Age of Worms

Game Master Lazyclownfish

Roll20 | Loot Sheet


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Kael wrote:
I've trained for heavier armor with the militia, though I imagine we're both equally versed.

It doesn't take any training to wear armor.


Human Bloodrager (Metamagic Rager Primalist) 1; Initiative +1; Perception +5, Low-Light Vision, HP 15+1/21; 19+1/25; AC 16/14 T 11/9, FF {Uncanny Dodge} 15/13; Fort +5/+7, Ref +1, Will +0/+2 (+1 vs mind affecting); Rage rounds 9/9

We'll figure out loot division on a case by case basis. We're humans, after all, which makes us good at that sort of thing.


It'll work better with the story that way, anyway.

There won't be a shortage of loot to share in this one.

Also, complications in RL. No post until this evening. Sorry!


RETIRED

For the record: When we eventually decide to go back to town, if this place isn't fully explored, Pythia won't. She'll sleep in the ruins or at the house we cleaned up and meet you guys backs here the next morning. Either way, you can bet she'll have reams of papers filled with scribbles by the time you're back.


Female CG elf investigator (scavenger) 2 | HP: 10/15 | AC: 15 (T: 13, F: 12) | CMB: +4, CMD: 15 | F: +2, R: +6, W: +4 | Init: +3 | Perc: +8, SM: +1 | Speed 30ft | inspiration 5/5 | Active conditions: None.
GM Lazyclownfish wrote:
Also, complications in RL. No post until this evening. Sorry!

No problem, RL comes first. Hope it's nothing serious. We'll be here.


Ok, I am back and working up a post in the next half hour.


Oh boy. This is going to be interesting.

I'm going to break up my next update into two posts with about 2 rounds between for you to respond. I'll do my best to get the first one up in the next couple hours.

I'd do it as one big update but my time is limited today.


Human Bloodrager (Metamagic Rager Primalist) 1; Initiative +1; Perception +5, Low-Light Vision, HP 15+1/21; 19+1/25; AC 16/14 T 11/9, FF {Uncanny Dodge} 15/13; Fort +5/+7, Ref +1, Will +0/+2 (+1 vs mind affecting); Rage rounds 9/9

You seem to be quite consistent in posting time, getting a big post in every evening. This is great. Consistency is very good, and if you can't post super frequently, posting at the same time each day is a great way to expedite things, since we all know what to expect.


Yeah, my job has evenings free and Saturdays off.

There's a little bit of downtime at work where I can post from my phone but I can't spend too much time on it, or my crew starts following my example and sitting on their phones too much. Lol

So unless things get crazy, I should be pretty consistent on evenings at least.


My thoughts on improvised molotov cocktails are that Cerise is gonna be real sad about her spell usage earlier in the day, pretty soon. Lantern oil is not very good at that sort of thing.

Give me about an hour to get my post up.


Human Bloodrager (Metamagic Rager Primalist) 1; Initiative +1; Perception +5, Low-Light Vision, HP 15+1/21; 19+1/25; AC 16/14 T 11/9, FF {Uncanny Dodge} 15/13; Fort +5/+7, Ref +1, Will +0/+2 (+1 vs mind affecting); Rage rounds 9/9

I decided not to use rage, since I think I'd rather save it for some time when it's better the +3 to damage is likely to matter more, which I'd guess it doesn't much against eyes with spindly legs.


HP 10, AC 17, Fort +2, Ref +2, Will +5, Perc +8, Init +2

I had one other trick up my sleeve, and that was it. I hope it's enough.


It really comes down to whether that flask of oil goes off and rolls reasonable damage, to be honest. I'm not sure what else you can do about the swarm before it eats everybody.

Also, I need to communicate better I think, lol. Technically the enemies beat everyone but Chaetris and Pythia.

But we'll roll with it. Everyone can act and then I'll go with the enemies.

You'll need every edge you can get.

Heh.

Edit: You'd only have one 'charge' of Produce Flame since it's CL 1


HP 10, AC 17, Fort +2, Ref +2, Will +5, Perc +8, Init +2

Oh, you're right. I misread the spell.

Can I aim for the oil?


The oil on the ground is already lit. It remains to be seen if the flask will work right when Chaetris throws it.

If it fails to light(50% chance), do you want to try to light it with your attack?

Otherwise, can the swarm even take damage from produce flame since it's a single target effect?


HP 10, AC 17, Fort +2, Ref +2, Will +5, Perc +8, Init +2

Yes, I'd like to try that.

If it lights and I don't need to, I have no idea. I guess it's up to you.


I wanted to post today(possibly botting Kael) but RL decided to throw me a curveball. An extremely expensive one. So I've been stressed out.

I'll make time to post on Monday for sure if I can't tomorrow.

If Kael gets his post in, cool.


