Full Name |
Kjell, Son of Kromax |
Race |
Human (Kellid) |
Classes/Levels |
Bloodrager (Primalist, Untouchable Rager) 10/VMC Ranger | HP 115 | AC 15, touch 15, FF 13 | Fort +13, Ref +8, Will +7 | Init +6, Perception +14 |
Gender |
Male |
Size |
Medium (6'4", 230 lb.) |
Age |
32 |
Special Abilities |
BLOODRAGE |
Alignment |
Chaotic Neutral |
Deity |
Gorum |
Languages |
Common, Hallit, Skald |
Occupation |
Slayer of Demons |
Strength |
18 |
Dexterity |
14 |
Constitution |
16 |
Intelligence |
9 |
Wisdom |
12 |
Charisma |
14 |
About Kjell Strongarm
Kjell Strongarm, Son of Kromax
Male human (Kellid) destined bloodrager (primalist, untouchable rager) 10/VMC Ranger
CN Medium humanoid (human)
Initiative +6; Senses Perception +14
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DEFENSE
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Armor Class 15, touch 15, flat-footed 13 (+2 Dex, +3 luck)
Hit Points 115/115 (10d10+30+10)
Nonlethal Damage 0
Condition Normal
Fortitude +13, Reflex +8, Will +7
DR 2/--; SR 20 (bloodrage only)
Special Defenses Bloodrage, Diehard, Endurance, Fated Bloodrager, Steadfast Personality, World Serpent Spirit/Totem
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OFFENSE
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Speed 40 feet
Melee unarmed +14 (1d3+4 nonlethal)
Ranged improvised +8
Special Attacks Bloodrage, Destined Strike, Power Attack, World Serpent Spirit
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STATISTICS
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Strength 18, Dexterity 14, Constitution 16, Intelligence 9, Wisdom 12, Charisma 14
Base Attack Bonus +10
Combat Maneuver Bonus +14
Combat Maneuver Defense 29
Feats Additional Traits, Endurance, Diehard, Improved Initiative, Power Attack, Steadfast Personality
Traits Ancestral Weapon (cold iron), Axe to Grind, Child of Two Peoples, Fate's Favored
Trained Skills
Acrobatics +9 (4 ranks+3 class+2 Dex)
Climb +10 (3 ranks+3 class+4 Str)
Intimidate +15 (10 ranks+3 class+2 Cha)
Perception +14 (10 ranks+3 class+1 Wis)
Survival +14 (10 ranks+3 class+1 Wis) (+5 to follow tracks)
Swim +10 (3 ranks+3 class+4 Str)
Languages Common, Hallit, Skald
Equipment: Weapons
Armor
Other Gear
Money