A Land of Wonder! (Inactive)

Game Master Rickmeister

Varisian fortune-tellers from across Golarion use the mystic harrow deck to read fate and predict the future, but few have ever mastered the mysterious harrow to such a degree as Sonnorae, a long-dead bard from the Age of Darkness.


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Male Human Dragon Disciple 3 Sorcerer 5 | AC 17 T 11 FF 16 | HP 59/69 | F +6 R +4 W +7 | Init +7 | Perc +8

Ref halves

Khar winces at the pain, and chuckles a bit "If you wish to have my companions fight as well that is your decision. I will not with hold a challenge you seek."


Map HERE! >> Initiative: ...

Map updated, might be easier!
Everyone gets a turn (even Khar), then Brambleson. I consider this round 3.

"Sure, the more the merrier! Have at it folks, and let's see where you bravery lies!"


Male Elf Elven Wizard 9 | AC 16, T13, FF 13 | HP 49/64 | F: 7, R:8, W:8 | Init : +9, Perc : +10

Standing back up from the tree he'd been leaning on Valeeran dusts off his hands and absently says, "Ah well it's certainly sporting of you to allow us all to join the fun." To the party he adds, "Prepare yourselves, this should help but I don't think it will for long."

With that he calls out words of power, weaving his hands in intricate designs through the air. As he does so faint lines of light begin to follow his fingertips. Finally he points at the creature and speaks a final word.

Dispel Magic targeted at the Greater Invisibility : 1d20 + 8 ⇒ (15) + 8 = 23


Male Human Dragon Disciple 3 Sorcerer 5 | AC 17 T 11 FF 16 | HP 59/69 | F +6 R +4 W +7 | Init +7 | Perc +8

Just waiting to see if we can see him now before I post.


Map HERE! >> Initiative: ...

The rabbit, obviously unaware of the face that everyone can see it now, is looking on from behind a bush, his face an obvious smirk!


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

Initiative: 1d20 + 4 ⇒ (3) + 4 = 7
She'll have delayed until Valeeran dispelled the invisibility, but I'll let Khar and Shan-yu roll initiative before I post her action, in case they can react before her and they probably delayed as well.

The Exchange

Human Zen Archer 8 HP: 41/65 and 11 NL | AC: 27 | Touch: 23 | Flatfooted: 25 | CMD: 31 Saves: Fort: +10, Ref: +10, Will: +14 | Perception: +17 | Initiative: +2 | Ki points: 11/12

Initiative: 1d20 + 2 ⇒ (19) + 2 = 21

Seeing the rabbit and knowing their task is to defeat him, Shan-yu announces "He said we can join the fight, so I am!" He then unleashes a stream of arrows at the rabbit, putting as much effort into the barrage as he can.

Attack 1: 1d20 + 13 ⇒ (20) + 13 = 331d8 + 1d6 + 11 ⇒ (3) + (5) + 11 = 19
Attack 2: 1d20 + 13 ⇒ (20) + 13 = 331d8 + 1d6 + 11 ⇒ (8) + (6) + 11 = 25
Attack 3: 1d20 + 13 ⇒ (4) + 13 = 171d8 + 1d6 + 11 ⇒ (6) + (1) + 11 = 18
Attack 4 Perfect shot 1: 1d20 + 13 ⇒ (20) + 13 = 331d8 + 1d6 + 11 ⇒ (7) + (4) + 11 = 22
Attack 4 Perfect Shot 2: 1d20 + 13 ⇒ (6) + 13 = 19
Ki shot: 1d20 + 13 ⇒ (5) + 13 = 181d8 + 1d6 + 11 ⇒ (2) + (2) + 11 = 15

Oh My...

Attack 1 Confirm?: 1d20 + 13 ⇒ (10) + 13 = 232d8 + 22 ⇒ (1, 6) + 22 = 29
Attack 2 Confirm?: 1d20 + 13 ⇒ (6) + 13 = 192d8 + 22 ⇒ (2, 6) + 22 = 30
Attack 4 Confirm?: 1d20 + 13 ⇒ (5) + 13 = 182d8 + 22 ⇒ (2, 1) + 22 = 25

As a reminder, He ignores all cover and concealment. While I doubt an 18 hits, if it does the rabbit just took 183 damage...


