Saint Kargoth

Barackus Skullcleaver's page

114 posts. Alias of WerePox47.


Full Name

Barackus Skullcleaver

Age

300

Alignment

NE

Deity

Galgurot

Languages

Common, Abyssal, Celestial, Elven

Occupation

Head Taker

Strength 30
Dexterity 20
Constitution 22
Intelligence 12
Wisdom 12
Charisma 28

About Barackus Skullcleaver

Backstory:

Thanatotic Titanspawn are said to form when Galgurot, The One Who Seethes, bleeds in combat, which explains why there are so very few of them. Raised to be Generals in his demonic horde, the Titanspawn are forced to enter the Material Plane and learn what the enemy is all about, not to return until The Great Destroyer is satisfied they have learned enough to lead his legions against the "Good" in the world..

Barackus Skullcleaver is no different and on his 300th birthday he was sent forth to conquer and destroy the lands of the living.. In combat he wields "Flayer", a vicious scythe gifted to him by his dark lord and said to grow stronger with its wielder.. With it he takes the heads of those worthy and makes sentry skulls of them.. Only opponents that are strong are gifted with this blessing, the weak he merely leaves where they were cleft in twain.. His soul is black as the Abyss, Barackus lives to further himself by any means necessary. To become his Lords greatest champion is his only task..

Barackus is at the top end of being medium, standing 7'2" tall and weighing nearly 400 lbs.. His skin is a dark ash color and what parts are visible are rotting, stinking, and festering.. His eyes shine like coal embers thru his black full plate visor.. He has an enormous set of bat like wings protruding from his back. His physique would put a bodybuilder to shame and despite his horrific appearance his charisma could still pull the ladies if he wanted such mortal pleasures. The air around him is a think palpable evil that will make all but the strongest willed piss their pants..

At the moment he has a Fiendish Dire Bat as his servant and uses him as a mount from time to time.

Barackus Skullcleaver:

Barackus Skullcleaver
Thanatotic Titanspawn AntiPaladin(Oath of Vengeance)/Oracle of Battle(Dual-Cursed) 10--Gestalt
NE Medium Outsider (evil, extraplanar)
Init +9(roll twice); Senses darkvision 60 ft.; Perception +15
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Defense
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AC: 32, touch 15, flat-footed 27(+12 armor, +5 Dex, +5 Natural)
Hp: 134 (10d10+70)
Fort +27, Ref +22, Will +22
SR-22 Immune Sickened, Disease
Weakness Light Sensitivity, Neg. Energy Affinity
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Offense
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Speed 30'/Fly 40'(good)
Melee Head Taker +26/+21 (2d4+20-19/20x4)
Special Attacks: Smite Good 2/day(+9hit/+10dam/+9deflect)
Power Attack -3hit/+9dam
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Statistics
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Str 30 Dex 20 Con 22 Int 12 Wis 12 Cha 28
-Base Atk +10; CMB +25 CMD 35
-Feats Power Attack, Extra Revelation(2), Greater Cruelty, Weapon Focus(Scythe), Diehard, Improver Crit(Scythe), Leadership(21)
-Traits Reactionary, Killer, Paragon of Speed, Natural-Born Leader
-Skills
Intimidate +22, (10 rank, +3 CS, +9 Cha)
Perception +15, (10 rank, +3 CS, +1 Wis, +1 Trait)
Fly +19, (10 rank, +3 CS, +5 Dex, +4 Manuv, -3 Armor)
Sense Motive +14, (10 rank, +3 CS, +1 Wis)
Stealth +15, (10 rank, +3 CS, +5 Dex, -3 Armor)
-Languages Common, Abyssal, Celestial, Elven
-SQ aura of cowardice, aura of despair, aura of evil, cruelties (nauseated [dc 24], sickened [dc 24], staggered [dc 24]), fiendish boons (fiendish servant vi [3/day]), touch of corruption (5d6) (14/day), unholy resilience, Revelations (battlefield clarity [2/day], misfortune, resiliency, surprising charge [2/day], war sight, weapon mastery)
Gear Mithril Fullplate of Speed and Moderate Fortification, +5 Spell Storing Adamantite Scythe(Head Taker), Boots of teleportation, Deliquescent gloves, Extend metamagic rod (3/day), Extend metamagic rod (lesser) (3/day), Extend metamagic rod (lesser) (3/day), Quick runner's shirt (1/day), Ring of blinking, Amulet of natural armor +5, Belt of physical perfection +6, Cloak of resistance +5, Headband of alluring charisma +6, Page of spell knowledge(Fickle Winds), Ring of evasion
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Special Abilities
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-Darkvision (60 feet) You can see in the dark (black and white vision only)
-Fiendish Boon-Summon Monster VI-Perma Succubus(Ferena)
-Aura of Cowardice- All enemies within 10 feet to take a –4 penalty on saving throws against fear effects. Creatures that are normally immune to fear lose that immunity while within 10 feet of an antipaladin with this ability
-Aura of Despair- Enemies within 10' take a -2 penalty on all saving throws.
-Negative Energy Affinity- A member of this race is alive, but reacts to positive and negative energy as if it were undead—positive energy harms it, while negative energy heals it.
-Mystery- Battle
-Curses-Wasting(primary), Tongues(Celestial)
-Revelations-
Battlefield Clarity (2/day) (Ex) Reroll as an immediate action, whenever you fail a saving throw that causes you to become blinded, deafened, frightened, panicked, paralyzed, shaken, or stunned, you may attempt that saving throw again, with a +4 insight bonus on the roll.
Misfortune (Ex) At 1st level, as an immediate action, you can force a creature within 30 feet to reroll any one d20 roll that it has just made
Resiliency (Ex) Not staggered at 0 HP. Diehard You are stable and can choose how to act when at negative Hp.
Surprising Charge (2/day) (Ex) Move your speed as an immediate action.
Tongues (-Choose-) You can only understand and speak one language in combat.
War Sight (Su) Take your choice of 2 initiative rolls. Always act in the surprise round.
Weapon Mastery (Ex): Select one weapon with which you are proficient. You gain Weapon Focus with that weapon. At 8th level, you gain Improved Critical with that weapon.

