
Samuel Sledge |

... You're totally right. For some reason I had pummeling style listed as an additional penalty.

Darius Ral'algul |

Im on it
Darius grinned as the bait had worked but was similarly confused at the coordination of the attackers. Luckily the vampires would not die from a simple dispersing but the drunk was another story.
He rushed out Grimoire bursting forth a sent it around one of the vampire's necks to rend.
Charging Powerful Undead Bane Grimore Whipping: 1d20 + 23 ⇒ (9) + 23 = 32
Damage: 1d3 + 20 + 2d6 + 4d6 ⇒ (2) + 20 + (6, 5) + (5, 1, 2, 5) = 46
Charge, Bane Undead

Sundakan |

The three of you together bring down one of the vampires, and they turn to face you. The "drunk" flees shouting "Kill them!" before he turns into a bat and flies away.
The remaining three heavily armed vampires step in and swing their longswords at each of you.
Full Attack Darius: 3d20 ⇒ (18, 13, 12) = 43 +16/+16/+13 = 2 hits.
Full Attack Jones: 3d20 ⇒ (20, 9, 1) = 30 +16/+16/+13 = 1 hit.
Full Attack Sledge: 3d20 ⇒ (12, 17, 5) = 34 +16/+16/+13 = 2 hits.
Confirm Jones?: 1d20 ⇒ 17 Confirmed.
Damage Darius: 2d8 + 22 ⇒ (4, 8) + 22 = 34
Damage Jones: 2d8 + 22 ⇒ (6, 6) + 22 = 34
Damage Sledge: 2d8 + 22 ⇒ (6, 3) + 22 = 31
Darius take 34, Jones the same, and Sledge take 31. You're all up!

Samuel Sledge |

Sledge responds to the miss with a wickedly fast backhand, and then punches a hole in the vampire.
Snek AoO: 1d20 + 18 ⇒ (11) + 18 = 29
1d10 + 24 ⇒ (6) + 24 = 30
Pummeling MUDA: 1d20 + 16 ⇒ (10) + 16 = 26
1d10 + 28 ⇒ (2) + 28 = 30
MUDA: 1d20 + 16 ⇒ (20) + 16 = 36 THREATEN
1d10 + 24 ⇒ (2) + 24 = 26
MUDA: 1d20 + 11 ⇒ (4) + 11 = 15
1d10 + 24 ⇒ (3) + 24 = 27
MUDAAAA: 1d20 + 11 ⇒ (12) + 11 = 23
1d10 + 24 ⇒ (7) + 24 = 31
MUDA CONFIRMED?: 1d20 + 16 ⇒ (14) + 16 = 30
1d10 + 24 ⇒ (10) + 24 = 34
Do these seem to be full-blown vampires or spawn?
Also, if it matters, Sledge's fists are magic, cold iron, and silver.

Jones Shei'lac |

Jones watches the fleeing bat out of the corner of his eye.
That sounded like he was giving them an order. Is he the leader? Doubtful - why would he put himself in such a risky posi-
Jones grunts as the vampires' swords cuts into his side. He retaliates, trying a different technique.
Sickening Offensive. If I hit him, he's sickened for 1 round.
Rapier: 1d20 + 24 ⇒ (13) + 24 = 37
3d6 + 15 ⇒ (4, 4, 4) + 15 = 27
Rapier 2: 1d20 + 19 ⇒ (7) + 19 = 26
3d6 + 15 ⇒ (3, 5, 2) + 15 = 25

Samuel Sledge |

Yep. Darius uses a Mithril whip and Zin uses fireballs.

Jones Shei'lac |

And then Darius and Zin quit adventuring, got married, and moved into a cabin in the forest. Days later, the entire forest was reduced to ash.

Darius Ral'algul |

Alright much didnt happen I apologize; Also technically Jones overcomes DR/Silver because is Rapier is Undead Bane and becomes at least +3
Darius scoffs, " Can anyone chase after the ringleader? Or perhaps we can use the wisps of these cretins as a tail to him? "
His whip strikes at whatever remained.
Powerful Undead Bane Grimore Whipping: 1d20 + 21 ⇒ (11) + 21 = 32
Damage: 1d3 + 20 + 2d6 + 4d6 ⇒ (1) + 20 + (2, 5) + (3, 3, 4, 1) = 39
Secondary Powerful Undead Bane Grimore Whipping: 1d20 + 15 ⇒ (12) + 15 = 27
Damage: 1d3 + 20 + 2d6 + 4d6 ⇒ (1) + 20 + (4, 5) + (2, 1, 1, 3) = 37

Samuel Sledge |

Technically, they can still be grappled. I have some jars in my inventory...