Human Bloodrager (Metamagic Rager Primalist) 1; Initiative +1; Perception +5, Low-Light Vision, HP 15+1/21; 19+1/25; AC 16/14 T 11/9, FF {Uncanny Dodge} 15/13; Fort +5/+7, Ref +1, Will +0/+2 (+1 vs mind affecting); Rage rounds 9/9

No worries, my decision making is currently lowered anyhow.


Male CG Half-orc Ranger 1 | HP: 20/20 | AC: 19 (12 Tch, 17 Fl) | CMB: +5, CMD: 17 | F: +7, R: +7, W: +3 | Init: +2 | Perc: +6, SM: +2 | Speed 20ft | Active conditions: None.

I had a much longer post in mind, but went with the bare bones.


Thanks for your guys' patience. I should be back to a normal posting schedule for awhile. Wednesday, my post will be very late though.


Human Bloodrager (Metamagic Rager Primalist) 1; Initiative +1; Perception +5, Low-Light Vision, HP 15+1/21; 19+1/25; AC 16/14 T 11/9, FF {Uncanny Dodge} 15/13; Fort +5/+7, Ref +1, Will +0/+2 (+1 vs mind affecting); Rage rounds 9/9

Speaking of real life, it's finals week for me. That means I might not be as responsive as usual until about thursday.


Human Bloodrager (Metamagic Rager Primalist) 1; Initiative +1; Perception +5, Low-Light Vision, HP 15+1/21; 19+1/25; AC 16/14 T 11/9, FF {Uncanny Dodge} 15/13; Fort +5/+7, Ref +1, Will +0/+2 (+1 vs mind affecting); Rage rounds 9/9

I had a plan that involved withdrawing and everyone getting behind my threatened area so the slashers couldn't attack us. But Kael is a little bit too slow, and it would cost us too many actions, and the slashers could still get some of us.

I marked out how far the swarm can move in one round on roll20.

Edit: after more thoughts, we're kindof screwed either way, and running is probably the lesser of two evils. I've got a reach weapon, I can try to keep them at bay.


The slashers are making two attacks per turn. I think a retreat is smarter than standing and letting them full attack.


HP 10, AC 17, Fort +2, Ref +2, Will +5, Perc +8, Init +2

So my fire did not hit the oil?


It could, but it wouldn't do anything since the oil was on the wall, not near the enemies(Chaetris missed). So I had you just attack an enemy instead of wasting the spell.

Edit: I wish I had more time to be descriptive but I just wanted to get something up quick since you guys had to wait so long.


HP 10, AC 17, Fort +2, Ref +2, Will +5, Perc +8, Init +2

Gotcha. Yeah, It's running time.


Can I suggest that Pythia moves one step farther? It makes a big difference, tactically.


RETIRED

She's out of movement.


So from her original position, diagonal down-left 3 squares (20ft) and then down 2 squares (10ft).

This puts her directly to the right of Percival and enables his reach weapon.


Human Bloodrager (Metamagic Rager Primalist) 1; Initiative +1; Perception +5, Low-Light Vision, HP 15+1/21; 19+1/25; AC 16/14 T 11/9, FF {Uncanny Dodge} 15/13; Fort +5/+7, Ref +1, Will +0/+2 (+1 vs mind affecting); Rage rounds 9/9

There's a measure tool on roll20, it's really helpful.

Edit: also, she gets either a standard action or another move action. Can she heal Percival? He's kindof uh...close to dead.


I think you guys are getting really lucky on my die rolls here. lol

I like that you guys are working together tactically. It will be important many, many times.

Edit: She had to put her mace away or drop it. She can probably heal you now as you move back if she wants to.


RETIRED

@ Percival - Pythia chose to sheathe her Morningstar and then move. She had no actions left to heal you at the time. Or herself, for that matter. Haha. We'll see how the next round goes.

GM Lazyclownfish wrote:

So from her original position, diagonal down-left 3 squares (20ft) and then down 2 squares (10ft).

This puts her directly to the right of Percival and enables his reach weapon.

I didn't put her there on purpose because Pythia doesn't know about tactical retreats, or the advantages of reach weapons. She's never been in danger before today, and she's definitely never retreated from a battle before today. She has average wisdom at best, is way to excitable and reckless for her own good, and believes she's meant for something greater (and therefore not going to die before finding out what that is). She ran at the people who told her to run, blindly, and without thought to positioning. I understood that means she was in the way, but PYTHIA doesn't. She might not notice until someone yells at her to get out of the way of Percival's spear.

Still, I moved her over anyway since you asked.


RETIRED

Hey, I just took a look at the game board on Roll20. Just FYI, I'm going to let Percival and Kael decide on their actions before taking Pythia's next actions. If she decides to heal Percival instead of herself there's no sense in her backtracking to do so.

Thanks!


