Unchained classes with shared class features


Rules Questions

Grand Lodge

So I wouldn't be surprised if this has been asked before, but my search-fu didn't exactly turn up anything that matched my inquiry verbatim.

The unchained rogue and the unchained barbarian have some pretty awesome updated rogue talents and rage powers, respectively. One thing I didn't see anywhere written was what about classes and archetypes that also get access to these abilities: do they also get access to the unchained version, or do they use the regular version?

For example, rogue talents are also used by investigators, ninja, and slayers, and then there's also archetypes that get access to them. Would they only select from the standard rogue's list, or can they also select unchained versions, which are categorically better?

Personally, as a GM, I'm inclined to only allow them to select the standard class's talents/powers, as it promotes the uniqueness and utility of the unchained class, while solidifying that these other classes are "lesser" versions since they're not as focused in the path of the rogue. If an official ruling came down saying otherwise, though, I'd abide by it.


Unless explicitly stated, other classes use the old version. Don't have the source, but it's come up before and somebody on here will remember better than me.


You're free to "unchain" other classes. But "officially" only the unchained classes have access to the unchained material.


I wouldn't say categorically better. Unchained has some nice talents and rage powers, but their lists are also dramatically smaller and missing some key options.

Grand Lodge

swoosh wrote:
I wouldn't say categorically better. Unchained has some nice talents and rage powers, but their lists are also dramatically smaller and missing some key options.

How so? I wouldn't say dramatically:

Unchained barbarian has the exact same list as the regular barbarian, with either updated powers, the same talents based on the list at the end of unchanged powers, or removed because their effects were folded into another power:

Unchained Rage Power breakdown:
Aside from the directly updated powers and those mentioned at the end that can be used with no changes:

REMOVED:
> Rolling Dodge (CRB): Folded into Guarded Stance.
> Lesser Elemental Rage (APG): Folded into Elemental Stance.
> Greater Elemental Rage (APG): Folded into Elemental Stance.
> Energy Eruption (APG): Folded into Energy Absorption.
> Greater Energy Resistance (APG): Folded into Energy Resistance.
> Bestial Climber (UCom): Folded into Raging Climber.
> Bestial Swimmer (UCom): Folded into Raging Swimmer.
> Renewed Life (UCom): Folded into Renewed Vitality.
> Spell Sunder (UCom): Folded into Witch Hunter.

REPLACED:
> Moment of Clarity (CRB) -> Calm Stance
> Powerful Blow (CRB) -> Powerful Stance
> Strength Surge (CRB) -> Strength Stance
> Surprise Accuracy (CRB) -> Accurate Stance
> Elemental Rage (APG) -> Elemental Stance
> Knockdown (APG) -> Knockdown Stance
> Reckless Abandon (APG) -> Reckless Stance
> Regenerative Vigor (UCom) -> Regenerative Stance
> Come and Get Me (APG) -> Taunting Stance

The only ones that didn't get a mention or a reincarnation (and I believe they're oversights):
> Bestial Leaper (UCom) {It seems this should have been folded into raging leaper, but it wasn't.
> Spellbreaker (APG)
> Dragon Totem Wings (UCom)

The same goes for the unchained rogue:

Unchained Rogue Talent breakdown:
Aside from the directly updated talents and those mentioned at the end that can be used with no changes:

REMOVED:
Basic
> Finesse Rogue (CRB): Redundant now that all unchained rogues start with Weapon Finesse.
> Befuddling Strike (APG): effects are now a part of the debilitating injury class feature (disoriented).
> Charmer (APG): Removed as it is now part of the Certainty talent.
> Fast Fingers (APG): Removed as it is now part of the Certainty talent.
> Fast Picks (APG): Removed and folded into the Quick Disable talent.
> Hard to Fool (APG): Removed as it is now part of the Certainty talent.
> Honeyed words (APG): Removed as it is now part of the Certainty talent.
> Peerless maneuver (APG): Removed as it is now part of the Certainty talent.
> Snap Shot (APG): Removed as it now has a simplified version in the new Quick Shot talent, but is now an advanced talent as it has become a swift action.
> Sniper's Eye (APG): Removed as it is now something all unchained rogues get for free with the update to sneak attack.

Advanced
> Entanglement of Blades (APG): Removed as it is now part of the debilitating injury class feature (hampered).
> Thoughtful Reexamining (APG): Removed as it is now part of the certainty talent.

Only 6 talents weren't mentioned:

Basic
> Guileful Polyglot (APG)
> Offensive Defense (APG)
> Convincing Lie (UCom)
> Ki Pool (UCom)

Advanced {These may have been missed since they were added to UCom by errata later on}
> Hard Minded (UCom)
> Master Tricks (UCom)

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