A Sandbox full of Goblins (Inactive)

Game Master Whack-a-Rogue

Glassworks


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TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

With the threat disposed of, Sticky's mind fixes fully on his original target, the magicy cloth!
He races forward for it vaulting over headstones and singing mine-mine-mine-mine


HP: 15/15 | AC:17; T:17; FF:12; CMD:18 | Fort:+4; Ref:+7; Will:+4 | Init:+4; Perc:+10
Abilities:
Perfect Strike 2/2

We should probably try to heal up our wounded. Puseater is down. I think Sticky and Tochack are at 1 HP. Anyone else in trouble?


Spells:
Level One: 4/4 Level 2: 2/2
Vitals:
HP: 27/27 | AC: 17; T: 14; FF: 14; CMD: 14 | Fort: +2; Ref: +7; Will: +2 | Init: +3; Perc: +9(+11 with Obedience) ; Stealth +5; Diplomacy: +10; Bluff: +12
Abilities:
Bardic Performance(Battle Dance)17/17

2 hp :P
"Guys, we should be helping Pus! And that shinies-grabbing gobbo! Oh, and maybe me. " Tochack will say as he hurries to help the wounded goblins.


Sticky rushes ahead and grabs the faintly-glowing black robe. It still has a few arcane sigils on it, but whatever power it holds is slight - at best.

Re: wounded Gobs - don't forget that there's a host of NPCs listed under Campaign Info. Some you've met, some you haven't, but all are accessible and can prove useful in the right situation. Of course, right now it's the middle of the night....

Detect Magic + Spellcraft DC 21 to identify:
It's a robe of bones, but there are no patches left. All its power is spent.


Kobold Lotus Geisha - HP: 8/8 | AC: 13; T: 13; FF: 11; CMD: 9 | Fort: 0; Ref: 4; Will: 1 | Init: 2; Perc: 5

Makena wheezes to a stop as she finally reaches the goblins, finding the battle over. It seems she may have indulged too heavily earlier. Gobbos ate some strange things, but they still tasty.

"What happen? Gobs look bad-hurt." she eyes the zombie carrying Auntie's cauldron curiously, and then looks at all the wounded goblins, wishing she could recall some of her old magic. She'd known how to fix people then...


Male Goblins
vitals:
Wizard 3 (HP21/21)|Fort+2|Ref+3|Will+3 AC13 touch 13, FF 11 CMD: 10 Perception: +0
spells:
0-level- 4/4 1-level - 3/3 2-level-1/1Ability: force missle 6/6

He cast quickly a bright flare of magical energy struck the loot hungry goblin Sticky. hehe sorry, fort save dc 13 Failure means your dazzled for one minute

"Dont touch longshanks magicky stuff... its bad sometimes you stupid shiny brained goblin!

He harumphed stalking his way torwards the robe casting detect magic along the way... He studied the robe for a long long moment. spellcraft: 1d20 + 7 ⇒ (16) + 7 = 23 Finally after much debate her spoke again.

Its a longshanks thing called de robe of bones.... it probably made the skeletons but its magical power is all used up... its just nice cloth now.

He finished tossing the depleted robe to Sticky. He was hoping the loot crazy gobbo might remember that he gave it back perhaps making later finds easier to study. The most important study of things arcane finished he realized how much that horses bit had hurt. He would have to remember to certainly stay further back from the danger and let his expendab....err more combat resiliant friend there take the bulk of the danger.


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

Fort: 1d20 + 1 ⇒ (7) + 1 = 8
Sticky's eyes are flooded with sparkly light. He drops the robe and bats at illusory spots as they dance in his vision. Cursed magicy Gobbo! My eyes! The burneses!
He dances and sways on the spot. Slowly, the dots fade away. Then he gets the robe thingsy back. At least the Magicy knew the finders keepers rule.
Thats right you give back! Sticky gets first! he quickly tucks the prize into his pack to guard it from further snatches.


Main thing I'll need to know is how everyone gets healed up. I know Sticky's going to steal a CLW potion or two (the consequences of which will be determined later), but what about the rest of our not-quite-a-party?