Yeah your reasoning is good. I normally don't get involved that specifically but I was worried about you guys surviving this.


RETIRED

Fair enough. Swarms can be brutal.

Ironically, this is one of the only times I've never spent the money at starting level on a vial of acid or two. I wanted to do it SO BAD, but Pythia had to spend her money on other things. Haha. She personally had no real desire for bubbling acid vials...

But, she's about to be really happy she spent that money on a scroll of cure light wounds instead. She's about to use up the rest of her healing magic on herself and Percival.


HP 10, AC 17, Fort +2, Ref +2, Will +5, Perc +8, Init +2

I made the choice to start with very little. I wanted to enjoy playing a more classic "first level means not knowing what you are doing" experience.

Little did I know we were going to be dealing with SWARMS RIGHT OFF THE BAT.

It's fun and I hope we don't die. :)


My schedule is upside down for a couple days so you'll get late morning and late night posts today and tomorrow. Then I'm taking a bunch of time off work next week so you guys will probably get tired of me. Lol

Updating really soon.


I through together a quick extension of the map so you can see the actual distance to the entrance. It's pretty poorly done but it works.


Well, I was just going to bot Pythia really quick because I figured the combat would be over, but I need to wait for reasons. I might not have time to post until late tomorrow.


RETIRED

It hasn't even been 24 hours since it became her turn again. Don't we have a post at least once a day grace period? Or am I crazy and it's less than that?

Not that it would have made much of a difference in this instance, and you're welcome to bot me if you feel the need, and obviously outside of combat you can push ahead whenever you like, I'm just curious as to expectations.


Eh, I just had this idea that I could move things forward. But this thing has combat reflexes.

You're absolutely right. I plan to just wait in the future.

I started rolling dice and then realized I needed to wait since it hadn't been 24 hours. That'll be the expectation from now on and I'll just wait if we're in combat.


RETIRED

Oh, no worries. I was just making sure I wasn't failing to meet the campaign expectations or anything. Most days I have a chance to check in the mid morning and the late evening, but my kids had their Christmas Concert last night, so I wasn't able to check in again until this morning. With the holidays nearing it will be more likely I'm unable to check in the evenings, and only post mid-mornings. Just FYI.

Also, advanced warning: This coming weekend I will be unable to post. I've got multiple family members in the hospital to visit, some of whom aren't doing well, and a Christmas celebration at my Mom's house. Although I might be able to sneak a post in it's unlikely.


I want you guys to know that I believe in you. There is definitely a way out of this with everyone alive.

It would be really good if Kael hits though.


Male CG Half-orc Ranger 1 | HP: 20/20 | AC: 19 (12 Tch, 17 Fl) | CMB: +5, CMD: 17 | F: +7, R: +7, W: +3 | Init: +2 | Perc: +6, SM: +2 | Speed 20ft | Active conditions: None.

Plan: Kael attacks first, hopefully killing the slasher.
If successful, Percival grabs Chaetris and drags her to safety.
Pythia throws a wolf to the swarm, buying some time.


The swarm is mindless, so manipulating it is definitely an option.


RETIRED

How close do you want me to drag the wolf? If I put it two spaces right from Cerise's wolf the swarm will run over one of the wolves for sure.


Male CG Half-orc Ranger 1 | HP: 20/20 | AC: 19 (12 Tch, 17 Fl) | CMB: +5, CMD: 17 | F: +7, R: +7, W: +3 | Init: +2 | Perc: +6, SM: +2 | Speed 20ft | Active conditions: None.

I added some guides on the map. The square with Chaetris I think is the furthest Percival can drag her after picking her up. If we have two wolf corpses, it would be good to put one in the two spots I marked to maximize our safety. In that place, anyone north of Red is in danger, south of green is safe.


Female CG elf investigator (scavenger) 2 | HP: 10/15 | AC: 15 (T: 13, F: 12) | CMB: +4, CMD: 15 | F: +2, R: +6, W: +4 | Init: +3 | Perc: +8, SM: +1 | Speed 30ft | inspiration 5/5 | Active conditions: None.

So, I haven't been able to find a firm answer to this, but I am in possession of an extract/gadget of cure light wounds. I don't know if it is possible for one of the other party members to trigger it on Chaetris. It'll only work on her until I get the infusion discovery, but I don't know if having someone else use it on Chaetris would make it work or not.


Chaetris Admeroi wrote:
So, I haven't been able to find a firm answer to this, but I am in possession of an extract/gadget of cure light wounds. I don't know if it is possible for one of the other party members to trigger it on Chaetris. It'll only work on her until I get the infusion discovery, but I don't know if having someone else use it on Chaetris would make it work or not.

I would definitely allow this if they would have any way of knowing about it. So, Percival is the only one.

Edit: I could see Pythia knowing how on accident from a vision as well.


RETIRED

Sweet! Vision received!

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