Tivan Scholomere |
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So, I am running the Carrion Crown adventure path, and during the first book, I had one of the characters die. The player went ahead and created a new character and we played on to finish book 1. Now that we are in book 2, the players and I are having a hard time figuring out a way for the new character to really fit in with the group, and the player isnt really enjoying playing his new character. We all sat down as a group and talked, and decided that we all wanted the old character back in the adventure. So with an agreement to bring him back, and in return me getting some special powers to fudge up things for them in the near or far future, I came up for a way to get him back.
However the problem I am having is the player asked me "What did I see while I was dead?" and I basicaly drew a blank since I really don't know much on how the afterlife works in the Pathfinder setting. All I really know is Pharasma judges souls of the dead in the Boneyard, but how that works is a mystery to me. So I am asking for some help in understanding how the afterlife process works in pathfinder, so that way I will have a general idea on what to tell him.
Joana |
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The souls of the departed go to the Boneyard, a kind of lobby/holding area while they're waiting to be judged. A soul that returns to the mortal coil, via whatever means, wouldn't have left the Boneyard, by definition, as once a soul is judged and sent to another plane, resurrection magic will no longer function.
Pick a few details from the wiki article, and tell the player his PC saw those while standing in an endless line of beings of all types.
Tacticslion |
^ Nailed it.
With adventurers, it's presumed that they simply haven't been judged yet. There is a queue, and it's very, very long (stretching through the elemental planes all the way to the astral and beyond to her tower) and people wait their turn... unless Pharasma rushes someone to the font of the line for some reason (as she did Aroden, and seems to do with moderate frequency)... which can explain why some might just not be able to come back. (No one knows why she does this to those she does it to.) There are lots of guardians that try to maintain the line (and some demons that try and steal the mostly-helpless souls from it).
Also, most don't remember much from their resurrection - just vague or hazy sensations.
Hope that helps!
Paladin of Baha-who? |
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In the standard campaign setting, all souls go to wait in line. Those that are raised just don't get to the front of the line before they are raised, or they wouldn't be available to be raised.
Addendum: except for souls that have some special circumstances forcing them directly to one plane or another, such as Diabolists who go directly to Hell, do not pass Go, or souls that are trapped in gems such as by Cacodaemons, or souls that are directly devoured by daemons or something.