Female Goblin Witch (Gravewalker)2 | HP: 14/14 | AC: 13 FF:11 T:12 | F:+2 R: +2 W:+3 | Init:+2 Perc: +5

Well, if people come to Auntie she'll heal them in exchange for food


Spells:
Level One: 4/4 Level 2: 2/2
Vitals:
HP: 27/27 | AC: 17; T: 14; FF: 14; CMD: 14 | Fort: +2; Ref: +7; Will: +2 | Init: +3; Perc: +9(+11 with Obedience) ; Stealth +5; Diplomacy: +10; Bluff: +12
Abilities:
Bardic Performance(Battle Dance)17/17

@Auntie:For some reason, I've read your "I don't have CLW memorized" as "Targa doesn't know CLW <.<
After making sure that there were no other clues in the graveyard, he will ponder on what to do about his wounds.
That Poog of Zarongel gobbo could help me maybe, but me not want help from Zarongel...Maybe me could ask that auntie female gobbo:she be always cooking, maybe she know some special food...
Having decided his next course of actions, he will find Auntie Targa in the next hours. "Sorry Auntie, do you have something to heal me? Maybe you need help with something:Tochack helps you and you help Tochack?"


Female Goblin Witch (Gravewalker)2 | HP: 14/14 | AC: 13 FF:11 T:12 | F:+2 R: +2 W:+3 | Init:+2 Perc: +5

As Tochak approaches Auntie her undead minion sits on the ground a few paces behind her and is being studied and attacked by several goblin babies. Now and then it backhands one, sending it flying for a short distance ordered to do nothing, just make non-lethal attacks to anything that nibbles on it. Btw, is the zombie an ex-male or an ex-female? Auntie seems to ignore it all.

"I can help you. You worship the fire lady, right? I heard fire lady worshippers like hot food. I want to try. If you can find peppers for me I can heal you. If you can't find em, just bring something good. Longshanks good, not goblin good."


Spells:
Level One: 4/4 Level 2: 2/2
Vitals:
HP: 27/27 | AC: 17; T: 14; FF: 14; CMD: 14 | Fort: +2; Ref: +7; Will: +2 | Init: +3; Perc: +9(+11 with Obedience) ; Stealth +5; Diplomacy: +10; Bluff: +12
Abilities:
Bardic Performance(Battle Dance)17/17

"Sure! Me be back as soon as possible."
Rushing trough the door, he will start searching for spices and good food in general. He will start his search from the tianshank's bar.


Tochack:
The tianshank's bar is deserted, but you're able to find some discarded foodstuffs.

1d20 + 10 ⇒ (13) + 10 = 23
1d20 + 9 ⇒ (20) + 9 = 29 (Lucky, Lucky Stickymitts)

The day after your great battle with the undead, several of you hear Poog loudly complaining about a missing potion vial. He's promising a reward if the thief is found.

M/F: 1d100 ⇒ 94
Auntie's new butler is Female

Is anyone else doing anything during your downtime?


Spells:
Level One: 4/4 Level 2: 2/2
Vitals:
HP: 27/27 | AC: 17; T: 14; FF: 14; CMD: 14 | Fort: +2; Ref: +7; Will: +2 | Init: +3; Perc: +9(+11 with Obedience) ; Stealth +5; Diplomacy: +10; Bluff: +12
Abilities:
Bardic Performance(Battle Dance)17/17

"Oooh, nice" Tochack will say as he finds the leftovers in the tavern. He will swiftly bring them back to Auntie Targa.

After being healed, he will find Poog to hear more details on the theft:what the poison looks like, the last time he saw it, et cetera.
I really don't like Poog that much...he whorship strange deity, Fire Hair is better...Me knows!Maybe Tochack could help him, so he understand that help others is good, and then he'll convert to the Dawnflower!

