Mythic Occult Adventures


Occult Adventures Playtest General Discussion


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I'm not sure there's time to do this but none of the mythic paths have any abilities which work for psychic magic (hierophant and archmage are limited to divine and arcane magic). What sort of mythic paths are there for psychic characters? I think there should be one.


Lawful GM wrote:
I'm not sure there's time to do this but none of the mythic paths have any abilities which work for psychic magic (hierophant and archmage are limited to divine and arcane magic). What sort of mythic paths are there for psychic characters? I think there should be one.

Trickster could be kind of fun for some of them.


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Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

I think it just depends on their main stat of focus as the mythic paths are based mainly on the six ability scores. but they also depend in part in how you play the class

My Interpretation,

Kineticist:Champion(blaster) or Guardian(meatshield)
Medium:Marshall(leader) or Archmage(sage)
Mesmerist:Marshal(commander) or Trickster(manipulator)
Occultist:Archmage(scholar) or Trickster(dirty mage)
Psychic:Archmage or Hierophant (depending on discipline)
Spiritualist:Hierophant(if you focus on spellcasting) or Gaurdian(if you focus on bonded spirit)

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