Erdrix |
I'm a little confused about the three Annis hags in Harrowing the Hook. In their tactics section it says "they put up a fight for a few rounds, favoring their more powerful coven spell-like abilities like bestow curse and forcecage at the start of the fight".
I don't see anything in their stat block about coven spells. All I see is alter self and fog cloud. Am I missing something?
Meirril |
Coven rules make them much more powerful spellcasters, but without anything to stop the players from attacking them and each coven casting being a full round action they maybe get off one spell before at least one of them are dead.
If you want to make this an actual combat encounter give them a few guards. They don't need to be tough, just good enough to stand in the way for a few rounds. Like maybe 2 stone giants, or 2 ogrekin. Heck, even 2 bears would be fine.
Bellona |
For those using hag covens, I recommend Blood of the Coven (Player Companion line). Some of it is actually more useful for a GM than a player, particularly the two-page spread on hag covens and what each type of hag brings to her coven's magic. Hint: a coven with three different types of hags will have far more options available for their coven magic than a coven with just one type of hag.