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Name: The Bloody Hand (Formally: The Fraternal Order of the Bloody Hand)
Alignment: Neutral Evil
Preferred Alignments: NN/CN/LE/NE/CE
Ruling Body: Grand Master and Council
Role: Provide a destabilizing force in the River Kingdoms
Player Roles Accepted: We are a strictly militant order. We do not accept those who are primarily harvesters or craftsmen.
Website: coming soon
Ideology: We stand as an Order of warriors, thieves and assassins for hire. Members will be expected to kill, and kill frequently. We claim no land, we live in the shadows. We take from those we can and complete our assigned contracts without mercy. We are for hire to any who can afford us. We will never break a contract.
Who Should Join: Those who don’t want the easy life of living in the Lawful and Good parts of society. Those that want to live on the fringe. Those who want an organization that will keep them in good coin and provide them ample targets of opportunity. We are an organization with room for advancement, if you show the guile and cunning. How hard you work will directly reflect how far you go… and how much you get paid.
Our Rules:
- Never break a contract.
- Never show mercy.
Joining the Bloody Hand:
PM Alku Leon or Phyllain for more details and how you can become a part of the Order or if you would like to open diplomatic channels.
OOC: This is not an organization for Griefers. We are not here to harass anyone outside the constructs of what the game allows. We are here to explore what being a bandit and assassin is like in PFO but we will not tolerate excessive harassment of anyone. We want to make the game dangerous and real but we don’t want to drive people away through constant, never ending grief.

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How we are organized:
Under them, the Brother Knights each lead their own independent Cohort. These Cohorts are semi-autonomous groups that may operate where and how they wish, provided they keep to the tenants of the Order. Recruitment into the Order starts with these Cohorts. A Brother Knight may invite anyone he deems fit to join his Cohort. Cohorts will be called upon to fulfill contracts as needed by the order.
When not engaged in a contract, Cohorts are expected to stalk the dark places of the Crusader Road, preying on travelers and caravans, extracting ransoms and murdering those unwilling to give up their coin.
Ranking Structure:
Grand Master – Leader of the Order
Lord Militant – 2nd in Command, Head of the Grand Master’s Council
Brother Captains – High Officers, Order Diplomats, Members of the Grand Master’s Council
Brother Knights – Officers, Cohort Leaders
Brother Squires – Non-Commissioned Officers, 2nd to the Brother Knight in the Cohort.
Brother – Order Member
Neophyte – New Recruit
A note on recruitment: We are currently searching for members to fill our ranks. Any accepted before the beta launches will be awarded the rank of Brother or higher, based on their personal desires and the needs of the Order.

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From one grand master to another... see you on the battlefield!
-Andius Meuridiar, Grand Master of The Empyrean Order
((PS. This should be really fun. Very cool to see a neutral evil organization lead by a grand master and a council. You are practically our evil counterparts if your aim is also to unite all evil factions against good. You can expect us to be your RP enemies but I wish your organization great success from a meta-game perspective))

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@Andius
Well met, I welcome the challenge your organization will bring. Ensure your men keep an eye on the road, and an eye to the darkness as they travel the Crusader Road.
OOC: I'm glad to see a leader as yourself welcoming the evil organizations. I mean, if we didn't exist, all you good guys would have no one to be valiant and righteous against! Looking forward to facing the Emyprean Order in game, and good luck with your Company! -Alku, Grand Master of the Bloody Hand

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I've added your Guild to the Guild Recruitment & Helpful Links list. If you have a brief description you'd like to appear there to let people know about your guild while they're browsing that list, just PM me or post a clear request here.
Also, The Seventh Veil welcomes you to the community, and extends an offer of Diplomatic Outreach. (Note, this is not an offer for Alliance, just a way to open formal channels for private discussions.)
Obviously, we're not looking to form an alliance for the betterment of Golarion with you.

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Bloody Hand, I assure you that our military presence is unrivaled and that your services shall not be required.
As the largest and strongest we will undoubtedly have solitary members to prey upon, however I still wish you good fortune in never crossing my path anywhere but the Empyrean's inn.
A bump for a bump, I hope your guild grows, one day all will be under one banner.

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I would like to invite The Bloody Hand to join with us in creating and signing The Treaty of Rovagug.
-Andius Meuridiar, Grand Master of The Empyrean Order

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Hello, Grand Master Alku Leon. I'm The Wyldethorne, an Ambassador for The Kingdom of Aeternum and would like to offer to establish
Diplomatic Ties with your company, if, in the future, we have need of your services, or you ours.

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On behalf of the Keepers of the Circle, I extend greetings. While our own Ring of Steel would likely provide similar services, there may perhaps be times when we could work together. Beyond that, the products and services offereb by our Rings of Crystal, Iron, and Wood may be of interest.
Please feel free to visit our Chancery if you have need to discuss trade, services, or any other matter.
Erian El'ranelen, Guardian of Gold

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I wonder if goblin works will let us do some slave trading. Raid production areas capture NPCs and sell them to evil settlements.
There is one thing to have slavery or drug use in the background (limited player interaction), but quite another for players to actually be generating those industries.
Drug use, sales and manfacturing have been in several MMOs (SWG, EVE, etc) and that I could see.
Slavery is mentioned or even a part (small) in the EVE economy, but they are not produced by the players.
I'd be surprised if PFO had slave raids, where PCs were rounding up NPC slaves for sale on the block. It would be sure to get at least a "M" Muture rating for the game.

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I don't know if they will allow us to do the actual gathering of slaves. For some reason I always imagined that when you chose to do an action, like build something or some other form of work, it would ask how much you want to pay the workers (NPC's) and the more you spend the happier the workers (faster they worked maybe) then the bottom choice would be slaves.

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The Bloody Hand is still looking for more like-minded villains to join us and our bloody track through the River Kingdoms! Want to be a necromancer, an assassin, an anti-paladin, or just anything plain evil? Then join us now and help forge our name in blood! For those of you still not wanting to let your evil ideas known, feel free to PM me for more info.