PRIEST base class - basically a spontaneous casting cleric


Homebrew and House Rules


LINK TO PRIEST

BACK-UP LINK in case that doesn't work. :)

This is essentially a cleric who casts spells spontaneously, without changing a great deal.

SKILLS
4 skill points per level, and added Perform to the list

SPELLS
Spontaneous casting, using the number of spells per day and number of spells known of the oracle. Unlike most spontaneous casters, uses Wisdom instead of Charisma.

DOMAIN
This changed a bit. The priest has only one domain, but can change his domain once per day to a domain in his deity's portfolio. Doing so gains him the granted powers, and he adds the domain spells to his spells known. Changing domains reduces the number of spells per day for one day. This is like the oracle's bonus spells from his mystery, but with a little more flexibility.

I think the rest of it is unchanged. Thoughts?

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Spontaneous casting is not very good for the cleric spell list because the big strength of the cleric's spellcasting stems from not having to learn spells. Many spells that are fantastic for a cleric would be terrible for an oracle. Keep in mind that oracles get strong abilities to compensate.

I really love the idea of changing out your domains each day. That's really cool and helps out their spellcasting and versatility. However, I don't think it's necessary to penalize them by removing one spell per day.

Maybe consider giving some bonus feats?


I understand the allure of having access to the entire list, but I am currently playing an oracle and the addition spells per day seem to make up for it. Carefully choosing spells can be a rewarding challenge. Chainging domains grants a -bit- of versatility.

Losing some spells per day was my way of justifying being able to change domain. If you think it's unneccessary though...

I could add a few bonus feats. Since I've done the ranger's bonus feat progression and "combat feats" with quite a few other classes I've done, I may want to devise a list with a category (like the wizard's) or just write a list of specific, mostly CRB feats.


What's wrong with the oracle?

I never will understand people's need to house rule and homebrew stuff that essentially already exists.


Nothing is wrong with the oracle. This is a spontaneous casting cleric, which is different from an oracle.


One feature of Pathfinder, most likely by design, is that the "spontaneous" version of a prepared spellcaster gets a lot more abilities than the prepared version does. Take a look at the Sorcerer's blood line feature compared to the wizard's school feature. Or the oracle to the cleric. A spontaneous Druid or Witch (oh, that's a cool idea) would get a lot more features than they do already.

Soooo, get crackin' on the new abilities :)


I know you're right about spontaneous versions having more class features, but it goes against trying to keep the conversion simple. I'm not opposed to it, but how do you think the class could fare as is?

Verdant Wheel

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thegreenteagamer wrote:
I never will understand people's need to house rule and homebrew stuff that essentially already exists.

I will never understand people's need to post in the house rule and hombrew section with no other contribution than "that is a stupid idea"...

I agree with posters that this is an opportunity to create new class abilities. And to that, I would challenge you to create differentiated options in terms of both class skills and abilities by God.

To get it kickstarted:

Spoiler:

Erastil - Handle Animal, Nature
Iomedae - Perception, Ride
Torag - Heavy Armor Proficiency
Sarenrae - Selective Channel feat
Shelyn - Artistry, Disguise
Desna - Fly, Survival
Cayden Cailean - Bluff, Escape Artist
Abadar - Bluff, Geography
Irori - Acrobatics, Perception
Gozreh - Survival, Swim
Pharasma - Versatile Channeler feat
Nethys - Lore, Use Magic Device
Gorum - Martial Weapon Proficiency
Calistra - Bluff, Stealth
Asmodeus - Bluff, Intimidate
Zon-Kuthon - Darkvision ability (or double range)
Urgathoa - Command Undead feat
Norgorber - Poison Use class feature
Lamashtu - Augment Summoning feat
Rovagug - Intimidate, Survival

Also, you could just grant permanent selected abilities from domains already existing per God something like 1/4/8/12/16/20 or 1/2/6/10/14/18...

OR you could allow them to cast similar to Arcanist: prepared/spontaneous hybrid!


Personally, I don't care for the oracle curse class feature. So I could see why others may want to create alternatives. Although in my case an oracle archetype that removes the curse would be more fitting.


Melkiador wrote:
Personally, I don't care for the oracle curse class feature. So I could see why others may want to create replacements. Although in my case an oracle archetype that removes the curse would be more fitting.

There are curses that are negligible at worst. Legalistic and Haunted are pretty much RP problems alone if you're creative enough.


thegreenteagamer wrote:
Melkiador wrote:
Personally, I don't care for the oracle curse class feature. So I could see why others may want to create replacements. Although in my case an oracle archetype that removes the curse would be more fitting.
There are curses that are negligible at worst. Legalistic and Haunted are pretty much RP problems alone if you're creative enough.

It's not really the penalty that bothers me. Most of the curses end up being of more benefit than hindrance anyway. I don't like the idea that my divinely powered caster is incurably "cursed". It seems like a jerk move on whatever deity's part.


Thank you RZ. I'm not using your effort exactly, but an idea came to me almost immediately when I wrote it. One that is not setting specific, and should be fun. :)


You could look at the favored soul from 3.5 for other ideas. Maybe tie more abilities into channeling, like 5+mCha uses, and related variant channeling abilities.


Sacrifice a spell slot to channel energy for 1d6 per slot sacrificed? That's a lot of healing, but could be interesting with rider effects on channel. Not sure it's balanced tho.


I've seen a few priest homebrews where the channel energy d6s are changed to d8s. I think I recall one that had a class feature called "rites".

As for switching domains each day, I love the idea!


Ciaran Barnes wrote:
Thank you RZ. I'm not using your effort exactly, but an idea came to me almost immediately when I wrote it. One that is not setting specific, and should be fun. :)

That was supposed to say "when I read it", meaning when I read your list of ideas.

What I'm working on now is where every X levels the priest picks an ability, kinda like how an oracle gains a revelation or a ranger gains a feat. Some will boost another a class feature in some small way, but the majority will be tied to a domain and boost the granted powers or something else related to it. I'm partway through the first draft. There will be lots for you guys to rip apart. :)

The only snag I've spotted so far with domain swapping is the animal companion gained from the nature domain. Does the animal just go away until the domain is brought back?


So my thought is that at 2nd level and every four levels thereafter, a priest gains a Boon / Divine Aspect / some other name. Here is my list so far. I think you'll get the idea. Some can be selected by any priest, some require that his deity has that domain. What I am hung up on mostly is what to for numeric bonuses. For now, I have changed everything to "add your Wis bonus", but "add 1/2 level" or "add Cha bonus" are other possibilities even if only for certain ones.

Many of the domain ones are based on the domain's granted powers. If the priest chooses a sub-domain, then in some cases he will loose out on half of a benefit. One solution would be to free every single one from the granted powers, but I feel that doing so would make the entire project much less grounded and the balance between each would become much more disparate. So for now I'm doing a mix

There will also be one the priest can choose to gain a bonus feat, such as a channel energy feat, extra channels, or something else cleric-related.

***

Improved Domain Spells
Choose a domain that belongs to the priest's deity. When casting a spell appearing on that domain's list of spells, his effective caster level is 1 higher for determining the effects of that spell. The priest can select this divine aspect more than once. Each time it applies to a new domain.

Improved Channel
When the priest uses Channel Energy, he adds his Wisdom bonus to the amount harmed or healed.

Air Domain
When the priest uses Lightning Arc, he adds his Wisdom bonus to the damage roll. Beginning at 6th level, he can add his Wisdom bonus to the amount of electricity resistance he has.

Animal Domain
When the priest uses Channel Energy, creatures of the animal type are always healed of damage, regardless of his alignment, and he adds his Wisdom bonus to the amount of damage they are healed. Beginning at 4th level, his effective druid level of his animal companion is equal to his priest level, instead of his cleric level -3.

Artiface
When the priest uses Artificer's Touch, he adds his Wisdom bonus to the number of hit points to damage or repair a construct or object. Beginning at 8th level, when he uses Dancing Weapons, the dancing weapon gains a bonus to damage rolls equal to his Wisdom bonus.

Chaos Domain
When the priest use Channel Energy, he adds his Wisdom bonus to heal those of a Chaotic alignment and to harm those of a Lawful alignment.

Charm Domain
When the priest uses Dazing Touch, he can affect creatures with more Hit Dice than he has priest levels. Such a creature can make a saving throw to negate the effect (DC = 10 + 1/2 his priest level + his Wisdom modifier). Beginning at 8th level, when he uses Charming Smile, he adds his Wisdom bonus to the number of rounds per day he can use the ability.

Community Domain
When the priest uses Calming Touch, the creature touched is also healed of 1 point of ability damage. Beginning at 8th level, when he uses Unity, an ally who uses his own saving throw can add the priest's Charisma modifier to the roll.

Darkness Domain
When the priest uses Touch of Darkness, he adds his Wisdom bonus to the number of rounds a creature is affected. Beginning at 8th level, he adds his Wisdom bonus to the number of rounds per day he can use Eyes of Darkness.

Death Domain
When the priest channels negative energy, he deals or cures additional damage equal to his Wisdom bonus.

Destruction Domain
When the priest uses Destructive Smite, he gains a morale bonus to the attack roll equal to his Wisdom bonus. Beginning at 8th level, when he uses Destructive Aura, all attacks made against targets in the area gain a morale bonus to attack equal to his Wisdom bonus.

