
Arkhan Silvinesti |

Having a grand time, Arkhan cackles and points at the same ogre that Rull's lightning struck.
Lightning does stike twice.
damage: 3d6 ⇒ (6, 5, 1) = 12
Ref DC 19 1/2

Ozak "Badaxe" Daggertooth |

"Okay... almost... almost..."
Ozak gets ready to jump clear and attack as soon as Thoku is at the edge of the roof. He eyes the giants on the top of the tower.
Move action to use Studied Target on the closest Giant. Then I will ready an attack, assuming a 5' step off Thoku's back onto the top is possible (or if I can just keep standing on top of Thoku! :)
Readied Attack power attack +2 Studied Target: 1d20 + 11 + 2 ⇒ (11) + 11 + 2 = 24
Damage: 1d8 + 14 + 2 ⇒ (2) + 14 + 2 = 18

Dragonofashandflame |

Arkhan Silvinesti: 1d20 + 8 ⇒ (11) + 8 = 19
Choot Othul: 1d20 + 2 ⇒ (19) + 2 = 21
Kern Dead-Eye: 1d20 + 1 ⇒ (18) + 1 = 19
Ozak: 1d20 + 3 ⇒ (20) + 3 = 23
Thoku Blood Drinker: 1d20 + 1 ⇒ (10) + 1 = 11
Ogres: 1d20 - 1 ⇒ (4) - 1 = 3
"Okay... almost... almost..." Ozak grips his dread chief tightly with his knees and readies himself. His body flows with every ripple of dread Thoku's iron thews. He feels the rhythm of his chief's stride, and draws his arrow, taking careful, perfect aim that barely moves as his chief clambers up the side of the wall. He looses his bolt, and fires! The shaft sings through the air before taking a brute in the eye. The beast roars in pain, but still stands, clutching his ruined face.
With Thoku being weighed down, Kern pulls out his bow, holding onto Thoku with his legs, and fires a shot at one of the archers. He seeks to copy Ozak's success. Unfortunately, when he attempts to draw his bow, he loses his balance and has to drop the bow and grab Thoku's great horns to keep from falling. His bow clatters to the stone below.
Arkhan cackles once more, bringing Rull's spears down from the sky. The Thunderer's aim is true and it strikes the ogre in chest. His eyes boil and burst from his skull, his flesh melts and chars. The giant falls to the floor a burnt and ruined husk.
Ozak can shoot at an ogre with a DC 5 ride check
DC 5 ride check: 1d20 + 7 ⇒ (3) + 7 = 10 made! he can fire!!!
ogre needs to save
DC 19 ref save: 1d20 + 0 ⇒ (14) + 0 = 14
ogre attacks.
arkhan: 1d20 + 1 ⇒ (4) + 1 = 5miss
arkhan: 1d20 + 1 ⇒ (12) + 1 = 13
arkhan: 1d20 + 1 ⇒ (4) + 1 = 5
all misses.. these guys couldn't hit the broadside of the barn
[ooc]ENd round 2. Everyone UP
ogre 1: dead
ogre 2: 18
ogre 3:
ogre 4:

Kern Dead-eye |

Kern draws his axe as Thoku bears down on the giants, and steels himself to attack them the moment he can get there. Razorbeak flies next to Thoku, ready to pounce on an enemy.
Drawing my axe. Razorbeak follows Thoku's climbing, though he could go faster.

Arkhan Silvinesti |

Round 3
Dancing and laughing; arms twirling and legs swirling; the Storm druid skips abouts with a chaotic maddness.
Arkhan cackles once more, bringing Rull's spears down from the sky.
Call lightning Ref DC 19 target another on tower roof.
damage: 3d6 ⇒ (6, 2, 1) = 9

Ozak "Badaxe" Daggertooth |

Ozak ... feels the rhythm of his chief's stride, and draws his arrow, ...
Um... Ozak doesn't have a bow. He has his axe in his hand and was waiting for Thoku to get to the top before jumping off and attacking. He is holding on to Thoku with his other hand (but once he is clear that hand becomes free and will as a free action go to the axe, which is 2-handed).