He will start to investigate, tagging up with any of the others members of the party that wants to help.
Know.Local to investigate: 1d20 + 5 ⇒ (16) + 5 = 21
Diplomacy to ask around: 1d20 + 6 ⇒ (15) + 6 = 21
Perception to overhear something useful for the investigation: 1d20 + 6 ⇒ (9) + 6 = 15


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

GM since people are hunting me now. :P:

I discard the vial into the chief's brother's sack as soon as it's consumed.
Sleight of hand to slip it into the chief's brother's sack: 1d20 + 9 ⇒ (2) + 9 = 11
Stealth to GTFO: 1d20 + 9 ⇒ (17) + 9 = 26


Puseater:
You wake up feeling much better (5/11 HP). Strangely enough, you're no longer in the longshanks boneyard; you're lying on a bed. Based on the light levels, you'd estimate it's mid/late-afternoon. As your vision clears, you realize there's a Goblin sitting nearby - it's the Chief's brother Slorb. "Yay! You awake! Me out walking this morning. Heard 'bout dead longshanks walking and got curious. Saw lots o' boneys and Zombies, but they not walk no more. Then me see you there. You look bigbad hurt. Musta been bigbig fight. You save me again! If you not kill alla boneys, they woulda got Slorb! Me take you home; make Brother Chief get healie stuffs from Poog. You feel better, big hero?"

Tochack:
Several Goblins saw the Chief's brother Slorb go to Poog's place this morning. He left in a hurry and appeared to be holding something.


Spells:
Level One: 4/4 Level 2: 2/2
Vitals:
HP: 27/27 | AC: 17; T: 14; FF: 14; CMD: 14 | Fort: +2; Ref: +7; Will: +2 | Init: +3; Perc: +9(+11 with Obedience) ; Stealth +5; Diplomacy: +10; Bluff: +12
Abilities:
Bardic Performance(Battle Dance)17/17

Tochack will avoid jumping to conclusions: Slorb seemed like a good guy to him, and if he was as useless as other gobbos said he doubted that he would have been able to steal something and get away with it.
Keeping to the shadows (and falling face-flat a couple of times) he will sneak to Slob house to spy on him.
Me first sees if something is wierd, then probably talk to Slorb and ask for explanatations.
Stealth take 10: 10 + 5 = 15


Female Goblin Witch (Gravewalker)2 | HP: 14/14 | AC: 13 FF:11 T:12 | F:+2 R: +2 W:+3 | Init:+2 Perc: +5

"Goodgood. Now, stand still." As she moves closer to Tochak she motions for her new minion, who she had named "Belle", to stay back, knowing that the undead didn't take well to attempts at healing them.

Cast CLW on Tocak 1d8 + 1 ⇒ (8) + 1 = 9
You lucky bugger


Scout 4 HP: 33/33 | AC: 18; T: 15; FF: 14; CMD: 16 Arrows:20 | Fort: +4; Ref: +8; Will: +3 | Init: +4; Perc: +9, Stealth +21

Puseater looks around, still sleepy, hearing but not listening to the speaking gobling, staring at him in silence. When the goblins stops, and after a brief silent pause until Puseater recognizes Slob, breaks the silence to express his gratitude.

No no, me thanks you, longshanks curse got me, you saved me, me debt you, you took me back after rotten longshanks drop me dead. You good one, me never forgives, never

Puseater tries to get up from the bed He said me alone? what happened to others? they got eaten by the curse sure sure, why they left me alone if not? Poor others, they not lucky as me


Male Goblins
vitals:
Wizard 3 (HP21/21)|Fort+2|Ref+3|Will+3 AC13 touch 13, FF 11 CMD: 10 Perception: +0
spells:
0-level- 4/4 1-level - 3/3 2-level-1/1Ability: force missle 6/6

Oh mighty Poog, it is I He with the fiery making hands..." He kept his eyes narrowed on the stickyone for a moment but was quickly over it as his arm hurt. He made his way to Poog once the excitement with the dead creatures was over.

I gots a big big hurt here... longshanks smelly dead horse bit me hard, can you heals it so i can make fire from my hands? He asked.

Religious inclinations aside I think I like poog, fire and frogs, two things I have!


Diplo: 1d20 ⇒ 9
Perception: 1d20 + 6 ⇒ (7) + 6 = 13

Plays:
Poog laughs at your weakness. "Ha ha ha! A true servant of Zarongel would never be hurt by something as weak as a horse! Your devotion is lacking, but if you gives me ten ten shineys (20gp), me heals you anyway. Or show me you make bigbig fire and me heals you for nothing."

Tochack:
Sneaking to Slorb's house, you peer in a window and discover an empty room! This is puzzling until you decide to try a different window. There, you find Slorb talking to the undead-slaying helper Goblin you callously left alone to die last night.

