Black Crusade (Inactive)

Game Master Nethru


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"Go forth and tell Slaus that the gods call upon her so she may prepare a proper reception."

Menstras dons his helm once more before speaking through the vox.

"I doubt this witch will openly welcome our leadership. How, brothers, shall we proceed?"


All four of them disappear into the fortress behind them leaving no one to guard the front gates!

A few minutes later a woman in hear early 30's walks out with the four guards cowering behind her. Surprisingly she doesn't appear to be mutated like many of the others down here but she does radiate power. As she approaches you can see with your keen sight living organisms around her die (fungus, insects, etc...)

Taloc you realize she has some serious potential but her power is unchained not bound like yours, very wild.

"WHO DARES ENTER MY DOMAIN!" she shouts with a wicked grin sliding across her face.

You can tell immediately she is definitely insane.


"This would qualify as a proper reception, in this planet I suppose" looking at his brother "Insolent wretch" his anger masked by his helmet but still barely contained.


Papa Nurgle wrote:
Taloc these 4 are cultists of Lericet Slaus. They do not have any psychic powers they are just some of the lackeys she commands.

I am probing his mind to gather data about this area whether he has Psychic power I don't care much about... BUT she has come to us so never mind!

"Your betters have come. Kneel in supplication or be vaporized. No other options remain open to you. Your petty power games have come to an end, there is work to be done Witch".


She eyes you all carefully and then yells again.

"Announce yourselves to your Royal Highness, Queen Lericet Slaus"

You could attempt intimidation or social rolls whatever you want.


Aldegund removes his helmet and points his finger at her as he begins to radiate an unnatural aura that you can feel as he becomes for that moment a unholy saint in the services of the blasphemous ruinous powers.

Activating Icon of Blasphemy

Intimidate 47: 1d100 ⇒ 11 3 DoS
Fear Rating: 3

"Kneel before your masters before I break you upon the floor you stand" a slight pause "Thread at your own peril stupid mortal, ignorant of the true way, swear your loyalty to us and find yourself rewarded, or die" putting his helmet back on and getting ready to blast her with a shot of melta if her answer is not satisfying.


Lericet falls to her knees and begins to weep blood from her eyes.

"My Lords! You have come to show me the way! I knew you would come!"


Taloc obliterates one of the guards with a Doombolt.

Intimidation 1d100 ⇒ 74

Doombolt 1d100 ⇒ 38

Damage - 1d10 + 5 ⇒ (10) + 5 = 15 (Energy Pen 8)

He looks to the witch, "Too slow witch, be fortunate I did not destroy you for your blasphemy. Let that be a warning to never let it happen again. Now, show us your Kingdom Lericet Slaus".


One of the henchmen is blasted backwards and lays still by the bolt of chaos. Laricet's eyes go insanely wide.

"YOUR LIKE ME! NOW I KNOW YOU HAVE COME TO SHOW ME THE WAY!" she yells. You can see the radius of her power reaching out further but would do you no harm.


Deathraven looks around to get some idea of what kind of firepower this group has.


They are not well armed. Some stub guns and crude melee weapons. They seem to rely on Lericet for most things.


"Lericet Slaus. What do you know of one called Nereus?"


Draex lays waste the nearest of her henchmen as the unfiltered warp energy surges through his nails. The relentless stabbing ....
1d100 ⇒ 19 vs 52
1d100 ⇒ 53 vs 47
Blade master reroll
1d100 ⇒ 52 vs 47

3Dos lightning attack
1d10 + 19 ⇒ (7) + 19 = 26
1d10 + 19 ⇒ (3) + 19 = 22
1d10 + 19 ⇒ (10) + 19 = 29

1d10 + 19 ⇒ (7) + 19 = 26
1d10 + 19 ⇒ (9) + 19 = 28
1d10 + 19 ⇒ (8) + 19 = 27

1d10 + 19 ⇒ (8) + 19 = 27
1d10 + 19 ⇒ (1) + 19 = 20
1d10 + 19 ⇒ (7) + 19 = 26

Draex spits on the Witch
"CHECK THEM POWERS WITCH BEFORE I END THEM PERMANENTLY!!! AAACCCKK "

The reving of his chain axes and forward progress towards her is halted as he is dropped to his knees in pain, blood leaking out his nose


One of the henchmen becomes a blood bath to Draex axes the other 3 flinch back but the witch doesn't blink an eye.

