[ACG] [OutPost I] Cartmanbeck's Season of Plundered Tombs Adventure 3: In Search of a Sage (Inactive)

Game Master cartmanbeck

In Search of a Sage: Scenario 5: Up in Flames - Thriae
The current adventure deck number is 3.

Turn order::

Oloch/Akaitora
Feiya/skizzerz
Ostog/JohnF
Bekah/LucianC

Villain:

Alhaman Ulak:
Alhaman Ulak
Villain Monster 3

Traits
Human
Alchemist

Check
Combat
17
OR
Arcane
12

Powers
Before you act, succeed at a Constitution, Fortitude, Wisdom, or Perception 9 check or the difficulty to defeat is increased by 1d12.
If undefeated, draw 3 cards, then bury 1 card, discard 1 card, and recharge 1 card.

Henchmen:

Hidden Flame Alchemist:
Hidden Flame Alchemist
Henchman Monster 3

Traits
Human
Alchemist

Check
Combat
15

Powers
Before you act, each character at your location must succeed at a Dexterity or Acrobatics 7 check or be dealt 1d4-1 Fire damage.
If defeated, you may immediately attempt to close the location this henchman came from.

Conflagration:
Conflagration
Henchman Barrier B

Traits
Trigger
Obstacle
Weather
Fire
Veteran

Check
Dexterity
Disable
Craft
Constitution
Survival
9

Powers
When you examine or encounter this card, or discard it from the blessings deck, if there is an open location that does not have a barrier displayed, display this card next to a random such location.
The difficulty to defeat is increased by the scenario’s adventure deck number.
While displayed, the location may not be closed.
When you end your turn at this location, you are dealt 1 Fire damage. When you start your turn at this location, you may succeed at a check to defeat this card to banish it.

Needed for locations:

Thriae Dancer:
Thriae Dancer
Henchman Monster 3

Traits
Thriae
Bard

Check
Charisma
Diplomacy
10
OR
Combat
16

Powers
The Thriae Dancer is immune to the Poison trait. All damage dealt by the Thriae Dancer is Poison damage.
If every character at this location reveals the henchman Stolen Larvae, you may evade Thriae Dancer.
If defeated, you may examine the top card of any location deck.
NO HENCHMAN CLOSE

Thriae Soldier:
Thriae Soldier
Henchman Monster 3

Traits
Thriae
Soldier

Check
Combat
13
THEN
Combat
13

Powers
The Thriae Soldier is immune to the Poison trait. All damage dealt by the Thriae Soldier is Poison damage.
If your check to defeat exceeds 17, you are dealt 1 Poison damage.
NO HENCHMAN CLOSE

Stolen Larvae:
Stolen Larvae
Henchman Monster 3

Traits
Thriae

Check
Strength
5
OR
Constitution
4

Powers
Before you act, summon and encounter the henchman Thriae Dancer.
If defeated, draw this card.


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Silver Crusade RPG Superstar 2014 Top 16

You guys win!

Type Card Adv_Deck_Num
Spell Good Omen B
Spell Lightning Bolt 2
Armor Bone Lamellar 1
Item Scarab Sand 3
Ally Meehr Zet B
Blessing Blessing of the Elements B
Henchman Stolen Larvae 3
Henchman Stolen Larvae 3

Scarab Sages

M Garuda Aasimaar Ranger (Divine Tracker) 1 / Hunter (forester) 1

Did we draw a card when the Villain's location closed?

What is the scenario reward?

Silver Crusade RPG Superstar 2014 Top 16

Random Item from the box:

Random Item:
Knot of Isis
Item 3

Traits
Object
Magic
Trigger

Check
Intelligence
Arcane
11

Powers
When you examine this card, you may reveal a blessing that has the Isis trait to acquire this card.
Recharge this card to add 1 die to your Intelligence non-combat check or check that invokes the Acid trait.
Recharge this card to add the Acid trait to your check.

So you have two Item 3's available.

Reward:

For the rest of the Adventure Path, 1 character may temporarily replace 1 item in his deck with the loot Scarab
Brooch and 1 character may temporarily replace 1 item in her deck with the loot Scarab of Mummy Defense.
At the end of each scenario, return the loot to the game box.
Each player chooses 1 of her Pathfinder Society RPG characters. That character may purchase scrolls of augury as though their market price were 100 gp.

Scarab Sages

M Garuda Aasimaar Ranger (Divine Tracker) 1 / Hunter (forester) 1

Interested in the Spell 2 or the Blessing B

Random rolls:

Spell 2: 1d1000 ⇒ 267
Blessing B: 1d1000 ⇒ 866


Ostog has no use for Armor or Spells.

He may well be interested in an Item 3

Scarab Sages

M Garuda Aasimaar Ranger (Divine Tracker) 1 / Hunter (forester) 1

My RPG character for the boon is 108344-44


I think I'm going to pass on an upgrade.

Silver Crusade RPG Superstar 2014 Top 16

Waiting on skizzerz to post Feiya's upgrade choice, then I'll get your chronicles out to you. :)

Scarab Sages

M Garuda Aasimaar Ranger (Divine Tracker) 1 / Hunter (forester) 1

Thanks a ton for running!


Deck Handler // Tier 6.12 // 11 hero points

I'll grab the 2nd Item 3.

Scarab Sages

M Garuda Aasimaar Ranger (Divine Tracker) 1 / Hunter (forester) 1

Spell 2 for me then.

Silver Crusade RPG Superstar 2014 Top 16

Alrighty, your chronicles are Here!

Let me know if there are any errors. Thanks!!

Scarab Sages

M Garuda Aasimaar Ranger (Divine Tracker) 1 / Hunter (forester) 1

Scenario B was also a replay for me.

And, looking at my old notes, I leveled up after C, not D as I think I originally stated. I should have ended the level 2 successes into level 4.


My tier numbers on the sheet were wrong (I was already well into tier 3 when I started, and tiered up to 4 partway through), but I adjusted the numbers to be accurate so don't need a re-do I think. Everything else looked right.

Edit: Also, missing the adventure reward: Choose 1 trader that you have been rewarded with and record it on your Chronicle Sheet.
For the rest of the Adventure Path, your trade cost for that trader is reduced by 1 card (to a minimum of 1).

I choose Hadden Hoppert (so I can trade spells 1:1). I also gained a Die Bump due to completing the full adventure.

Scarab Sages

M Garuda Aasimaar Ranger (Divine Tracker) 1 / Hunter (forester) 1

I too gained a dice bump.

Which traders offer allies? I'd like to pick one of them.

Silver Crusade RPG Superstar 2014 Top 16

The baseline Ally trader is the Auction House. I'll make those changes now, so in about ten minutes you should be able to re-download the files with the updates included.

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