Dragonofashandflame |

sorry, for the delays. holiday and competition happening saturday. I've been getting home around 8pm every night (including the weekends) trying to get robots up to snuff.
thanks for being patient with me. Ugh, i'll be updating tomorrow. I'm about ready to crash...apparently i need more than 3 hours of sleep a night.
@Ozak: GM errs in player favor :-p

Thoku the Bloodied One |

climb: 1d20 + 14 ⇒ (12) + 14 = 26
The chief keeps climbing up the wall roaring

Dragonofashandflame |

Sorry: had competition on Saturday. Kids wanted to practice until 9 every night, that put me home around 10-1030... ugh. Plus side: we took home 2 first place trophies and one third place so... yay!
Arkhan Silvinesti: 1d20 + 8 ⇒ (11) + 8 = 19
Choot Othul: 1d20 + 2 ⇒ (19) + 2 = 21
Kern Dead-Eye: 1d20 + 1 ⇒ (18) + 1 = 19
Ozak: 1d20 + 3 ⇒ (20) + 3 = 23
Thoku Blood Drinker: 1d20 + 1 ⇒ (10) + 1 = 11
Ogres: 1d20 - 1 ⇒ (4) - 1 = 3
Ozak rides his roaring chief, clinging to the fierce warrior's tusks and horns, and swining his great bone-beak in the air. Kern leans beside One-Eye, ready to strike the ogres when mighty Thoku crests the wall!
Once more, Arkhan Storm-brother calls lightning from the sky. And another giant-kin falls to the stones as a smoking husk. With a great heave, dread Thoku launches himself above the wall, and looses a mighty roar! His Rull-noise shakes the Blue Cavern itself, and the Burning Angel weeps red waters in fear of his strength!
The ogres sneer and attack the Fist with their trees. One swings high over Kern's head. But, the other takes Ozak in the chest. The Bad-Axe feels his ribs crack beneath the force of the mighty blow ! But, he stands strong and firm, a true warrior of the Fist!
Lightning on an ogre:
DC 19 Ref save: 1d20 + 0 ⇒ (5) + 0 = 5
ogre 3 attacks Ozak
club!: 1d20 + 7 ⇒ (18) + 7 = 25 that is a hit
damage: 2d8 + 7 ⇒ (6, 1) + 7 = 14
ogre 4 attacks Kern
club!: 1d20 + 7 ⇒ (4) + 7 = 11
EVERYONE UP
ogre 1: dead
ogre 2: dead
ogre 3:
ogre 4:
Ozak: 14

Arkhan Silvinesti |

Round 4
Dancing and laughing; arms twirling and legs swirling; the Storm druid skips abouts with a chaotic maddness.
Arkhan cackles once more, bringing Rull's spears down from the sky.
Call lightning Ref DC 19 target another on tower roof.
damage: 3d6 ⇒ (3, 6, 5) = 14
Final call lightning for that casting.

Kern Dead-eye |

Kern continues to hold on tight to his chief's armor, ready to fight the moment he arrives at the top.

Choot Othul |

Sorry for the delay there, feel free to bot me next time DM!
Choot Ray Attack - Enfeeblement - 1d20 + 4 ⇒ (13) + 4 = 17
Strength Damage 1d6 + 2 ⇒ (6) + 2 = 8.

Kern Dead-eye |

All good, Dragon! Glad you're back :)

Dragonofashandflame |

Arkhan Silvinesti: 1d20 + 8 ⇒ (11) + 8 = 19
Choot Othul: 1d20 + 2 ⇒ (19) + 2 = 21
Kern Dead-Eye: 1d20 + 1 ⇒ (18) + 1 = 19
Ozak: 1d20 + 3 ⇒ (20) + 3 = 23
Thoku Blood Drinker: 1d20 + 1 ⇒ (10) + 1 = 11
Ogres: 1d20 - 1 ⇒ (4) - 1 = 3
With one final thrust of his mighty arms, Thoku hurls himself over the edge of the wall, claws digging chips out of the stones. His great muscles bulge carrying him over. Ozak and Kern cling to their chief's back, weapons drawn.
The three stand atop the wall, weapons bared, as lightning crashes from the sky and pierces an ogre through. Smoke and steam billow from his nose and his eyes boil.
A purple flame bursts over their shouldrs, striking the other ogre in the chest. He gasps as his body withers, shrinking and becoming subdued.
The giants press the attack, but their limbs are puny and weak,and they do no harm.
ogre saves vs arkhan's lightning
DC 19 Ref save: 1d20 + 0 ⇒ (19) + 0 = 19
other ogre fort save
Fort Save: 1d20 + 6 ⇒ (6) + 6 = 12 that's a miss, too.. damn
Everyone UP
ogre 1: dead
ogre 2: dead
ogre 3: 14
ogre 4: enfeebled 8
Ozak: 14

