Thanks for including Mael! Loving the other selections too. I believe the profile is complete. Is anyone interested in a prior connection with Mael? His background story is spelled out in the profile.
HP 51/51 | AC 15 | S+1/D+5/C+3/I+0/W-1/C+7 | Perc +2 | Insight -1 | Darkvision | B.I. (d6) 3/4 | BRD 0/2 | WLK 2/2 | HD (d8) 6/6 | Inspiration: [ ]
Thanks for picking me! This alias isn't complete yet, but I'll get it squared away ASAP.
EDIT: That reminds me: how much melee do we have? This concept could easily go toward either a "pure caster" or a melee/ranged casting hybrid, depending on what we need.
Male Human Commoner 2/ Philosopher 2/ Gamer 5/ Writer 5
Looks like we have a monk/rogue, a bladesinger, and myself as a barbarian/paladin, so I'm guessing we're gonna be pretty solidly okay in the melee department. Some extra ranged power in casting would probably be very useful.
Dont forget Lilly who looks to be double-wielding battle axes!! Duncan is more of a sneaky, hit-them-where-they-are-not-expecting-it kind of fighter as opposed to a toe-to-toe warrior like you, Loup Blanc. But I agree, it looks like we are well covered in the melee area!
And I set up a GM alias for myself too... although I might forget to use it, haha.
@our warlock: A "full" caster would definitely be good, since we already have a Bladesinger wizard doing the "melee/caster hybrid" thing.
@Lilly: The one question I had about your backstory is what kind of beast Eyeball actually is? (Also I have a couple of personal house rules about the beastmaster ranger class– I will put them up in the campaign info tab soon.)
House rules in campaign info tab. Besides the ranger, I remembered a couple of other things I usually do that I thought I should include. Would appreciate feedback on the interlude idea in particular. I have been wanting to try it out, but I might have to see how it works in play.
HP 51/51 | AC 15 | S+1/D+5/C+3/I+0/W-1/C+7 | Perc +2 | Insight -1 | Darkvision | B.I. (d6) 3/4 | BRD 0/2 | WLK 2/2 | HD (d8) 6/6 | Inspiration: [ ]
Those seem fine (I didn't bother reading the ranger stuff, though).
Speaking of houserules, I just noticed while working on my character sheet that my Acolyte background gives me proficiency in Insight, which is of course horribly off-concept. Can I have something else instead?
Eyeball was originally a Dimorphodon as a Pathfinder character... So I could either convert, with your permission of course, or just make her an Eagle/Hawk (Perhaps an Osprey to keep the nautical theme).
Dimorphodon
Spoiler:
Dimorphodon
Source: PRG:B4
Starting Statistics
Size Small; Speed 10 ft., fly 80 ft. (clumsy); AC +1 natural armor; Attack bite (1d4); Ability Scores Str 8, Dex 15, Con 12, Int 2, Wis 14, Cha 6; SQ low-light vision, scent.
Gameplay tab is now open with an intro post, sorry!
@Lilly: wow, a dimorphodon is adorable, you can absolutely keep Eyeball that way. I will look at the stats and we can work out a conversion, or maybe just re-skin an existing 5e animal.
Dimorphodon
Small beast, unaligned
Armor Class 13 (Natural Armor)
Hit Points 8 (2d6+1)
Speed 10ft., fly 60ft.
Senses: darkvision 60ft, passive perception 12
-
STR 8 (-1) | DEX 14 (+2) | CON 12 (+1) | INT 3 (-4) | WIS 14 (+2) | CHA
6 (-2)
-
Keen Smell. The dimorphodon has advantage on Wisdom (Perception)
checks that rely on scent.
-
Actions:
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 4 (1d4 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw or take an additional 2d6 poison damage.
The above is before adding the beastmaster companion features on, of course. All I actually did was take a blood hawk (CR 1/8), shift the ability scores slightly, and add the poison rider effect onto its bite (based on the poisonous snake statblock).
HP 51/51 | AC 15 | S+1/D+5/C+3/I+0/W-1/C+7 | Perc +2 | Insight -1 | Darkvision | B.I. (d6) 3/4 | BRD 0/2 | WLK 2/2 | HD (d8) 6/6 | Inspiration: [ ]
I think all I've got left is two more warlock spells and my uncommon magic item. Any requests? Not promising anything, but it might help me narrow things down.
HP 51/51 | AC 15 | S+1/D+5/C+3/I+0/W-1/C+7 | Perc +2 | Insight -1 | Darkvision | B.I. (d6) 3/4 | BRD 0/2 | WLK 2/2 | HD (d8) 6/6 | Inspiration: [ ]
Finished! I should point out that my magic item is a weapon of warning, which gives me advantage on initiative and gives the whole party immunity to being surprised. (If we're sleeping naturally, it'll wake us up; but if we've been incapacitated by some other means, we're still boned.)
