Quickdraw Throwing Shield + Quickdraw Feat = How many attacks?


Rules Questions

Grand Lodge

I was looking at the throwing shield shield add-on, and it says it's a free action to chuck your shield.

Then I looked at the quickdraw shield, and it says it's a free action to don/put away if you have the Quickdraw feat.

That's a lot of freebies, unless I'm reading it wrong. Am I?

Liberty's Edge

PRD wrote:
Throwing Shield: This shield is designed for throwing and has specially designed straps allowing you to unclasp and throw it as a free action. Tower shields cannot be throwing shields. Neither a shield's enhancement bonus to AC nor its shield spikes apply on your attack or damage rolls.

Sure, you can unclasp it and throw it away as a free action, but that is not an attack. To attack you need to use an attack action or to be entitled to an AoO.

Put it another way, the shield ability is written awfully. the text should have said something along the lines of:
"This shield is designed for throwing and has specially designed straps allowing you to unclasp and ready it to be throw as a free action."

Note that "retrieve and don a quickdraw shield" plus "unclasp and ready it for a throw" are 2 different free actions.
As for the recent FAQ about free actions, a GM can limit you to a relatively small number of free action (5 was defined as a "reasonable" number in the earlier draft of the FAQ) so throwing several quickdraw shields in a round can be problematic.

The Exchange

Just don't even go there. This falls firmly into the category of "Exploitative BS that will piss off everyone you play with."


Rules As Written:
- You make the attacks as free action.
- The amount of free actions is up to the GM.

Mechanically speaking, the highest amount of thrown shields I reached with a build is 16,800 in a round.

In theorycrafting? It is fun due to the absurd proportions, and blatant disregard for consistancy with the rules as a whole.
In a real game? Don't.

The Exchange

Pathfinder Rulebook Subscriber

16,800? was that limited by the sheer encumbrance of carrying that many shields? or how big your arms were to hold them all so you could unclasp them and throw them?

because realistically, you've got two arms. so if its a free action to unclasp and throw, ignoring that an attack is an attack action not a free action, a humanoid can only wear two of them and thus ready two to throw.


I would say you get as many throws as your BAB allows for attacks, effectively making your shields thrown weapons.


Issuing the disclaimer that I agree it's a major munchkin move, and I believe Diego is right about the RAI...RAW I'd give a character a max of 3. One on each arm, and one on the back; just standing in a pile of shields flinging them like a crazy person wouldn't work.

However, I'd love to see a person do anything 16,800 times in 6 seconds!

Grand Lodge

Diego Rossi wrote:
PRD wrote:
Throwing Shield: This shield is designed for throwing and has specially designed straps allowing you to unclasp and throw it as a free action. Tower shields cannot be throwing shields. Neither a shield's enhancement bonus to AC nor its shield spikes apply on your attack or damage rolls.

Sure, you can unclasp it and throw it away as a free action, but that is not an attack. To attack you need to use an attack action or to be entitled to an AoO.

Put it another way, the shield ability is written awfully. the text should have said something along the lines of:
"This shield is designed for throwing and has specially designed straps allowing you to unclasp and ready it to be throw as a free action."

Note that "retrieve and don a quickdraw shield" plus "unclasp and ready it for a throw" are 2 different free actions.
As for the recent FAQ about free actions, a GM can limit you to a relatively small number of free action (5 was defined as a "reasonable" number in the earlier draft of the FAQ) so throwing several quickdraw shields in a round can be problematic.

Normally, true, however there are feats and such that give you attacks outside the normal attack action. What got me looking at this was the Equipment Trick feat. Initially, I was looking at the combat scabbard trick that let you fling your scabbard and attack a swift action. Also listed under the feat was the shield trick for throwing a shield, but it mentioned the trick was pointless if you already have a throwing shield. So, that led me to the throwing shield, and so on.

I wasn't looking for an exploit, but a clarification, as once I saw the Equipment Trick feat for the combat scabbard and the throwing shield, I was keen on making a character that would lob a bunch of random crap off his cart at his enemies. Scabbard, shield, pot, pan, etc...

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Quickdraw Throwing Shield + Quickdraw Feat = How many attacks? All Messageboards

Want to post a reply? Sign in.