NerdyOgre254 |
I'm going to be running the Shackled City Adventure Path, which started in Dungeon Magazine #97, way back in '03. Problem is, I'm not particularly huge on PF Geology/Geography and I was hoping for help.
Cauldron, the city of the Adventure Path, is located in the upper interior rim of a dormant volcano. It's also somewhat near a jungle, apparently.
Anyone know of a suitable place for it to be?
Douglas Muir 406 |
I don't have the Golarion map in front of me, but there are probably a number of locations that would fit. Anywhere there's a jungle (or warm temperate or subtropical forests. I don't think it has to be a jungle) and mountains. IMS (it's been a while since I read this) the volcano is supposed to be extinct... in fact, that's a plot point.
BTW, while I liked that AP, the first module is basically a huge damn dungeon crawl. If your players are cool with that, great. If not, go through that module with a big red marker and cut out a bunch of rooms -- there are only a couple of plot points that need to be hit, and you can figure out ways to do that without having your PCs march around an 85-room dungeon. You can give them some random encounters later to make up the xp.
Doug M.
Son of the Veterinarian |
The River Kingdoms seem like a decent fit, though you'll have to turn the jungle into a forest or swamp.
Beyond that? If you want to keep the jungle, inland on one of the larger islands of the Shackles might work, or on the mainland somewhere between The Shackles and Sargava.