Garion Beckett |
"All of the hasted creature's modes of movement (including land movement, burrow, climb, fly, and swim) increase by 30 feet, to a maximum of twice the subject's normal speed using that form of movement. This increase counts as an enhancement bonus, and it affects the creature's jumping distance as normal for increased speed. Multiple haste effects don't stack. Haste dispels and counters slow."
This is the Haste spell right from core.
Now here is my question, don't laugh if it's dumb...
The spell says up to a maximum of twice the movement. Now say you have a monk that moves at 60ft per round and has Haste cast on him. Does he move 90ft per round or 120ft?
Wheldrake |
90 feet. The idea is that you get +30 feet of movement at best. If, in a given mode of movement, you have less than 30 feet to start with, you get a lesser bonus.
For example, a standard dwarf has a 20-foot move. With haste, he only gets +20 for a total 40-foot move.
Let's suppose you had a climb speed of 10 feet. Your climb speed would get only +10 for a total of 20 feet.
Deighton Thrane |
1 person marked this as a favorite. |
Ummm, a monk with 60 ft. movement likely has a movement speed of 60 ft. while under the effects of haste, because monk movement doesn't stack with haste. Like I said though, a creature with 60 ft. base movement speed, like the deinonychus would have a movement speed of 90 ft.
Or, say a barbarian who has a 40 ft. movement speed, while under the effects of haste would have a 70 ft. movement speed, because their speed is not an enhancement bonus, and stacks with other bonuses to speed.
Cavall |
Sadly true. Monk says quite clearly is an enhancement. The term "this bonus count as an enhancement bonus " from haste wouldn't stack.
It would override and add 30 (or 20 for slower races) for monks up to 8th level.
Which is to say of a monk had a plus 10 bonus it would give him a few extra feet, because the greater bonus stands.
Ah well not like a monk needs much more.