Puseater:
Slorb looks confused by your gratitude. "Really, it was an honor to help you. You killa many lots dead things AND the mean nasty 'venturers. You be my bestest hero friend!"

Stickymitts:
Despite Poog's hue and cry, nobody seems to suspect you any more than they usually do. No real suspect has been determined, but the investigation continues.

Makena:
You're approached one afternoon by Gupy Wartbits (check Campaign Info for background info). "Hey, scaly-Gob! Me hear you talk good to animals. Make them listen to you. Some bigbad nasty rat things got into my house. You chase them away for me? I give you goodgood reward...."


Spells:
Level One: 4/4 Level 2: 2/2
Vitals:
HP: 27/27 | AC: 17; T: 14; FF: 14; CMD: 14 | Fort: +2; Ref: +7; Will: +2 | Init: +3; Perc: +9(+11 with Obedience) ; Stealth +5; Diplomacy: +10; Bluff: +12
Abilities:
Bardic Performance(Battle Dance)17/17

Perception take 10: 10 + 6 = 16
Before entering and questioning the two goblins, Tochack will try to understand what they are saying.
Best that me asks Pus to forgive me...Tochack was so worried to heal owns wpund that forgot teaching of Fire Hair!


Tochack:
You can't make out any words, but Slorb looks grateful whereas Puseater looks confused.

Everyone not currently involved with individual stuff:
Ever since the raid, Goblins have been vanishing. Every morning, there's a new empty bed - often with a small splash of blood. One evening, Chief Gutwad (through Slorb) summons you to a private audience. "Hoi, Gobbos. You fight brave during raid. Kill lotta longshanks and notyet dead. Keep that up, and soon you be new Licktoad Heroes. But first, me gotta job for yous. More Gobs be goned every night. Me not like. Find who be doin' this and killa him dead."


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

Sticky nearly wet himself when the chief calls. [i]They've caught me![/b] Still, he dare not refuse.
He enters the chief's room quietly and tries to stand behind someone whenever possible. When he learns that it's just gobbos disappearing he breathes a sigh of relief and nods his head. Find we will, boss. Finds and kills!


Spells:
Level One: 4/4 Level 2: 2/2
Vitals:
HP: 27/27 | AC: 17; T: 14; FF: 14; CMD: 14 | Fort: +2; Ref: +7; Will: +2 | Init: +3; Perc: +9(+11 with Obedience) ; Stealth +5; Diplomacy: +10; Bluff: +12
Abilities:
Bardic Performance(Battle Dance)17/17

Gathering his courage, Tochack will knock on Slorb's door. When he's inside, he will stay silent for a second, deciding if he was going to talk to Slorb first or apologize to Puseater. Picking the latter, he will start to kneel in front of him. Unsurprisingly, Tochack will fall face flat on the floor. "Pus, Tochack be glad that you're okay, but me has to apologize for last night: me left you dying in the cemetery to tend to me own wounds! I broke the teachings of the Fire Hair by thinking only of myself...But I swear" Tochack will raise his head and look at Pus "on the name of The Very Pretty Lady With Hair On Fire, I will make it up to you. Until my debt is paid, Tochack will follow you and help you as best as me can."

When everything with Pus is settled, Tochack will turn to Slorb."Slorb, have you heard that someone stole potion from Poog's house today? Well, some gobbos says that they saw you running from Poog's house this morning holding a potion...". He will then raise his hands up to prevent the two goblins to talk before he's finished "...but me not being so sure that Slorb is the culprit! Can you tell Tochack what you were doing there, and if you saw someone else?"


Male Goblins
vitals:
Wizard 3 (HP21/21)|Fort+2|Ref+3|Will+3 AC13 touch 13, FF 11 CMD: 10 Perception: +0
spells:
0-level- 4/4 1-level - 3/3 2-level-1/1Ability: force missle 6/6

at Poogs:
With a scowl he mutters the arcane words and then fans out his fingers unleashing a wave of fire from his hands. . . directed torwards anything flammable say like a building, if we are outside if inside well.. *shrugs* not my picked our house so . . . *lawls*

fire damage reflex DC 15 half: 1d4 + 1 ⇒ (3) + 1 = 4

Clearly there are humans about still with a desire for vengen...ah ahem. Must be the bad Longshankess hiding about trying to be sneaks and get the revenge on us brave and better gobbos! He began shaking his fist to the sky. We catch them yes yes and makes them fry! He finished with an 'eager' grin.