Darius Ral'algul |

Darius follows post-haste
" Quickly now, while their scent of defeat is fresh "
Looking to his party and the accompanying vampires.

Jones Shei'lac |

Jones drinks a Fly extract and follows the bats.

Samuel Sledge |

oh right
Sledge clicks his heels together and starts flying with his winged boots.
He makes rapid pursuit after a random smoke.

Sundakan |

New place, settling in, job hunt, etc. a couple of things fell through the cracks. Gonna try to get all my games running at a reasonable clip again going forward.
You follow the trails of smoke to an absolutely enormous (comprising an entire city block) designer clothing and furniture store called "The Nobleman's Stitch". Fashionable clothes hang on mannequins at the front window, and the puffs of mist gently brush them slightly as they slip in under the door and around the mannequins to go deeper into the store, somewhere.

Samuel Sledge |

"I vote we kick down the door."

Jones Shei'lac |

"Agreed."

Samuel Sledge |

"Anyone wanna detect magic first?"

Darius Ral'algul |

Darius gives a resigned sigh but goes through the effort of doing so.
" Fine, Fine. You can't be held responsible for this not in your capability. Rather safe than dead. "
His eyes search for warning signs both magical and not.
Perception: 1d20 + 25 ⇒ (15) + 25 = 40
Spellcraft: 1d20 + 18 ⇒ (13) + 18 = 31

Darius Ral'algul |

Darius, aware of the danger, goes up to the door to open it keep note that the mannequins are fakes and instead the enemy. His whip ready to strike them if they deem themselves tough enough.
He motions for the rest to follow him.

Jones Shei'lac |

Jones moves to cover Sledge's back, and readies to strike if one of the vampires appears next to him.
1d20 + 19 ⇒ (1) + 19 = 20
3d6 + 10 ⇒ (6, 2, 2) + 10 = 20
;-;

Samuel Sledge |

Sorry, thought I had posted.
Sledge flexes for blindfight and improved blindfight, then tries to pinpoint their locations.
Perc: 1d20 + 27 ⇒ (3) + 27 = 30

Darius Ral'algul |

Darius moves in and strikes at the rightmost vampire.
" They simply try to hide their fear. They are right were they were before. "
Girmoire was relentless.
Undead Bane Exorcism Strike: 1d20 + 19 ⇒ (14) + 19 = 33
Damage: 1d3 + 17 + 4d6 + 2d6 + 6d6 ⇒ (3) + 17 + (5, 3, 3, 6) + (1, 1) + (5, 2, 4, 4, 1, 1) = 56
DC 18 Fort Save or Be Dazed

Sundakan |

1d20 + 13 ⇒ (16) + 13 = 29
The vampire hisses in pain, but shrugs off the undead unfriendly mind attack.
Sledge notes for Jones and himself that all the vampires are still in the window. Darius notices that they're about to do something in unison.
They thrust their arms forward at once, and skeletal arms erupt from the ground around all of you, a veritable forest of bone grabbing and slashing with their claws.
9d6 ⇒ (6, 1, 1, 3, 2, 3, 3, 4, 2) = 25
9d6 ⇒ (4, 4, 2, 4, 6, 4, 2, 4, 1) = 31
9d6 ⇒ (1, 2, 4, 2, 6, 6, 5, 1, 6) = 33
3 DC 22 Reflex saves halve this damage. Make those, and you're all up!

Jones Shei'lac |

Ref+insp: 1d20 + 1d6 + 21 ⇒ (2) + (2) + 21 = 25
Ref: 1d20 + 19 ⇒ (9) + 19 = 28
Ref: 1d20 + 19 ⇒ (4) + 19 = 23
Jones is alive, but not happy.

