Starship Turns question


Rules Questions


So I had a question in regards to Starship turns and movement. So I get that your maneuverability dictates how often you can make a turn. Lets say that I have a starship with average maneuverability and a speed of 10. So I have to move at least 2 hexes before I can turn. Do these have to be performed in the rame round or can I carry them out from round to round.

So example, my first round I move 2 hexes I can now turn. Then lets say I decide from there to move 8 spaces straight. Thats all my movement that round. Now my second round can I perform a turn? i ask because in the previous round I moved 2+ hexes. Or does the distance between hexes only round for the turn you are in?

Sovereign Court

No it is just movement per round.

Liberty's Edge

I have never read the turn rules like that. I don't have the book right now.

I have always ran it that the requirement to move forward before turn resets at the being of each helm phase.


Rules as written, page 319:

"Every round in which a starship turns, it must move
a certain number of hexes before each turn, determined by its
maneuverability (see the table below). For example, a ship with
average maneuverability making two turns in a round must move
at least 2 hexes before its first turn, and at least 2 more hexes
before its second turn."

Key words for this discussion: "Every round". You must move before each turn every round.

Commentary: This doesn't surprise me, because it's a lot easier than keeping track of last round's movement. So it seems logical from a practicality viewpoint. That said, your idea is not illogical, and if you really wanted to do it that way, I don't think it'd break anything.


I'm not sure if it matters in this example, but a turn doesn't count as a move, so you could still change your facing at the end of that 8 hex move if you wanted.

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