Articles of Faith (Inactive)

Game Master Nazard

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Buying armour (wow! Auto-correct just changed that to armpit!) can happen off stage (though if buying magic items ever happens, it'll probably get played out).

Starting without a ranged weapon isn't a deal-breaker, just not wise. :). Do we have any ranged weapons in the group.


Male Human Oracle (Seer) 2, HP 16/18, AC 19/11/18, Saves +2/+1/+3

I added a sling to my equipment. Something Garim would have used targeting rats and other vermin in the city, no doubt a common practice among boys in a large city :).


It looks like Zuran is archery-focused, so we're covered there.

The party is shaping up. We have:

Garim Radsey, human metal oracle, undetermined religious affiliation, melee focused with divine spell-casting
Laya, halfling archivist bard, somewhat follower of Pharasma, knowledge and skill focus, with arcane support
Ofelio, tiefling paladin of Shelyn, warrior with reach, secondary healing, Diplomacy, and the ever-useful Craft (sculpting) skill
Zuran Hillstrider, elven ranged spirit ranger.

I'm still waiting on backstory for Ofelio and Zuran, and the modifications to Laya's backstory. Once we get these backstories ready, we can pretty much start.

I've added a Google docs spreadsheet to the website for tracking loot.


Male Elf Spirt Ranger/1

Stat block is done. Working on back story. I am leaning towards him believing in the new god... or one that will accept a CG character. I may get the back story in tonight, if not, it will be tomorrow while I'm at work.


Male Human Oracle (Seer) 2, HP 16/18, AC 19/11/18, Saves +2/+1/+3

Adjusted physical based skills to account for ACP when wearing armor and shield.


Male Elf Spirt Ranger/1

I chose the Range bonus. Is that +1 to just attacking, or does it give +1 dmg as well?


Zuran Hillstrider wrote:
Stat block is done. Working on back story. I am leaning towards him believing in the new god... or one that will accept a CG character. I may get the back story in tonight, if not, it will be tomorrow while I'm at work.

Zuran:
As he's not a cleric or inquisitor, he can be a follower of a god of any alignment. If you want him to worship the new god, that's fine (though obviously that would have to wait until he finds out enough stuff about the new god to decide if he even wants to worship him), but put something into the backstory about his current divine predilections, even if it's just that he's currently searching for a god who fits him (like Garim). Of the gods that would fit his skill set, Erastil is an obvious choice, and Desna would work.

Mostly, I'm just concerned with making sure that everybody has thought about god-stuff for their characters during the creation process.


Zuran Hillstrider wrote:
I chose the Range bonus. Is that +1 to just attacking, or does it give +1 dmg as well?

Both. It's like having a magic bow...without the magic bow.

The +1 to attack won't stack with MW (when he gets a MW bow), but the +1 to damage will.


Garim Radsey wrote:
Adjusted physical based skills to account for ACP when wearing armor and shield.

Garim:
You decided on giving him the armour and shield after all? I was thinking about the situation and was going to suggest that perhaps he made the suit of scale mail and shield himself as part of his master's piece, not ever intending for himself to use them.

Male Human Oracle (Seer) 2, HP 16/18, AC 19/11/18, Saves +2/+1/+3

Oh, that is an interesting take on it. He would have made them prior to the current events.

It would be fitting to have the pieces sitting at his former mentor's shop, and when Master Beden hears of whatever is about to happen insists Garim takes them. Beden likes Garim well enough, he just doesn't want to be involved with his current predicament, fearing both for his own life and that of his family if Garim were to stick around.

I'll leave the ACP's in place though, those will apply relatively soon anyway, and I don't plan on doing much swimming or acrobatics, etc regardless. Will adjust on the fly if it becomes necessary right off.


Garim:

Was it your intention to take the Detect Expertise feat without him knowing any of the required spells to make it work? As it stands at the moment, Garim has no way to use that feat. He would need to swap one of his orisons for detect magic.