Kern Dead-eye |

Kern jumps from his chief's back and swings his axe at the nearest ogre still alive.
axe: 1d20 + 10 ⇒ (3) + 10 = 13
damage: 1d10 + 7 ⇒ (3) + 7 = 10

Ozak "Badaxe" Daggertooth |

"HEEEEEEEEAAAAAAAHHHHHHHHHHH!"
Ozak leabs off Thoku's back and attacks the nearest ogre.
+1 Double Axe Power Attack: 1d20 + 11 ⇒ (19) + 11 = 30
Axe Damage: 1d8 + 14 ⇒ (2) + 14 = 16
If that counts as a 5' step then I will full attack, but if I have to move more than 5' then I will use acrobatics to close the distance.
If it's not a full attack:
Acrobatics to Tumble: 1d20 + 11 ⇒ (8) + 11 = 19
If it IS a full attack (the first attack above will be at -2 for TWF):
Mwk Double Axe (off-hand) Power Attack: 1d20 + 9 ⇒ (8) + 9 = 17
2nd +1 Double Axe Power Attack: 1d20 + 4 ⇒ (18) + 4 = 22
2nd Mwk Double Axe (off-hand) Power Attack: 1d20 + 4 ⇒ (20) + 4 = 24
Crit?: 1d20 + 4 ⇒ (16) + 4 = 20
Bite: 1d20 + 3 ⇒ (12) + 3 = 15
Mwk Axe (off-hand) Damage: 1d8 + 5 ⇒ (2) + 5 = 7
2nd +1 Axe Damage: 1d8 + 14 ⇒ (4) + 14 = 18
2nd Mwk Axe (off-hand) Damage: 1d8 + 5 ⇒ (6) + 5 = 11
Crit Bonus Damage: 2d8 + 10 ⇒ (1, 8) + 10 = 19
Bite Damage: 1d4 + 4 ⇒ (1) + 4 = 5

Dragonofashandflame |

Ozak and Kern leap from their dread chief's back, bone-beaks ready and thirsty for blood. They utter great Rull-noises and give themselves to the Blood God! twice each swings, and twice they strike, severing limbs from bodies, and covering themselves in the battle-sweat of their foes!
Ruined giantflesh litters the roof, life-water rains on the sands below. The Fist stands victorious as the lone, enfeebled ogre backs away, hurling his tree to the stones, and loosing his water on his brothers' corpses in his effort to flee the might of the dread Tribe of the Bleeding Storm.
Ok, you have an ogre who is so weakened, he's not really a threat anymore. and the door below you to go in to the tower and deal with Gren..

Choot Othul |

With the way more clear and the foes mostly dead or disabled, Choot will begin his ascent to the roof.
Take 10 on Climb check.

Kern Dead-eye |

Kern looks down at the weakened Ogre. "I suggest you surrender, and agree to become a slave. I guarantee you, that is the only way you will live."
Intimidate: 1d20 + 11 ⇒ (18) + 11 = 29

Dragonofashandflame |

Rull's own spear hurls down from the blue cavern above, piercing the fleeing ogre through the side. The giant howls in pain, smoke rising from wound, and falls to the ground. With a savage snarl, he whirls, fists raised, but then, then, he sees Kern's grim face and he looses his water upon the stones. He gulps and bares his neck to Kern. "Yes.. Master."

Kern Dead-eye |

Kern nods at the creature, and gestures for it to move aside. "Stay here. Guard our rears. If you are not here when we return, we will hunt you."
He then waits for his chief to lead the group downward.