Spells:

Antipaladin Spells Prepared (CL 7):
3 (2/day) Nondetection, Burst of Speed
2 (3/day) Litany of Defense (x3)
1 (5/day) Litany of Sloth (x3), Savage Maw

Oracle (Dual-Cursed Oracle) Spells Known (CL 10):
5 (5/day) Righteous Might, Inflict Light Wounds, Mass (DC 24), True Seeing, Fickle Winds
4 (7/day) Wall of Fire, Divine Power, Inflict Critical Wounds (DC 23), Forceful Strike (DC 23)
3 (8/day) Protection from Energy, Invisibility Purge, Inflict Serious Wounds (DC 22), Bestow Curse (DC 22), Deeper Darkness
2 (8/day) Oracle's Burden (DC 21), Resist Energy, Inflict Moderate Wounds (DC 21), Hold Person (DC 21), False Life, Grace
1 (9/day) Divine Favor, Liberating Command, Murderous Command (DC 20), Ill Omen, Inflict Light Wounds (DC 20), Shield of Faith, Stone Shield
0 (at will) Spark (DC 19), Detect Magic, Mending, Create Water, Bleed (DC 19), Read Magic, Detect Poison, Guidance, Scrivener's Chant

Ferena:

Ferena-Succubus Demon
CE Medium outsider (chaotic, demon, evil, extraplanar)
Init +3; Senses darkvision 60 ft., detect good; Perception +21,
DEFENSE
AC 28, touch 15, flat-footed 25 (+4 Armor, +3 Dex, +9 Natural, +2 Deflect)
hp 84 (8d10+40)
Fort +10, Ref +12, Will +13
DR 10/cold iron or good; Immune electricity, fire, poison; Resist acid 10, cold 10; SR 18
OFFENSE
Speed 30 ft., fly 50 ft. (average)
Melee 2 claws +11 (1d6+1)
Special Attacks energy drain, profane gift
Spell-Like Abilities (CL 12th)
Constant—detect good, tongues
At will—charm monster (DC 24), detect thoughts (DC 22), ethereal jaunt (self plus 50 lbs. of objects only), suggestion (DC 23), greater teleport (self plus 50 lbs. of objects only), vampiric touch
1/day—dominate person (DC 25), summon (level 3, 1 babau 50%)
STATISTICS
Str 13, Dex 17, Con 20, Int 18, Wis 14, Cha 31
Base Atk +8; CMB +11; CMD 24
Feats Agile Maneuvers, Combat Reflexes, Iron Will, Weapon Finesse
Skills Bluff +29, Diplomacy +21, Disguise +19, Escape Artist +11, Fly +14, Intimidate +18, Knowledge (local) +15, Perception +21, Sense Motive +13, Stealth +14; Racial Modifiers +8 Bluff, +8 Perception
Languages Abyssal, Celestial, Common, Draconic; tongues, telepathy 100 ft.
SQ change shape (alter self, Small or Medium humanoid)
Gear Headband of charisma +4, Cloak of resistance +3, Bracer of Ac +4, Ring of prot +2, Amulet of Na +2
SPECIAL ABILITIES
Energy Drain (Su) A succubus drains energy from a mortal she lures into an act of passion, such as a kiss. An unwilling victim must be grappled before the succubus can use this ability. The succubus's kiss bestows one negative level. The kiss also has the effect of a suggestion spell, asking the victim to accept another act of passion from the succubus. The victim must succeed on a DC 22 Will save to negate the suggestion. The DC is 22 for the Fortitude save to remove a negative level. These save DCs are Charisma-based.
Profane Gift (Su) Once per day as a full-round action, a succubus may grant a profane gift to a willing humanoid creature by touching it for 1 full round. The target gains a +2 profane bonus to an ability score of his choice. A single creature may have no more than one profane gift from a succubus at a time. As long as the profane gift persists, the succubus can communicate telepathically with the target across any distance (and may use her suggestion spell-like ability through it). A profane gift is removed by dispel evil or dispel chaos. The succubus can remove it as well as a free action (causing 2d6 Charisma drain to the victim, no save).

Thanatotic Titanspawn:

Thanatotic Titanspawn
Medium Outsider(Darkvision) 2RP
Speed 30'
Negative Energy Affinity -1RP
Light Sensitivity -1RP
Advanced +2str 4RP
Advanced +2str, +2dex, +2con, +4cha, -2int 4Rp
Greater Spell Resistance 3RP
Flight 4RP

Total 15RP

Total Stat Modifiers
+4 Str
+2 Dex
+2 Con
+4 Cha
-2 Int

Thanatotic Titanspawn are strong and charismatic like there progenitors, but to often let emotions play more in their decision making than tactics.. Titanspawn range anywhere from 6'6" in height to 7'6" tall, there skin ranges from coal black to dark red.. In combat they rely on their superior strength and inate magic resistance to smash their opponents..

Thanatotic Titanspawn pay homage to Galgurot, The Seething One, or The Great Desroyer as some know him.. A Thanatotic Titan of legend whose supreme rule of several layers of the Abyss has granted him Godhood and who's blood was said to have created them..