Elf Favored Class Option Oracle question.


Rules Questions


Elf Favored Class Option Oracle(Oracle: Add +1/2 to the oracle's level for the purpose of determining the effects of one revelation.)

If I'm playing an Elf with this option do you get the abilities sooner determined by your level per say. For example

Battle Revelation:

Weapon Mastery (Ex): Select one weapon with which you are proficient. You gain Weapon Focus with that weapon. At 8th level, you gain Improved Critical with that weapon. At 12th level, you gain Greater Weapon Focus with that weapon. You do not need to meet the prerequisites to receive these feats.

Would you get Improved Critical 6th level instead of 8th do to doubling of the favored class option every other level?

Sovereign Court

Yep, that's exactly how it works. Not sure if that's really the best use of it over all given how inexpensive Keen usually is, but that's personal preference.


I concur. It works that way, but is a rather weak usage.

If you really want to maximize the benefit, try taking one of the weapon or armor summoning abilities or a "deal dice of damage based on your level" abilities.

Or to get crazy, the Spirit of the Warrior revelation for the Ancestor mystery. Not only could you take it at 8th level (well, realistically 9th) instead of 11th, you'd have a Base Attack Bonus higher than your level.

You could also check out the Bonded Mount revelation from the Nature mystery. The Animal Companion chart stops at 20, though, so you probably don't want to do this if you intend to play beyond level 14 or so.


LOL it was just an example but thanks for the input.


mplindustries wrote:
Or to get crazy, the Spirit of the Warrior revelation for the Ancestor mystery. Not only could you take it at 8th level (well, realistically 9th) instead of 11th, you'd have a Base Attack Bonus higher than your level.

Is that legal RAW to take the favored class bonus for a revelation you don't yet have?


Yiroep wrote:
mplindustries wrote:
Or to get crazy, the Spirit of the Warrior revelation for the Ancestor mystery. Not only could you take it at 8th level (well, realistically 9th) instead of 11th, you'd have a Base Attack Bonus higher than your level.
Is that legal RAW to take the favored class bonus for a revelation you don't yet have?

"Add +1/2 to the oracle's level for the purpose of determining the effects of one revelation"

It does not say "for one revelation that you have" or anything else to that effect.


We have an elven life oracle in our game that is using this to boost Channel Energy, which is a nice idea in my opinion. I like the idea of a Nature Oracle boosting a horse. The Horse would generally stay 2HD above the party level and manage to stay combat effective throughout the life of the character... for a horse anyway.


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Elf oracle with the Wood mystery and the Wood Bond revelation. Counting the favored class bonus, that's +1 (competence bonus) to attack rolls at 1st, +2 at 4th, +3 at 7th, +4 at 10th, +5 at 14th, +6 at 17th, and +7 at 20th with any "weapon made of or mostly consisting of wood (such as a bow, club, quarterstaff, or spear)." Add in bless (morale bonus) and either divine favor or divine power (both luck bonuses) and you're hitting better than most full BAB archers.


A couple other fun ones organized by mystery.

Battle:
Maneuver Mastery (Ex): Select one type of combat maneuver. When performing the selected maneuver, you treat your oracle level as your base attack bonus (plus the BAB from other classes) when determining your CMB. At 7th level, you gain the Improved feat (such as Improved Trip) that grants you a bonus when performing that maneuver. At 11th level, you gain the Greater feat (such as Greater Trip) that grants you a bonus when performing that maneuver. You do not need to meet the prerequisites to receive these feats.

Lore:
Mental Acuity (Ex): Your explorations into the secret mysteries of the world have granted you a preternatural understanding of all things—and you just keep getting smarter. You gain a +1 inherent bonus to Intelligence upon taking this revelation and another at every third oracle level gained thereafter. You must be at least 7th level to select this revelation.

Stone:
Crystal Sight (Ex): You can see through stone, earth, or sand as easily as if it were transparent crystal. Your gaze can penetrate a number of feet equal to your oracle level, or 1/12th this thickness of metal. You can use this ability a number of rounds per day equal to your oracle level, but these rounds do not need to be consecutive.

Waves:
Punitive Transformation (Su): You can transform an opponent into a harmless animal as if using baleful polymorph. This transformation lasts 1 round per oracle level. Transforming another creature causes the first to immediately revert to normal. You may use this ability a number of times per day equal to your Charisma modifier. You must be at least 7th level before selecting this revelation.

Wind:
Lightning Breath (Su): As a standard action, you can breathe a 30-foot line of electricity. This line deals 1d4 points of electricity damage per oracle level. A Reflex save halves this damage. You can use this ability once per day, plus one additional time per day at 5th level and every five levels thereafter.

Dark Tapestry:
Many Forms (Su): As a standard action, you can assume the form of a Small or Medium humanoid, as the alter self spell. At 7th level, you can assume the form of a Small or Medium animal, as beast shape I. At 11th level, you can assume the form of a Small or Medium magical beast, as beast shape III. At 15th level, you can assume a variety of forms, as greater polymorph. You can use this ability for 1 minute per day per oracle level. This duration does not need to be consecutive, but it must be spent in 1-minute increments. You must be at least 3rd level to select this revelation.


My favourite is Many Forms from Dark Tapestry, but it's good for many of the blasty or save-negated powers to make them scale faster. The armor powers are also very nice with this, especially stuff like Wind and Ancestors which get a really nice level 13 upgrade they can access at level 9.


If the revelation requirement is 7th level for example, do you get the revelation faster at the Favored Class Option level? Is it just the actual Oracle level not adjusted.


Jeff Clem wrote:
If the revelation requirement is 7th level for example, do you get the revelation faster at the Favored Class Option level? Is it just the actual Oracle level not adjusted.

This is an old thread. There was a FAQ that came out that said you need to have the revelation before you can select it for FCB. "you cannot choose the Favored Class Bonus option that enhances a feature unless you currently possess that feature." so you can't boost a revelation you don't have.

Sczarni

^ this.


Yeah, I'll second that,

An FAQ came out that said you cannot enhance a revelation you do not have with the Elf or Aasimar favored class bonus.

So the answer to your question, Jeff Clem, is that it will not affect when you can pick it up and you cannot alter it until you have it in the first place.

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