Arkhan Silvinesti |

Arkhan waves his arms excitedly around. The druid screeches, as the 1/2 orc wildshapes into a vulture. He circles up high, scanning the area, before landing on the top of the tower.

Dragonofashandflame |

The ogre grunts and nods. He lifts his mighty tree and stands, blocking the door as the Fist enters the tower. They come to a room with three doors. Before them, two hill giants rise from the stones, hefting mighty trees on their shoulders.
Arkhan Silvinesti: 1d20 + 8 ⇒ (10) + 8 = 18
Choot Othul: 1d20 + 2 ⇒ (12) + 2 = 14
Kern Dead-Eye: 1d20 + 1 ⇒ (4) + 1 = 5
Ozak: 1d20 + 3 ⇒ (14) + 3 = 17
Thoku Blood Drinker: 1d20 + 1 ⇒ (17) + 1 = 18
Hill Giants: 1d20 - 1 ⇒ (11) - 1 = 10

Choot Othul |

Round 1
Choot once again aims an enfeebling Ray at one of the Hill Giants.
Ranged Touch Attack - 1d20 + 4 ⇒ (5) + 4 = 9 If it hit - 1d6 + 2 ⇒ (5) + 2 = 7

Arkhan Silvinesti |

Round 1
The giant vulture, that is Arkhan, screeches in challenging squawks. The vulture continues to make strange--and chilling--noises. It's beak begins to exhibit a frosty blue appearance, as ice drips to the floor imitating a seemingly deafening thunderstorm!
School transmutation [cold]; Level bloodrager 1, druid 1, magus 1, shaman 1, witch 1
CASTING
Casting Time 1 standard action
Components V, S
EFFECT
Range touch
Targets creature touched
Duration instantaneous
Saving Throw none; Spell Resistance yes
DESCRIPTION
Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point per level, and the target is fatigued. The fatigued condition ends when the target recovers from the nonlethal damage. This spell cannot make a creature exhausted even if it is already fatigued. You can use this melee touch attack up to one time per level.
The vulture then flies (60' good) at the same giant that Choot touched to deliver a frosty introduction!
free touch attack: 1d20 + 8 ⇒ (5) + 8 = 131d6 + 6 ⇒ (3) + 6 = 9 Nonlethal cold and fatigued

Kern Dead-eye |

I'm planning to wait until after the hill giants' turn since I'm after them in initiative.

Ozak "Badaxe" Daggertooth |

Looks like I am within 5' of my enemy again! I'm guessing he is flat-footed and sneak attack applies.
Ozak steps forward, twirling Skullbiter in the air.
"I don't care how big you are! You're goin' down!"
+1 Axe Main Hand Power Attack: 1d20 + 9 ⇒ (3) + 9 = 12
Mwk Axe Off-Hand Power Attack: 1d20 + 9 ⇒ (11) + 9 = 20
+1 Axe Main Hand Power Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Mwk Axe Off-Hand Power Attack: 1d20 + 4 ⇒ (19) + 4 = 23
Bite Power Attack: 1d20 + 3 ⇒ (16) + 3 = 19
Some of those are definitely misses but I will roll damage for everything anyway.
+1 Axe Main Hand #1: 1d8 + 14 + 2d6 ⇒ (5) + 14 + (2, 2) = 23
Mwk Axe Off Hand #1: 1d8 + 5 + 2d6 ⇒ (5) + 5 + (1, 6) = 17
+1 Axe Main Hand #2: 1d8 + 14 + 2d6 ⇒ (6) + 14 + (6, 2) = 28
Mwk Axe Off Hand #2: 1d8 + 5 + 2d6 ⇒ (2) + 5 + (6, 1) = 14
Bite: 1d4 + 4 + 2d6 ⇒ (3) + 4 + (4, 2) = 13

Thoku the Bloodied One |

Thoku rakes his claws againce his chest making a river of blood. He looks at the ogers. "you wish to block our path when scores of your blood lay dead and food for the crows. Stand down and make way for us, we my allow you to keep your strength after I break the old witch like so many before her." the bloodied one adds menace to his words.
intim: 1d20 + 20 ⇒ (12) + 20 = 32

Dragonofashandflame |

Glad i waited to post!! that's outstanding Thoku!
Round 1
Arkhan Silvinesti: 1d20 + 8 ⇒ (10) + 8 = 18
Choot Othul: 1d20 + 2 ⇒ (12) + 2 = 14
Kern Dead-Eye: 1d20 + 1 ⇒ (4) + 1 = 5
Ozak: 1d20 + 3 ⇒ (14) + 3 = 17
Thoku Blood Drinker: 1d20 + 1 ⇒ (17) + 1 = 18
Hill Giants: 1d20 - 1 ⇒ (11) - 1 = 10
Thoku rakes his claws againce his chest making a river of blood. He looks at the ogers. "you wish to block our path when scores of your blood lay dead and food for the crows. Stand down and make way for us, we may allow you to keep your strength after I break the old witch like so many before her." The Bloodied One adds menace to his words as he brings his dripping claws to his face and licks his own life from them.
The sweet smell of weakness hangs thick in the air as the giant stains the floor with his water. He tribesman stands strong, however, and so he squares his shoulders and lifts his greatclub high. This one has strength. It would make a good slave.
Its strength is put to the test as the Bad-Axe strikes! Twice and twice again Ozak's mighty double-headed orc-blade sings through the air, yet only once does his bone-beak drink of the giant's life! It is a mighty blow that would have severed an orc's arm clean through, yet the beast is only staggered by the powerful cut in his shoulder! This one would make a fine slave indeed, if properly broken!
Arkhan and choot both call ot the Chiefs of Fire and Blood! The Mouth of Zagresh calls a great skull to the air that feasts on the giant's strength, weakening his limbs and bringing the brute to his knees. Then, the storm-brother calls a freezing snow that covers the giant and drains his life further!
Depsite their weaknesses, the giants find some strength inthem, and they swing their mighty clubs against Thoku's Fist. They are strong, and fight well, but their blows are nothing to the strength of the Fist's warskins! The tribe does not even feel the blows!
Save vs enfeeblement
DC 16?: 1d20 + 11 ⇒ (9) + 11 = 20 made half
DC to intimidate them: 18. That's 15 more than necessary that's 4 total rounds. Coolios!
Giants up.
Giant 1 attacks Thoku
greatclub, power attack: 1d20 + 14 - 2 ⇒ (12) + 14 - 2 = 24 miss thoku
greatclub, power attack: 1d20 + 9 - 2 ⇒ (18) + 9 - 2 = 25 miss
giant 2 attacks Kern
greatclub, power attack, fatigued, enfeebled: 1d20 + 14 - 2 ⇒ (10) + 14 - 2 = 22 miss on Kern
greatclub, power attack, fatigued, enfeebled: 1d20 + 9 - 2 ⇒ (7) + 9 - 2 = 14
Bottom of Round 1. KERN UP!
Giant 1: intimidated (-2 to d20 rolls) for 5 rounds
Giant 2: enfeebled and fatigued (-2 to dex and -5 to strengt)

Kern Dead-eye |

"Grell, flank." says Kern, and the warcat does as it's told, racing through the legs of Kern and the giants alike to get behind the nearest giant.
Acrobatics vs. injured giant's CMD: 1d20 + 10 ⇒ (13) + 10 = 23
Then Kern attacks with his mighty axe.
axe: 1d20 + 10 + 2 ⇒ (9) + 10 + 2 = 21 Additional +4 if Grell makes it to flanking.
damage: 2d6 + 7 + 4 ⇒ (5, 4) + 7 + 4 = 20 Additional +1 damage if Grell makes it to flanking.

Dragonofashandflame |

Top of Round 2
Arkhan Silvinesti: 1d20 + 8 ⇒ (10) + 8 = 18
Choot Othul: 1d20 + 2 ⇒ (12) + 2 = 14
Kern Dead-Eye: 1d20 + 1 ⇒ (4) + 1 = 5
Ozak: 1d20 + 3 ⇒ (14) + 3 = 17
Thoku Blood Drinker: 1d20 + 1 ⇒ (17) + 1 = 18
Hill Giants: 1d20 - 1 ⇒ (11) - 1 = 10
Kern's beast leaps above the weakened giant, flanking him with her master. Then, Dead-Eye brought his bone-beak down in a powerful blow that nearly severed the giant's spine in twain! The brute howls in agony as his life spills to the floor, but he stands, ready to bring his trunk down on mighty kern!
End of Round 1. Start Round 2. Choot, THoku, Ozak, and Arkhan UP
Giant 1: intimidated (-2 to d20 rolls) for 5 rounds
Giant 2: enfeebled and fatigued (-2 to dex and -5 to strengt)