Earth Domain
When the priest uses Acid Dart, he adds his Wisdom bonus to the damage roll. Beginning at 6th level, he can add his Wisdom bonus to the amount of acid resistance he has.

Evil Domain
When the priest use Channel Energy, he adds his Wisdom as a bonus to heal those of a Evil alignment and to harm those of a Good alignment.

Fire Domain
When the priest uses Fire Bolt, he adds his Wisdom bonus to the damage roll. Beginning at 6th level, he can add his Wisdom bonus to the amount of acid resistance he has.

Verdant Wheel

I think +X to damage/resistance is underwhelming, especially when parceled out by domain.

more ideas:

Whole Faith:
Each morning, the priest selects a domain from among those granted by his god and gains access to the spells and granted powers associated with that domain for 24 hours. He may choose a new domain each day after a full nights rest and a short prayer (15 minutes).

Philosophical Flexibility:
With a prayer (a move action), the priest may gain temporary access to another of his diety's domains, gaining all spells and granted powers associated with that domain. This lasts for 1 minute, and the priest may use this ability 1/day at 1st level, +1/day for every four total priest levels he has attained. This is a supernatural ability.

Broadening Horizons:
Upon reaching 2nd level, the priest chooses a new domain or subdomain that shares a general theme with the domains and subdomains of his deity, hereafter gaining access to that domain using his whole faith and philosophical flexibility class abilities. He chooses another new (but related) domain or subdomain at 6th level and every fourth priest level afterwards.


Ciaran Barnes wrote:
I know you're right about spontaneous versions having more class features, but it goes against trying to keep the conversion simple. I'm not opposed to it, but how do you think the class could fare as is?

Paizo tries [and in my opinion largely fails, some Oracle builds do sort of work out when they aren't focusing on their casting] to make up for the delayed spell access with special abilities.

Just put their spellcasting track on the same pace as the Cleric's. Give them one permanent Domain [Their Calling, so to speak, the Domain that is most precious to their personal faith] alongside the rotating slot and call it good.

EDIT: I'd also suggest automatically granting them certain curative spells known when they gain access to those spells without consuming spells known slots. Particularly things like Lesser Restoration and Restoration and Cure Fatal Wounds [I mean Breath of Life]


rainzax wrote:

I think +X to damage/resistance is underwhelming, especially when parceled out by domain.

more ideas:

Whole Faith:
Each morning, the priest selects a domain from among those granted by his god and gains access to the spells and granted powers associated with that domain for 24 hours. He may choose a new domain each day after a full nights rest and a short prayer (15 minutes).

Philosophical Flexibility:
With a prayer (a move action), the priest may gain temporary access to another of his diety's domains, gaining all spells and granted powers associated with that domain. This lasts for 1 minute, and the priest may use this ability 1/day at 1st level, +1/day for every four total priest levels he has attained. This is a supernatural ability.

Broadening Horizons:
Upon reaching 2nd level, the priest chooses a new domain or subdomain that shares a general theme with the domains and subdomains of his deity, hereafter gaining access to that domain using his whole faith and philosophical flexibility class abilities. He chooses another new (but related) domain or subdomain at 6th level and every fourth priest level afterwards.

It is underwhelming, but thats why I threw it out for input! The idea behind the damage bonus was to make using the ability worth the standard action it costs. Not a big boost, just something. Does it seem pointless? The bonus to resistance was just me scrambling for ideas. I know its not that good.

Prayers might be a good name for the extra abilities. Are you suggesting Whole Faith as a replacement for my Domain feature? For Philosophical Flexibility, I don't want him swapping out spells mutliple times per day, but I might combine these two, where he can pray for his domain once per day, any time of the day. Doing so changes the domain, or recharges the X/day abilities of the current one. Adding new domains not in the regular portfolio is pretty open-ended and something I would like to avoid. I could see it being part of a prestige class though.


kyrt-ryder wrote:

Just put their spellcasting track on the same pace as the Cleric's. Give them one permanent Domain [Their Calling, so to speak, the Domain that is most precious to their personal faith] alongside the rotating slot and call it good.

EDIT: I'd also suggest automatically granting them certain curative spells known when they gain access to those spells without consuming spells known slots. Particularly things like Lesser Restoration and Restoration and Cure Fatal Wounds [I mean Breath of Life]

I'll consider this. Having one permanent domain and one flexible domain would certainly keep it closer to the CRB cleric but still grant a bit of flexibility.


So I'm still working on the "extra" class feature, which I have changed from Boons to Prayers. They are like the Boons above, but reworked (a little for the better I think), and are limited in duration and daily uses, instead of always active. Most are based on the CRB domains, but there are are some general use ones as well.

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