"I don't know any Nereus but I'm sure we could find him!"


"Do so. We want him located as soon as possible. Do this, and you will please us greatly."


Draex struggles back to his feet, the strain is evident in his eyes as the blood vessels pulsate ready to burst.

"AND BE QUICK ABOUT IT ARRGH!!"
Draex walks away from the witchmind. Maybe some distance will ease the corkscrewing


The witch nods and gets back to her feet. She motions for the 3 other humans to head back into the fortress and turns back to her new leaders.

"I will reach out with my senses and see if I can find anyone by that name." she nods frantically covered with the blood splatter from Draex kill.

"May take some time this hive is rather large!"

According to the Many-Eyed Oracle Prophecy you have approximately 8 hours before the planet is doomed.


"Time is not a luxury that you possess. Find him quickly. Your world depends on it."


Taloc turns to Deathraven, "There is yet a third faction, perhaps we should pay them a visit next. Perhaps our quarry is located there".


"Yes, we should pay them a visit. If not for our quarry, then for armaments. They are followers of the Machine Spirit. At the least they will have weapons with which to arm our other forces."


"Reasonable conjecture, but they are also stubborn and secretive, so they may prove to be the hardest to convince"


"If they prove unwilling to submit, then Brother Draex will have the blood that he wishes for his god."


Taloc chuckles, "Draex will not be pleased to spill motor oil from these machine men but any sort of destruction I suppose will do".

Shall we seek them out now? Time is of the essence".


Deathraven nods in agreement.


"Lets get out of here, the sooner the better. I have a planet to bleed"


Your group makes it's way to Vorrenius Corosz domain with haste after getting some general directions from the witches henchmen.

You make it to where they told you and it's a twisted labyrinth. Only a crazed man could of created such passages.

Please make Logic -20 checks as you make your way through the labryinth.

If you fail the tunnels collapse beneath the your feet during the journey per Degree of Failure on the Test.

For each DoF make an Agility +0 test.


This should be a resounding success.

Logic INT based? 1d100 ⇒ 91

Agility 1d100 ⇒ 64

Can my teke be used to keep myself aloft ?


Assuming it's INT based
Logistics: 1d100 ⇒ 88

Agility: 1d100 ⇒ 55
Agility: 1d100 ⇒ 92
Agility: 1d100 ⇒ 6


Is anyone actually trained in logic? BTW I'll be at the bottom of the pit if you need me.
Logic: 1d100 ⇒ 54 v 4
Agility: 5d100 ⇒ (58, 52, 1, 56, 10) = 177 v 53


Logic Test
1d100 ⇒ 42 vs 7
3DoF

1d100 ⇒ 35 vs 46
1d100 ⇒ 44
1d100 ⇒ 29

Draex charges through the labyrinth. Its complexity greater than this broken mind but his cat like reflexes have him making his agility checks

"The hell is with this place?!! Breaking under every step. I will kill who ever is responsible for this arrrgh!!!"


For every failed Agility check you take 1 damage non soakable by anything from the fall.

Your able to climb your way our jump pack out of any fall you take and continue to march on through this mad man's lair. You finally make it what appears to be his hideout. You see a few modified mutants working in the mines digging and then you spot who must be Vorrenius. He is a heavily modified Tech-Priest wearing his dirty red robes. He has no flesh that you can see with the familiar red glowing augmented eyes peering from his hood. When he speaks it's all mechanical.

"Welcome, I see you made it through the maze what can I Vorrenius do for you?"


Draex was about to round on this man he deemed would be respondible and make him bleed but seeing that he was more machine than man cooled his rage a bit. Its not fun breaking apart machines. So draex spits at his feet in disgust. The starts clamoring and draex says quietly to his nails
"Bite all you want metal doesn't bleed"

draex scans the area scaning the mutants first, analyzing the best way to break them apart


Command/Intimidate: 1d100 ⇒ 57 v Fel41/S49 (+?)
Menstras steps forward.
"In a matter of hours this planet shall fall, all life consumed by the greed of the xenos. Everything you've built will be ground to dust."
Scrutiny: 1d100 ⇒ 44 v Per41(+?)
"We offer an alternative. Swear yourself to our service as your rivals have and arm them in a fashion befitting your name. In return we shall take you and your creations beyond this world so that the Imperium may tremble once more."
Paranoia: 1d100 ⇒ 54 v 71(51Aware+10 + 10Auto +10Heightened)

not sure what would apply here and the nature of any situational modifiers from his approach.