Arkhan Silvinesti |

Round 2
The giant vulture's squawking and rearing sounds icy cold as he bites the other giant.
Attack melee bite: 1d20 + 8 ⇒ (8) + 8 = 162d6 + 7 ⇒ (2, 2) + 7 = 11 plus Frostbite: 1d6 + 6 ⇒ (5) + 6 = 11 nonlethal cold plus fatigue

Choot Othul |

Round 2
Choot levels his unholy symbol at the Giant which he did [i]not[/i[ enfeeble and releases a ray of destructive divine energy at its chest.
"Back to nothingness fool creature".
Channel Ray - Ranged Touch - 1d20 + 4 ⇒ (10) + 4 = 14
Damage - 4d6 ⇒ (1, 3, 5, 5) = 14 Will Save DC 18 for 1/2

Ozak "Badaxe" Daggertooth |

Ozak renews his attack on the giant.
"Okay, ugly. Time to kiss your butt goodbye!"
+1 Axe Main Hand Power Attack: 1d20 + 9 ⇒ (12) + 9 = 21
Mwk Axe Off-Hand Power Attack: 1d20 + 9 ⇒ (5) + 9 = 14
+1 Axe Main Hand Power Attack: 1d20 + 4 ⇒ (13) + 4 = 17
Mwk Axe Off-Hand Power Attack: 1d20 + 4 ⇒ (6) + 4 = 10
Bite Power Attack: 1d20 + 3 ⇒ (11) + 3 = 14
Rolling damage for everything (no sneak attack dice this time):
+1 Axe Main Hand #1: 1d8 + 14 ⇒ (6) + 14 = 20
Mwk Axe Off Hand #1: 1d8 + 5 ⇒ (5) + 5 = 10
+1 Axe Main Hand #2: 1d8 + 14 ⇒ (1) + 14 = 15
Mwk Axe Off Hand #2: 1d8 + 5 ⇒ (6) + 5 = 11
Bite: 1d4 + 4 ⇒ (3) + 4 = 7

Dragonofashandflame |

Top of Round 3
Arkhan Silvinesti: 1d20 + 8 ⇒ (10) + 8 = 18
Choot Othul: 1d20 + 2 ⇒ (12) + 2 = 14
Kern Dead-Eye: 1d20 + 1 ⇒ (4) + 1 = 5
Ozak: 1d20 + 3 ⇒ (14) + 3 = 17
Thoku Blood Drinker: 1d20 + 1 ⇒ (17) + 1 = 18
Hill Giants: 1d20 - 1 ⇒ (11) - 1 = 10
Arkhan screeches, clawing at the weakened giant once more. His talons and bena scratch against the giant's warskin, but his armor is too great. The Storm Brother does not draw blood. But, the chill of Rull's ice fills the giant all the same, freezign the giant even futher.
Choot points a finger at the other giant, and a another green-flamed skull flies from his outstretched hand. THe giant screams in horror and wilts back, his flesh decaying from his body before his very eyes!
Thoku and Ozak both seize the opening the Mouth of Zagresh created. The Bad Axe spins and slams his axe deep into the giant's chest, while the Chief rips his claws across the brute's throat. His life begins to fade from his eyes as his lifewater stains the stones. But, there is still mettle in his spine, and the giant gives in tot he Nulgreth's gifts! he swings his club madly, first one way then the next. Both Thoku and Ozak duck under the first blow, but the Bad Axe comes up too quickly from his crouch, and catches the giant's tee trunk on the side of his head. The world dims as he feels his skull crunch beneath the brutish blow!
The other giant stands, and swings his own tree about him, catching Kern in the chest that nearly caves Dead Eye's breast in! Winded, the hunter still stands, ready to strike!
Hill giant vs Channel Ray
DC 18 will save, shaken: 1d20 + 3 - 2 ⇒ (11) + 3 - 2 = 12
Thoku:
bite: 1d20 + 9 ⇒ (2) + 9 = 11
claw 1: 1d20 + 9 ⇒ (10) + 9 = 19
claw 2: 1d20 + 9 ⇒ (17) + 9 = 26
damage: 1d8 + 6 ⇒ (8) + 6 = 14
Giant 1 attacks Ozak
greatclub, shaken: 1d20 + 14 - 2 ⇒ (7) + 14 - 2 = 19miss
greatclub, shaken: 1d20 + 9 - 2 ⇒ (19) + 9 - 2 = 26 hit
damage: 2d8 + 10 ⇒ (6, 4) + 10 = 20
Giant 2 attacks kern
greatclub, fatigued, enfeebled: 1d20 + 14 - 2 ⇒ (14) + 14 - 2 = 26
damage: 2d8 + 10 - 4 ⇒ (5, 1) + 10 - 4 = 12
greatclub, fatigued, enfeebled: 1d20 + 14 - 2 ⇒ (2) + 14 - 2 = 14
Kern UP!
Giant 1: intimidated (-2 to d20 rolls) for 5 rounds
Giant 2: enfeebled and fatigued (-2 to dex and -5 to strengt)

