THE MOSTEST DRAGONEST KOBOLD EVAR! (HALP!)


Advice


Poor spelling aside (and in the right thread!), I am looking to try and create the most dragon-like Kobold I can :) (for a specific game, so within some limitations)
20pb, lvl 1, 2 traits, I also gain an additional racial trait for free (so 2 sets of Crafty for example), there are no drawbacks but I intend to take Power Hungry on principle alone.
I am also planning on going Draconic Sorcerer for his class, because, hey, thematic :)
If someone has a different idea on how to go about this, I would love to hear it! Kobolds have weak str and I will probably be in a party of Big Strong Monsters so a fighter build might be a good way to stay deep within a Trolls massive shadow...
Oh ya! Building a RED Dragon Kobold.

So what race traits?
The way I see it, I have 2 categories; Crafty and Armor (and what replaces them). Remember I get 1 freebe.
Crafty:
Ventriloquism shenanigans. Suitable for a cowardly and deceptive Kobold Dragon. and a personal favorite. (Echo Whistler)
Wings!! (Gliding Wings)
Horns? (Wyrmcrowned)

Armor:
Better Sorcerer Powers (Dragon Affinity)
Bite Attack (Dragon Maw)
Dragon Scales (Dragon Scaled)

But which ones do you guys think I should choose?
I also intend to go Red Dragon Sorcerer which would give me claws (albeit useless ones, but claws none the less!!)
And with the two spells, Burning Hands and Murderous Command I will have a basic fireball spell and domination spell :)

I am also not sure what feat to go. What do you guys think about the Draconic Aspect line of feats?
What traits?
Anything else you guys can think of?

Edit: I cant use Murderous Command like I intended :,( I didnt realize it was not on the Wizard spell list.


I suppose your choices ultimately come down to how you plan to build in the future. Do you want this kobold to be very blasty? If so, a crossblooded sorcerer with the fire bloodline might be a good idea, and focusing on increasing your save DCs with Dragon Affinity might be the right choice. Alternately, granting yourself a bite attack will help with doing a natural attack build if you decide to multiclass into either dragon disciple or maybe eldritch knight. The Draconic aspect feats, while not particularly incredible from a power perspective, are certainly thematic. By strategically taking certain racial traits now and certain draconic aspect feats later, you can essentially gain all of the traits listed above. Of course, by the time you can afford every feat, you just may be able to cast form of the dragon, which might make the feats/traits sort of redundant.

Another option could be building a red bloodline bloodrager. Rage will shore up the kobold's weak strength, and it is essentially a dragon disciple built as a single class, if you're into that kind of thing.

So yeah, the biggest question is... How do you plan to build moving forward?


If the goal is simply being more dragony, while maintaining the caster role, I would suggest sacrificing the claws power to gain a bloodline familiar. You can take Improved Familiar later to get an actual pseudodragon familiar, which sounds fun for flavor.

That said, going for wings sounds amazing, and I would definitely recommend the magic routes if sticking as a Sorcerer.

If you want to go aggressive instead, Bloodrager with a small dip in Dragon Disciple would do wonders for your kobold pride. There's nothing quite like a kobold that hits harder than the big guys.


I would probably do a blast type sorcerer with no dragon disciple. Focus on the spell dragons breath

Also later on you might could convince your dm to let you take leadership so you can gain a dragon cohort or a dragonkin mount. If not you can just beg for one


If this is for the game I think it is, he's only going up to level 6. Am I right?

Grand Lodge

A Spirit Guide Oracle of Dragon could be pretty cool. Your favorite spell murderous command is on the Oracle/Cleric List.

Grab extra revelation, a Soothsayer's Raiment, and/or Ring of Revelation to recover your Lost Revelations.

The Spirit guide will allow you to change spirits based on need.

Lantern Lodge

Dragon Maw, Tail Terror (feat), and Draconic Bloodrager (claw-claw) gives you 4 natural attacks at 1st level. I have a character built around this, and it is pretty effective (while raging), but by no means over-powered. Multi-natural attacks is very draconic.


Maybe an Eldritch Scion-Magus. Gives you decent spell casting, fighting prowess, spell combat and a Bloodrager Bloodline. I say Dragonmaw for sure to get the Bite attack. If you can get Armor back I would, another +1 to AC is always good to have.

If you want to stay Sorcerer then look into Dragon Disciple, lots of good stuff there.


Problem with Eldritch Scion is that you have to be Eldritch Scion.

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