Male Human (Kellid) Bloodrager (Primalist, Untouchable Rager) 10/VMC Ranger | HP 115 | AC 15, touch 15, FF 13 | Fort +13, Ref +8, Will +7 | Init +6, Perception +14
Kjell does have a good deal of money left to spend on mundane things, I just can't think of anything pressing right now. His magic item is the fitting enough boots of the winterlands, which I'm imagining were given to him by his people to assist in his wanderings, since they started in the frozen tundra.
HP 51/51 | AC 15 | S+1/D+5/C+3/I+0/W-1/C+7 | Perc +2 | Insight -1 | Darkvision | B.I. (d6) 3/4 | BRD 0/2 | WLK 2/2 | HD (d8) 6/6 | Inspiration: [ ]
Mine was a gift from the great and noble Mordoloth, probably to keep me from dying the first time I fail to notice impending danger. I figure I'm basically like hell's version of "The Truman Show" so Mordoloth wants to keep me alive. ;)
Apologies if I'm not posting as often as I ought to over this weekend. I've been packing up all of my stuff in preparation for moving back to school. I'll have a post up for tonight in a bit though.
Np...I totally misread an initial post that made me think the man was taking notes at the same table as the woman. My suspicious nature was obviously unfounded.
HP 51/51 | AC 15 | S+1/D+5/C+3/I+0/W-1/C+7 | Perc +2 | Insight -1 | Darkvision | B.I. (d6) 3/4 | BRD 0/2 | WLK 2/2 | HD (d8) 6/6 | Inspiration: [ ]
No worries on the initiative thing; I think all that happened was that you had the monsters go before me, which I don't think really changed much of how things are playing out. Happens to the best of us. Heck, in my last big fight as GM, I left out two mages from the description of the enemy forces, and kept accidentally flipping a dragon between green and blue. :/
@Lilly: If you have not looked at the Revised Ranger Class from the Unearthed Arcana from 5E, you should. They have drastically errated the class for the better, and if the DM permits, the rules allow using it in 5E.
Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0
Been waiting to see what these bodies are all about....we have been given no reaction to anything we have been doing....need the DM to weigh in and give us some responses.....or at least that is what I am waiting for...
Svirfneblin Mystic 6 | Init: +2 | AC 16 | HP 38/38 | Saves: STR +0 DEX +2 CON +1 INT +3 WIS +0 CHA +1 | Perception: +3 (13) | Inspiration: [] | PsiPnts: 17/32, Focus: Third Eye
Looks like Baticeer hasn't posted since Sept 24. Hope everything is alright. Fingers crossed that it's just a miserably busy week or sick for a bit and she will be back soon.
I'm willing to pick it back up whenever, even if it's a while from now.
Male Human (Kellid) Bloodrager (Primalist, Untouchable Rager) 10/VMC Ranger | HP 115 | AC 15, touch 15, FF 13 | Fort +13, Ref +8, Will +7 | Init +6, Perception +14
Yeah, I thought we had some great characters and a good time ahead. Maybe the GM will resurface, but we'll see. In any case it's been good playing with all of you so far, and I look forward to gaming together again!
Svirfneblin Mystic 6 | Init: +2 | AC 16 | HP 38/38 | Saves: STR +0 DEX +2 CON +1 INT +3 WIS +0 CHA +1 | Perception: +3 (13) | Inspiration: [] | PsiPnts: 17/32, Focus: Third Eye
Hopefully she will return, but if not then MAYBE (no promises) I could give a try at running this adventure. I have wanted to either GM or play in it for years and have a copy in a box in my basement somewhere.
I am swamped until at least mid-November prepping for my PhD comps, but if people are interested and Baticeer doesn't return, I might be able run it. I have never GM'ed a PbP before, but this adventure and group looks too fun to let go this soon. It wouldn't be until late November at the earliest, or possibly early January if we don't want to risk trying to get it going again during those various holidays.
But I just wanted to put that out there to consider. Hopefully, it won't be necessary, and Maeltheron's PM will get a reply, but just in case.
I have not received a reply. I am amenable to waiting out Krieger's preparation. Another option would be to advertise for a new DM in the Recruitment Thread. Can we get everyone to weigh in to determine the best path forward.
5E DM's might be hard to come by... or maybe there are a ton out there waiting to take the plunge... but the fact that Krieger has the module and has already expressed a willingness to run, leads me to say, let's just wait on him to run.
He might need to send a message to the mods to get control of the campaign switched to him. I'm not really sure how that works.