You forgot to fill in his Perception bonus up at the top of his sheet.

I'm not sure where his dodge bonus to AC comes from.

That's all I noticed.

Some questions about his backstory...

Has he maintained any contact with Master Beden after being dismissed?
Is his family aware of his current condition? His lack of employment?
Does he have any theories as to the nature of his tormenter?


Zuran:

Some things I've noticed in your stat block.

Perception bonus vs humans should be +3 (or does "+1 (+2 vs humans)" just mean that his bonus vs humans is two higher than his standard?

Don't include his ranged bonus in the BAB, Melee, Range line, as that bonus wouldn't apply to a range touch attack with a spell or alchemical device. Just apply the bonus to all his ranged weapons.

For that matter, please include his weapon stats. I see you have the empty spaces for them.

His CMD should be 17.

Please include the -3 armour check penalty on skills like Climb and Stealth.

Finally, he can't take Precise Shot without first taking Point Blank Shot, unless I'm missing a class ability that gives him that feat. I know he can take it without pre-reqs as an archery-style feat, but not until 2nd level.


Laya:

Just a few things I noticed in looking over her sheet...

Okay, I got nothing. Everything looks in order, just waiting on backstory.


Ofelio:

Just a few things I spotted in his character sheet.

Okay, I got nothing. It all looks in order. Just waiting on the backstory.


M Pitborn Tiefling Paladin of Shelyn 2 HP:13/20 AC:17/15/12 Saves:F+7 R+4 W+7

I can work on that. :) I should have it soon.


Male Elf Spirt Ranger/1

Nazard:
Some things I've noticed in your stat block.
Perception bonus vs humans should be +3 (or does "+1 (+2 vs humans)" just mean that his bonus vs humans is two higher than his standard?

Correct, standard is +1, vs humans is due to favored enemy

Don't include his ranged bonus in the BAB, Melee, Range line, as that bonus wouldn't apply to a range touch attack with a spell or alchemical device. Just apply the bonus to all his ranged weapons.

Adjusted

For that matter, please include his weapon stats. I see you have the empty spaces for them.

done

His CMD should be 17.

Adjusted

Please include the -3 armour check penalty on skills like Climb and Stealth.

Adjusted

Finally, he can't take Precise Shot without first taking Point Blank Shot, unless I'm missing a class ability that gives him that feat. I know he can take it without pre-reqs as an archery-style feat, but not until 2nd level.

yeah you are correct. When i was looking at feats, I wasn't paying attention to prereqs. changed to point blank.


Female :D Check out my fetching opercles!

I wrote it all out and Paizo ate it. I am quite nift.


M Pitborn Tiefling Paladin of Shelyn 2 HP:13/20 AC:17/15/12 Saves:F+7 R+4 W+7

Done! :)


M Pitborn Tiefling Paladin of Shelyn 2 HP:13/20 AC:17/15/12 Saves:F+7 R+4 W+7

Oh, and I bought a ranged weapon.


Ofelio:
What is the other mix of his heritage besides devil?


Male Human Oracle (Seer) 2, HP 16/18, AC 19/11/18, Saves +2/+1/+3

Nazard:

Oops, read magic is not the same as detect magic. Fixing that.

Should be +1 dex bonus, not +1 dodge, fixing that.

Beden and Garim would not have been in contact for the last week is all.


M Pitborn Tiefling Paladin of Shelyn 2 HP:13/20 AC:17/15/12 Saves:F+7 R+4 W+7

Nazard:

Actually, it's demonic, but the other blood involved was human.
Oh, and I forgot to choose a bonus for 1-4th level... I think I'll stick with AC.


Sorry for the delay. I had an unexpectedly busy weekend. Anyway, Laya's background is now updated.


Laya:
I think I asked this last time, but is Chal actually real or is he an imagining? Did you have any thoughts on what you'd like to do with him?