Map HERE! >> Initiative: ...

The machine gun strikes again!

As Shan-yu releases his first arrow, the sound of the feathers alerts Brambleson and he turns around, dodging and turning, striking arrows with lightning speed and agility like you haven't seen before.
In the end, 3 arrows out of the five have hit him, and he stares confoundly at the wounds on his body...

Anja and Velera, it is you!
Although I think Velera is dead in the water?


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

Anja draws her ranseur as she moves around the exposed rabbit. She harnesses her rage as she swings to pull away his broken sword.

Disarm with strength surge: 1d20 + 13 + 2 + 6 ⇒ (10) + 13 + 2 + 6 = 31


Map HERE! >> Initiative: ...

The sword drops to the floor, and as Anja looks at Brambleson he dissappears once more.

From in front of the house, right next to Shan-yu you can hear: "You got me, all of you... In exchange for my sword, I will give you my token. You have defeated me fair and square."


Male Human Dragon Disciple 3 Sorcerer 5 | AC 17 T 11 FF 16 | HP 59/69 | F +6 R +4 W +7 | Init +7 | Perc +8

Khar grins and nods to the others "That sounds like an even enough trade to me." He waits to let Anja deal with the sword as she would.


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

Anja steps to the dropped sword and picks it up. She lets out a long breath as she comes down from her fury.

"Toss your token to Khar - the oversized bard over here - and I'll drop your sword for you while we move on."

She nods to Shan-yu to head back toward the way we came. When Khar receives the gem, she nods to him to head back as well. She follows him, backing away from the house, holding the broken sword out with a taunting flourish.

At the edge of the clearing, she softly speaks to her allies behind her, "Keep going." She turns back to the house and calls out to the invisible rabbit, "You said you were bored with this house. I think, somehow, you're trapped here. How far can you go?" She steps out of the clearing, the broken sword in her hand, listening for any pleas or explanation from the rabbit.


Male Elf Elven Wizard 9 | AC 16, T13, FF 13 | HP 49/64 | F: 7, R:8, W:8 | Init : +9, Perc : +10

Valeeran claps, "Well fought all. Your bravery is surely worth it's own tale Brambleson to allow us all to join in the battle. If you are willing to share an additional tale, I must admit I am curious as to what wrong caused you to take up arms against the creator of this place."

The Exchange

Human Zen Archer 8 HP: 41/65 and 11 NL | AC: 27 | Touch: 23 | Flatfooted: 25 | CMD: 31 Saves: Fort: +10, Ref: +10, Will: +14 | Perception: +17 | Initiative: +2 | Ki points: 11/12

Once they have the token, Shan-yu will retreat as requested, curious over Anja's play.


Map HERE! >> Initiative: ...

"That... Euh.." the rabbit starts humming..
"That's not very honourable is it? My sword and I have a special connection, it would not be wise to separate us..."

He turns to the others, ignoring Anja, and turning visible again.
"If you wish to leave my terrain, I suggest you inform your friend that my domain does as I wish, and I wish to keep my sword."

He might not be big or sound intimidating, but the seriousness in his words is palpable.


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

In character, Anja would probably test him, but metagame-wise, I'm ready to move on since it sounds like there's nothing else to this encounter.

"Gods, no wonder you're so desperate for stories. You're a dull rabbit. Every chance we've given you to tell us about yourself, you've dodged the question. I could care less, but some of these guys seem honorable enough that they might help you if they can, but oh well..."

She throws the small broken sword to a far corner of the clearing, away from the rabbit.

"I got no need for a toothpick. Enjoy your house, the doorknob, the scratch on the doorknob and whatever else, murderer."

She turns to the others, "Come on, we'll leave him to his prison." She leads the way some distance from the clearing, then speaks up. "All right, so which one next?"


Male Elf Elven Wizard 9 | AC 16, T13, FF 13 | HP 49/64 | F: 7, R:8, W:8 | Init : +9, Perc : +10

"Perhaps it is just as well to continue in the order they were introduced and make our way to see the Barrowking."

The Exchange

Human Zen Archer 8 HP: 41/65 and 11 NL | AC: 27 | Touch: 23 | Flatfooted: 25 | CMD: 31 Saves: Fort: +10, Ref: +10, Will: +14 | Perception: +17 | Initiative: +2 | Ki points: 11/12

"The choice of path does not matter when one must take them all. Barrowking is fine with me." says Shan-yu, ready to move on, away from the odd rabbit.


