charging spell storing


Rules Questions


Can you use a wand to charge your weapon? Can a friendly character charge it up while you wield it? How far away can they be if they can? Do you have to touch the weapon or just have the weapon in the spells normal range?


Presumably the same questions apply to the ring and armor versions.

Also, does the spell triggered from a spell storing item function as the original level of the caster, or the minimum caster level?

If I had to answer your questions, I would say: no, yes, and they must touch it. Though I don't know that I have specific rules to back that up.


CRB wrote:

{paraphrased for brevity}

Spell Storing (+1 enhc)
DESCRIPTION
A spell storing weapon allows a spellcaster to store a single targeted spell of up to 3rd level in the weapon. (The spell must have a casting time of 1 standard action.) Anytime the weapon strikes a creature and the creature takes damage from it, the weapon can immediately cast the spell on that creature as a free action if the wielder desires. (This special ability is an exception to the general rule that casting a spell from an item takes at least as long as casting that spell normally.) Once the spell has been cast from the weapon, a spellcaster can cast any other targeted spell of up to 3rd level into it. The weapon magically imparts to the wielder the name of the spell currently stored within it. A randomly rolled spell storing weapon has a 50% chance of having a spell stored in it already. This special ability can only be placed on melee weapons.

you can use a wand to place a spell storing item. You could use UMD to activate the wand. The caster is assumed to have possession of the weapon. Casting a spell (into a spell storing item) provokes as you are activating the spell storing ability of the weapon. Casting the spell into the weapon takes a std action (see casting above) and is part of casting the spell. Many don't have another standard action to then touch/attack with the weapon in the same round.

A friendly caster would have to take possession of the item, cast the spell into it, then hand it back...
spell in = spell out. Some GMs may nerf the spell to the minimum level but that text is missing from spell storing weapon.

extrapolate.

A friendly caster that casts a touch spell and then touches your weapon has just successfully made a touch attack. Not quite the same thing.

Sadly, spell storing ring allows the spell to be cast at minimum level no matter what level is put in. A home game GM can change that BTB rule.


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Using a wand is not the same thing as casting a spell.


Chess Pwn wrote:
Can you use a wand to charge your weapon? Can a friendly character charge it up while you wield it? How far away can they be if they can? Do you have to touch the weapon or just have the weapon in the spells normal range?

1. No

2. No, see above.

3. Not going to happen.


CRB wrote:
Activation: Wands use the spell trigger activation method, so casting a spell from a wand is usually a standard action that doesn't provoke attacks of opportunity. (If the spell being cast has a longer casting time than 1 action, however, it takes that long to cast the spell from a wand.)

Looks like using a wand qualifies as casting a spell with a few exceptions.


1) Yes you can charge it with a wand.
2) The caster has to have the weapon. So no, you hand it to them, they charge it and hand it back.
3) They can't.

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