Darius Ral'algul |

Fair enough, I assumed they were close to the door (Within 10 ft) Most enemies assume you don't threaten with a whip at all so I thought it was a case of that.
Darius leaps and dodges a well as he can between the forest of undead hands as he thinks on his next move.
Reflex Save: 1d20 + 13 ⇒ (6) + 13 = 19
Reflex Save: 1d20 + 13 ⇒ (12) + 13 = 25
Reflex Save: 1d20 + 13 ⇒ (9) + 13 = 22
Grimoire finds itself grasping at the enemies' necks.
Powerful Undead Bane Grimoire Whipping: 1d20 + 19 ⇒ (18) + 19 = 37
Damage: 1d3 + 17 + 4d6 + 2d6 ⇒ (1) + 17 + (4, 4, 5, 6) + (2, 6) = 45
Secondary Powerful Undead Bane Grimoire Whipping: 1d20 + 14 ⇒ (17) + 14 = 31
Damage: 1d3 + 17 + 4d6 + 2d6 ⇒ (3) + 17 + (1, 3, 1, 1) + (1, 1) = 28
Jones feels a healing warmth in all this wrath.
Silver Crane's Blessing: 2d6 + 2 ⇒ (4, 3) + 2 = 9
Heal 9 Jones

Samuel Sledge |

Ref, Need 6+: 3d20 ⇒ (10, 20, 15) = 45 Taking 12 + 15 + 16 = 43 damage. Weeksauce.
Sledge kills one of the uninjured ones.
Did the offensive move make them visible?
MUDA: 1d20 + 13 ⇒ (12) + 13 = 25
1d10 + 28 ⇒ (4) + 28 = 32
MUDA: 1d20 + 13 ⇒ (14) + 13 = 27
1d10 + 24 ⇒ (2) + 24 = 26
MUDA: 1d20 + 8 ⇒ (13) + 8 = 21
1d10 + 24 ⇒ (9) + 24 = 33
MUDAAAA: 1d20 + 8 ⇒ (14) + 8 = 22
1d10 + 24 ⇒ (3) + 24 = 27

Jones Shei'lac |

Assuming they're visible now:
Jones studies and attacks one of the more weakened ones, fighting defensively.
1d20 + 20 ⇒ (7) + 20 = 27
3d6 + 15 ⇒ (4, 3, 5) + 15 = 27

Sundakan |

Yes, they're visible.
Alrighty, 56 damage to Darius, 43 to Jones (34 after healing), 43 to Sledge.
Grimoire wraps around the neck of the injured vampire, popping its head off. The body turns to mist moments before the head, leaving it time to look in horror at the vampire slayer.
Sledge and Jones then work together to vaporize a second.
The last one turns itself into a bat and flees provoking once from Sledge, heading upstairs.

Darius Ral'algul |

Ah
Darius turns to Jones, " Don't be afraid to tend to yourself before following after Jones, I rather you in some form of capability than close to death. "
To his effort the Hunter casts Cure Serious Wounds Upon himself before giving chase
" Sledge after that bat! He is likely to warn more of them. Careful for traps. "
CSW: 3d8 + 10 ⇒ (2, 2, 3) + 10 = 17
Perception: 1d20 + 23 ⇒ (20) + 23 = 43
Cast Spell and move after; get back 25

Jones Shei'lac |

"Regrettably, I only have enough alchemical power to create one more Cure Light extract. Perhaps I should give it to one of you and stay behind."
I really should've bought another wand.

Jones Shei'lac |

"Oh, I forgot about these!"
Jones procures several potions from out of seemingly nowhere, and quickly starts drinking them.
We have a bunch of cure potions in our handy-dandy Treasure Skull. Seems like a good time to use them.
CLW Extract: 1d8 + 5 ⇒ (3) + 5 = 8
CLW Potion x5: 5d8 + 5 ⇒ (1, 8, 3, 8, 1) + 5 = 26
"That'll do for now. Do either of you require healing? I plan to purchase a wand first thing tommorow...assuming we aren't otherwise occupied."

Samuel Sledge |

Sledge gives a punch to the batpire as it flees, and then follows Darius.
1d20 + 16 ⇒ (6) + 16 = 22
1d10 + 28 ⇒ (6) + 28 = 34
Sledge quaffs three potions of cure moderate wounds.
CMW: 6d8 + 9 ⇒ (4, 3, 5, 5, 7, 3) + 9 = 36

Jones Shei'lac |

I'll pass Sledge his potions, and he can go on ahead while quaffing them. I'll bring up the rear.

Samuel Sledge |

Sounds good to me.