Question about Alignment Channel


Rules Questions


Hello!

I have a LE cleric 8 / Holy Avenger of Zon Kuthon.
I normally Channel negative energy.
I have already chosen Good subtype as Alignment Channel feat.
The question is: when I use my feat, have I to apply the effect of Channel negative energy at the Outsiders of the selected subtype as I think, or can I choose to heal them as my Master says?
Because my Master thinks that Outsiders must be considered as living creatures fot the purpose of negative / positive energy.

Thank you very much.


Stringa wrote:

Hello!

I have a LE cleric 8 / Holy Avenger of Zon Kuthon.
I normally Channel negative energy.
I have already chosen Good subtype as Alignment Channel feat.
The question is: when I use my feat, have I to apply the effect of Channel negative energy at the Outsiders of the selected subtype as I think, or can I choose to heal them as my Master says?
Because my Master thinks that Outsiders must be considered as living creatures fot the purpose of negative / positive energy.

Thank you very much.

From what I understand yes you can channel to heal or harm creatures(or just outsiders I'm not sure on this) with the good sub-type affecting only them or channel normally to harm it and any other living creature in a 30-foot radius.


The feat is:

Alignment Channel

Choose chaos, evil, good, or law. You can channel divine energy to affect outsiders that possess this subtype.
Prerequisites: Ability to channel energy.
Benefit: INSTEAD of its normal effect, you can choose to have your ability to channel energy heal or harm outsiders of the chosen alignment subtype. You must make this choice each time you channel energy. If you choose to heal or harm creatures of the chosen alignment subtype, your channel energy HAS NO AFFECT on other creatures. The amount of damage healed or dealt and the DC to halve the damage is otherwise unchanged.
Special: You can gain this feat multiple times. Its effects do not stack. Each time you take this feat, it applies to a new alignment subtype. Whenever you channel energy, you must choose which type to effect.

But the question remains:

1)When I use my feat, have I to apply the effect of Channel energy at the Outsiders of the selected subtype as I think?
In other words, this fear allows me to considerate Outsider as living creatures for my kind of channel energy?

2)Are Outsiders "living creatures"?


Stringa wrote:

The feat is:

Alignment Channel

Choose chaos, evil, good, or law. You can channel divine energy to affect outsiders that possess this subtype.
Prerequisites: Ability to channel energy.
Benefit: INSTEAD of its normal effect, you can choose to have your ability to channel energy heal or harm outsiders of the chosen alignment subtype. You must make this choice each time you channel energy. If you choose to heal or harm creatures of the chosen alignment subtype, your channel energy HAS NO AFFECT on other creatures. The amount of damage healed or dealt and the DC to halve the damage is otherwise unchanged.
Special: You can gain this feat multiple times. Its effects do not stack. Each time you take this feat, it applies to a new alignment subtype. Whenever you channel energy, you must choose which type to effect.

But the question remains:

1)When I use my feat, have I to apply the effect of Channel energy at the Outsiders of the selected subtype as I think?
In other words, this fear allows me to considerate Outsider as living creatures for my kind of channel energy?

2)Are Outsiders "living creatures"?

1. You can affect them with both types of channel energy healing and harming.

2. In the Outsider creature type it says.

Outsider wrote:
Unlike most living creatures, an outsider does not have a dual nature—its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don't work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.

Since it says living creatures there I believe they are considered living for regular channel energy but with Alignment Channel you can specifically target them.


Mmm, I'm not sure bercause Antilive shield says:

ANTILIFE SHELL
School abjuration; Level cleric 6, druid 6
Components V, S, DF
Casting Time 1 round
Range 10 ft.
Area 10-ft.-radius emanation, centered on you
Duration 1 min./level (D)
Saving Throw none; Spell Resistance yes

You bring into being a mobile, hemispherical energy field that prevents the entrance of most types of living creatures.

The effect hedges out animals, aberrations, dragons, fey, giants, humanoids, magical beasts, monstrous humanoids, oozes, plants, and vermin, but NOT constructs, elementals, outsiders, or undead.

This spell may be used only defensively, not aggressively. Forcing an abjuration barrier against creatures that the spell keeps at bay collapses the barrier.

Now: constructs ok, undead ok, but it says outsiders an elemental, that are the two type that alignament channel and elemental channel seems purpose for...

(P.S.: sorry for my english, I hope I have explain me in a understendable manner...)


Stringa wrote:

Mmm, I'm not sure bercause Antilive shield says:

ANTILIFE SHELL
School abjuration; Level cleric 6, druid 6
Components V, S, DF
Casting Time 1 round
Range 10 ft.
Area 10-ft.-radius emanation, centered on you
Duration 1 min./level (D)
Saving Throw none; Spell Resistance yes

You bring into being a mobile, hemispherical energy field that prevents the entrance of most types of living creatures.