Nazard:
Chal is indeed real. Previously, he was a travelling merchant who was frequently away; however, for the Absalom setting, I think it would be better to make him a sailor. He's still constantly away.

As for what to do with him, my intention is very much for him to be someone who is referenced from time to time but rarely, if ever, actually appears. I'm not actually looking for any plotlines surrounding him or anything like that (although if they show up, I'll go with it). I like it best that he's this person that Laya mentions occasionally and nobody knows whom she's talking about. :)


At this point, I'm just waiting on some backstory for Zuran, and we can get this game started.

Speaking of which...

Zuran:
In looking over your sheet again, I don't see any mention of elven racial traits, like the +2 to Perception or immunity to sleep, things like that. Have you traded any of them out for alternate racial traits?


M Pitborn Tiefling Paladin of Shelyn 2 HP:13/20 AC:17/15/12 Saves:F+7 R+4 W+7

Excellent. Thanks, Nazard. :)


Male Elf Spirt Ranger/1

Oops. forgot to list that. Will get that updated. Hope to have my background done tonight (rockslide at work has caused me to be slammed). The basic idea in relation to gods, is that Zuran always worshipped one of them, but internally, has begun to have doubts so he's very interested in the "new" god.


Zuran Hillstrider wrote:
Oops. forgot to list that. Will get that updated. Hope to have my background done tonight (rockslide at work has caused me to be slammed). The basic idea in relation to gods, is that Zuran always worshipped one of them, but internally, has begun to have doubts so he's very interested in the "new" god.

Doubts about their existence, or their worthiness to be worshipped?

Even if you can give me a couple sentences telling me what he's like, I can get the first post going.


Actually, I had enough to go on, so...

It begins!


Zuran, are you still slammed at work?


Male Elf Spirt Ranger/1

I am very busy.. but this campaign doesn't show up in my list of campaigns.


Male Human Oracle (Seer) 2, HP 16/18, AC 19/11/18, Saves +2/+1/+3

You need to make a post in the game play tab before it will show up.


Male Elf Spirt Ranger/1

Ahh, well there we go.


In case anybody is wondering, what with mention of sealed seige towers in the Cairnlands of Kortos, yes, this campaign is starting off with Masters of the Fallen Fortress.

Or rather, it's starting off with a custom module inspired by Masters of the Fallen Fortress. As in, there's a seige tower, and its outside Absalom. Everything else about it, including the layout, monsters, traps, treasures, etc., are completely different. Other than those few things, it's identical, so if you've played that module before, no giving things away!!


Since we're about to enter our first combat, I thought I'd take a moment to discuss how I like to run combat in a PBP. Most of this comes from me stealing bits and pieces from other PBP GMs.

For one, I provide a fair amount of information about the baddies you'll be fighting, such as hp, AC, and saves. This information isn't there for meta-gaming, obviously, and I trust that nobody here will use it for such. I would never give this information in a face-to-face game, but it speeds things up a lot in a PBP. This is especially helpful if any of you are cinematic combat posters. The main purpose is that, with that information, you can adjudicate baddies' reactions yourselves. For example, if someone were to cast a spell requiring a saving throw, like grease on a bad guy, normally, you'd have to post the action and wait for me to roll his saving throw and narrate the result. This way, you post that you're casting the spell, roll the save yourself, and construct your own narrative around the result. The same goes for narrating weapon attacks. If you see that an attack took over half the bad guy's hps, you can describe the vicious wound, the rictus of pain on his face, etc. And if you see that the attack was enough to drop him, it avoids a common PBP situation where the player posts the attack, the GM posts that the bad guy went down, then the player posts, 'in that case, I move ...'.

To make it easier to avoid meta-gaming, however, I will put the information inside spoilers. I encourage you to look under the spoiler only after you've committed yourselves to the action. It looks like this:

Mastiff 1:

HP: 13/13
AC: 13 (touch 12, FF 11)
CMD: 15 (19 vs trip)
F/R/W: +5/+5/+1

The only other thing I like to see during combat is that all combat posts be put under a spoiler with the round number. I ask for that because often times the thread gets cluttered up with questions or role-playing (neither of which is bad), and it makes it hard to quickly look back through to confirm which monster you attacked, or which square you moved to. Something like this:

Round 1:
Laya casts quickened meteor swarm at the kobold. Damage....