HP: 15/15 | AC:17; T:17; FF:12; CMD:18 | Fort:+4; Ref:+7; Will:+4 | Init:+4; Perc:+10
Abilities:
Perfect Strike 2/2

From his attic lair and jury-rigged thief's highway along the town's roofs, Laz sets up several clandestine watch positions from where he can hold all-night vigils. He takes to patrolling from the rooftops - especially watching areas where many goblins live.

Stealth: 1d20 + 18 ⇒ (10) + 18 = 28
Perception: 1d20 + 5 ⇒ (2) + 5 = 7


Pus/Tochack:
Slorb looks confused. "Someone stole from Poog? That's terrible! Me see nothing. Find brave brave hero Puseater in longshanks boneyard today. He hurt real bad so me get healing bottle from Poog. Gave him lotsa shineys for it. Pus tell me there manymany dead things going to kill Licktoads but he stopped them." He appears to be telling the truth.

Sticky/Plays:
Chief Gutwad smiles approvingly at your enthusiasm and dismisses you. "Come back when you find who done it." (also, Plays gets heals from Poog)

Laz:
(what are you looking for?) You're approached one afternoon by Gupy Wartbits (check Campaign Info for background info). "Hey, shooty-Gob! Me hear you good killing things. Some bigbad nasty rat things got into my house. You chase them away for me? I give you goodgood reward...."

@Auntie: whenever you get back, feel free to join the Potion Thief and/or Goblin Slayer quests. Or give me some kind of hook of your own.... :-)


HP: 15/15 | AC:17; T:17; FF:12; CMD:18 | Fort:+4; Ref:+7; Will:+4 | Init:+4; Perc:+10
Abilities:
Perfect Strike 2/2

YBD:
Laz is trying to spot whatever might be sneaking into town to disappear goblins and/or spot goblins sneaking out and running into trouble. Basically, I''m playing along with the main mission.

Laz thinks on the offer. "Rat things not rats? They hiding below your house? What did they look like?" He weighs things a bit more, "Maybe I can help... Did Ki Ah have trouble catching them? And what kind of reward you got in mind?" Knowing Gupy's reputation, Laz is wary of what she'd call a 'reward'.


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

Sticky darts out of bosses place and looks around. Where to even start? He was a sneak-thief, not a sneak-thief-catcher! Maybe that brainy goblin knows. He goes up to Plays and says, So, what we do first?


Spells:
Level One: 4/4 Level 2: 2/2
Vitals:
HP: 27/27 | AC: 17; T: 14; FF: 14; CMD: 14 | Fort: +2; Ref: +7; Will: +2 | Init: +3; Perc: +9(+11 with Obedience) ; Stealth +5; Diplomacy: +10; Bluff: +12
Abilities:
Bardic Performance(Battle Dance)17/17

"Mmmh, me see. Maybe Tochack should be checking around Poog's house for clues..." he will turn to Pus "If you want, of course!"
Waiting on Pus response on what I said before. :D


Scout 4 HP: 33/33 | AC: 18; T: 15; FF: 14; CMD: 16 Arrows:20 | Fort: +4; Ref: +8; Will: +3 | Init: +4; Perc: +9, Stealth +21

Yeah, me go with you too.

Whoa, where is my post? I swear that I answered that, or I'm turning old?

no worries Bro, me self was going to run away at any moment. Thats the way curses go, bad bad curses


Laz:
"Oh, Ki-Ah not home. He on mission from Chief! Not be back for longlong time. Rat things be big as this!" (she indicates a creature about the size of a small dog) "Not to worry: if you really be true bigbad strong Goblin warrior, you kill 'em easy. Then me gives you reward for helping me...."

@Everyone Else: I'm waiting to see how the PC interactions play out. We're in a high-RP chapter right now.