Male Human Dragon Disciple 3 Sorcerer 5 | AC 17 T 11 FF 16 | HP 59/69 | F +6 R +4 W +7 | Init +7 | Perc +8

Khar nods "Fine by me as well."


Map HERE! >> Initiative: ...

Brambleson's Token:
Brambleson’s token, the Dancing Heel, is a tiny shoe carved from green feldspar.

The Demon’s Fen is a twisted, rotting swamp, at the center of which stands a dismal lake and marshy island. The lake once plunged to icy, crushing depths, but years of muck and sediment have filled it in and reduced its depth to a range of 1 to 4 feet. Nothing lives in the Demon’s Lake anymore, but fanciful notions of dead fish line its shores. The island stands 60 feet offshore, but provides no obvious beach. Only the suspension bridge seems to provide easy access.

You may attempt a DC 30 Knowledge religion check.


Male Elf Elven Wizard 9 | AC 16, T13, FF 13 | HP 49/64 | F: 7, R:8, W:8 | Init : +9, Perc : +10

Valeeran scans the fetid lake and island at its center with an odd mix of sadness and excitement on his face. He could see the echos of what once might have been a pristine natural wonder buried beneath layers of decay and atrophy. The loss was a tragedy but it was also the cause of his excitement. Such corruption was not natural and clearly they now stood on the edge of some form of adventure. So far this land had offered an eclectic string of oddities and the elf looked forward to pealing back the next layer.

K:Religion: 1d20 + 10 ⇒ (17) + 10 = 27

Close..anyone want to help out...:)


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

Anja takes the lead, stepping onto the bridge. She stops and turns before going further, "Shan-yu, you want to keep us covered from here as we cross?"

The Exchange

Human Zen Archer 8 HP: 41/65 and 11 NL | AC: 27 | Touch: 23 | Flatfooted: 25 | CMD: 31 Saves: Fort: +10, Ref: +10, Will: +14 | Perception: +17 | Initiative: +2 | Ki points: 11/12

AO religion: 1d20 + 10 ⇒ (13) + 10 = 23

Shan-yu ponders the swamps a moment, mirroring Valeeran's reaction over the loss. When Anja speaks, it snaps him out of his thoughts, "Of course" he says, nocking an arrow and keeping his eyes moving, looking for signs of trouble.

Readied action to fire at the first enemy that threatens the party.


Map HERE! >> Initiative: ...

Khar, Shan-yu, Anja, Valeeran: 1d4 ⇒ 3
Khar, Shan-yu, Valeeran: 1d3 ⇒ 3

Khar and Shan-yu:
You notice that Anja and Valeeran no longer have a shadow, as Anja makes ready to cross and Valeeran is observing her. It seems there is now a tattered old blanket inexplicably sewn to their ankles in place of their shadow. Now that you think about it, this probably happened fifteen minutes back, when you sat down for a drink.
Valeeran:
You notice your birdie is giggling. You know, as birds cannot giggle it makes a strange sound, but you know him well enough to understand this sound.

Khar, Shan-yu, Anja, Valeeran: 1d4 ⇒ 3
Anja: Choose a card for the location
Khar, Shan-yu: 1d2 ⇒ 2
Shan-yu: Choose a card for the event in the spoiler.


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

As she sets out across the bridge, the picture of one of the cards comes to Anja's mind: The Demon's Lantern. She remembered wondering why there was a swamp on the card, when she imagined a demon's lantern would be some kind of ugly oil lamp.

The Exchange

Human Zen Archer 8 HP: 41/65 and 11 NL | AC: 27 | Touch: 23 | Flatfooted: 25 | CMD: 31 Saves: Fort: +10, Ref: +10, Will: +14 | Perception: +17 | Initiative: +2 | Ki points: 11/12

I cannot access the google drive to see the pictures, so I will surrender my turn to pick to try and keep the pace going. If someone else will pick for me that is fine.

Shan-yu notices oddities with the shadows, or lack there of on Anja and Valeeran. "Strange things are occuring already. Look, you two have no shadows!"