Kern Dead-eye |

Kern and Grell attack the giant with abandon.
Kern axe: 1d20 + 10 + 4 ⇒ (9) + 10 + 4 = 23 damage: 1d10 + 7 + 1 ⇒ (9) + 7 + 1 = 17
Grell bite: 1d20 + 5 + 4 ⇒ (15) + 5 + 4 = 24 damage: 1d6 + 3 ⇒ (5) + 3 = 8
Grell claw1: 1d20 + 6 + 4 ⇒ (6) + 6 + 4 = 16 damage: 1d6 + 3 ⇒ (4) + 3 = 7
Grell claw2: 1d20 + 6 + 4 ⇒ (8) + 6 + 4 = 18 damage: 1d6 + 3 ⇒ (6) + 3 = 9
rake damage if both claws hit: 1d6 + 3 ⇒ (2) + 3 = 5

Choot Othul |

Round 3
Choot once more pours dark energy into the Giants, this time, at the chest of the one who clubbed the Badaxe.
Ranged Touch - Channel Ray 1d20 + 4 ⇒ (14) + 4 = 18
Damage - 4d6 ⇒ (2, 5, 6, 5) = 18 Will save DC 20 not 18 cause Circlet...

Arkhan Silvinesti |

Round 3
The giant vulture's squawking and rearing sounds icy cold as he attempts again to bite the giant.
Attack melee bite: 1d20 + 8 ⇒ (13) + 8 = 212d6 + 7 ⇒ (3, 3) + 7 = 13
plus Frostbite: 1d6 + 6 ⇒ (2) + 6 = 8 nonlethal cold plus fatigue
Frostbite 6/4

Ozak "Badaxe" Daggertooth |

"I appreciate a guy who can dish it out as good as he takes it. But we're not done yet!"
Ozak renews his attack.
Full attack again. If the giant I was facing is already down I will 5' step to the other giant.
+1 Axe Main Hand Power Attack: 1d20 + 9 ⇒ (4) + 9 = 13
Mwk Axe Off-Hand Power Attack: 1d20 + 9 ⇒ (17) + 9 = 26
+1 Axe Main Hand Power Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Mwk Axe Off-Hand Power Attack: 1d20 + 4 ⇒ (19) + 4 = 23
Bite Power Attack: 1d20 + 3 ⇒ (15) + 3 = 18
Rolling damage for everything (no sneak attack dice again):
+1 Axe Main Hand #1: 1d8 + 14 ⇒ (1) + 14 = 15
Mwk Axe Off Hand #1: 1d8 + 5 ⇒ (4) + 5 = 9
+1 Axe Main Hand #2: 1d8 + 14 ⇒ (7) + 14 = 21
Mwk Axe Off Hand #2: 1d8 + 5 ⇒ (1) + 5 = 6
Bite: 1d4 + 4 ⇒ (1) + 4 = 5