HP: 15/15 | AC:17; T:17; FF:12; CMD:18 | Fort:+4; Ref:+7; Will:+4 | Init:+4; Perc:+10
Abilities:
Perfect Strike 2/2

Laz is suspicious of the 'reward' but he shrugs, "OK, I'll go kill'em."


Spells:
Level One: 4/4 Level 2: 2/2
Vitals:
HP: 27/27 | AC: 17; T: 14; FF: 14; CMD: 14 | Fort: +2; Ref: +7; Will: +2 | Init: +3; Perc: +9(+11 with Obedience) ; Stealth +5; Diplomacy: +10; Bluff: +12
Abilities:
Bardic Performance(Battle Dance)17/17

Tochack will give a wide smile to Pus "Me still sticking with you for the time being, tough." Moving to the door, he will wave at Slorb, and then turn to Pus "This way!".
He will then go to the 'scene of the crime', Poog's house, to investigate.
Perception to look around: 1d20 + 6 ⇒ (12) + 6 = 18
Survival to look for tracks or something like that: 1d20 - 2 ⇒ (5) - 2 = 3


Male Goblins
vitals:
Wizard 3 (HP21/21)|Fort+2|Ref+3|Will+3 AC13 touch 13, FF 11 CMD: 10 Perception: +0
spells:
0-level- 4/4 1-level - 3/3 2-level-1/1Ability: force missle 6/6

The others have left thesse places where the gobs been found dead dead alone perhaps? There may be hidden signs left by the killer if the places were not... disturbed.

He asked the chief hopefully, though he was sure the moment someone found a body they riffled through its pockets for any of its stuff and generally made a mess of the place searching for loot.

The next time someone gets deaded whoever finds the body has to leave it alone, my magicks will uh... work stronger if its not been messed up.

diplomacy: 1d20 ⇒ 7


Female Goblin Witch (Gravewalker)2 | HP: 14/14 | AC: 13 FF:11 T:12 | F:+2 R: +2 W:+3 | Init:+2 Perc: +5

I'm still here, will be off this Thursday and back on Monday. I'm thinking of a hook for Auntie


Scout 4 HP: 33/33 | AC: 18; T: 15; FF: 14; CMD: 16 Arrows:20 | Fort: +4; Ref: +8; Will: +3 | Init: +4; Perc: +9, Stealth +21

Once in Poog's home, Puseater starts doing like Brother Tochack, and searches for clues and tracks.
There must be tracks, sure, mine tracks or Slorb tracks or Brother tracks or Poog tracks...
Hey Brother, us find it, sure sure. -Says Puseater while researching the flor he, Brother, Poog or Slorb just step, even tailing one of them sometimes.


@Potion Thief: There are many tracks around Poog's house. Poog, Slorb, Plays, Puseater, etc. None from the thief, though. :-(

@Goblin Slayer: Upon examining the Goblin bodies, you discover that each has an identical wound in the center of their chests. It was made by some kind of piercing implement. No unusual tracks can be found, however. Also of note: each Goblin slept in a two-story longshanks building with a window overlooking his bed. Climbing into the window would be difficult, but there are several nearby buildings of similar height.

Laz:
You follow Gupy down to her basement and begin hunting for rats. Very quickly, you realize that you two are alone. About the same time, you hear the *click* of the basement door locking. Turning around, you see a very-pleased-looking Gupy.


Spells:
Level One: 4/4 Level 2: 2/2
Vitals:
HP: 27/27 | AC: 17; T: 14; FF: 14; CMD: 14 | Fort: +2; Ref: +7; Will: +2 | Init: +3; Perc: +9(+11 with Obedience) ; Stealth +5; Diplomacy: +10; Bluff: +12
Abilities:
Bardic Performance(Battle Dance)17/17

The Brother will be euphoric to have found a track, and he will follow it trough the house: he will realize they are Pus's footprints only two minutes after.
"Uhm, we won't find the thief anytime soon...Mibbit we can hope the thief turns himself in, sees the errors of his ways? Then first he gets clubbered, then he be redempted and becomes a good gobbo. The Fire Hair teaches so." he will say solemnly, at least to cheer himself and Pus up. Running around without results was a little disheartening.
"So, what do we do now, Pus? We could go see the boss, see if he has something easier to do."