Male Elf Elven Wizard 9 | AC 16, T13, FF 13 | HP 49/64 | F: 7, R:8, W:8 | Init : +9, Perc : +10

GM:
Just to make sure, are you referring to Valeerans familiar Skitter (if so he's actually a weasel :) or does he think he has a bird?

"My shadow? I don't recall sending if off anywhere." the wizard quips as he glances down to the ground where his shadow should be. From his back Skitter huffs in an odd way that almost sounds like a giggle. "And what's gotten into you?" the elf asks the creature turning his attention to his odd behaviour.


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

At Shan-yu's revelation, Anja looks around for the various light sources, wondering if her shadow is just washed out by another light. Confirming that her shadow isn't where it should be, she has an uneasy feeling. It's just a freakin' shadow. Why do I feel like something was stolen from me? She shakes off the sudden feeling of vulnerability.

"Hey, I was just thinking about that card, 'The Demon's Lantern'. It's got a swamp on it like this. Is there any such thing as a light source that's invisible, but might still wash out our shadow somehow? Or it's on another plane, or something?" Stupid magic. Can't live with it... She continues on the bridge, more cautious, but undeterred. "Demons vulnerable to cold iron, by any chance?"


Map HERE! >> Initiative: ...

Shanyu: Give me your e-mail and I'll add you to the list. I thought I had already, but could be my mistake. In case that's not an option, I can email it to you as a pdf.

Valeeran:
Sorry, weasel XD. Must have gotten you mixed up with our wizard who has just entered the Harrowed realm himself.
Demon's Lantern:
You receive: +2 to Perception and Survival while in this location.
Anja and Valeeran:
It seems there is now a tattered old blanket inexplicably sewn to your ankles in place of your shadow. Now that you think about it, this probably happened fifteen minutes back, when you sat down for a drink.

The Exchange

Human Zen Archer 8 HP: 41/65 and 11 NL | AC: 27 | Touch: 23 | Flatfooted: 25 | CMD: 31 Saves: Fort: +10, Ref: +10, Will: +14 | Perception: +17 | Initiative: +2 | Ki points: 11/12

No, you did, but while I am at work for the next 6 hours, I cannot access it, so I can't see the cards, and thus not pick one effectively. When I'm at home, I can see everything youve shared.


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

Anja reaches down to touch the blanket sewn to her ankles. Assuming she doesn't feel anything when she touches it (like it's part of her), she'll cut it away with her cold iron longsword. She drops it into the marsh, and continues across the bridge.


Male Elf Elven Wizard 9 | AC 16, T13, FF 13 | HP 49/64 | F: 7, R:8, W:8 | Init : +9, Perc : +10

"Well now isn't that odd." Valeeran mutters looking down at the odd dark cloth attached to his ankles that seems to have replaced his shadow. Bending down he reaches out and touches the "shadow".

Knowledge checks to see if Valeeran is familiar with anything that would cause such an effect
K:Arcana: 1d20 + 17 ⇒ (8) + 17 = 25
K:Planes: 1d20 + 10 ⇒ (8) + 10 = 18
K:Religion: 1d20 + 10 ⇒ (5) + 10 = 15

Continuing his investigation he speaks arcane words of power, his eyes once again glowing softly for a moment when the last is spoken. Using his enhanced senses he focuses on the shadow-cloth.

Detect Magic...Spellcraft: 1d20 + 17 ⇒ (13) + 17 = 30


Map HERE! >> Initiative: ...

Anja:
It seems to repair or reknit itself as you damage it.
Valeeran:
It looks like it's attached itself to your very being, but you know no such spell or ability that could do that. The best you come up with is "Sovereign Glue", which has a counter-part to cancel it out. WHoever did this might have the opposite of this?


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

When the rags repair themselves, Anja resigns herself to figure it out at the other end of the bridge. "What is this? And why are we the only ones with them?" She only worries that they'll trip her up if a fight arises. As a test, she spins around quickly, and tries to kick at the rags, to see if she can catch them, or if they'll move out of the way of their own volition.

If they might trip her:
She gathers up the rags, and ties them to the back of her belt, or straps them to her legs, to keep them from dragging around her ankles. She then continues across the bridge.

If they move out of the way:
Satisfied for now that they won't impede her in a fight, she shakes her head, and continues across the bridge.