It's hard to tell if Menstras's words scare the tech-priest or not as he has no visible emotions to demonstrate. His red lenses just focus intensely on Menstras.

"Logical. If I agree to assist you with this mission you must assist me with mine once yours is completed. I seek a gemstone down in these mines I saw years ago and I must have it. If you agree to these terms them two thirds of my forces are yours to command along with any weapons we have in our arsenal to assist."

He gazes between the group.

Taloc:

You feel the presence of the witch in your mind using telepathic sending.
"We have found the location of this Nereus in the upper hive."


Papa:
"Excellent, well done witch". I will respond.

Taloc responds via vox to his comrades, "Our target has been acquired by the witch. I think we should agree to these terms and begin to plan our assault".

Swithcing off the vox Taloc reponds to the Heretek, "We will require schematics of the Hive above? Do you have them?

Tell me, why have you been unable to recover this gem"


Logic Default: 1d100 ⇒ 80

6 DOF

Agility: 1d100 ⇒ 74
Agility: 1d100 ⇒ 82
Agility: 1d100 ⇒ 36
Agility: 1d100 ⇒ 59
Agility: 1d100 ⇒ 89
Agility: 1d100 ⇒ 22

"We accept your terms, but time is short. Show us your stores."


Draex grunts at the intrusion of the witch entering his mind. Hoping she can hear his thoughts

thoughts of a twisted mind:

.oO (_itch get out of my head)

"what is the purpose of this gem?"


The tech priest's machine parts shiver at the thought of the gem.

"Irrelevant to your purpose only relevant to mine. You agreed and the terms are set."

You see about 50 mutants all augmented with machine parts come forth and look at your group as if waiting for orders. They all have decent equipment but nothing spectacular. They are definitely more well equipped than the other cults you gained controlled of.

You can find most basic gear here, bolt rounds for reequipping, basic grenades (nothing to fancy).

The tech priest pulls out a device and a hologram of the hive. The lower hive is very detailed but as it goes up it's less and less detailed probably missing pieces but it's a very good start for where you need to you. Taloc is easily able to decide where the witch determine the general area where Nereus is.

"It won't be easy to get up there with the security of the Hive." the tech priest says.


"Well, we will need to analyze possible entry points and study the guards schedule for best opportunity." smiling to himself "Draex might be the other solution, but it will definitely let our presence known and make our work a bit more entertaining"


"We have no time to stalk their patrols. Let us send mutants against these manufactorums. Send reports of the impending attacks through your network so that the local defenders will redeploy accordingly. We should have little trouble with in their wake."
Sorry for the poor flow.


Draex looks at the priest with discontent and walks off before he prematurely commences the mission.

Draexs broken mind:

.oO(I didnt agree to anything tech priest. He better be wise with his words or i will really make him transcend his flesh. For good)

"should I spear head the mutants attack I can create quite the diversion."


Taloc smiles underneath his helm at Menstras' suggestion, "Agreed, a solid strategy though under normal circumstances Aldegund, your course of action is certainly logical.

While these factions distract, we shall accomplish our objective".


"Aye, we only have eight hours. Not enough time to do proper reconnaissance. The most expedient course is best. We will set our forces to committing raids and use their distraction to make our move."


"I rather have Draex not show himself just yet, as the presence of an Astartes in a battle might bring more harm than good at this point"


You device your plan and gather your troops to start the distractions against the local PDF of the hive and make your way up the spire. You know it will take some time until the ritual will be completed so you use as much stealth as possible not to give away your presence when there is a large booming sound and the whole hive shudder as something very large strikes into it!

Everyone please make Very Hard (-30) acrobatics check please.
If you fail you take 1d10 + 5 ⇒ (10) + 5 = 15 damage ignoring armor (but not toughness) from falling debris.


A Check That Will Likely Fail 1d100 ⇒ 47


1d100 ⇒ 95 v23
Doomity doom doom do we resolve the crit?


don't worry about the crit


1d100 ⇒ 20

Made it.


I can feel da pain train

1d100 ⇒ 65

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