not a mention the fungus, Yes? Might make some people a unduely excited, yes."


Male Half-Orc 6th Inquisitor

"I agree. Let's let these folks know whats up, collect our gold, and get out of here."


Male Human Bard (Sound Striker) 6

"Yes, let's not worry them too much. We've already worn out our welcome," Harris glances briefly at Duglan, "so let's not turn the townsfolk against us any more. It's unprofessional."

Sense Motive DC 28:
Bluff: 1d20 + 12 ⇒ (16) + 12 = 28

Harris actually approves of the party leaving town and of Duglan's actions insofar as they soured the party's relations with the townsfolk.


You return to the inn. Gordel greets you at the door.

He's dead, then?

Also, I'll be posting a combat debriefing in the OOC thread soon, so if you have comments, lets discuss them there.


Male Human Bard (Sound Striker) 6

"He is, and the rest of the ankhegs we encountered are dead or dying as well. They should trouble you no more." Harris will let one of the others demand payment.


Gordel harumphs and walks back to the bar, picking up a dirty mug from a table along the way. He begins to wipe it out with a rag.

So there was others, eh? Mebbe tha's why Four-Jaws was more 'gressive a' late. Don't make no matter now.

I'll go get the golders I promised yeh from where I got it. O'course, yer rooms from last night 'r on me, and y' can stay as long's y' want. I'm a man o' m' word.

He sets down the mug more than a little firmly and heads back into the room. Other than your party, the common room is empty.

I'll give you guys a minute for discussion, if you want, before he returns. If no one's posted by the time I check this tomorrow morning, we'll move on.


Male Human Bard (Sound Striker) 6

After Gordel leaves, Harris turns to Duglan and says, "And remember to keep it in your pants this time."


Male Human Fighter 6

Duglan sneers at Harris. "In a good world, I wouldn't hafta. We just saved their sorry town. Someone gonna tell fatteh about the... er... whaddever that creature had?"


Gordel returns to the room. He grudging throws over a large purse which jangles enticingly of coin.

I figg'r ther'll be some kinda party here too, t'night.


Male Human Bard (Sound Striker) 6

A party, eh? In a town near where a deadly, possibly virulent fungus was recently discovered? The Masque of the Red Death, anyone?

Deftly catching the purse, Harris attempts to turn down Gordel's grudging invitation. "We probably shouldn't attend. I'd hate to impose on you for another night."

Sense Motive DC 18:
Bluff: 1d20 + 12 ⇒ (6) + 12 = 18

Not imposing is hardly the reason Harris does not want to attend. He seems uncomfortable with the idea of spending any ore time around too many of the townsfolk.


Male Human Fighter 6

Sense Motive on Harris:1d20 + 7 ⇒ (1) + 7 = 8 <---- Lol

Duglan looks up, his facial expression conveying a mix of surprise and outrage, "Aww, whassa big fuss all about Harris? We could use a nice nightta rest."


Male Human Fighter 6

So... any takers for the town party? Or are we booking it outta here?


Male Human Bard (Sound Striker) 6

Personally, I'd like to hear from one or two other people before responding. This game has been kinda quiet lately...


Yeah. That's partly my fault, what with being busy and not posting as much as I should, but at this point we really are just waiting for a decision on that issue.

And for mine own part, I have no GM preference for what you guys do, so just decide what the plan is.

Gordel SM: 1d20 + 2 ⇒ (4) + 2 = 6

Gordel appears pleasantly surprised as Harris' suggestion of leaving, but he stifles it quickly. Well, ei'er way, we're in y'r debt. An' I do mean that, we all really 'r thankful f'r yer gett'n rid o' that danger.


Male Human Bard (Sound Striker) 6

Bear in mind that I, personally, have no preference. Harris, being the misanthropic bard he is, wants to get out of dodge and leave these yokels to their affairs while he and his companions do more important things - namely, adventuring.

"Indeed. I have no interest in watching you clumsily attempt to seduce everything in a skirt. Besides, the party is likely a way for the townsfolk to plan out what to do now that the ankhegs are deceased. I don't think they would appreciate you turning it into your kind of party, Duglan."

To Gordel, he says "I wish you luck, and hope your community prospers and remains safe for a long time."

Sense Motive DC 29:
Bluff: 1d20 + 12 ⇒ (17) + 12 = 29

The unspoken message in Harris's address to Gordel is that he hopes he doesn't have cause to come back to this town again.


Harris shares the gold within the sack equally among the party members.

Assuming my memory is correct (300 gold reward), that's 60 gold apiece.


Male Half-Orc 6th Inquisitor

SM Ser H. 1: 15 + 1d20 ⇒ 15 + (10) = 25
SM Ser H. 2: 15 + 1d20 ⇒ 15 + (6) = 21

"Yes, I really do think we aught to get going. We've got places to be, things to do."


Male Human Rogue 3/ Alchemist-vivisectionist 2/ Shadow Dancer 1

"Ah, we out not impose yes."


Male Human Fighter 6

Duglan grumbles, but his disappointment fades away as he accepts his 60 gold reward. "Besta luck fer ya, Gord. We'll be on our way now."


Alright, you guys leave town without incident. I'll give you 24 IRL hours (ish) for any conversation on the road before I advance the plot.


Male Human Bard (Sound Striker) 6

As the party travels, something seems to be weighing on Harris's mind, and after a while he says "They should be fine. That lone ankheg was dying and those tunnels will collapse soon and contain the fungus."

A few moments later, he continues, "that said, those of you who were bitten by ankhegs ought to keep an eye on your condition. Most diseases have an incubation period, and this fungus may feature a delayed emergence as well. If you feel ill or notice rashes or other abnormalities emerge on your person, inform the rest of us."

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