Male Human Oracle (Seer) 2, HP 16/18, AC 19/11/18, Saves +2/+1/+3

Just a heads up that I will be out of town from June 8-15, with limited or no access to a computer.


M Pitborn Tiefling Paladin of Shelyn 2 HP:13/20 AC:17/15/12 Saves:F+7 R+4 W+7

I suspect Zuran was mauled by a dread werewalrus.


Male Elf Spirt Ranger/1

Sorry guys. haven't been able to post. work islaying off a bunch of people
beenkeeping my head down. should have a post tonight.I assum it will just be a move action if I don't have a clear vision of the enemy.


Sorry, all, for the recent slow down. The final two weeks of the school year are insane with report cards and spring concert (I'm a junior high band teacher). Report cards are due Monday, after which things will slow down to a crawl for the next six weeks, and my posting rates are always highest in July.

On a side note, finishing my spring concert of stage and movie music with six minutes of The Lord of the Rings Suite (the Fellowship) was definitely a high point of the last several years. Five drummers leading the charge and 87 other instruments coming in with the orcish theme makes all hair stand on end.


M Pitborn Tiefling Paladin of Shelyn 2 HP:13/20 AC:17/15/12 Saves:F+7 R+4 W+7

Poor Zuran. D:


Nazard wrote:
Hmmmm...not sure about diagonals. Anybody else care to weigh in on that idea?

The way I've always handled reach weapons with 10-foot reach (and I'm pretty sure this came from a 3.5 book) was that you threaten two squares away from you, even on the diagonal. This is an exception to the usual rule for diagonals (where two diagonals would normally be 15 ft). It's necessary because otherwise opponents can sneak in through a virtual "blind spot" at the diagonals and avoid attacks of opportunity.

So you get this (X represents character with reach weapon, T represents threatened square, Y represents not-threatened square):

TTTTT
TYYYT
TYXYT
TYYYT
TTTTT


I also like that because it means that although you pay a movement penalty to move by diagonal, you can sort of make up for it by reaching farther than you can along cardinal directions.


Male Elf Spirt Ranger/1

Hey Guys, I feel I should drop this campaign. My son has just started youth football (me being the coach), which for the most part takes all of my spare time.

Nazard thank you for the invite. I am sorry that my schedule doesn't allow me to time to play in this game to do it justice.


That's too bad, Zuran, but I know RL tends to rear it's ugly head from time to time.

For the rest of us, are we early enough along to just do a rewrite, having brought a different person along all along?


Male Human Oracle (Seer) 2, HP 16/18, AC 19/11/18, Saves +2/+1/+3

I'm fine with that. I'm actually very used to that sort of thing, in the live game I run it is with friends from work - and each time we play it is seldom the exact same people.


I've found a very good replacement for Zuran, who is willing to play a ranged ranger-type character for us. I'm just waiting on a character before we continue with the exploration, though if folks want to discuss and plan before heading down into the tunnels, go right ahead.


M Pitborn Tiefling Paladin of Shelyn 2 HP:13/20 AC:17/15/12 Saves:F+7 R+4 W+7

YAY!


Sorry to lose Zuran, but life does have a way of getting in the way. I'm glad to know there's already someone to replace him, and I don't mind pretending the new character was always there.


Male Human Ranger (Freebooter/Trapper) HP 22/25 AC 17 (18 with Shield) FF 14 T 13 CMD 16 Fort +4, Ref +5, Will +0 Init +5 Per +5

Genisen Larkova, primed and ready to go.

I think my sheet should be mostly done, I have a few minor things to update or add, but should be 95% or so.

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