The effect hedges out animals, aberrations, dragons, fey, giants, humanoids, magical beasts, monstrous humanoids, oozes, plants, and vermin, but NOT constructs, elementals, outsiders, or undead.

This spell may be used only defensively, not aggressively. Forcing an abjuration barrier against creatures that the spell keeps at bay collapses the barrier.

Now: constructs ok, undead ok, but it says outsiders an elemental, that are the two type that alignament channel and elemental channel seems purpose for...

(P.S.: sorry for my english, I hope I have explain me in a understendable manner...)

Well I was just answering that based on what it says for outsiders but now I don't really know maybe someone with more experience might come in and be a bigger help with that question.


Thank you! ;)


Hey Stringa - you definitely can choose to both heal and harm outsiders with the good subtype. As it says, "You must make this choice each time you channel energy." This is essentially entirely separate from your normal channeling, other than using up the same uses of the ability.

To explain to your GM: You normally have two options when channeling: harm living creatures, or heal undead creatures. Your new feat gives you two more options: heal creatures with the Outsider type and Good subtype, or harm creatures with the Outsider type and Good subtype.

If you took, say, Command Undead feat, that would give you one additional option when channeling. That feat has a prerequisite of negative channeling, but Alignment Channel does not, and gives you two new options.

Separately, Outsiders are indeed living creatures - they're just not "normal" living creatures, which makes Anti-Life Shell ineffective against them.

As Dread Knight said, you can choose to channel to harm Good Outsiders, or just choose to harm all living creatures (including Good Outsiders) - that is just more likely to harm your allies as well. Generally a positive channeler only uses Alignment Channel to harm outsiders, and a negative channeler only uses it to heal them. But that isn't a restriction, it's just what they aren't normally able to do.


The ability gives you options. You can harm Evil Outsiders while not affecting your humanoid companions, or you can heal Good Outsiders while not affecting the nearby Evil Outsiders, or you can heal Lawful Outsiders, even if you picked Channel Energy (Negative)...

It doesn't prevent you from healing them with Channel Energy (Positive) normally.

Shadow Lodge

Outsider are living things, but they have very special properties that allow them to bypass certain effects. They also suffer penalties for being Outsiders sometimes, like when subjected to some Smite effects or for Detect Alignment spells.

With Alignment Channel, the type of energy you channel doesn't appear to matter, you just choose to harm/heal Outsider [subtype]. Something like a Tiefling or Aasimar wouldn't be affected by it because they don't have the subtype, but your character (Kuthite with Align Chan [good]) could heal or harm Angels whenever he/she chose to use Alignment Channel.


Channeled energy that heals or harms "living creatures" can affect anything with a Con score, including plants, outsiders, elementals, and so on. Negative energy channeling is actually pretty awesome. Playing a neutral cleric with Versatile Channeler and Selective Channeling makes for much fun.


Bizbag wrote:
The ability gives you options. You can harm Evil Outsiders while not affecting your humanoid companions, or you can heal Good Outsiders while not affecting the nearby Evil Outsiders, or you can heal Lawful Outsiders, even if you picked Channel Energy (Negative)...

To add clarity: each of the above options (bolded) is a different feat. While it would make sense to have one feat heal good and harm evil, that's not how it works. Each feat essentially gives you power over that specific type (to heal and/or harm).

Great examples!

Shadow Lodge

blahpers wrote:
Channeled energy that heals or harms "living creatures" can affect anything with a Con score, including plants, outsiders, elementals, and so on. Negative energy channeling is actually pretty awesome. Playing a neutral cleric with Versatile Channeler and Selective Channeling makes for much fun.

True. Alignment Channel changes the way Channeled Energy functions, though. It then only functions against an alignment subtype, and it functions as directed regardless of the creature's status as living or non-living and regardless of what type of energy the base channel is.

Dark Archive

Stringa wrote:

Hello!

I have a LE cleric 8 / Holy Avenger of Zon Kuthon.
I normally Channel negative energy.
I have already chosen Good subtype as Alignment Channel feat.
The question is: when I use my feat, have I to apply the effect of Channel negative energy at the Outsiders of the selected subtype as I think, or can I choose to heal them as my Master says?
Because my Master thinks that Outsiders must be considered as living creatures fot the purpose of negative / positive energy.

Thank you very much.

You can heal undead OR good outsiders.

You can harm living creatures OR good outsiders.


jlighter wrote:
blahpers wrote:
Channeled energy that heals or harms "living creatures" can affect anything with a Con score, including plants, outsiders, elementals, and so on. Negative energy channeling is actually pretty awesome. Playing a neutral cleric with Versatile Channeler and Selective Channeling makes for much fun.
True. Alignment Channel changes the way Channeled Energy functions, though. It then only functions against an alignment subtype, and it functions as directed regardless of the creature's status as living or non-living and regardless of what type of energy the base channel is.

Correct. It doesn't really make sense to give the channeled energy a type when using Alignment Channel--other than "harms X" or "heals X".

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