Sticky The mysterious thief is too good. <.<
We could join all the Goblin Slayer quest, and start compacting the group up, maybe?


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

I like that idea


HP: 15/15 | AC:17; T:17; FF:12; CMD:18 | Fort:+4; Ref:+7; Will:+4 | Init:+4; Perc:+10
Abilities:
Perfect Strike 2/2

Laz looks at the gob woman flatly. "Not gonna happen, Gupy. If you push this, I'll flatten you." It is a warning without an ounce of bluff in it.


Scout 4 HP: 33/33 | AC: 18; T: 15; FF: 14; CMD: 16 Arrows:20 | Fort: +4; Ref: +8; Will: +3 | Init: +4; Perc: +9, Stealth +21

After realizing he was tailing Brother while he was tailing him, Pus gets really desmotivated in the thief hunt.

Boss? well you speak him, me looks -Boss hits gobos heads when angry, and boss go angry when no happy, and boss no happy when gobos don't do what he commands-

You first, I follow Says finally Puseater opening the door and waiting for you to go ahead.


Waiting for Goblin Slayer PC actions, Anyone abandoning the Potion Thief quest can post regarding the most recent Goblin Slayer update.


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

Sticky will try to get an exactly location for each death and determine whether there is a pattern to them

Diplo to gather info: 1d20 + 1 ⇒ (2) + 1 = 3
hours: 1d4 ⇒ 3


Male Goblins
vitals:
Wizard 3 (HP21/21)|Fort+2|Ref+3|Will+3 AC13 touch 13, FF 11 CMD: 10 Perception: +0
spells:
0-level- 4/4 1-level - 3/3 2-level-1/1Ability: force missle 6/6

We check other buildings, The murderor may have used them to enter the sleeping spots.

He began after a careful study of the 'dead' scene. He reached up and scratched behind his ear trying to figure out how he would do it.

Any or you have an arrow or a dagger I want to compare the wounds. He said holding his hand out in expectation.


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

Sticky pats his pockets. Soory. Gots nothin


Spells:
Level One: 4/4 Level 2: 2/2
Vitals:
HP: 27/27 | AC: 17; T: 14; FF: 14; CMD: 14 | Fort: +2; Ref: +7; Will: +2 | Init: +3; Perc: +9(+11 with Obedience) ; Stealth +5; Diplomacy: +10; Bluff: +12
Abilities:
Bardic Performance(Battle Dance)17/17

Abandoning the pursue of the un-catchable thief, Tochack will join the investigation for the recent murders.
Once he arrives he will greet the two gobbos (Sticky and Play) that are already there "Hiya. Me came here to help: found anything about evil murderer of gobbos?". After looking around the scene, he will look out of the window to take a breath of fresh air "Aaah, what a nice day. The Fire Hair smiles upon us and the birds sing! It would have been even a better day if no gobbos were killed or thieved..." he will say to no one in particular.

"Say, do you think someone may have shot pointy things to the gobbos trough here, from the other buildings?" he will ask to the other goblins, pointing outside trough the windows. "If only that good pointy-shotter gobbo was here, she could have sure helped us! I wonder where he is..."


TN Goblin UBarb 6/ URogue 4 | Initiative +5 | HP:96/96[108] | AC19 (19Touch, 12FF)[-2], +4dodge vs AoO| DR 3/-, Resist Fire 2 |CMD 16 | F9 R12 W3 (+2will while raging, +4 vs fear)(Immunities: none)| Perception +13, SM +13| Active Conditions: Hungry
lvl4:
HP: 32/32[40] | AC:19; T:17; FF:14[-2]; CMD:15 | Fort:+5; Ref:+8; Will:+3[5] | Init:+4; Perc:+7 |

Sticky shrugs. Me no no. He likes running rooftops. Haven't seen him for long time.


Scout 4 HP: 33/33 | AC: 18; T: 15; FF: 14; CMD: 16 Arrows:20 | Fort: +4; Ref: +8; Will: +3 | Init: +4; Perc: +9, Stealth +21

Puseater looks around from behind Brother, and then says: but the pointy things are not, so someone must have took them

the retriever assassin? he sure is scrooge

perhaps if we don't find clues, we hide well and we can wait for him with a bait

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