
Nelo Angelo |

No worries. :)
I'll act when alerted. You had a chance to read my notes to you btw?

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Don’t worry about having your other stats in there, we should get to know wha, each of you are rather quick, and your class. Though what ever Sylirinight wants, just trying to get some uniformity going.
Under Race:
{spoiler=Vital Stats] HP: 12/12, _ AC: 16 _ T: 13 _ FF: 13 _ Perception +7 (+9 vs. humans) _ Initiative +5 _ Fort +3 _ Ref +5 _ Will +1 _ CMB: +3 _ CMD: 16 _ Speed: 30[/spoiler}
Under Classes/Levels:
{spoiler=Other Skills] Acrobatics +6, Bluff -1 (+1 vs. humans), Climb +5, Escape Artist +2, Fly +2, Handle Animal +3, Ride +6, Sense Motive +2 (+4 vs. humans), Stealth +6, Survival +6 (+8 vs. humans, +7 to track), Swim +1 [/spoiler}
You can have other skills in there, just make sure you have these.

Nelo Angelo |

If this is actually Rienn and Drol's home, I feel sorry for them. :p
I figured they killed the original owners of this place, and are now taking up residence within it, so they may not care too much.

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Yes, Nelo would never actually ask so it makes sense he would ask here. :P
Just gotta keep that metagame info to yourself! ;)

Nelo Angelo |

Yep. :p
Rienn should have been fine with Nelo putting his fist through her door then. XD

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I don't mean to put a damper on your great attitudes. I am fed up being confused as to when PCs take their actions. This may or may not pertain to this campaign, I just want to make sure this is clear. Make sure that you label each post with Round 1, Round 2, or whatever round you are attacking in, otherwise you will forfeit your previous actions and I will take your latest post as what round we are in.

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Not you, no worries man, just posting to all my campaigns, I just want to make sure everyone has been forewarned or the Wrath of this DM will be upon them. :P

Nelo Angelo |

Ah okay, are you taking over this when Sylirinight can't post?
My posting times are going a little bit back to normal for me now, as your Kingmaker campaign I was in....was very active, and due to no longer being in it, it means I can sleep at a normal time in England now, so my posting times for this will be around 10pm-1am your time now, which is 6am-9am my time, but that won't prevent me from getting at least 2 posts off.
What does prevent me from posting more is having a silent, I hate anything that gets in my way....including, doors, walls and towers, evil dark knight from hell. :p
Seems to be working though.

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We are Co-DMing, I hope she will be able to stay on this one for full time. So that I can just PC. But I know how things happen, we shall see.
LOL Really, I hadn't noticed. :P
I love how you are capturing his will in your actions. It might get agitating, though a tank that just keeps pummeling will be nice in battle. Let alone we have two of those. :)

Nelo Angelo |

Haha, yea, I'm wondering what the good guys have planned for us, because they'll probably be just as strong as us. Still, Spellstrike is going to be amusing, as is Spell Combat and Spell Strike! :D

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Technically, we just did an out of game conversation dictating what our characters will be doing as we come upon the village. We probably should have been doing a good chunk of that in game, but oh well.
Moving on, DM. The players are almost set. Every PC should state spells or other things they will do to prepare for battle. With the assumption that we buff up and charge into the village killing whatever moves.

