Aardvark's Fog of War Campaign (4E) (Inactive)

Game Master Troy Malovich

A 4E homebrew campaign set in the war-torn nations of the Mysk Islands. The characters find themselves amongst the forces, deciding who or what it is they are fighting for or against.


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Male Water Elf (Genasi) Fighter 1

Yuriel moves forward in the gloomy fog, keeping a careful eye out for the pit that Booj reported earlier. His shield is raised and his spear is ready.

Stealth: 1d20 + 2 ⇒ (20) + 2 = 22.


M Goblin Stone Fist Monk 2

If I'd known I'd roll a 20, I would have taken the penalty! But no, I planned to stay quiet.


Male Human Druid 1

Andros will continue to hold the fog, while the rest of the party catches up.


Maps: HR Moonday, 07 Rova 4715 | MM Wealday, 19 Pharast 4714 | CotCT Starday, 19 Gozran 4708
Actions not taken, are actions not performed:
You didn't say it, you didn't do it.

Continue with a second round of movement. What order will you be going into the gap?


Male Human Storm Sorcerer 2

Armand goes nowhere, keeping his mind on his lightning.


Male Water Elf (Genasi) Fighter 1

Yuriel heads first into the gap in the wall, shield high, watching carefully.

Move to O-11. Full defense action.


Male Human Cleric 2

Jacen tiptoes around where he thinks the pit trap is.

Move to P10. I'll take my other move action once the fog of war is revealed.


M Goblin Stone Fist Monk 2

Booj moves silently through the fog.

Double 2sq-move to P9, unless that runs over where I think the pit is (if we had coordinates for it, I'm not finding them.


Male Human Druid 1

Andros delays, simply holding the fog up until such time as it is no longer necessary.


Maps: HR Moonday, 07 Rova 4715 | MM Wealday, 19 Pharast 4714 | CotCT Starday, 19 Gozran 4708
Actions not taken, are actions not performed:
You didn't say it, you didn't do it.

The pit is in P11. To make it to O11 Yuriel will have to make a Athletics check DC 10 (5 with a running start, which is at least 2 sq of movement).

MAP


Male Water Elf (Genasi) Fighter 1

Yuriel leaps over the yawning pit. Athletics: 1d20 + 9 ⇒ (8) + 9 = 17.


Male Human Cleric 2

Jacen leaps out of the mist, taking care not to land on Yuriel.

Athletics 1d20 + 5 ⇒ (20) + 5 = 25


Maps: HR Moonday, 07 Rova 4715 | MM Wealday, 19 Pharast 4714 | CotCT Starday, 19 Gozran 4708
Actions not taken, are actions not performed:
You didn't say it, you didn't do it.

Yuriel and Jacen both hop easily across the gap in the wall and the ground, Jacen even making it look like it is minor annoyance and nothing more. There is a courtyard beyond the wall, and a few crumbling buildings within. As they enter, a cry goes up from the tower behind them, and several responses. The alarm has been raised.

I will roll initiatives this weekend.

MAP

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