Incidentally, I checked the cards now that I know what was in the spoiler for Shan-yu to see if I could recommend one, but I'm drawing a blank. The only thing I can think of is the snakebite, not because the picture is illuminating, but just thinking about why something would have attached to our ankles (snake-height). I have no confidence in that choice.


Map HERE! >> Initiative: ...

Anja: Won't trip you.
Shan-yu: You choose, doesn't matter that much if it takes a little longer. :)

The Exchange

Human Zen Archer 8 HP: 41/65 and 11 NL | AC: 27 | Touch: 23 | Flatfooted: 25 | CMD: 31 Saves: Fort: +10, Ref: +10, Will: +14 | Perception: +17 | Initiative: +2 | Ki points: 11/12

I choose not to choose any card. None of them really speak to me regarding this scenario, so Shan-yu would not activate a card.


Map HERE! >> Initiative: ...

Valeeran, you can choose the card!


Map HERE! >> Initiative: ...

What do you do now guys? Continue on across the bridge to the isle, or try and find the one who took your shadow?


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

Ah, I thought the '15 minutes back' was near enough to assume the missing shadows was related to the influence of this location's boss. In that case, we can go back and investigate the shadows. Also give a chance for the new drummer, er, divine caster, to join us before the boss fight.

Anja continues to spin one way and then the next, trying to catch her replacement shadow. When she pulls her ranseur, she realizes how silly she must look. She puts the polearm back with a chuckle.

"Let's backtrack real quick and figure out what's going on with these shadows. It doesn't look like this blanket will trip me up, but if y'all don't know what this is either, then who knows what else this magic might be doing to us. Or might enable someone to do to us. The next token will still be here when we get back."


Map HERE! >> Initiative: ...

Anja:
Do you still want to rebuild if we find a divine replacement?


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

Rick:
I'm good if we find a divine caster, especially an oracle. I'm curious what they look like at mid-high level, and it'll probably be a couple years or so (real-time) before Kesten reaches level 8. :)


Male Elf Elven Wizard 9 | AC 16, T13, FF 13 | HP 49/64 | F: 7, R:8, W:8 | Init : +9, Perc : +10

Poking at the material the wizard says to no one in particular, "I don't know of any spell that could cause this. A shame really it would be a great party trick." Rising he continues, "You're quite right Anja, if we're to learn more about whatever's been done we'll need to find whomever did it."

Starting to set out with Anja Valeeran stops short and reaches to one of his myriad of pockets.

Card selection inbound...

The Exchange

Human Zen Archer 8 HP: 41/65 and 11 NL | AC: 27 | Touch: 23 | Flatfooted: 25 | CMD: 31 Saves: Fort: +10, Ref: +10, Will: +14 | Perception: +17 | Initiative: +2 | Ki points: 11/12

So we are going back to where the shadow issue happened, yes?


Male Elf Elven Wizard 9 | AC 16, T13, FF 13 | HP 49/64 | F: 7, R:8, W:8 | Init : +9, Perc : +10

When he draws out his hand the elf is almost surprised to find himself holding one of the cards from the Harrowing deck.

"How did that get in there?" he ponders as he looks over the image of an owl holding a needle and thread in its beak.


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

Geez, good eye! I must've looked over those cards 4 times and I never noticed the owl had a needle and thread in its beak!


Map HERE! >> Initiative: ...

The owl:
Card was correct, result unknown! :)

And I'll repeat the question Shan-yu asked: You want to go back or go forward?


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

Yes, we're going back.


Map HERE! >> Initiative: ...

DC 15 Survival check:
Whatever stole the shadows left an obvious trail as it/he/she waddled through the marshy terrain, only occasionally broken by short flights.


Male Elf Elven Wizard 9 | AC 16, T13, FF 13 | HP 49/64 | F: 7, R:8, W:8 | Init : +9, Perc : +10

Survival roll: 1d20 + 2 ⇒ (1) + 2 = 3

The Exchange

Human Zen Archer 8 HP: 41/65 and 11 NL | AC: 27 | Touch: 23 | Flatfooted: 25 | CMD: 31 Saves: Fort: +10, Ref: +10, Will: +14 | Perception: +17 | Initiative: +2 | Ki points: 11/12

Survival: 1d20 + 6 ⇒ (1) + 6 = 7
And two of the party die trying to find their way out of paperbag

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