Darksol the Painbringer |
They don't have a list of all of them because it's not 100% known as to what they all are.
But, here's a generic sum of the damage types:
Physical
Bludgeoning
Slashing
Piercing
- (This includes all 3 physical types, only relevant for DR purposes)
Elemental
Acid
Cold
Electricity
Fire
Force
Sonic
Positive Energy
Negative Energy
Miscellaneous
Bleed
Untyped (Could be anything, and stacks with itself, but also can't be negated unless something specifically says otherwise)
If there is anything outside of this, people can feel free to state them and list the source of where they got it.
Kalahen |
Flame Strike might do "Divine Damage" or it could be untyped damage, the text is unclear about the type, but clear that it cannot be resisted.
Half the damage is fire damage, but the other half results directly from divine power and is therefore not subject to being reduced by resistance to fire-based attacks.
Avoron |
Along those lines, "hellfire damage" seems to be a thing, - half fire and half something else, referred to as "unholy damage" or "evil energy."
This is found in quite a lot of places. It shows up in spells (flame strike, hellfire ray), abilities (diabolist's channel hellfire, Asmodeus' hellfire blast boon), magic items (hell's eye, avernus claw), and several different devils: heresy devils, immolation devils, chortovs, and infernal dukes.
Avoron |
Nope.
Let's see:
"Nonlethal" and "lethal" are types in a sense, but not in the same way as most of these others. Then again, "bleed" isn't really a damage type in that way either.
Fiendish Vessel Cleric has a "Channel Evil" ability that works like channeled negative energy but heals evil creatures and harms good ones. But I don't think that would actually count as a damage type.
Ghosts deal damage from supernatural aging, but that's not listed as a type either.
Ah, here we go!
Pressure damage is named in the CRB Environment section and mentioned by name in at least four other abilities that provide immunity to it. I think this qualifies.
"Poison damage" comes close, but it's almost always used in a vague enough way (e.g. "ongoing poison damage") that it could just be saying "damage caused by poison" rather than specifying a certain type.
Oh, and Darksol's "elemental damage" category should really be referred to as "energy damage" because that seems to be the accepted rules term for damage from any of those groups.
blackbloodtroll |
... Anyway, that doesn't really matter for this thread.
Let's just talk about "damage types" as the OP is referring to them: in the sense that they include cold, fire, sonic, and whatnot.
Can anyone think of any others?
How is it irrelevant?
Talking about damage types, in a thread about damage types, is irrelevant?
Marc Radle |
Correct! That kind of debate is fine for another thread, but not here.
For some reason, I could have sworn there was some like a holy damage type, or sacred, divine etc. I know there is a sacred bonus, but for some reason I was thinking there was a corosponding damage type.
I may well have been thinking of the kind of wishy washy wording of flame strike ...