Nelo Angelo |

Okay, so casting Bull's Strength and Enlarge Person on myself, both last for 5 minutes, and so my damage output should be this, but I've included a breakdown on everything, just to make sure I'm right. If you see any mistakes, then let me know.
Size: Large (10ftx10ft)
Height: 9ft tall
AC: 17, Touch: 11, Flat-Footed: 16
(previously: AC 18, Touch 12, FF 17)
Damage: 2d8
Str: 29
Always takes off hand to cast a spell and places it back after spell as two free actions.
Two-Handed Power Attack: +14, 2d8+18+3+1+6+1d6, 19-20x2
Single attack with weapon still holding burning grasp charge:
Two-Handed Power Attack: +14, 2d8+18+3+1+6+1d6+5d6burning grasp, 19-20x2
Spell Combat with Power Attack:
Two-handed: +12, 2d8+18+3+1+6+1d6, 19-20x2
Two-Handed Spellstrike: +12, 2d8+9+3+1+6+1d6fire+5d6burning grasp, 19-20x2
With 3 Arcane Points:
(+2 Keen, Flaming Bastard Sword)
Two-Handed Power Attack: +15, 2d8+18+3+2+6+1d6, 17-20x2
Single attack with weapon still holding burning grasp charge:
Two-Handed Power Attack: +15, 2d8+18+3+2+6+1d6+5d6burning grasp, 17-20x2
Spell Combat with Spellstrike and Power Attack:
Two-handed: +13, 2d8+18+3+2+6+1d6, 17-20x2
Two-Handed Spellstrike: +13, 2d8+9+3+2+6+1d6fire+5d6burning grasp, 17-20x2
Damage breakdown:
2d8 - large bastard sword
+18 - Overhand Chop (Two-Handed Fighter, doubling Strength of 29 (+8) on a single hit
+1 atk and dmg Fighter Weapon Training - Bastard Sword
+2 Weapon Specialisation
+1/+2 - 3 Magus Arcane Points
+6 - Power Attack
+1d6 fire - Flaming sword property permanently on weapon
+5d6 fire - From reflavoured Shocking to Burning Grasp on Spellstrike.
Overhand Chop (Ex): At 3rd level, when a two-handed fighter makes a single attack (with the attack action or a charge) with a two-handed weapon, he adds double his Strength bonus on damage rolls. This ability replaces armor training 1.

Nelo Angelo |

I thought you had to spend additional points for the weapon bonus as well? I dunno, been a while since I used a Magus and I've only used one once before, so expect a lot of clarification.
1 point it is then. Makes things better.

Nelo Angelo |

Which is one I think I'm going to take, and yea, I thought it was say 3 points for a shocking blast attribute as I originally thought you had to spend 1 point to up the enhancement by 2 (goes up by 2 at level 5) and then spend another 2 points for the +2 enhancement which would consume the +2 you just put on it, but no, haha.

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You are dead when your negative Hit Points becomes equal or more than your constitution score. Also when you get 'downed', then healed again, I make you do a fortitude save to wake up rather than you are just awake when your hit points become positive. Fort DC 20, until at half HP, then DC 10. When we get to higher levels I will put a DC 15 for over 1/4 life, but really not needed right now. You get to do a save to wake up every time you are healed.

Nelo Angelo |

Lol, we're such Badass's!
Shame you don't get to play Blood, but hopefully you can still have fun.
Nelo's rapidly burning his spells out, but hooray for Spell Recall!
I doubt we'll be facing the good team any time soon, but if we do, no doubt it'll be a fight of epic proportions, if they are as crazy as us. :p

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Oh I will have fun and play. I honestly think your group shall smash them into tiny bits with a few scratches to show for it, but we will see.

Nelo Angelo |

Haha, well it'll be interesting. I'm pretty sure Nelo is fairly broken.

Nelo Angelo |

Lol, I don't. Gonna be interesting to see how the evil PC's react to one another when/if they disagree on things!

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True, especially since one of them does not talk! :P

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Enlarge Person: The target gains a +2 size bonus to Strength, a –2 size penalty to Dexterity (to a minimum of 1), and a –1 penalty on attack rolls and AC due to its increased size.

Nelo Angelo |

Good, so I have been doing it right.
I was accounting for the AC penalty and +6 Str, but I thought it all just came from the Enlarge Person.
This just clarifies I've been accounting for both Bull's Strength and Enlarge Person. Thanks Blood!

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LOL, yep he does...
Yeah, I was pretty sure you all took bull strength before the battle.

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I hope you get to keep him too, especially since you are down a man now.

Nelo Angelo |

Lol, tbh man, I was hoping your Bat wouldn't attack them, but he did and Nelo went a bit out of his way to defend the women. I guess he felt compelled to follow his code, even for an evil guy. But then again, his main goal isn't to murder the innocents. It's to fight all who oppose him and those who feel they have power in the world, readying his lord's return to Golarion after about 10,000 years, bumping off those who may stand in his lords way.
It wasn't over the Disagreement with you Derrus. :)
A fight between you two could have probably gone either way, but he didn't feel like attacking you on this day. He smirked at the simple-mindedness of your guy, not really thinking about a whole lot though. Afterall he's similar to an automaton, just with a tiny bit more mind and control.