Can you alter self into a kasatha and gain multiple arms?


Rules Questions

RPG Superstar Season 9 Top 16

I guess you'd have to find a piece of a kasatha, but still...


No, Alter Self gives you just those listed abilities, no more.

"darkvision 60 feet, low-light vision, scent, and swim 30 feet"

It doesn't give you claw attacks, but I suppose you'd look like you had claws.

Thus it doesn't give you useful extra limbs.


Useful extra limbs are not really a recognized monster power. Nothing gives or denies it as far as I know.

So check the higher level polymorphing powers like monsterois physique to see.if a multi limb thing is required.

Hiweverbi sonrbrbink orbison. If the kassath had claws on it'd hands alter self would give you 4 claw attacks.

So basically I think it works but without naturally having the limbs you wont qualify for multiweapon fighting.


Quote:
Hiweverbi sonrbrbink orbison

err. I tried, but.. what?

Also:

Even if by chance you gained the actual arms you wouldn't gain any extra attacks with them- since you only gain added abilities based on either the spell or polymorph school and neither give you extra attacks for having extra arms.

I would say- yes you get them but they aren't usable for combat purposes.

-S

Grand Lodge

1 person marked this as a favorite.

You take the form. You get the number of limbs of said form.

You do not gain the ability to make more manufactured/unarmed attacks than you normally would.

It really is that simple.


Interestingly, the Polymorph subschool does give you extra natural attacks (if the form has them.) So if the kasatha natural claw attacks, you would have four claw attacks and, if I'm reading it correctly, a person polymorphed into the hypothetical clawed kasatha could substitute at least two (maybe more) of these natural attacks for weapon attacks, retaining any left over as secondary natural attacks.

I don't think allowing multi-armed to be something that is part of the polymorph effect would be game breaking, but strictly RAW it doesn't come across.

Grand Lodge

1 person marked this as a favorite.

Why is this even being considered different, than say, using Beast Shape to take the form of a Girralon, or Giant Octopus?


Alter Self:

Quote:

When you cast this spell, you can assume the form of any Small or Medium creature of the humanoid type. If the form you assume has any of the following abilities, you gain the listed ability: darkvision 60 feet, low-light vision, scent, and swim 30 feet.

Small creature: If the form you take is that of a Small humanoid, you gain a +2 size bonus to your Dexterity.

Medium creature: If the form you take is that of a Medium humanoid, you gain a +2 size bonus to your Strength.

Extra attacks aren't listed therefore you do not get them.

-S


1 person marked this as a favorite.

Does any polymorph spell call out "extra attacks"?


1 person marked this as a favorite.

Polymorph subschool (all polymorph spells) gives you natural attacks. I don't believe that any other attacks are granted by any polymorph spell.


No because historicly there were not a lot of multi lumber creatures that you could turn into. I don't this k extra limbs needs to be called out. Multiweapon fighting is the only thing I'm aware of that references them.

Turning into a kassath doesn't make you elligablw for mwf and without the feat wielding 4 swords is a waste of time.


one thing...if you have Two Weapon Fighting & gain an additional Limb, that is capable of combat, you automatically upgrade Two-Weapon Fighting into Multi-Weapon Fighting I believe.

Grand Lodge

Dolanar wrote:
one thing...if you have Two Weapon Fighting & gain an additional Limb, that is capable of combat, you automatically upgrade Two-Weapon Fighting into Multi-Weapon Fighting I believe.

No.


blackbloodtroll wrote:
Why is this even being considered different, than say, using Beast Shape to take the form of a Girralon, or Giant Octopus?

That is what confuses some readers. Changing into a giant octopus grants you all of the natural attacks a giant octopus has to offer (per the rules for the polymorph subschool). So it's only natural that a reader might think the same for offhand attacks (unarmed or manufactured) when changing into a multi-armed creature. However, as you stated, the rules for polymorph spells only grant natural attacks, not other types of attack.

So them's the breaks. If you want to have multiple arms, play the reincarnate lotto until you land on kasatha.

Grand Lodge

By the way, Kasatha don't have natural attacks, so I don't know why that is relevant.


Contextually, something to keep in mind is that the polymorph type spells were changed specifically to reduce power growth as more and more books were released. Instead of giving every ability, they have a set-in-stone set of abilities they can grant. This for the most part future-proofs the spells from being more powerful than intended.

Grand Lodge

There is no reason you cannot utilize the extra arms.

Just not gain extra manufactured/unarmed attacks.

So, you can hold a shield, and attack with a greatsword.


I don't see a reason why Multiweapon Fighting would not be used in that situation.


1 person marked this as a favorite.

Alter Self-

For when you need to hold ALL the Rods

*notes for another campaign*


Dolanar wrote:
I don't see a reason why Multiweapon Fighting would not be used in that situation.

It wouldn't be used, because you don't have it.

TWF does not automatically upgrade, so you have no way of taking the feat under normal circumstances.


Actually it does there is a special rider on the Multiweapon fighting feat that reads "Special: This feat replaces the Two-Weapon Fighting feat for creatures with more than two arms." so if you find a way to get more than 2 arms, it would auto change to Multiweapon Fighting feat (From the PRD)

Grand Lodge

1 person marked this as a favorite.

None of your feats change when using Alter Self, or any other Polymorph spell.

Never.

Never ever.


Naturally only if it happened in a permanent way.


Oh boy - I can already hear an FAQ thread coming.

Look, the feat is obviously intending "This feat is used instead of TWF when people take a feat." Not, "This other feat transforms into this feat."

Grand Lodge

You don't lose feats, gain feats, or have feats change, when you use Polymorph spells.

This is undeniably RAW.

The Exchange Owner - D20 Hobbies

Dolanar wrote:
it would auto change to Multiweapon Fighting feat (From the PRD)

Nope

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Can you alter self into a kasatha and gain multiple arms? All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions